Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.FireworkMock.getAttachedTo
Source:FireworkMock.java
...53 // TODO Auto-generated method stub54 throw new UnimplementedOperationException();55 }56 @Override57 public @Nullable LivingEntity getAttachedTo()58 {59 // TODO Auto-generated method stub60 throw new UnimplementedOperationException();61 }62 @Override63 @Deprecated(forRemoval = true)64 public boolean setLife(int ticks)65 {66 // TODO Auto-generated method stub67 throw new UnimplementedOperationException();68 }69 @Override70 @Deprecated(forRemoval = true)71 public int getLife()...
getAttachedTo
Using AI Code Generation
1import static org.junit.jupiter.api.Assertions.assertEquals;2import static org.junit.jupiter.api.Assertions.assertTrue;3import java.util.List;4import org.bukkit.FireworkEffect;5import org.bukkit.Location;6import org.bukkit.entity.Entity;7import org.bukkit.entity.Firework;8import org.bukkit.entity.Player;9import org.bukkit.inventory.meta.FireworkMeta;10import org.junit.jupiter.api.AfterEach;11import org.junit.jupiter.api.BeforeEach;12import org.junit.jupiter.api.Test;13import be.seeseemelk.mockbukkit.MockBukkit;14import be.seeseemelk.mockbukkit.ServerMock;15import be.seeseemelk.mockbukkit.entity.FireworkMock;16{17 private ServerMock server;18 private FireworkMock firework;19 public void setUp()20 {21 server = MockBukkit.mock();22 firework = new FireworkMock(server, new Location(server.getWorlds().get(0), 0, 0, 0));23 }24 public void tearDown()25 {26 MockBukkit.unmock();27 }28 public void testGetAttachedTo()29 {30 Player player = server.addPlayer();31 firework.setPassenger(player);32 assertEquals(firework.getAttachedTo(), player);33 }34 public void testGetAttachedTo_NoAttached()35 {36 assertEquals(firework.getAttachedTo(), null);37 }38 public void testGetAttachedTo_MultipleAttached()39 {40 Player player1 = server.addPlayer();41 Player player2 = server.addPlayer();42 firework.setPassenger(player1);43 firework.setPassenger(player2);44 assertEquals(firework.getAttachedTo(), player1);45 }46 public void testGetAttachedTo_MultipleAttachedWithOtherEntity()47 {48 Player player = server.addPlayer();49 Entity entity = server.addEntity();50 firework.setPassenger(player);51 firework.setPassenger(entity);52 assertEquals(firework.getAttachedTo(), player);53 }54 public void testGetAttachedTo_MultipleAttachedWithOtherEntityAndNull()55 {56 Player player = server.addPlayer();57 Entity entity = server.addEntity();58 firework.setPassenger(player);59 firework.setPassenger(entity);60 firework.setPassenger(null);61 assertEquals(firework.getAttachedTo(), player);
getAttachedTo
Using AI Code Generation
1FireworkMock firework = new FireworkMock(server, null);2FireworkMeta meta = firework.getFireworkMeta();3meta.setPower(1);4meta.addEffect(FireworkEffect.builder().withColor(Color.RED).build());5firework.setFireworkMeta(meta);6firework.detonate();7FireworkMock firework = new FireworkMock(server, new Location(world, 0, 0, 0));8firework.setAttachedTo(BlockFace.NORTH);9firework.detonate();10FireworkMock firework = new FireworkMock(server, new Location(world, 0, 0, 0));11firework.detonate();12FireworkMock firework = new FireworkMock(server, new Location(world, 0, 0, 0));13firework.setAttachedTo(BlockFace.NORTH);14FireworkMock firework = new FireworkMock(server, new Location(world, 0,
getAttachedTo
Using AI Code Generation
1FireworkMock fireworkMock = new FireworkMock(server, new Location(world, 0, 0, 0));2fireworkMock.getAttachedTo();3FireworkMock fireworkMock = new FireworkMock(server, new Location(world, 0, 0, 0));4fireworkMock.getAttachedTo();5FireworkMock fireworkMock = new FireworkMock(server, new Location(world, 0, 0, 0));6fireworkMock.getAttachedTo();7FireworkMock fireworkMock = new FireworkMock(server, new Location(world, 0, 0, 0));8fireworkMock.getAttachedTo();9FireworkMock fireworkMock = new FireworkMock(server, new Location(world, 0, 0, 0));10fireworkMock.getAttachedTo();11FireworkMock fireworkMock = new FireworkMock(server, new Location(world, 0, 0, 0));12fireworkMock.getAttachedTo();13FireworkMock fireworkMock = new FireworkMock(server, new Location(world, 0, 0, 0));14fireworkMock.getAttachedTo();15FireworkMock fireworkMock = new FireworkMock(server, new Location(world, 0, 0, 0));16fireworkMock.getAttachedTo();17FireworkMock fireworkMock = new FireworkMock(server, new Location(world, 0, 0, 0));18fireworkMock.getAttachedTo();
getAttachedTo
Using AI Code Generation
1Firework firework = (Firework) getServer().getWorld("world").spawnEntity(new Location(getServer().getWorld("world"), 0, 0, 0), EntityType.FIREWORK);2firework.setVelocity(new Vector(0, 0, 0));3Entity attachedTo = firework.getAttachedTo();4assertThat(attachedTo, instanceOf(Player.class));5assertThat(attachedTo, is((Entity) getServer().getPlayer("TestPlayer")));6assertThat(attachedTo, is(not((Entity) getServer().getPlayer("NotTestPlayer"))));7assertThat(attachedTo, notNullValue());8assertThat(attachedTo, nullValue());9assertThat(attachedTo, not(instanceOf(Firework.class)));10assertThat(attachedTo, instanceOf(Firework.class));11assertThat(attachedTo, is((Entity) firework));12assertThat(attachedTo, is(not((Entity) getServer().getWorld("world").spawnEntity(new Location(getServer().getWorld("world"), 0, 0, 0), EntityType.FIREWORK))));13assertThat(attachedTo, not(instanceOf(Player.class)));14assertThat(attachedTo, instanceOf(Player.class));
getAttachedTo
Using AI Code Generation
1Entity armorStand = server.addEntity(new ArmorStandMock(server, new Location(server.getWorlds().get(0), 0, 0, 0)));2Firework firework = server.addEntity(new FireworkMock(server, new Location(server.getWorlds().get(0), 0, 0, 0)));3firework.setPassenger(armorStand);4Entity attachedTo = firework.getAttachedTo();5assertEquals(armorStand, attachedTo);6assertEquals(firework, armorStand.getAttachedTo());7armorStand.setPassenger(null);8assertNull(firework.getAttachedTo());9assertNull(armorStand.getAttachedTo());10firework.setPassenger(armorStand);11assertEquals(armorStand, firework.getAttachedTo());12assertEquals(firework, armorStand.getAttachedTo());13firework.setPassenger(null);14assertNull(armorStand.getAttachedTo());15assertNull(firework.getAttachedTo());
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