Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.EntityMock.spawnAt
Source:EntityMock.java
...844 // TODO Auto-generated method stub845 throw new UnimplementedOperationException();846 }847 @Override848 public boolean spawnAt(@NotNull Location location)849 {850 // TODO Auto-generated method stub851 throw new UnimplementedOperationException();852 }853 @Override854 public boolean spawnAt(@NotNull Location location, CreatureSpawnEvent.@NotNull SpawnReason reason)855 {856 // TODO Auto-generated method stub857 throw new UnimplementedOperationException();858 }859 @Override860 public boolean isInPowderedSnow()861 {862 // TODO Auto-generated method stub863 throw new UnimplementedOperationException();864 }865}...
spawnAt
Using AI Code Generation
1import static org.junit.jupiter.api.Assertions.assertEquals;2import static org.junit.jupiter.api.Assertions.assertNotNull;3import org.bukkit.Location;4import org.bukkit.Material;5import org.bukkit.entity.Player;6import org.bukkit.inventory.ItemStack;7import org.bukkit.inventory.meta.ItemMeta;8import org.junit.jupiter.api.BeforeEach;9import org.junit.jupiter.api.Test;10import be.seeseemelk.mockbukkit.MockBukkit;11import be.seeseemelk.mockbukkit.ServerMock;12import be.seeseemelk.mockbukkit.entity.PlayerMock;13public class PlayerMockSpawnAtTest {14 private ServerMock server;15 private PlayerMock player;16 public void setUp()17 {18 server = MockBukkit.mock();19 player = server.addPlayer();20 }21 public void testSpawnAt()22 {23 Location location = new Location(server.getWorlds().get(0), 5, 5, 5);24 player.spawnAt(location);25 assertEquals(player.getLocation(), location);26 }27 public void testSpawnAtWithItem()28 {29 Location location = new Location(server.getWorlds().get(0), 5, 5, 5);30 ItemStack itemStack = new ItemStack(Material.APPLE);31 ItemMeta itemMeta = itemStack.getItemMeta();32 itemMeta.setDisplayName("test apple");33 itemStack.setItemMeta(itemMeta);34 player.spawnAt(location, itemStack);35 assertEquals(player.getLocation(), location);36 assertEquals(player.getInventory().getItemInMainHand(), itemStack);37 }38 public void testSpawnAtWithItemAndRotation()39 {40 Location location = new Location(server.getWorlds().get(0), 5, 5, 5);41 ItemStack itemStack = new ItemStack(Material.APPLE);42 ItemMeta itemMeta = itemStack.getItemMeta();43 itemMeta.setDisplayName("test apple");44 itemStack.setItemMeta(itemMeta);45 float yaw = 0.0f;46 float pitch = 0.0f;47 player.spawnAt(location, itemStack, yaw, pitch);48 assertEquals(player.getLocation(), location);49 assertEquals(player.getInventory().getItemInMainHand(), itemStack);50 assertEquals(player.getLocation().getYaw(), yaw);51 assertEquals(player.getLocation().getPitch(), pitch);52 }53 public void testSpawnAtWithRotation()54 {55 Location location = new Location(server
spawnAt
Using AI Code Generation
1import org.bukkit.Location;2import org.bukkit.entity.EntityType;3import org.bukkit.entity.Sheep;4import be.seeseemelk.mockbukkit.MockBukkit;5import be.seeseemelk.mockbukkit.ServerMock;6import be.seeseemelk.mockbukkit.entity.EntityMock;7import be.seeseemelk.mockbukkit.entity.PlayerMock;8import be.seeseemelk.mockbukkit.entity.SheepMock;9import be.seeseemelk.mockbukkit.world.WorldMock;10import org.junit.jupiter.api.AfterAll;11import org.junit.jupiter.api.BeforeAll;12import org.junit.jupiter.api.Test;13import static org.junit.jupiter.api.Assertions.*;14import static org.mockito.Mockito.*;15public class SheepSpawnTest {16 private static ServerMock server;17 private static WorldMock world;18 private static PlayerMock player;19 private static Location location;20 public static void setUp() {21 server = MockBukkit.mock();22 world = server.addSimpleWorld("world");23 player = server.addPlayer();24 location = new Location(world, 0, 0, 0);25 }26 public static void tearDown() {27 MockBukkit.unmock();28 }29 public void testSheepSpawn() {30 EntityMock entity = server.addEntity(EntityType.SHEEP, location);31 Sheep sheep = (Sheep) entity;32 assertEquals(EntityType.SHEEP, sheep.getType());33 assertEquals(location, sheep.getLocation());34 }35}
spawnAt
Using AI Code Generation
1EntityMock entity = new EntityMock(Material.SHEEP_SPAWN_EGG);2Location location = new Location(Bukkit.getWorld("world"), 1, 2, 3);3entity.spawnAt(location);4assertThat(entity.getLocation(), is(location));5EntityMock entity = new EntityMock(Material.SHEEP_SPAWN_EGG);6Location location = new Location(Bukkit.getWorld("world"), 1, 2, 3);7entity.spawnAt(location);8assertThat(entity.getLocation(), is(location));9EntityMock entity = new EntityMock(Material.SHEEP_SPAWN_EGG);10Location location = new Location(Bukkit.getWorld("world"), 1, 2, 3);11entity.spawnAt(location);12assertThat(entity.getLocation(), is(location));13EntityMock entity = new EntityMock(Material.SHEEP_SPAWN_EGG);14Location location = new Location(Bukkit.getWorld("world"), 1, 2, 3);15entity.spawnAt(location);16assertThat(entity.getLocation(), is(location));17EntityMock entity = new EntityMock(Material.SHEEP_SPAWN_EGG);
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