Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.EntityMock.playEffect
Source:EntityMock.java
...544 545 }546 547 @Override548 public void playEffect(EntityEffect type)549 {550 // TODO Auto-generated constructor stub551 throw new UnimplementedOperationException();552 553 }554 555 @Override556 public EntityType getType()557 {558 // TODO Auto-generated constructor stub559 throw new UnimplementedOperationException();560 }561 562 @Override...
Source:EntityMockTest.java
...363 entity.setFireTicks(10);364 assertEquals(10, entity.getFireTicks());365 }366 @Test367 void playEffect()368 {369 entity.playEffect(EntityEffect.LOVE_HEARTS);370 }371 @Test372 void lastDamageCause()373 {374 World world = new WorldMock(Material.GRASS_BLOCK, 10);375 LivingEntity zombie = (LivingEntity) world.spawnEntity(new Location(world, 10, 10, 10), EntityType.ZOMBIE);376 assertNull(zombie.getLastDamageCause());377 zombie.damage(1);378 assertNotNull(zombie.getLastDamageCause());379 }380 @Test381 void setGliding()382 {383 PlayerMock player = server.addPlayer();...
playEffect
Using AI Code Generation
1package com.example;2import org.bukkit.Location;3import org.bukkit.Material;4import org.bukkit.entity.Player;5import org.bukkit.event.EventHandler;6import org.bukkit.event.Listener;7import org.bukkit.event.block.BlockBreakEvent;8import org.bukkit.plugin.java.JavaPlugin;9import org.junit.jupiter.api.BeforeEach;10import org.junit.jupiter.api.Test;11import org.junit.jupiter.api.extension.ExtendWith;12import be.seeseemelk.mockbukkit.MockBukkit;13import be.seeseemelk.mockbukkit.ServerMock;14import be.seeseemelk.mockbukkit.entity.PlayerMock;15@ExtendWith(MockBukkitExtension.class)16{17 private JavaPlugin plugin;18 private ServerMock server;19 private PlayerMock player;20 public void setUp()21 {22 plugin = MockBukkit.load(ExamplePlugin.class);23 server = MockBukkit.getMock();24 player = server.addPlayer();25 }26 public void testBlockBreakEvent()27 {28 Location location = new Location(player.getWorld(), 0, 0, 0);29 player.getWorld().getBlockAt(location).setType(Material.STONE);30 player.getInventory().addItem(new ItemStack(Material.DIAMOND_PICKAXE));31 player.getInventory().getItemInMainHand().setDurability((short) 0);32 player.performCommand("break");33 assertThat(player.getWorld().getBlockAt(location).getType()).isEqualTo(Material.AIR);34 }35}36package com.example;37import org.bukkit.Location;38import org.bukkit.Material;39import org.bukkit.entity.Player;40import org.bukkit.event.EventHandler;41import org.bukkit.event.Listener;42import org.bukkit.event.block.BlockBreakEvent;43import org.bukkit.plugin.java.JavaPlugin;44import org.junit.jupiter.api.BeforeEach;45import org.junit.jupiter.api.Test;46import org.junit.jupiter.api.extension.ExtendWith;47import be.seeseemelk.mockbukkit.MockBukkit;48import be.seeseemelk.mockbukkit.ServerMock;49import be.seeseemelk.mockbukkit.entity.PlayerMock;50@ExtendWith(MockBukkitExtension.class)51{52 private JavaPlugin plugin;53 private ServerMock server;54 private PlayerMock player;55 public void setUp()56 {
playEffect
Using AI Code Generation
1package com.example;2import org.bukkit.Location;3import org.bukkit.Particle;4import org.bukkit.World;5import org.bukkit.entity.Player;6import be.seeseemelk.mockbukkit.entity.EntityMock;7public class Main {8 public static void main(String[] args) {9 EntityMock entity = new EntityMock();10 Location location = new Location((World) entity.getWorld(), 1, 1, 1);11 Player player = null;12 entity.playEffect(location, Particle.FLAME, player);13 }14}15package com.example;16import org.bukkit.Bukkit;17import org.bukkit.entity.Player;18public class Main {19 public static void main(String[] args) {20 Player player = Bukkit.getPlayer("Player");21 player.sendTitle("Hello", "World");22 }23}24I am trying to use the playEffect() method of the EntityMock class. But it is not working. I am getting the following error:25 at com.example.Main.main(Main.java:12)26Player player = Bukkit.getPlayer("Player");27 at com.example.Main.main(Main.java:12)28Player player = Bukkit.getPlayer("Player");
playEffect
Using AI Code Generation
1package com.example.test;2import org.bukkit.Location;3import org.bukkit.Particle;4import org.bukkit.World;5import org.bukkit.entity.EntityType;6import org.bukkit.entity.Player;7import org.junit.jupiter.api.Test;8import org.junit.jupiter.api.extension.ExtendWith;9import be.seeseemelk.mockbukkit.MockBukkit;10import be.seeseemelk.mockbukkit.ServerMock;11import be.seeseemelk.mockbukkit.entity.EntityMock;12import be.seeseemelk.mockbukkit.entity.PlayerMock;13import be.seeseemelk.mockbukkit.entity.VillagerMock;14@ExtendWith(MockBukkitExtension.class)15class ExampleTest {16 void test() {17 ServerMock server = MockBukkit.mock();18 PlayerMock player = server.addPlayer();19 World world = player.getWorld();20 Location location = player.getLocation();21 VillagerMock villager = new VillagerMock(server, location);22 player.playEffect(villager, Particle.VILLAGER_HAPPY);23 }24}
playEffect
Using AI Code Generation
1public class 2 {2 public void test() {3 WorldMock world = MockBukkit.mock(WorldMock.class);4 Location location = new Location(world, 0, 0, 0);5 EntityMock entity = new EntityMock(world, location);6 entity.playEffect(EntityEffect.HURT);7 }8}9public class 3 {10 public void test() {11 WorldMock world = MockBukkit.mock(WorldMock.class);12 Location location = new Location(world, 0, 0, 0);13 PlayerMock player = new PlayerMock(world, "TestPlayer");14 player.playEffect(EntityEffect.HURT);15 }16}17public class 4 {18 public void test() {19 WorldMock world = MockBukkit.mock(WorldMock.class);20 Location location = new Location(world, 0, 0, 0);21 EntityMock entity = new EntityMock(world, location);22 entity.playEffect(EntityEffect.HURT);23 }24}25public class 5 {26 public void test() {27 WorldMock world = MockBukkit.mock(WorldMock.class);28 Location location = new Location(world, 0, 0, 0);29 PlayerMock player = new PlayerMock(world, "TestPlayer");30 player.playEffect(EntityEffect.HURT);31 }32}33public class 6 {34 public void test() {35 WorldMock world = MockBukkit.mock(WorldMock.class);36 Location location = new Location(world, 0, 0, 0);37 EntityMock entity = new EntityMock(world, location);38 entity.playEffect(EntityEffect.HURT);39 }40}
playEffect
Using AI Code Generation
1package com.example;2import org.bukkit.Location;3import org.bukkit.Material;4import org.bukkit.entity.EntityType;5import org.bukkit.entity.Player;6import org.bukkit.util.Vector;7import org.junit.jupiter.api.AfterEach;8import org.junit.jupiter.api.BeforeEach;9import org.junit.jupiter.api.Test;10import be.seeseemelk.mockbukkit.MockBukkit;11import be.seeseemelk.mockbukkit.entity.EntityMock;12import be.seeseemelk.mockbukkit.entity.PlayerMock;13import be.seeseemelk.mockbukkit.plugin.PluginManagerMock;14class TestCode {15 private PluginManagerMock pluginManager;16 private PlayerMock player;17 private EntityMock entity;18 void setUp() throws Exception {19 pluginManager = MockBukkit.mock();20 player = pluginManager.addPlayer();21 entity = new EntityMock(EntityType.CREEPER, player.getLocation());22 }23 void tearDown() throws Exception {24 MockBukkit.unmock();25 }26 void test() {27 Location location = player.getLocation();28 location.add(new Vector(0, 1, 0));29 entity.playEffect(Material.REDSTONE_BLOCK);30 }31}
playEffect
Using AI Code Generation
1package com.example.mockbukkit;2import org.bukkit.Location;3import org.bukkit.Material;4import org.bukkit.entity.EntityType;5import org.bukkit.entity.Player;6import org.junit.jupiter.api.Test;7import org.junit.jupiter.api.extension.ExtendWith;8import org.mockito.junit.jupiter.MockitoExtension;9import be.seeseemelk.mockbukkit.MockBukkit;10import be.seeseemelk.mockbukkit.ServerMock;11import be.seeseemelk.mockbukkit.entity.EntityMock;12import be.seeseemelk.mockbukkit.entity.PlayerMock;13@ExtendWith(MockitoExtension.class)14public class ExampleTest {15 public void test() {16 ServerMock server = MockBukkit.mock();17 PlayerMock player = server.addPlayer();18 Location location = new Location(player.getWorld(), 0, 0, 0, 0, 0);19 EntityMock entity = new EntityMock(server, EntityType.PLAYER, location);20 player.playEffect(entity, Material.STONE);21 }22}23 at be.seeseemelk.mockbukkit.entity.EntityMock.playEffect(EntityMock.java:163)24 at com.example.mockbukkit.ExampleTest.test(ExampleTest.java:24)25 at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)26 at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)27 at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)28 at java.lang.reflect.Method.invoke(Method.java:498)29 at org.junit.platform.commons.util.ReflectionUtils.invokeMethod(ReflectionUtils.java:688)30 at org.junit.jupiter.engine.execution.MethodInvocation.proceed(MethodInvocation.java:60)31 at org.junit.jupiter.engine.execution.InvocationInterceptorChain$ValidatingInvocation.proceed(InvocationInterceptorChain.java:131)32 at org.junit.jupiter.engine.extension.TimeoutExtension.intercept(TimeoutExtension.java:149)33 at org.junit.jupiter.engine.extension.TimeoutExtension.interceptTestableMethod(TimeoutExtension.java:140)34 at org.junit.jupiter.engine.extension.TimeoutExtension.interceptTestMethod(TimeoutExtension.java:84)35 at org.junit.jupiter.engine.execution.ExecutableInvoker$ReflectiveInterceptorCall.lambda$ofVoidMethod$0(ExecutableInvoker.java:115)36 at org.junit.jupiter.engine.execution.ExecutableInvoker.lambda$invoke$0(ExecutableInvoker.java:105)37 at org.junit.jupiter.engine.execution.InvocationInterceptorChain$InterceptedInvocation.proceed(InvocationInterceptorChain.java
playEffect
Using AI Code Generation
1package be.seeseemelk.mockbukkit.entity;2import static org.junit.Assert.assertEquals;3import static org.junit.Assert.assertFalse;4import static org.junit.Assert.assertTrue;5import org.bukkit.Location;6import org.bukkit.Particle;7import org.bukkit.World;8import org.bukkit.entity.EntityType;9import org.junit.After;10import org.junit.Before;11import org.junit.Test;12import be.seeseemelk.mockbukkit.MockBukkit;13import be.seeseemelk.mockbukkit.ServerMock;14import be.seeseemelk.mockbukkit.WorldMock;15import be.seeseemelk.mockbukkit.entity.EntityMock;16{17 private ServerMock server;18 private WorldMock world;19 private EntityMock entity;20 public void setUp() throws Exception21 {22 server = MockBukkit.mock();23 world = new WorldMock();24 entity = new EntityMock(world, EntityType.BAT);25 }26 public void tearDown() throws Exception27 {28 MockBukkit.unmock();29 }30 public void testGetWorld()31 {32 assertEquals(world, entity.getWorld());33 }34 public void testGetLocation()35 {36 Location location = new Location(world, 0, 0, 0);37 assertEquals(location, entity.getLocation());38 }39 public void testSetLocation()40 {41 Location location = new Location(world, 10, 20, 30);42 entity.setLocation(location);43 assertEquals(location, entity.getLocation());44 }45 public void testRemove()46 {47 assertTrue(entity.isValid());48 entity.remove();49 assertFalse(entity.isValid());50 }51 public void testIsOnGround()52 {53 assertFalse(entity.isOnGround());54 }55 public void testSetOnGround()56 {57 entity.setOnGround(true);58 assertTrue(entity.isOnGround());59 }60 public void testGetVelocity()61 {62 assertEquals(new org.bukkit.util.Vector(0, 0, 0), entity.getVelocity());63 }64 public void testSetVelocity()65 {66 org.bukkit.util.Vector velocity = new org.bukkit.util.Vector(1, 2, 3);67 entity.setVelocity(velocity);68 assertEquals(velocity, entity.getVelocity());69 }70 public void testGetTicksLived()71 {72 assertEquals(0, entity.get
playEffect
Using AI Code Generation
1package be.seeseemelk.mockbukkit;2import org.bukkit.Material;3import org.bukkit.World;4import org.bukkit.block.Block;5import org.bukkit.block.BlockFace;6import org.bukkit.block.BlockState;7import org.bukkit.entity.Entity;8import org.bukkit.entity.Player;9import org.bukkit.inventory.ItemStack;10import org.bukkit.material.MaterialData;11import org.bukkit.util.Vector;12import be.seeseemelk.mockbukkit.entity.EntityMock;13import be.seeseemelk.mockbukkit.inventory.InventoryMock;14import be.seeseemelk.mockbukkit.inventory.ItemStackMock;15import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;16{17 public EntityMock2(World world)18 {19 super(world);20 }21 public void playEffect(EntityEffect type)22 {23 if (type == EntityEffect.HURT)24 {
playEffect
Using AI Code Generation
1package com.example;2import org.bukkit.entity.EntityType;3import org.bukkit.entity.Player;4import org.bukkit.entity.SplashPotion;5import org.bukkit.plugin.Plugin;6import org.junit.Before;7import org.junit.Test;8import be.seeseemelk.mockbukkit.MockBukkit;9import be.seeseemelk.mockbukkit.entity.EntityMock;10import be.seeseemelk.mockbukkit.entity.PlayerMock;11import be.seeseemelk.mockbukkit.entity.SplashPotionMock;12import be.seeseemelk.mockbukkit.plugin.PluginManagerMock;13import be.seeseemelk.mockbukkit.scheduler.BukkitSchedulerMock;14import be.seeseemelk.mockbukkit.scoreboard.ScoreboardManagerMock;15import be.seeseemelk.mockbukkit.ServerMock;16import be.seeseemelk.mockbukkit.WorldMock;17{18 private ServerMock server;19 private PlayerMock player;20 private WorldMock world;21 private PluginManagerMock pluginManager;22 private BukkitSchedulerMock scheduler;23 private ScoreboardManagerMock scoreboardManager;24 public void setUp()25 {26 server = MockBukkit.mock();27 world = server.addSimpleWorld("world");28 player = server.addPlayer();
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