Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.HumanEntityMock.isSleeping
Source:PlayerMock.java
...888 // TODO Auto-generated method stub889 throw new UnimplementedOperationException();890 }891 @Override892 public boolean isSleepingIgnored()893 {894 // TODO Auto-generated method stub895 throw new UnimplementedOperationException();896 }897 @Override898 public void setSleepingIgnored(boolean isSleeping)899 {900 // TODO Auto-generated method stub901 throw new UnimplementedOperationException();902 }903 @Override904 @Deprecated905 public void playNote(@NotNull Location loc, byte instrument, byte note)906 {907 playNote(loc, Instrument.getByType(instrument), note);908 }909 @Override910 public void playNote(@NotNull Location loc, @NotNull Instrument instrument, @NotNull Note note)911 {912 playNote(loc, instrument, note.getId());...
Source:HumanEntityMock.java
...259 // TODO Auto-generated method stub260 throw new UnimplementedOperationException();261 }262 @Override263 public boolean isSleeping()264 {265 // TODO Auto-generated method stub266 throw new UnimplementedOperationException();267 }268 @Override269 public int getSleepTicks()270 {271 // TODO Auto-generated method stub272 throw new UnimplementedOperationException();273 }274 @Override275 public @Nullable Location getPotentialBedLocation()276 {277 // TODO Auto-generated method stub...
isSleeping
Using AI Code Generation
1import org.junit.jupiter.api.BeforeEach;2import org.junit.jupiter.api.Test;3import org.junit.jupiter.api.extension.ExtendWith;4import org.mockito.Mock;5import org.mockito.junit.jupiter.MockitoExtension;6import be.seeseemelk.mockbukkit.MockBukkit;7import be.seeseemelk.mockbukkit.ServerMock;8import be.seeseemelk.mockbukkit.entity.HumanEntityMock;9@ExtendWith(MockitoExtension.class)10public class PlayerMockTest {11 private ServerMock server;12 private HumanEntityMock player;13 private PlayerMock playerMock;14 public void setUp()15 {16 server = MockBukkit.mock();17 player = server.addPlayer();18 }19 public void testIsSleeping()20 {21 playerMock.isSleeping();22 }23}24import org.junit.jupiter.api.BeforeEach;25import org.junit.jupiter.api.Test;26import org.junit.jupiter.api.extension.ExtendWith;27import org.mockito.Mock;28import org.mockito.junit.jupiter.MockitoExtension;29import be.seeseemelk.mockbukkit.MockBukkit;30import be.seeseemelk.mockbukkit.ServerMock;31import be.seeseemelk.mockbukkit.entity.HumanEntityMock;32import be.seeseemelk.mockbukkit.entity.PlayerMock;33@ExtendWith(MockitoExtension.class)34public class PlayerMockTest {35 private ServerMock server;36 private HumanEntityMock player;37 private PlayerMock playerMock;38 public void setUp()39 {40 server = MockBukkit.mock();41 player = server.addPlayer();42 }43 public void testIsSleeping()44 {45 playerMock.isSleeping();46 }47}48public class Test { public static void main(String[] args) { String s = "hello"; System.out.println("s = " + s); } }49 The method println(String) is undefined for the type PrintStream50at Test.main(Test.java:4)
isSleeping
Using AI Code Generation
1package com.example;2import be.seeseemelk.mockbukkit.entity.HumanEntityMock;3import be.seeseemelk.mockbukkit.entity.PlayerMock;4import be.seeseemelk.mockbukkit.entity.PlayerMockFactory;5import be.seeseemelk.mockbukkit.entity.PlayerMockFactoryTest;6import org.junit.jupiter.api.Test;7import org.junit.jupiter.api.extension.ExtendWith;8import org.junit.jupiter.api.extension.RegisterExtension;9import org.mockito.junit.jupiter.MockitoExtension;10import static org.junit.jupiter.api.Assertions.*;11@ExtendWith(MockitoExtension.class)12public class PlayerMockFactoryTest {13 private PlayerMockFactory factory = new PlayerMockFactory();14 public void createPlayer() {15 PlayerMock player = factory.createPlayer();16 assertNotNull(player);17 assertFalse(player.isSleeping());18 }19}20package com.example;21import be.seeseemelk.mockbukkit.entity.HumanEntityMock;22import be.seeseemelk.mockbukkit.entity.PlayerMock;23import be.seeseemelk.mockbukkit.entity.PlayerMockFactory;24import be.seeseemelk.mockbukkit.entity.PlayerMockFactoryTest;25import org.junit.jupiter.api.Test;26import org.junit.jupiter.api.extension.ExtendWith;27import org.junit.jupiter.api.extension.RegisterExtension;28import org.mockito.junit.jupiter.MockitoExtension;29import static org.junit.jupiter.api.Assertions.*;30@ExtendWith(MockitoExtension.class)31public class PlayerMockFactoryTest {32 private PlayerMockFactory factory = new PlayerMockFactory();33 public void createPlayer() {34 PlayerMock player = factory.createPlayer();35 assertNotNull(player);36 assertFalse(player.isSleeping());37 }38}39package com.example;40import be.seeseemelk.mockbukkit.entity.HumanEntityMock;41import be.seeseemelk.mockbukkit.entity.PlayerMock;42import be.seeseemelk.mockbukkit.entity.PlayerMockFactory;43import be.seeseemelk.mockbukkit.entity.PlayerMockFactoryTest;44import org.junit.jupiter.api.Test;45import org.junit.jupiter.api.extension.ExtendWith;46import org.junit.jupiter.api.extension
isSleeping
Using AI Code Generation
1package com.example;2import be.seeseemelk.mockbukkit.entity.HumanEntityMock;3import be.seeseemelk.mockbukkit.entity.PlayerMock;4import be.seeseemelk.mockbukkit.scheduler.BukkitSchedulerMock;5import org.bukkit.plugin.Plugin;6import org.junit.jupiter.api.Test;7import static org.junit.jupiter.api.Assertions.*;8public class TestPlayerMock {9 public void testIsSleeping() {10 PlayerMock player = new PlayerMock(null, "player");11 assertFalse(player.isSleeping());12 player.setSleepingIgnored(true);13 assertFalse(player.isSleeping());14 player.setSleepingIgnored(false);15 assertFalse(player.isSleeping());16 player.setSleeping(true);17 assertTrue(player.isSleeping());18 player.setSleeping(false);19 assertFalse(player.isSleeping());20 }21 public void testIsSleeping2() {22 PlayerMock player = new PlayerMock(null, "player");23 assertFalse(player.isSleeping());24 player.setSleepingIgnored(true);25 assertFalse(player.isSleeping());26 player.setSleepingIgnored(false);27 assertFalse(player.isSleeping());28 player.setSleeping(true);29 assertTrue(player.isSleeping());30 player.setSleeping(false);31 assertFalse(player.isSleeping());32 }33 public void testIsSleeping3() {34 PlayerMock player = new PlayerMock(null, "player");35 assertFalse(player.isSleeping());36 player.setSleepingIgnored(true);37 assertFalse(player.isSleeping());38 player.setSleepingIgnored(false);39 assertFalse(player.isSleeping());40 player.setSleeping(true);41 assertTrue(player.isSleeping());42 player.setSleeping(false);43 assertFalse(player.isSleeping());44 }45 public void testIsSleeping4() {46 PlayerMock player = new PlayerMock(null, "player");47 assertFalse(player.isSleeping());48 player.setSleepingIgnored(true);49 assertFalse(player.isSleeping());50 player.setSleepingIgnored(false);51 assertFalse(player.isSleeping());52 player.setSleeping(true);53 assertTrue(player.isSleeping());54 player.setSleeping(false);55 assertFalse(player.isSleeping());56 }57 public void testIsSleeping5() {58 PlayerMock player = new PlayerMock(null, "player");59 assertFalse(player.isSleeping());
isSleeping
Using AI Code Generation
1package com.example;2import be.seeseemelk.mockbukkit.entity.HumanEntityMock;3import org.bukkit.entity.Player;4public class Main {5 public static void main(String[] args) {6 Player player = new HumanEntityMock();7 System.out.println(player.isSleeping());8 }9}10package com.example;11import be.seeseemelk.mockbukkit.entity.HumanEntityMock;12import org.bukkit.entity.Player;13public class Main {14 public static void main(String[] args) {15 Player player = new HumanEntityMock();16 player.setSleeping(true);17 System.out.println(player.isSleeping());18 }19}20package com.example;21import be.seeseemelk.mockbukkit.entity.HumanEntityMock;22import org.bukkit.entity.Player;23public class Main {24 public static void main(String[] args) {25 Player player = new HumanEntityMock();26 player.setSleeping(true);27 player.setSleeping(false);28 System.out.println(player.isSleeping());29 }30}31package com.example;32import be.seeseemelk.mockbukkit.entity.HumanEntityMock;33import org.bukkit.entity.Player;34public class Main {35 public static void main(String[] args) {36 Player player = new HumanEntityMock();37 player.setSleeping(true);38 player.setSleeping(false);39 player.setSleeping(true);40 System.out.println(player.isSleeping());41 }42}43package com.example;44import be.seeseemelk.mockbukkit.entity.HumanEntityMock;45import org.bukkit.entity.Player;46public class Main {47 public static void main(String[] args) {48 Player player = new HumanEntityMock();49 player.setSleeping(true);50 player.setSleeping(false);51 player.setSleeping(true);52 player.setSleeping(false);53 System.out.println(player.isSleep
isSleeping
Using AI Code Generation
1public class 2 {2 public static void main(String[] args) {3 ServerMock server = MockBukkit.mock();4 PlayerMock player = server.addPlayer();5 if(player.isSleeping()) {6 System.out.println("Player is sleeping");7 }8 else {9 System.out.println("Player is not sleeping");10 }11 }12}13Recommended Posts: Java | MockBukkit | isSneaking() method14Java | MockBukkit | isSprinting() method15Java | MockBukkit | isBlocking() method16Java | MockBukkit | isGliding() method17Java | MockBukkit | isLeashed() method18Java | MockBukkit | isInvulnerable() method19Java | MockBukkit | isSilent() method20Java | MockBukkit | isGlowing() method21Java | MockBukkit | isDead() method22Java | MockBukkit | isConversing() method23Java | MockBukkit | isFlying() method24Java | MockBukkit | isOp() method25Java | MockBukkit | isOnGround() method26Java | MockBukkit | isInsideVehicle() method27Java | MockBukkit | isOnline() method28Java | MockBukkit | isPermissionSet() method29Java | MockBukkit | isPermissionSet(String) method30Java | MockBukkit | isPermissionSet(Permission) method31Java | MockBukkit | isBanned() method32Java | MockBukkit | isWhitelisted() method33Java | MockBukkit | isOp() method34Java | MockBukkit | isOp(boolean) method35Java | MockBukkit | isPermissionSet() method36Java | MockBukkit | isPermissionSet(String) method37Java | MockBukkit | isPermissionSet(Permission) method38Java | MockBukkit | isBanned() method39Java | MockBukkit | isWhitelisted() method40Java | MockBukkit | isOp() method41Java | MockBukkit | isOp(boolean) method42Java | MockBukkit | isPermissionSet() method43Java | MockBukkit | isPermissionSet(String) method
isSleeping
Using AI Code Generation
1import be.seeseemelk.mockbukkit.entity.HumanEntityMock;2import org.bukkit.entity.Player;3import org.bukkit.event.Listener;4import org.bukkit.event.player.PlayerMoveEvent;5public class 2 implements Listener{6 public void onPlayerMove(PlayerMoveEvent event){7 Player player = event.getPlayer();8 if (player.isSleeping()){9 event.setCancelled(true);10 }11 }12}13import be.seeseemelk.mockbukkit.entity.HumanEntityMock;14import org.bukkit.entity.Player;15import org.bukkit.event.Listener;16import org.bukkit.event.player.PlayerMoveEvent;17public class 3 implements Listener{18 public void onPlayerMove(PlayerMoveEvent event){19 Player player = event.getPlayer();20 if (player.isSleeping()){21 event.setCancelled(true);22 }23 }24}25import be.seeseemelk.mockbukkit.entity.HumanEntityMock;26import org.bukkit.entity.Player;27import org.bukkit.event.Listener;28import org.bukkit.event.player.PlayerMoveEvent;29public class 4 implements Listener{30 public void onPlayerMove(PlayerMoveEvent event){31 Player player = event.getPlayer();32 if (player.isSleeping()){33 event.setCancelled(true);34 }35 }36}
isSleeping
Using AI Code Generation
1package com.example;2import org.bukkit.Bukkit;3import org.bukkit.entity.Player;4import be.seeseemelk.mockbukkit.MockBukkit;5public class 2 {6 public static void main(String[] args) {7 MockBukkit.mock();8 Player player = Bukkit.getPlayer("Player1");9 if(player.isSleeping()) {10 System.out.println("The player is sleeping");11 }12 else {13 System.out.println("The player is not sleeping");14 }15 }16}17package com.example;18import org.bukkit.Bukkit;19import org.bukkit.entity.Player;20import be.seeseemelk.mockbukkit.MockBukkit;21public class 3 {22 public static void main(String[] args) {23 MockBukkit.mock();24 Player player = Bukkit.getPlayer("Player1");25 if(player.isSprinting()) {26 System.out.println("The player is sprinting");27 }28 else {29 System.out.println("The player is not sprinting");30 }31 }32}
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