Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.LivingEntityMock.addPotionEffects
Source:LivingEntityMock.java
...303 return false;304 }305 }306 @Override307 public boolean addPotionEffects(Collection<PotionEffect> effects)308 {309 boolean successful = true;310 for (PotionEffect effect : effects)311 {312 if (!addPotionEffect(effect))313 {314 successful = false;315 }316 }317 return successful;318 }319 @Override320 public boolean hasPotionEffect(PotionEffectType type)321 {...
addPotionEffects
Using AI Code Generation
1I'm trying to create a new JavaPluginTest, but I'm getting an error: "Error:(4, 8) java: cannot find symbol" on the line "public class TestPlugin extends JavaPluginTest {". I'm using MockBukkit 0.8.0 on IntelliJ IDEA 2017.2.5. Here are my imports:2import be.seeseemelk.mockbukkit.*;3import be.seeseemelk.mockbukkit.entity.*;4import be.seeseemelk.mockbukkit.inventory.*;5import be.seeseemelk.mockbukkit.plugin.*;6import be.seeseemelk.mockbukkit.scheduler.*;7import be.seeseemelk.mockbukkit.scoreboard.*;8import be.seeseemelk.mockbukkit.world.*;9import org.bukkit.*;10import org.bukkit.attribute.*;11import org.bukkit.block.*;12import org.bukkit.block.data.*;13import org.bukkit.command.*;14import org.bukkit.conversations.*;15import org.bukkit.enchantments.*;16import org.bukkit.entity.*;17import org.bukkit.event.*;18import org.bukkit.event.block.*;19import org.bukkit.event.entity.*;20import org.bukkit.event.inventory.*;21import org.bukkit.event.player.*;22import org.bukkit.event.server.*;23import org.bukkit.event.vehicle.*;24import org.bukkit.event.weather.*;25import org.bukkit.event.world.*;26import org.bukkit.generator.*;27import org.bukkit.help.*;28import org.bukkit.inventory.*;29import org.bukkit.inventory.meta.*;30import org.bukkit.map.*;31import org.bukkit.metadata.*;32import org.bukkit.plugin.*;33import org.bukkit.plugin.messaging.*;34import org.bukkit.potion.*;35import org.bukkit.projectiles.*;36import org.bukkit.scoreboard.*;37import org.bukkit.util.*;38import java.util.*;39import static org.junit.Assert.*;40public class TestPlugin extends JavaPluginTest {41}42import org.junit.*;43import org.junit.runner
addPotionEffects
Using AI Code Generation
1LivingEntityMock entity = new LivingEntityMock(server);2entity.addPotionEffects(Arrays.asList(3 new PotionEffect(PotionEffectType.SPEED, 100, 1),4 new PotionEffect(PotionEffectType.JUMP, 100, 1)5));6LivingEntityMock entity = new LivingEntityMock(server);7entity.addPotionEffect(PotionEffectType.SPEED, 100, 1);8LivingEntityMock entity = new LivingEntityMock(server);9entity.addPotionEffect(PotionEffectType.SPEED, 100);10LivingEntityMock entity = new LivingEntityMock(server);11entity.addPotionEffect(PotionEffectType.SPEED);12LivingEntityMock entity = new LivingEntityMock(server);13entity.addPotionEffect(new PotionEffect(PotionEffectType.SPEED, 100, 1));14LivingEntityMock entity = new LivingEntityMock(server);15entity.addPotionEffect(new PotionEffect(PotionEffectType.SPEED, 100, 1), true);16LivingEntityMock entity = new LivingEntityMock(server);17entity.addPotionEffect(new PotionEffect(PotionEffectType.SPEED, 100, 1), true, true);18LivingEntityMock entity = new LivingEntityMock(server);19entity.addPotionEffect(new PotionEffect(PotionEffectType.SPEED, 100, 1), true, true, null);20LivingEntityMock entity = new LivingEntityMock(server);21entity.addPotionEffect(new Potion
addPotionEffects
Using AI Code Generation
1import be.seeseemelk.mockbukkit.entity.LivingEntityMock;2LivingEntityMock entity = new LivingEntityMock();3entity.addPotionEffect(PotionEffectType.SPEED, 1, 10);4entity.addPotionEffect(PotionEffectType.SPEED, 2, 20);5entity.addPotionEffect(PotionEffectType.SPEED, 3, 30);6entity.addPotionEffect(PotionEffectType.SPEED, 4, 40);7entity.addPotionEffect(PotionEffectType.SPEED, 5, 50);8entity.addPotionEffect(PotionEffectType.SPEED, 6, 60);9entity.addPotionEffect(PotionEffectType.SPEED, 7, 70);10entity.addPotionEffect(PotionEffectType.SPEED, 8, 80);11entity.addPotionEffect(PotionEffectType.SPEED, 9, 90);12entity.addPotionEffect(PotionEffectType.SPEED, 10, 100);13entity.addPotionEffect(PotionEffectType.SPEED, 11, 110);14entity.addPotionEffect(PotionEffectType.SPEED, 12, 120);15entity.addPotionEffect(PotionEffectType.SPEED, 13, 130);16entity.addPotionEffect(PotionEffectType.SPEED, 14, 140);
addPotionEffects
Using AI Code Generation
1import org.bukkit.potion.PotionEffectType;2import org.bukkit.potion.PotionEffect;3import be.seeseemelk.mockbukkit.entity.LivingEntityMock;4LivingEntityMock player = new LivingEntityMock(server);5player.addPotionEffect(new PotionEffect(PotionEffectType.SPEED, 100, 2));6player.addPotionEffect(new PotionEffect(PotionEffectType.SLOW, 100, 2));7player.removePotionEffect(PotionEffectType.SPEED);8player.removePotionEffect(PotionEffectType.SLOW);9player.getActivePotionEffects().clear();10player.hasPotionEffect(PotionEffectType.SPEED);11player.hasPotionEffect(PotionEffectType.SLOW);12player.hasPotionEffect(PotionEffectType.SPEED, 2);13player.hasPotionEffect(PotionEffectType.SLOW, 2);14player.hasPotionEffect(PotionEffectType.SPEED, 2, 100);15player.hasPotionEffect(PotionEffectType.SLOW, 2, 100);16player.getActivePotionEffects();17player.getPotionEffect(PotionEffectType.SPEED).getDuration();18player.getPotionEffect(PotionEffectType.SLOW).getDuration();19player.getPotionEffect(PotionEffectType.SPEED).getAmplifier();20player.getPotionEffect(PotionEffectType.SLOW).getAmplifier();21player.getPotionEffect(PotionEffectType.SPEED).getType();22player.getPotionEffect(PotionEffectType.SLOW).getType();23player.hasPotionEffect(PotionEffectType.SPEED, 2);24player.hasPotionEffect(PotionEffectType.SLOW, 2);25player.hasPotionEffect(PotionEffectType.SPEED, 2, 100);26player.hasPotionEffect(PotionEffectType.SLOW, 2,
addPotionEffects
Using AI Code Generation
1PotionEffect poison = new PotionEffect(PotionEffectType.POISON, 100, 2);2player.addPotionEffects(Arrays.asList(poison));3PotionEffect poison = new PotionEffect(PotionEffectType.POISON, 100, 2);4PotionEffect weakness = new PotionEffect(PotionEffectType.WEAKNESS, 100, 2);5player.addPotionEffects(Arrays.asList(poison, weakness));6PotionEffect poison = new PotionEffect(PotionEffectType.POISON, 100, 2);7PotionEffect weakness = new PotionEffect(PotionEffectType.WEAKNESS, 100, 2);8player.addPotionEffects(Arrays.asList(poison, weakness));
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