How to use getFallDamageSoundBig method of be.seeseemelk.mockbukkit.entity.LivingEntityMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.LivingEntityMock.getFallDamageSoundBig

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...654 /​/​ TODO Auto-generated method stub655 throw new UnimplementedOperationException();656 }657 @Override658 public @NotNull Sound getFallDamageSoundBig()659 {660 /​/​ TODO Auto-generated method stub661 throw new UnimplementedOperationException();662 }663 @Override664 public @NotNull Sound getDrinkingSound(@NotNull ItemStack itemStack)665 {666 /​/​ TODO Auto-generated method stub667 throw new UnimplementedOperationException();668 }669 @Override670 public @NotNull Sound getEatingSound(@NotNull ItemStack itemStack)671 {672 /​/​ TODO Auto-generated method stub...

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getFallDamageSoundBig

Using AI Code Generation

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1package be.seeseemelk.mockbukkit.entity;2import org.bukkit.Sound;3import org.bukkit.entity.LivingEntity;4{5 public LivingEntityMock()6 {7 super();8 }9 public LivingEntityMock(WorldMock world)10 {11 super(world);12 }13 public double getHealth()14 {15 return 0;16 }17 public void setHealth(double health)18 {19 }20 public double getAbsorptionAmount()21 {22 return 0;23 }24 public void setAbsorptionAmount(double amount)25 {26 }27 public double getMaxHealth()28 {29 return 0;30 }31 public void setMaxHealth(double health)32 {33 }34 public void resetMaxHealth()35 {36 }37 public void damage(double amount)38 {39 }40 public void damage(double amount, Entity source)41 {42 }43 public double getLastDamage()44 {45 return 0;46 }47 public void setLastDamage(double damage)48 {49 }50 public int getNoDamageTicks()51 {52 return 0;53 }54 public void setNoDamageTicks(int ticks)55 {56 }57 public Player getKiller()58 {59 return null;60 }61 public boolean addPotionEffect(PotionEffect effect)62 {63 return false;64 }65 public boolean addPotionEffect(PotionEffect effect, boolean force)66 {67 return false;68 }69 public boolean addPotionEffects(Collection<PotionEffect> effects)70 {71 return false;72 }73 public boolean hasPotionEffect(PotionEffectType type)74 {75 return false;76 }77 public void removePotionEffect(PotionEffectType type)78 {79 }80 public Collection<PotionEffect> getActivePotionEffects()81 {82 return null;

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getFallDamageSoundBig

Using AI Code Generation

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1LivingEntityMock entity = new LivingEntityMock(server);2String sound = entity.getFallDamageSoundBig();3assertNotNull(sound);4assertEquals("entity.generic.hurt", sound);5LivingEntityMock entity = new LivingEntityMock(server);6String sound = entity.getFallDamageSoundSmall();7assertNotNull(sound);8assertEquals("entity.generic.hurt", sound);9LivingEntityMock entity = new LivingEntityMock(server);10String sound = entity.getFallDamageSoundBig();11assertNotNull(sound);12assertEquals("entity.generic.hurt", sound);13LivingEntityMock entity = new LivingEntityMock(server);14String sound = entity.getFallDamageSoundSmall();15assertNotNull(sound);16assertEquals("entity.generic.hurt", sound);17LivingEntityMock entity = new LivingEntityMock(server);18String sound = entity.getFallDamageSoundBig();19assertNotNull(sound);20assertEquals("entity.generic.hurt", sound);21LivingEntityMock entity = new LivingEntityMock(server);22String sound = entity.getFallDamageSoundSmall();23assertNotNull(sound);24assertEquals("entity.generic.hurt", sound);25LivingEntityMock entity = new LivingEntityMock(server);26String sound = entity.getFallDamageSoundBig();27assertNotNull(sound);28assertEquals("entity.generic.hurt", sound);29LivingEntityMock entity = new LivingEntityMock(server);30String sound = entity.getFallDamageSoundSmall();31assertNotNull(sound);32assertEquals("entity.generic.hurt", sound);33LivingEntityMock entity = new LivingEntityMock(server

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getFallDamageSoundBig

Using AI Code Generation

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1LivingEntityMock entity = new LivingEntityMock(server, new LocationMock(world, 0, 0, 0));2Sound sound = entity.getFallDamageSoundBig();3assertThat(sound, is(Sound.ENTITY_PLAYER_BIG_FALL));4LivingEntityMock entity = new LivingEntityMock(server, new LocationMock(world, 0, 0, 0));5Sound sound = entity.getFallDamageSoundSmall();6assertThat(sound, is(Sound.ENTITY_PLAYER_SMALL_FALL));7LivingEntityMock entity = new LivingEntityMock(server, new LocationMock(world, 0, 0, 0));8entity.setFallDamageSoundSmall(Sound.ENTITY_PLAYER_SMALL_FALL);9Sound sound = entity.getFallDamageSoundSmall();10assertThat(sound, is(Sound.ENTITY_PLAYER_SMALL_FALL));11LivingEntityMock entity = new LivingEntityMock(server, new LocationMock(world, 0, 0, 0));12entity.setFallDamageSoundSmall(Sound.ENTITY_PLAYER_SMALL_FALL);13Sound sound = entity.getFallDamageSoundSmall();14assertThat(sound, is(Sound.ENTITY_PLAYER_SMALL_FALL));15LivingEntityMock entity = new LivingEntityMock(server, new LocationMock(world, 0, 0, 0));16entity.setFallDistance(10);17float fallDistance = entity.getFallDistance();18assertThat(fallDistance, is(10f));19LivingEntityMock entity = new LivingEntityMock(server, new Location

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getFallDamageSoundBig

Using AI Code Generation

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1LivingEntityMock entity = new LivingEntityMock(server, EntityType.VILLAGER);2entity.setFallDistance(10);3assertEquals("game.player.hurt.fall.big", entity.getFallDamageSoundBig());4LivingEntityMock entity = new LivingEntityMock(server, EntityType.VILLAGER);5entity.setFallDistance(5);6assertEquals("game.player.hurt.fall.small", entity.getFallDamageSoundSmall());7LivingEntityMock entity = new LivingEntityMock(server, EntityType.VILLAGER);8entity.setFallDistance(10);9assertEquals(10, entity.getFallDistance());10LivingEntityMock entity = new LivingEntityMock(server, EntityType.VILLAGER);11entity.setFallDistance(10);12assertEquals(10, entity.getFallDistance());13LivingEntityMock entity = new LivingEntityMock(server, EntityType.VILLAGER);14entity.setFireTicks(10);15assertEquals(10, entity.getFireTicks());16LivingEntityMock entity = new LivingEntityMock(server, EntityType.VILLAGER);17entity.setFireTicks(10);18assertEquals(10, entity.getFireTicks());19LivingEntityMock entity = new LivingEntityMock(server, EntityType.VILLAGER);20entity.setHealth(10);21assertEquals(10, entity.getHealth());22LivingEntityMock entity = new LivingEntityMock(server, EntityType.VILLAGER);23entity.setHealth(10);24assertEquals(10, entity.getHealth());

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