Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.LivingEntityMock.getFallDamageSoundSmall
Source: LivingEntityMock.java
...648 // TODO Auto-generated method stub649 throw new UnimplementedOperationException();650 }651 @Override652 public @NotNull Sound getFallDamageSoundSmall()653 {654 // TODO Auto-generated method stub655 throw new UnimplementedOperationException();656 }657 @Override658 public @NotNull Sound getFallDamageSoundBig()659 {660 // TODO Auto-generated method stub661 throw new UnimplementedOperationException();662 }663 @Override664 public @NotNull Sound getDrinkingSound(@NotNull ItemStack itemStack)665 {666 // TODO Auto-generated method stub...
getFallDamageSoundSmall
Using AI Code Generation
1LivingEntityMock entity = new LivingEntityMock();2entity.getFallDamageSoundSmall();3LivingEntityMock entity = new LivingEntityMock();4entity.getFallDamageSoundBig();5LivingEntityMock entity = new LivingEntityMock();6entity.setFallDamageSoundSmall(Sound.ENTITY_DOLPHIN_AMBIENT_WATER);7LivingEntityMock entity = new LivingEntityMock();8entity.setFallDamageSoundBig(Sound.ENTITY_DOLPHIN_AMBIENT_WATER);9LivingEntityMock entity = new LivingEntityMock();10entity.getFallDistance();11LivingEntityMock entity = new LivingEntityMock();12entity.setFallDistance(10.0);13LivingEntityMock entity = new LivingEntityMock();14entity.getFireTicks();15LivingEntityMock entity = new LivingEntityMock();16entity.setFireTicks(10);17LivingEntityMock entity = new LivingEntityMock();18entity.getHealth();19LivingEntityMock entity = new LivingEntityMock();20entity.setHealth(10.0);21LivingEntityMock entity = new LivingEntityMock();22entity.getMaxHealth();23LivingEntityMock entity = new LivingEntityMock();
getFallDamageSoundSmall
Using AI Code Generation
1LivingEntityMock entity = new LivingEntityMock(server, new Location(server.getWorld("world"), 0, 0, 0));2entity.getFallDamageSoundSmall();3LivingEntityMock entity = new LivingEntityMock(server, new Location(server.getWorld("world"), 0, 0, 0));4entity.getFallDamageSoundLarge();5LivingEntityMock entity = new LivingEntityMock(server, new Location(server.getWorld("world"), 0, 0, 0));6entity.getFallDamageSoundSmall();7LivingEntityMock entity = new LivingEntityMock(server, new Location(server.getWorld("world"), 0, 0, 0));8entity.getFallDamageSoundLarge();9LivingEntityMock entity = new LivingEntityMock(server, new Location(server.getWorld("world"), 0, 0, 0));10entity.getFallDamageSoundSmall();11LivingEntityMock entity = new LivingEntityMock(server, new Location(server.getWorld("world"), 0, 0, 0));12entity.getFallDamageSoundLarge();13package be.seeseemelk.mockbukkit.entity;14import static org.junit.Assert.assertEquals;15import org.bukkit.Location;16import org.bukkit.Material;17import org.bukkit.Sound;18import org.bukkit.block.Block;19import org.bukkit.entity.EntityType;20import org.bukkit.entity.FallingBlock;21import org.bukkit.event.entity.EntityDamageEvent;22import org.bukkit.event.entity.EntityDamageEvent.DamageCause;23import org.bukkit.inventory.ItemStack;24import org.junit.Before;25import org.junit.Test;26import be.seeseemelk.mockbukkit.MockBukkit;27import be.seeseemelk.mockbukkit.ServerMock;28{29 private ServerMock server;30 private FallingBlock fallingBlock;31 public void setUp() throws Exception32 {33 server = MockBukkit.mock();
getFallDamageSoundSmall
Using AI Code Generation
1import static org.junit.Assert.assertEquals;2import org.junit.Test;3import be.seeseemelk.mockbukkit.entity.LivingEntityMock;4public class LivingEntityMockTest {5 public void testGetFallDamageSoundSmall() {6 LivingEntityMock livingEntityMock = new LivingEntityMock();7 assertEquals("entity.generic.small_fall", livingEntityMock.getFallDamageSoundSmall());8 }9}10import static org.junit.Assert.assertEquals;11import org.junit.Test;12import be.seeseemelk.mockbukkit.entity.LivingEntityMock;13public class LivingEntityMockTest {14 public void testGetFallDamageSoundLarge() {15 LivingEntityMock livingEntityMock = new LivingEntityMock();16 assertEquals("entity.generic.big_fall", livingEntityMock.getFallDamageSoundLarge());17 }18}19import static org.junit.Assert.assertEquals;20import org.junit.Test;21import be.seeseemelk.mockbukkit.entity.LivingEntityMock;22public class LivingEntityMockTest {23 public void testSetFallDamageSoundSmall() {24 LivingEntityMock livingEntityMock = new LivingEntityMock();25 livingEntityMock.setFallDamageSoundSmall("entity.generic.small_fall");26 assertEquals("entity.generic.small_fall", livingEntityMock.getFallDamageSoundSmall());27 }28}29import static org.junit.Assert.assertEquals;30import org.junit.Test;31import be.seeseemelk.mockbukkit.entity.LivingEntityMock;32public class LivingEntityMockTest {33 public void testSetFallDamageSoundLarge()
getFallDamageSoundSmall
Using AI Code Generation
1LivingEntityMock livingEntityMock = new LivingEntityMock(server, null);2LivingEntityMock livingEntityMock = new LivingEntityMock(server, null);3EntityMock entityMock = new EntityMock(server, null);4EntityMock entityMock = new EntityMock(server, null);5PlayerMock playerMock = new PlayerMock(server, null);6PlayerMock playerMock = new PlayerMock(server, null);7PlayerMock playerMock = new PlayerMock(server, null);8PlayerMock playerMock = new PlayerMock(server, null);9EntityMock entityMock = new EntityMock(server, null);
getFallDamageSoundSmall
Using AI Code Generation
1public void testGetFallDamageSoundSmall() {2 LivingEntityMock mockEntity = new LivingEntityMock(server, null);3 mockEntity.setFallDistance(5);4 assertEquals("entity.player.hurt.fall.small", mockEntity.getFallDamageSound());5}6public void testGetFallDamageSoundLarge() {7 LivingEntityMock mockEntity = new LivingEntityMock(server, null);8 mockEntity.setFallDistance(20);9 assertEquals("entity.player.hurt.fall.big", mockEntity.getFallDamageSound());10}11public void testGetFallDamageSoundNoDamage() {12 LivingEntityMock mockEntity = new LivingEntityMock(server, null);13 mockEntity.setFallDistance(0);14 assertNull(mockEntity.getFallDamageSound());15}16public void testGetFallDamageSoundSmall() {17 LivingEntityMock mockEntity = new LivingEntityMock(server, null);18 mockEntity.setFallDistance(1);19 assertEquals("entity.player.hurt.fall.small", mockEntity.getFallDamageSound());20}21public void testGetFallDamageSoundSmall() {22 LivingEntityMock mockEntity = new LivingEntityMock(server, null);23 mockEntity.setFallDistance(4);24 assertEquals("entity.player.hurt.fall.small", mockEntity.getFallDamageSound());25}
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