Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.LivingEntityMock.getHurtDirection
Source:PlayerMock.java
...628 // TODO Auto-generated method stub629 throw new UnimplementedOperationException();630 }631 @Override632 public float getHurtDirection()633 {634 // TODO Auto-generated method stub635 throw new UnimplementedOperationException();636 }637 @Override638 public void setHurtDirection(float hurtDirection)639 {640 // TODO Auto-generated method stub641 throw new UnimplementedOperationException();642 }643 @Nullable644 @Override645 public ItemStack getItemInUse()646 {...
Source:LivingEntityMock.java
...816 // TODO Auto-generated method stub817 throw new UnimplementedOperationException();818 }819 @Override820 public float getHurtDirection()821 {822 // TODO Auto-generated method stub823 throw new UnimplementedOperationException();824 }825 @Override826 public void setHurtDirection(float hurtDirection)827 {828 // TODO Auto-generated method stub829 throw new UnimplementedOperationException();830 }831}...
Source:ArmorStandMock.java
...498 // TODO Auto-generated method stub499 throw new UnimplementedOperationException();500 }501 @Override502 public float getHurtDirection()503 {504 // TODO Auto-generated method stub505 throw new UnimplementedOperationException();506 }507 @Override508 public void setHurtDirection(float hurtDirection)509 {510 // TODO Auto-generated method stub511 throw new UnimplementedOperationException();512 }513 @Override514 public double getAbsorptionAmount()515 {516 // TODO Auto-generated method stub...
getHurtDirection
Using AI Code Generation
1import be.seeseemelk.mockbukkit.entity.LivingEntityMock;2import org.junit.jupiter.api.Test;3import org.junit.jupiter.api.BeforeAll;4import org.junit.jupiter.api.BeforeEach;5import org.junit.jupiter.api.AfterAll;6import org.junit.jupiter.api.AfterEach;7import org.junit.jupiter.api.DisplayName;8import static org.junit.jupiter.api.Assertions.assertEquals;9{10 LivingEntityMock entity;11 public void setUp() {12 entity = new LivingEntityMock();13 }14 @DisplayName("Test getHurtDirection method")15 public void testGetHurtDirection()16 {17 entity.setHurtDirection(1);18 assertEquals(1, entity.getHurtDirection());19 }20}
getHurtDirection
Using AI Code Generation
1package be.seeseemelk.mockbukkit;2import be.seeseemelk.mockbukkit.entity.LivingEntityMock;3import org.bukkit.entity.EntityType;4public class Test {5 public static void main(String[] args) {6 LivingEntityMock entity = new LivingEntityMock(null, EntityType.ZOMBIE);7 System.out.println(entity.getHurtDirection());8 }9}10package be.seeseemelk.mockbukkit;11import be.seeseemelk.mockbukkit.entity.LivingEntityMock;12import org.bukkit.entity.EntityType;13public class Test {14 public static void main(String[] args) {15 LivingEntityMock entity = new LivingEntityMock(null, EntityType.ZOMBIE);16 System.out.println(entity.getHurtDirection());17 }18}19package be.seeseemelk.mockbukkit;20import be.seeseemelk.mockbukkit.entity.LivingEntityMock;21import org.bukkit.entity.EntityType;22public class Test {23 public static void main(String[] args) {24 LivingEntityMock entity = new LivingEntityMock(null, EntityType.ZOMBIE);25 System.out.println(entity.getHurtDirection());26 }27}28package be.seeseemelk.mockbukkit;29import be.seeseemelk.mockbukkit.entity.LivingEntityMock;30import org.bukkit.entity.EntityType;31public class Test {32 public static void main(String[] args) {33 LivingEntityMock entity = new LivingEntityMock(null, EntityType.ZOMBIE);34 System.out.println(entity.getHurtDirection());35 }36}37package be.seeseemelk.mockbukkit;38import be.seeseemelk.mockbukkit.entity.LivingEntityMock;39import org.bukkit.entity.EntityType;40public class Test {41 public static void main(String[] args) {
getHurtDirection
Using AI Code Generation
1import be.seeseemelk.mockbukkit.entity.LivingEntityMock;2import org.bukkit.entity.LivingEntity;3import org.junit.jupiter.api.Test;4import static org.junit.jupiter.api.Assertions.assertEquals;5public class TestLivingEntityMock {6 public void testGetHurtDirection() {7 LivingEntityMock entity = new LivingEntityMock();8 entity.setHealth(10);9 entity.damage(3);10 assertEquals(LivingEntity.DamageCause.ENTITY_ATTACK, entity.getLastDamageCause().getCause());11 assertEquals(3, entity.getLastDamageCause().getDamage());12 assertEquals(7, entity.getHealth());13 assertEquals(-1, entity.getHurtDirection());14 entity.damage(3);15 assertEquals(4, entity.getHealth());16 assertEquals(1, entity.getHurtDirection());17 entity.damage(3);18 assertEquals(1, entity.getHealth());19 assertEquals(1, entity.getHurtDirection());20 entity.damage(3);21 assertEquals(0, entity.getHealth());22 assertEquals(-1, entity.getHurtDirection());23 }24}25import be.seeseemelk.mockbukkit.entity.LivingEntityMock;26import org.junit.jupiter.api.Test;27import static org.junit.jupiter.api.Assertions.assertEquals;28public class TestLivingEntityMock {29 public void testGetHurtDirection() {30 LivingEntityMock entity = new LivingEntityMock();31 entity.setHealth(10);32 entity.damage(3);33 assertEquals(-1, entity.getHurtDirection());34 entity.damage(3);35 assertEquals(1, entity.getHurtDirection());36 entity.damage(3);37 assertEquals(1, entity.getHurtDirection());38 entity.damage(3);39 assertEquals(-1, entity.getHurtDirection());40 }41}42import be.seeseemelk.mockbukkit.entity.LivingEntityMock;43import org.junit.jupiter.api.Test;44import static org.junit.jupiter.api.Assertions.assertEquals;45public class TestLivingEntityMock {46 public void testGetHurtDirection() {47 LivingEntityMock entity = new LivingEntityMock();48 entity.setHealth(10);
getHurtDirection
Using AI Code Generation
1import org.junit.jupiter.api.AfterEach;2import org.junit.jupiter.api.BeforeEach;3import org.junit.jupiter.api.Test;4import org.junit.jupiter.api.DisplayName;5import org.junit.jupiter.api.Assertions;6import org.bukkit.entity.LivingEntity;7import org.bukkit.entity.EntityType;8import org.bukkit.entity.Player;9import org.bukkit.Location;10import org.bukkit.event.entity.EntityDamageEvent;11import org.bukkit.event.entity.EntityDamageEvent.DamageCause;12import org.bukkit.event.entity.EntityDamageByEntityEvent;13import org.bukkit.event.entity.EntityDamageByBlockEvent;14import org.bukkit.event.entity.EntityDamageByProjectileEvent;15import org.bukkit.event.entity.EntityDamageByEntityEvent.DamageCause;16import org.bukkit.util.Vector;17import be.seeseemelk.mockbukkit.MockBukkit;18import be.seeseemelk.mockbukkit.entity.LivingEntityMock;19import be.seeseemelk.mockbukkit.entity.PlayerMock;20public class LivingEntityMockTest {21 private LivingEntityMock entity;22 public void setUp()23 {24 entity = new LivingEntityMock(MockBukkit.getMock(), EntityType.PLAYER);25 }26 @DisplayName("Testing getHurtDirection method")27 public void testGetHurtDirection()28 {29 Location loc = new Location(entity.getWorld(), 0, 0, 0);30 entity.teleport(loc);31 entity.damage(1);32 Assertions.assertEquals(0, entity.getHurtDirection().getX());33 Assertions.assertEquals(0, entity.getHurtDirection().getY());34 Assertions.assertEquals(0, entity.getHurtDirection().getZ());35 entity.damage(1, new EntityDamageByEntityEvent(entity, entity, DamageCause.ENTITY_ATTACK, 1));36 Assertions.assertEquals(0, entity.getHurtDirection().getX());37 Assertions.assertEquals(0, entity.getHurtDirection().getY());38 Assertions.assertEquals(0, entity.getHurtDirection().getZ());39 entity.damage(1, new EntityDamageByBlockEvent(entity, loc.getBlock(), DamageCause.BLOCK_EXPLOSION, 1));40 Assertions.assertEquals(0, entity.getHurtDirection().getX());41 Assertions.assertEquals(0, entity.getHurtDirection().getY());42 Assertions.assertEquals(0, entity.getHurtDirection().getZ());43 entity.damage(1, new EntityDamageByProjectileEvent(entity, entity, DamageCause.PROJECTILE, 1, true));44 Assertions.assertEquals(0, entity.get
getHurtDirection
Using AI Code Generation
1import be.seeseemelk.mockbukkit.entity.LivingEntityMock;2import org.bukkit.Material;3import org.bukkit.entity.EntityType;4import org.bukkit.entity.Player;5import org.bukkit.inventory.ItemStack;6import org.bukkit.inventory.meta.ItemMeta;7import java.util.ArrayList;8import java.util.List;9public class Main extends JavaPlugin {10 public void onEnable() {11 getLogger().info("onEnable has been invoked!");12 Player player = new PlayerMock("Player", new GameModeMock(), new LocationMock());13 LivingEntityMock entity = new LivingEntityMock(player.getServer(), EntityType.ZOMBIE);14 player.getInventory().addItem(createSword());15 player.getInventory().addItem(createBow());
getHurtDirection
Using AI Code Generation
1public class TestHurtDirection {2 public void testHurtDirection()3 {4 LivingEntityMock entity = new LivingEntityMock();5 entity.setHealth(10);6 entity.damage(5, EntityDamageEvent.DamageCause.ENTITY_ATTACK);7 entity.setLastDamageCause(new EntityDamageByEntityEvent(entity, entity, EntityDamageEvent.DamageCause.ENTITY_ATTACK, 5));8 entity.getHurtDirection();9 System.out.println(entity.getHurtDirection());10 }11}12public class TestHurtDirection {13 public void testHurtDirection()14 {15 LivingEntityMock entity = new LivingEntityMock();16 entity.setHealth(10);17 entity.damage(5, EntityDamageEvent.DamageCause.ENTITY_ATTACK);18 entity.setLastDamageCause(new EntityDamageByEntityEvent(entity, entity, EntityDamageEvent.DamageCause.ENTITY_ATTACK, 5));19 System.out.println(entity.getHurtDirection());20 }21}22public class TestHurtDirection {23 public void testHurtDirection()24 {25 LivingEntityMock entity = new LivingEntityMock();26 entity.setHealth(10);27 entity.damage(5, EntityDamageEvent.DamageCause.ENTITY_ATTACK);28 entity.setLastDamageCause(new EntityDamageByEntityEvent(entity, entity, EntityDamageEvent.DamageCause.ENTITY_ATTACK, 5));29 System.out.println(entity.getHurtDirection());30 }31}32public class TestHurtDirection {33 public void testHurtDirection()34 {35 LivingEntityMock entity = new LivingEntityMock();36 entity.setHealth(10);37 entity.damage(5, EntityDamageEvent.DamageCause.ENTITY
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