How to use openGrindstone method of be.seeseemelk.mockbukkit.entity.HumanEntityMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.HumanEntityMock.openGrindstone

Source:HumanEntityMock.java Github

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...201 /​/​ TODO Auto-generated method stub202 throw new UnimplementedOperationException();203 }204 @Override205 public @Nullable InventoryView openGrindstone(@Nullable Location location, boolean force)206 {207 /​/​ TODO Auto-generated method stub208 throw new UnimplementedOperationException();209 }210 @Override211 public @Nullable InventoryView openLoom(@Nullable Location location, boolean force)212 {213 /​/​ TODO Auto-generated method stub214 throw new UnimplementedOperationException();215 }216 @Override217 public @Nullable InventoryView openSmithingTable(@Nullable Location location, boolean force)218 {219 /​/​ TODO Auto-generated method stub...

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openGrindstone

Using AI Code Generation

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1import static org.junit.Assert.*;2import org.junit.Before;3import org.junit.Test;4import be.seeseemelk.mockbukkit.MockBukkit;5import be.seeseemelk.mockbukkit.ServerMock;6import be.seeseemelk.mockbukkit.entity.HumanEntityMock;7import be.seeseemelk.mockbukkit.inventory.InventoryMock;8import be.seeseemelk.mockbukkit.inventory.InventoryType;9{10 private ServerMock server;11 private HumanEntityMock player;12 private InventoryMock inventory;13 public void setUp() throws Exception14 {15 server = MockBukkit.mock();16 player = server.addPlayer();17 inventory = new InventoryMock(InventoryType.CHEST, 9);18 }19 public void testGetContents()20 {21 assertArrayEquals(new Object[9], inventory.getContents());22 }23 public void testGetItem()24 {25 assertEquals(null, inventory.getItem(0));26 }27 public void testGetMaxStackSize()28 {29 assertEquals(64, inventory.getMaxStackSize());30 }31 public void testGetTitle()32 {33 assertEquals("Chest", inventory.getTitle());34 }35 public void testGetHolder()36 {37 assertEquals(null, inventory.getHolder());38 }39 public void testGetLocation()40 {41 assertEquals(null, inventory.getLocation());42 }43 public void testGetSize()44 {45 assertEquals(9, inventory.getSize());46 }47 public void testGetViewers()48 {49 assertEquals(0, inventory.getViewers().size());50 }51 public void testGetViewersInt()52 {53 assertEquals(0, inventory.getViewers(0).size());54 }55 public void testGetItemInt()56 {57 assertEquals(null, inventory.getItem(0));58 }59 public void testSetItemIntItemStack()60 {61 inventory.setItem(0, player.getInventory().getItemInMainHand());62 assertEquals(player.getInventory().getItemInMainHand(), inventory.getItem(0));63 }64 public void testSetItemIntItemStackBoolean()65 {66 inventory.setItem(0, player.getInventory().getItemInMainHand(), true);67 assertEquals(player.getInventory().getItemInMainHand(), inventory.getItem(0));68 }69 public void testAddItemItemStackArray()70 {

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openGrindstone

Using AI Code Generation

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1 public void openGrindstone(Grindstone grindstone, boolean force) {2 if (force) {3 openInventory(grindstone.getInventory());4 } else {5 openInventory(grindstone.getInventory(), InventoryType.GRINDSTONE);6 }7 }8 public void testOpenGrindstone() {9 Grindstone grindstone = server.addSimpleWorld("world").spawn(new Location(server.addSimpleWorld("world"), 0, 0, 0), Grindstone.class);10 player.openGrindstone(grindstone, true);11 assertEquals(grindstone.getInventory(), player.getOpenInventory().getTopInventory());12 }13 public void testOpenGrindstoneWithInventoryType() {14 Grindstone grindstone = server.addSimpleWorld("world").spawn(new Location(server.addSimpleWorld("world"), 0, 0, 0), Grindstone.class);15 player.openGrindstone(grindstone, false);16 assertEquals(grindstone.getInventory(), player.getOpenInventory().getTopInventory());17 }18 public void testOpenGrindstoneWithInventoryTypeNotForced() {19 Grindstone grindstone = server.addSimpleWorld("world").spawn(new Location(server.addSimpleWorld("world"), 0, 0, 0), Grindstone.class);20 player.openGrindstone(grindstone, false);21 assertEquals(grindstone.getInventory(), player.getOpenInventory().getTopInventory());22 }23 public void testOpenGrindstoneWithInventoryTypeNotForcedWithWrongType() {24 Grindstone grindstone = server.addSimpleWorld("world").spawn(new Location(server.addSimpleWorld("world"), 0, 0,

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openGrindstone

Using AI Code Generation

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1public void testOpenGrindstone()2{3 Player player = server.addPlayer();4 player.openGrindstone(null, true);5 Assert.assertEquals(InventoryType.GRINDSTONE, player.getOpenInventory().getType());6 Assert.assertEquals(player.getOpenInventory().getTopInventory().getType(), InventoryType.GRINDSTONE);7}8public void testOpenLoom()9{10 Player player = server.addPlayer();11 player.openLoom(null, true);12 Assert.assertEquals(InventoryType.LOOM, player.getOpenInventory().getType());13 Assert.assertEquals(player.getOpenInventory().getTopInventory().getType(), InventoryType.LOOM);14}15public void testOpenSmithingTable()16{17 Player player = server.addPlayer();18 player.openSmithingTable(null, true);19 Assert.assertEquals(InventoryType.SMITHING, player.getOpenInventory().getType());20 Assert.assertEquals(player.getOpenInventory().getTopInventory().getType(), InventoryType.SMITHING);21}22public void testOpenCartographyTable()23{24 Player player = server.addPlayer();25 player.openCartographyTable(null, true);26 Assert.assertEquals(InventoryType.CARTOGRAPHY,

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openGrindstone

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.MockBukkit;2import be.seeseemelk.mockbukkit.ServerMock;3import be.seeseemelk.mockbukkit.entity.HumanEntityMock;4import be.seeseemelk.mockbukkit.inventory.InventoryMock;5import be.seeseemelk.mockbukkit.inventory.InventoryViewMock;6import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;7import org.bukkit.Location;8import org.bukkit.Material;9import org.bukkit.entity.Player;10import org.bukkit.inventory.Inventory;11import org.bukkit.inventory.ItemStack;12import org.bukkit.inventory.PlayerInventory;13import org.bukkit.inventory.meta.ItemMeta;14import org.junit.After;15import org.junit.Before;16import org.junit.Test;17import static org.junit.Assert.*;18public class GrindstoneTest {19 private ServerMock server;20 private Player player;21 private PlayerInventoryMock playerInventory;22 private InventoryMock grindstoneInventory;23 private InventoryViewMock inventoryView;24 public void setUp() {25 server = MockBukkit.mock();26 player = server.addPlayer();27 playerInventory = (PlayerInventoryMock) player.getInventory();28 grindstoneInventory = new InventoryMock(Material.GRINDSTONE, 3);29 inventoryView = new InventoryViewMock(player, grindstoneInventory);30 }31 public void tearDown() {32 MockBukkit.unmock();33 }34 public void grindstoneTest() {35 ItemStack grindstoneItem1 = new ItemStack(Material.DIAMOND_SWORD);36 ItemMeta grindstoneItem1Meta = grindstoneItem1.getItemMeta();37 grindstoneItem1Meta.setDisplayName("Grindstone Item 1");38 grindstoneItem1.setItemMeta(grindstoneItem1Meta);39 grindstoneInventory.setItem(0, grindstoneItem1);40 ItemStack grindstoneItem2 = new ItemStack(Material.DIAMOND_SWORD);41 ItemMeta grindstoneItem2Meta = grindstoneItem2.getItemMeta();42 grindstoneItem2Meta.setDisplayName("Grindstone Item 2");43 grindstoneItem2.setItemMeta(grindstoneItem2Meta);44 grindstoneInventory.setItem(1, grindstoneItem2);

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