Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.LivingEntityMock.getCollidableExemptions
Source:LivingEntityMock.java
...612 return this.collidable;613 }614 @NotNull615 @Override616 public Set<UUID> getCollidableExemptions()617 {618 return this.collidableExemptions;619 }620 @Nullable621 @Override622 public <T> T getMemory(@NotNull MemoryKey<T> memoryKey)623 {624 // TODO Auto-generated method stub625 throw new UnimplementedOperationException();626 }627 @Override628 public <T> void setMemory(@NotNull MemoryKey<T> memoryKey, @Nullable T memoryValue)629 {630 // TODO Auto-generated method stub...
Source:ArmorStandMock.java
...263 // TODO Auto-generated method stub264 throw new UnimplementedOperationException();265 }266 @Override267 public Set<UUID> getCollidableExemptions()268 {269 // TODO Auto-generated method stub270 throw new UnimplementedOperationException();271 }272 @Override273 public <T> T getMemory(MemoryKey<T> memoryKey)274 {275 // TODO Auto-generated method stub276 throw new UnimplementedOperationException();277 }278 @Override279 public <T> void setMemory(MemoryKey<T> memoryKey, T memoryValue)280 {281 // TODO Auto-generated method stub...
getCollidableExemptions
Using AI Code Generation
1package be.seeseemelk.mockbukkit.entity;2import static org.junit.Assert.*;3import org.bukkit.Material;4import org.bukkit.entity.EntityType;5import org.junit.Test;6import be.seeseemelk.mockbukkit.MockBukkit;7public class LivingEntityMockTest {8 public void testGetCollidableExemptions()9 {10 LivingEntityMock entity = new LivingEntityMock(MockBukkit.getMock(), EntityType.BAT);11 assertEquals(0, entity.getCollidableExemptions().size());12 entity.addCollidableExemption(Material.AIR);13 assertEquals(1, entity.getCollidableExemptions().size());14 entity.addCollidableExemption(Material.AIR);15 assertEquals(1, entity.getCollidableExemptions().size());16 entity.removeCollidableExemption(Material.AIR);17 assertEquals(0, entity.getCollidableExemptions().size());18 entity.removeCollidableExemption(Material.AIR);19 assertEquals(0, entity.getCollidableExemptions().size());20 }21}22package be.seeseemelk.mockbukkit.entity;23import static org.junit.Assert.*;24import org.bukkit.Material;25import org.bukkit.entity.EntityType;26import org.junit.Test;27import be.seeseemelk.mockbukkit.MockBukkit;28public class LivingEntityMockTest {29 public void testGetCollidableExemptions()30 {31 LivingEntityMock entity = new LivingEntityMock(MockBukkit.getMock(), EntityType.BAT);32 assertEquals(0, entity.getCollidableExemptions().size());33 entity.addCollidableExemption(Material.AIR);34 assertEquals(1, entity.getCollidableExemptions().size());35 entity.addCollidableExemption(Material.AIR);36 assertEquals(1, entity.getCollidableExemptions().size());37 entity.removeCollidableExemption(Material.AIR);38 assertEquals(0, entity.getCollidableExemptions().size());39 entity.removeCollidableExemption(Material.AIR);40 assertEquals(0, entity.getCollidableExemptions().size());41 }42}
getCollidableExemptions
Using AI Code Generation
1package be.seeseemelk.mockbukkit.entity;2import static org.junit.Assert.assertEquals;3import static org.junit.Assert.assertFalse;4import org.bukkit.Material;5import org.bukkit.entity.EntityType;6import org.bukkit.entity.LivingEntity;7import org.junit.Before;8import org.junit.Test;9import be.seeseemelk.mockbukkit.MockBukkit;10{11 private LivingEntityMock entity;12 public void setUp() throws Exception13 {14 MockBukkit.mock();15 entity = new LivingEntityMock(null, EntityType.BAT);16 }17 public void testGetCollidableExemptions()18 {19 assertFalse(entity.getCollidableExemptions().contains(Material.ACACIA_BOAT));20 assertFalse(entity.getCollidableExemptions().contains(Material.BIRCH_BOAT));21 assertFalse(entity.getCollidableExemptions().contains(Material.DARK_OAK_BOAT));22 assertFalse(entity.getCollidableExemptions().contains(Material.JUNGLE_BOAT));23 assertFalse(entity.getCollidableExemptions().contains(Material.OAK_BOAT));24 assertFalse(entity.getCollidableExemptions().contains(Material.SPRUCE_BOAT));25 }26 public void testAddCollidableExemption()27 {28 entity.addCollidableExemption(Material.ACACIA_BOAT);29 entity.addCollidableExemption(Material.BIRCH_BOAT);30 entity.addCollidableExemption(Material.DARK_OAK_BOAT);31 entity.addCollidableExemption(Material.JUNGLE_BOAT);32 entity.addCollidableExemption(Material.OAK_BOAT);33 entity.addCollidableExemption(Material.SPRUCE_BOAT);34 assertEquals(6, entity.getCollidableExemptions().size());35 assertEquals(true, entity.getCollidableExemptions().contains(Material.ACACIA_BOAT));36 assertEquals(true, entity.getCollidableExemptions().contains(Material.BIRCH_BOAT));37 assertEquals(true, entity.getCollidableExemptions().contains(Material.DARK_OAK_BOAT));38 assertEquals(true, entity.getCollidableExemptions().contains(Material.JUNGLE_BOAT));39 assertEquals(true, entity.getCollidableExemptions().contains(Material.OAK_BOAT));40 assertEquals(true, entity.getCollidableExemptions().contains(Material.SPRUCE_BOAT));41 }42 public void testRemoveCollidableExemption()
getCollidableExemptions
Using AI Code Generation
1package com.example.myproject;2import be.seeseemelk.mockbukkit.entity.LivingEntityMock;3{4 public static void main(String[] args)5 {6 LivingEntityMock entity = new LivingEntityMock();7 entity.getCollidableExemptions();8 }9}
getCollidableExemptions
Using AI Code Generation
1package com.example;2import org.bukkit.entity.EntityType;3import org.bukkit.entity.LivingEntity;4import org.bukkit.entity.Player;5import org.junit.jupiter.api.BeforeEach;6import org.junit.jupiter.api.Test;7import org.junit.jupiter.api.extension.ExtendWith;8import org.mockito.junit.jupiter.MockitoExtension;9import be.seeseemelk.mockbukkit.MockBukkit;10import be.seeseemelk.mockbukkit.entity.LivingEntityMock;11@ExtendWith(MockitoExtension.class)12{13 private LivingEntityMock livingEntityMock;14 private Player player;15 public void setUp()16 {17 MockBukkit.mock();18 livingEntityMock = (LivingEntityMock) new LivingEntityMock(EntityType.ZOMBIE, null).spawn();19 player = MockBukkit.createMockPlayer();20 }21 public void test()22 {23 livingEntityMock.getCollidableExemptions().add(player);24 }25}
getCollidableExemptions
Using AI Code Generation
1package com.mycompany.myplugin;2import org.bukkit.Material;3import org.bukkit.entity.Entity;4import org.bukkit.entity.EntityType;5import org.bukkit.entity.LivingEntity;6import org.bukkit.entity.Player;7import org.bukkit.event.entity.EntityDamageByEntityEvent;8import org.bukkit.event.entity.EntityDamageEvent;9import org.bukkit.event.entity.EntityDamageEvent.DamageCause;10import org.bukkit.inventory.ItemStack;11import org.bukkit.plugin.java.JavaPlugin;12import org.jetbrains.annotations.NotNull;13import be.seeseemelk.mockbukkit.entity.LivingEntityMock;14{15 public void onEnable()16 {17 Player player = new PlayerMock("Player1", new LocationMock());18 LivingEntity livingEntity = new LivingEntityMock(EntityType.ZOMBIE, new LocationMock());19 ItemStack sword = new ItemStack(Material.DIAMOND_SWORD);20 EntityDamageEvent event = new EntityDamageByEntityEvent(player, livingEntity, DamageCause.ENTITY_ATTACK, 1.0);21 player.getInventory().setItemInMainHand(sword);22 if (!player.isInvulnerable() && !player.getCollidableExemptions().contains(livingEntity))23 {24 player.damage(event.getFinalDamage(), event);25 }26 }27}
getCollidableExemptions
Using AI Code Generation
1package com.example;2import be.seeseemelk.mockbukkit.entity.LivingEntityMock;3import org.bukkit.Material;4import org.bukkit.entity.EntityType;5{6 public static void main(String[] args)7 {8 LivingEntityMock livingEntityMock = new LivingEntityMock(null, EntityType.BAT);9 System.out.println(livingEntityMock.getCollidableExemptions());10 livingEntityMock.setCollidableExemptions(Material.AIR);11 System.out.println(livingEntityMock.getCollidableExemptions());12 }13}
getCollidableExemptions
Using AI Code Generation
1package com.example;2import org.bukkit.entity.Entity;3import org.bukkit.entity.EntityType;4import org.bukkit.entity.Player;5import org.bukkit.entity.Villager;6import org.bukkit.entity.Zombie;7import org.bukkit.plugin.java.JavaPlugin;8import org.bukkit.entity.EntityType;9import org.bukkit.event.EventHandler;10import org.bukkit.event.Listener;11import org.bukkit.event.entity.EntityDamageByEntityEvent;12import org.bukkit.event.entity.EntityDamageEvent;13import org.bukkit.event.entity.EntityDamageEvent.DamageCause;14import org.bukkit.event.player.PlayerInteractEvent;15import org.bukkit.event.player.PlayerInteractEntityEvent;16import org.bukkit.event.player.PlayerInteractEvent;17import org.bukkit.event.player.PlayerInteractEntityEvent;18import org.bukkit.event.player.PlayerInteractEvent;19import org.bukkit.event.player.PlayerInteractEntityEvent;20import org.bukkit.event.player.PlayerInteractEvent;21import org.bukkit.event.player.PlayerInteractEntityEvent;22import be.seeseemelk.mockbukkit.entity.LivingEntityMock;23import java.util.ArrayList;24{25 public void onEnable()26 {27 getServer().getPluginManager().registerEvents(this, this);28 }29 public void onPlayerInteract(PlayerInteractEvent event)30 {31 Player player = event.getPlayer();32 if (player.getInventory().getItemInMainHand().getType() == Material.BEACON)33 {34 Zombie zombie = (Zombie) player.getWorld().spawnEntity(player.getLocation(), EntityType.ZOMBIE);35 zombie.setCustomName("Zombie");36 zombie.setCustomNameVisible(true);37 zombie.setGlowing(true);38 zombie.setInvulnerable(true);39 zombie.setSilent(true);40 zombie.setGravity(false);41 zombie.setAI(false);42 zombie.setCollidable(false);43 zombie.setRemoveWhenFarAway(false);44 zombie.setTarget(player);45 zombie.setBaby(false);46 zombie.setCanPickupItems(false);47 zombie.setCollidableExemptions(new ArrayList<Entity>());48 zombie.setCollidable(false);49 zombie.setCollidableExemptions(new ArrayList<Entity>());50 zombie.setCollidable(true);51 zombie.setCollidableExemptions(new ArrayList<Entity>());52 zombie.setCollidable(false);53 zombie.setCollidableExemptions(new ArrayList<Entity>());54 zombie.setCollidable(true);55 zombie.setCollidableExemptions(new ArrayList<Entity>());
getCollidableExemptions
Using AI Code Generation
1package com.example.myproject;2import org.bukkit.Material;3import org.bukkit.entity.EntityType;4import org.bukkit.entity.Player;5import org.bukkit.entity.Skeleton;6import org.bukkit.entity.Zombie;7import org.junit.jupiter.api.Test;8import be.seeseemelk.mockbukkit.MockBukkit;9import be.seeseemelk.mockbukkit.ServerMock;10import be.seeseemelk.mockbukkit.entity.LivingEntityMock;11public class BukkitTest {12 public void testCollision() {13 ServerMock server = MockBukkit.mock();14 Player player = server.addPlayer();15 Skeleton skeleton = (Skeleton) server.addEntity(EntityType.SKELETON);16 Zombie zombie = (Zombie) server.addEntity(EntityType.ZOMBIE);17 player.setVelocity(player.getLocation().getDirection());18 server.getScheduler().performTicks(1);19 assert player.getLocation().distance(skeleton.getLocation()) < 1;20 skeleton.setVelocity(skeleton.getLocation().getDirection());21 server.getScheduler().performTicks(1);22 assert skeleton.getLocation().distance(zombie.getLocation()) < 1;23 player.setVelocity(player.getLocation().getDirection());24 server.getScheduler().performTicks(1);25 assert player.getLocation().distance(zombie.getLocation()) > 1;26 zombie.setVelocity(zombie.getLocation().getDirection());27 server.getScheduler().performTicks(1);28 assert zombie.getLocation().distance(player.getLocation()) > 1;29 player.setVelocity(player.getLocation().getDirection());30 server.getScheduler().performTicks(1);31 assert player.getLocation().distance(skeleton.getLocation()) > 1;32 MockBukkit.unmock();33 }34 public void testCollisionExemption() {35 ServerMock server = MockBukkit.mock();36 Player player = server.addPlayer();37 Skeleton skeleton = (Skeleton) server.addEntity(EntityType.SKELETON);38 Zombie zombie = (Zombie) server.addEntity(EntityType.ZOMBIE);39 player.setVelocity(player.getLocation().getDirection());
getCollidableExemptions
Using AI Code Generation
1public class LivingEntityMockTest {2 public void getCollidableExemptionsTest()3 {4 LivingEntityMock entity = new LivingEntityMock();5 entity.setCollidable(false);6 entity.addCollidableExemption(entity);7 assertTrue(entity.getCollidableExemptions().contains(entity));8 }9}10public class LivingEntityMockTest {11 public void getCollidableExemptionsTest()12 {13 LivingEntityMock entity = new LivingEntityMock();14 entity.setCollidable(false);15 entity.addCollidableExemption(entity);16 assertTrue(entity.getCollidableExemptions().contains(entity));17 }18}19public class LivingEntityMockTest {20 public void getCollidableExemptionsTest()21 {22 LivingEntityMock entity = new LivingEntityMock();23 entity.setCollidable(false);24 entity.addCollidableExemption(entity);25 assertTrue(entity.getCollidableExemptions().contains(entity));26 }27}28public class LivingEntityMockTest {29 public void getCollidableExemptionsTest()30 {31 LivingEntityMock entity = new LivingEntityMock();32 entity.setCollidable(false);33 entity.addCollidableExemption(entity);34 assertTrue(entity.getCollidableExemptions().contains(entity));35 }36}37public class LivingEntityMockTest {38 public void getCollidableExemptionsTest()39 {40 LivingEntityMock entity = new LivingEntityMock();41 entity.setCollidable(false);42 entity.addCollidableExemption(entity);43 assertTrue(entity.get
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