Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.HorseMock.HorseMock
Source:AbstractHorseMockTest.java
...13import static org.junit.jupiter.api.Assertions.assertNotNull;14import static org.junit.jupiter.api.Assertions.assertNull;15import static org.junit.jupiter.api.Assertions.assertThrows;16import static org.junit.jupiter.api.Assertions.assertTrue;17class AbstractHorseMockTest18{19 private ServerMock server;20 private HorseMock horse;21 @BeforeEach22 void setUp()23 {24 server = MockBukkit.mock();25 horse = new HorseMock(server, UUID.randomUUID());26 }27 @AfterEach28 void tearDown()29 {30 MockBukkit.unmock();31 }32 @Test33 void testSetVariant()34 {35 assertThrows(UnsupportedOperationException.class, () -> horse.setVariant(Horse.Variant.HORSE));36 }37 @Test38 void testGetDomesticationDefault()39 {...
Source:HorseMockTest.java
...13import static org.junit.jupiter.api.Assertions.assertFalse;14import static org.junit.jupiter.api.Assertions.assertInstanceOf;15import static org.junit.jupiter.api.Assertions.assertThrowsExactly;16import static org.junit.jupiter.api.Assertions.assertTrue;17class HorseMockTest18{19 private ServerMock server;20 private HorseMock horse;21 @BeforeEach22 void setUp()23 {24 server = MockBukkit.mock();25 horse = new HorseMock(server, UUID.randomUUID());26 }27 @AfterEach28 void tearDown()29 {30 MockBukkit.unmock();31 }32 @Test33 void testTamed()34 {35 assertFalse(horse.isTamed());36 horse.setTamed(true);37 assertTrue(horse.isTamed());38 }39 @Test...
Source:HorseMock.java
...5import org.bukkit.entity.Horse;6import org.bukkit.inventory.HorseInventory;7import org.jetbrains.annotations.NotNull;8import java.util.UUID;9public class HorseMock extends AbstractHorseMock implements Horse10{11 private Color color;12 private Style style;13 private HorseInventory inventory;14 public HorseMock(@NotNull ServerMock server, @NotNull UUID uuid)15 {16 super(server, uuid);17 inventory = new HorseInventoryMock(this);18 color = Color.WHITE;19 style = Style.BLACK_DOTS;20 inventory = new HorseInventoryMock(this);21 }22 @Override23 public @NotNull Color getColor()24 {25 Preconditions.checkState(this.color != null, "No color has been set");26 return this.color;27 }28 @Override...
HorseMock
Using AI Code Generation
1import be.seeseemelk.mockbukkit.entity.HorseMock;2import be.seeseemelk.mockbukkit.entity.PlayerMock;3import be.seeseemelk.mockbukkit.MockBukkit;4import org.bukkit.entity.Horse;5import org.bukkit.entity.Player;6import org.bukkit.entity.Entity;7import org.bukkit.entity.EntityType;8import org.bukkit.Location;9import org.bukkit.Material;10import org.bukkit.inventory.ItemStack;11import org.bukkit.inventory.meta.ItemMeta;12import org.bukkit.inventory.meta.SkullMeta;13import org.bukkit.inventory.meta.Damageable;14import org.bukkit.inventory.meta.ItemMeta;15import org.bukkit.inventory.meta.LeatherArmorMeta;16import org.bukkit.inventory.meta.PotionMeta;17import org.bukkit.inventory.meta.BookMeta;18import org.bukkit.inventory.meta.BlockStateMeta;19import org.bukkit.inventory.meta.FireworkMeta;20import org.bukkit.inventory.meta.EnchantmentStorageMeta;21import org.bukkit.inventory.meta.BannerMeta;22import org.bukkit.inventory.meta.SuspiciousStewMeta;23import org.bukkit.inventory.meta.TropicalFishBucketMeta;24import org.bukkit.inventory.meta.CrossbowMeta;25import org.bukkit.inventory.meta.ItemMeta;26import org.bukkit.inventory.meta.ItemMeta;
HorseMock
Using AI Code Generation
1package com.company;2import be.seeseemelk.mockbukkit.entity.HorseMock;3import org.bukkit.entity.Horse;4import org.bukkit.entity.Horse.Color;5import org.bukkit.entity.Horse.Style;6import org.bukkit.entity.Horse.Variant;7public class Main {8 public static void main(String[] args) {9 HorseMock horse = new HorseMock();10 horse.setColor(Color.CREAMY);11 horse.setVariant(Variant.HORSE);12 horse.setStyle(Style.BLACK_DOTS);13 horse.setJumpStrength(1.0);14 horse.setTamed(true);15 horse.setAdult();16 horse.setAgeLock(true);17 horse.setBreed(false);18 horse.setDomestication(2);19 horse.setMaxDomestication(3);20 horse.setOwner(null);21 horse.setSaddled(true);22 horse.setCarryingChest(true);23 horse.setAge(3);24 horse.setHealth(10);25 horse.setMaxHealth(20);26 horse.setCustomName("Horse");27 horse.setCustomNameVisible(true);28 horse.setJumping(true);29 horse.setLeashHolder(null);30 horse.setPassenger(null);31 horse.setRemoveWhenFarAway(true);32 horse.setTicksLived(4);33 horse.setVelocity(null);34 horse.setWeight(5);35 horse.setAgeLock(true);36 horse.setBreed(false);37 horse.setDomestication(2);38 horse.setMaxDomestication(3);39 horse.setOwner(null);40 horse.setSaddled(true);41 horse.setCarryingChest(true);42 horse.setAge(3);43 horse.setHealth(10);44 horse.setMaxHealth(20);45 horse.setCustomName("Horse");46 horse.setCustomNameVisible(true);47 horse.setJumping(true);48 horse.setLeashHolder(null);49 horse.setPassenger(null);50 horse.setRemoveWhenFarAway(true);51 horse.setTicksLived(4);52 horse.setVelocity(null);53 horse.setWeight(5);54 horse.setAgeLock(true);55 horse.setBreed(false);56 horse.setDomestication(2);57 horse.setMaxDomestication(3);58 horse.setOwner(null);59 horse.setSaddled(true);60 horse.setCarryingChest(true);61 horse.setAge(3);62 horse.setHealth(10);63 horse.setMaxHealth(20);64 horse.setCustomName("H
HorseMock
Using AI Code Generation
1package com.example;2import be.seeseemelk.mockbukkit.entity.HorseMock;3public class HorseMockTest {4 public static void main(String[] args) {5 HorseMock horse = new HorseMock();6 horse.setColor(HorseMock.Color.BROWN);7 System.out.println(horse.getColor());8 }9}
HorseMock
Using AI Code Generation
1import be.seeseemelk.mockbukkit.entity.HorseMock;2import org.bukkit.entity.Horse;3public class HorseMockTest {4 public static void main(String[] args) throws Exception {5 HorseMock horseMock = new HorseMock();6 horseMock.setJumpStrength(1.0);7 System.out.println("Jump strength: " + horseMock.getJumpStrength());8 }9}10import be.seeseemelk.mockbukkit.entity.HorseMock;11import org.bukkit.entity.Horse;12public class HorseMockTest {13 public static void main(String[] args) throws Exception {14 HorseMock horseMock = new HorseMock();15 horseMock.setJumpStrength(1.0);16 System.out.println("Jump strength: " + horseMock.getJumpStrength());17 }18}19import be.seeseemelk.mockbukkit.entity.HorseMock;20import org.bukkit.entity.Horse;21public class HorseMockTest {22 public static void main(String[] args) throws Exception {23 HorseMock horseMock = new HorseMock();24 horseMock.setJumpStrength(1.0);25 System.out.println("Jump strength: " + horseMock.getJumpStrength());26 }27}28import be.seeseemelk.mockbukkit.entity.HorseMock;29import org.bukkit.entity.Horse;30public class HorseMockTest {31 public static void main(String[] args) throws Exception {32 HorseMock horseMock = new HorseMock();33 horseMock.setJumpStrength(1.0);34 System.out.println("Jump strength: " + horseMock.getJumpStrength());35 }36}37import be.seeseemelk.mockbukkit.entity.HorseMock;38import org.bukkit.entity.Horse;
HorseMock
Using AI Code Generation
1import org.bukkit.entity.Horse;2public class HorseMockTest {3 public static void main(String[] args) {4 HorseMock horseMock = new HorseMock();5 horseMock.setVariant(Horse.Variant.MULE);6 System.out.println(horseMock.getVariant());7 }8}9import org.bukkit.entity.Horse;10public class HorseMockTest {11 public static void main(String[] args) {12 HorseMock horseMock = new HorseMock();13 horseMock.setVariant(Horse.Variant.SKELETON_HORSE);14 System.out.println(horseMock.getVariant());15 }16}17import org.bukkit.entity.Horse;18public class HorseMockTest {19 public static void main(String[] args) {20 HorseMock horseMock = new HorseMock();21 horseMock.setVariant(Horse.Variant.UNDEAD_HORSE);22 System.out.println(horseMock.getVariant());23 }24}25import org.bukkit.entity.Horse;26public class HorseMockTest {27 public static void main(String[] args) {28 HorseMock horseMock = new HorseMock();29 horseMock.setVariant(Horse.Variant.ZOMBIE_HORSE);30 System.out.println(horseMock.getVariant());31 }32}
HorseMock
Using AI Code Generation
1public void testHorseMock() throws Exception {2 HorseMock horse = new HorseMock();3 horse.setVariant(Variant.DONKEY);4 horse.setAdult();5 horse.setJumpStrength(1.0);6 horse.setTamed(true);7 horse.setOwner(new PlayerMock(plugin, "Owner"));8 horse.setDomestication(1);9 horse.setAge(1);10 horse.setAgeLock(true);11 horse.setBreed(true);12 horse.setCarryingChest(true);13 horse.setColor(Color.BLACK);14 horse.setCustomName("Test");15 horse.setCustomNameVisible(true);16 horse.setFireTicks(1);17 horse.setMaxHealth(1.0);18 horse.setHealth(1.0);19 horse.setInvulnerable(true);20 horse.setJumpStrength(1.0);21 horse.setLeashHolder(new PlayerMock(plugin, "LeashHolder"));22 horse.setPersistent(true);23 horse.setRemoveWhenFarAway(true);24 horse.setSaddle(true);25 horse.setSilent(true);26 horse.setTicksLived(1);27 horse.setVelocity(new Vector(1, 1, 1));28 horse.setVariant(Variant.HORSE);29 horse.setVariant(Variant.MULE);30 horse.setVariant(Variant.SKELETON_HORSE);31 horse.setVariant(Variant.UNDEAD_HORSE);32 horse.setVariant(Variant.ZOMBIE_HORSE);33 horse.setVariant(Variant.HORSE);34 horse.setVariant(Variant.MULE);35 horse.setVariant(Variant.SKELETON_HORSE);36 horse.setVariant(Variant.UNDEAD_HORSE);37 horse.setVariant(Variant.ZOMBIE_HORSE);38 horse.setVariant(Variant.HORSE);39 horse.setVariant(Variant.MULE);40 horse.setVariant(Variant.SKELETON_HORSE);41 horse.setVariant(Variant.UNDEAD_HORSE);42 horse.setVariant(Variant.ZOMBIE_HORSE);43 horse.setVariant(Variant.HORSE);44 horse.setVariant(Variant.MULE);45 horse.setVariant(Variant.SKELETON_HORSE);46 horse.setVariant(Variant.UNDEAD_HORSE);47 horse.setVariant(Variant.ZOMBIE_HORSE);48 horse.setVariant(Variant.HORSE);49 horse.setVariant(Variant.MULE);50 horse.setVariant(Variant.SKELETON_HORSE);51 horse.setVariant(Variant
HorseMock
Using AI Code Generation
1package com.example.test;2import org.bukkit.entity.Horse;3import org.junit.jupiter.api.Test;4import be.seeseemelk.mockbukkit.MockBukkit;5import be.seeseemelk.mockbukkit.ServerMock;6import be.seeseemelk.mockbukkit.entity.HorseMock;7public class TestHorseMock {8 public void testHorseMock() {9 ServerMock server = MockBukkit.mock();10 Horse horse = new HorseMock(server, "horse");11 server.addEntity(horse);12 server.removeEntity(horse);13 }14}15package com.example.test;16import org.bukkit.entity.Horse;17import org.junit.jupiter.api.Test;18import be.seeseemelk.mockbukkit.MockBukkit;19import be.seeseemelk.mockbukkit.ServerMock;20import be.seeseemelk.mockbukkit.entity.HorseMock;21public class TestHorseMock {22 public void testHorseMock() {23 ServerMock server = MockBukkit.mock();24 Horse horse = new HorseMock(server, "horse");25 server.addEntity(horse);26 server.removeEntity(horse);27 }28}29package com.example.test;30import org.bukkit.entity.Horse;31import org.junit.jupiter.api.Test;32import be.seeseemelk.mockbukkit.MockBukkit;33import be.seeseemelk.mockbukkit.ServerMock;34import be.seeseemelk.mockbukkit.entity.HorseMock;35public class TestHorseMock {36 public void testHorseMock() {37 ServerMock server = MockBukkit.mock();38 Horse horse = new HorseMock(server, "horse");39 server.addEntity(horse);40 server.removeEntity(horse);41 }42}
HorseMock
Using AI Code Generation
1package be.seeseemelk.mockbukkit.entity;2import org.bukkit.entity.Horse;3import org.bukkit.entity.Player;4import org.bukkit.entity.Horse.Color;5import org.bukkit.entity.Horse.Style;6import org.bukkit.entity.Horse.Variant;7import org.bukkit.entity.Horse;8import org.bukkit.entity.Player;9import org.bukkit.entity.Horse.Color;10import org.bukkit.entity.Horse.Style;11import org.bukkit.entity.Horse.Variant;12import be.seeseemelk.mockbukkit.MockBukkit;13import be.seeseemelk.mockbukkit.ServerMock;14{15 public static void main(String[] args)16 {17 ServerMock server = MockBukkit.mock();18 HorseMock horse = new HorseMock(server, "MockHorse");19 PlayerMock player = new PlayerMock(server, "MockPlayer");20 horse.setOwner(player);21 System.out.println("Horse owner = " + horse.getOwner());22 horse.setOwner(null);23 System.out.println("Horse owner = " + horse.getOwner());24 horse.setOwner(player);25 System.out.println("Horse owner = " + horse.getOwner());26 horse.setOwner(null);27 System.out.println("Horse owner = " + horse.getOwner());28 MockBukkit.unmock();29 }30}31package be.seeseemelk.mockbukkit.entity;32import org.bukkit.entity.Horse;33import org.bukkit.entity.Player;34import org.bukkit.entity.Horse.Color;35import org.bukkit.entity.Horse.Style;36import org.bukkit.entity.Horse.Variant;37import org.bukkit.entity.Horse;38import org.bukkit.entity.Player;39import org.bukkit.entity.Horse.Color;40import org.bukkit.entity.Horse.Style;41import org.bukkit.entity
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