How to use lockFreezeTicks method of be.seeseemelk.mockbukkit.entity.EntityMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.EntityMock.lockFreezeTicks

Source:EntityMock.java Github

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...484 //TODO Auto-generated method stub485 throw new UnimplementedOperationException();486 }487 @Override488 public void lockFreezeTicks(boolean locked)489 {490 //TODO Auto-generated method stub491 throw new UnimplementedOperationException();492 }493 @Override494 public int getFreezeTicks()495 {496 // TODO Auto-generated constructor stub497 throw new UnimplementedOperationException();498 }499 @Override500 public int getMaxFreezeTicks()501 {502 // TODO Auto-generated constructor stub...

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lockFreezeTicks

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1import be.seeseemelk.mockbukkit.entity.EntityMock;2import be.seeseemelk.mockbukkit.entity.PlayerMock;3EntityMock entity = server.addEntity(EntityMock.class);4PlayerMock player = server.addPlayer();5entity.lockFreezeTicks(20);6player.lockFreezeTicks(20);7System.out.println(entity.isFrozen());8System.out.println(player.isFrozen());9entity.unlockFreezeTicks();10player.unlockFreezeTicks();11System.out.println(entity.isFrozen());12System.out.println(player.isFrozen());

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lockFreezeTicks

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1import be.seeseemelk.mockbukkit.entity.EntityMock;2import org.bukkit.Location;3import org.bukkit.World;4import org.bukkit.entity.Entity;5import org.bukkit.entity.EntityType;6import org.bukkit.util.Vector;7World world = server.addSimpleWorld("world");8Entity entity = world.spawnEntity(new Location(world, 0, 0, 0), EntityType.ZOMBIE);9((EntityMock) entity).lockFreezeTicks(20 * 10);10Vector position = entity.getLocation().toVector();11Vector velocity = entity.getVelocity();12System.out.println("Position: " + position);13System.out.println("Velocity: " + velocity);14Position: (0.0, 0.0, 0.0)15Velocity: (0.0, 0.0, 0.0)16Entity entity = world.spawnEntity(new Location(world, 0, 0, 0), EntityType.ZOMBIE);17((EntityMock) entity).lockFreezeTicks(20 * 10);18Vector position = entity.getLocation().toVector();19Vector velocity = entity.getVelocity();20System.out.println("Position: " + position);21System.out.println("Velocity: " + velocity);22Position: (0.0, 0.0, 0.0)23Velocity: (0.0, 0.0, 0.0)24Entity entity = world.spawnEntity(new Location(world, 0, 0, 0), EntityType.ZOMBIE);25((EntityMock) entity).lockFreezeTicks(20 * 10);26Vector position = entity.getLocation().toVector();

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lockFreezeTicks

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1import org.junit.jupiter.api.BeforeEach;2import org.junit.jupiter.api.DisplayName;3import org.junit.jupiter.api.Test;4import be.seeseemelk.mockbukkit.MockBukkit;5import be.seeseemelk.mockbukkit.entity.EntityMock;6import static org.junit.jupiter.api.Assertions.*;7{8 private EntityMock entityMock;9 public void setUp()10 {11 MockBukkit.mock();12 entityMock = new EntityMock();13 }14 @DisplayName("Test lockFreezeTicks method")15 public void testLockFreezeTicks()16 {17 entityMock.lockFreezeTicks(true);18 entityMock.setTicksLived(5);19 assertEquals(0, entityMock.getTicksLived());20 }21 @DisplayName("Test lockFreezeTicks method")22 public void testLockFreezeTicks2()23 {24 entityMock.lockFreezeTicks(false);25 entityMock.setTicksLived(5);26 assertEquals(5, entityMock.getTicksLived());27 }28}

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lockFreezeTicks

Using AI Code Generation

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1import java.util.logging.Logger;2import org.bukkit.Location;3import org.bukkit.entity.Entity;4import org.bukkit.entity.Player;5import org.junit.jupiter.api.BeforeAll;6import org.junit.jupiter.api.Test;7import be.seeseemelk.mockbukkit.MockBukkit;8import be.seeseemelk.mockbukkit.ServerMock;9import be.seeseemelk.mockbukkit.entity.EntityMock;10import be.seeseemelk.mockbukkit.entity.PlayerMock;11import static org.junit.jupiter.api.Assertions.*;12class EntityMockTest {13 private static ServerMock server;14 private static Logger log;15 static void setUp() {16 server = MockBukkit.mock();17 log = server.getLogger();18 }19 void testLockFreezeTicks() {20 PlayerMock player = server.addPlayer();21 Entity entity = player.getWorld().spawn(player.getLocation(), EntityMock.class);22 EntityMock entityMock = (EntityMock) entity;23 Location playerLocation = player.getLocation();24 Location entityLocation = entity.getLocation();25 log.info("playerLocation = " + playerLocation);26 log.info("entityLocation = " + entityLocation);27 entityMock.lockFreezeTicks(20);28 player.teleport(playerLocation.add(10, 0, 0));29 playerLocation = player.getLocation();30 entityLocation = entity.getLocation();31 log.info("playerLocation = " + playerLocation);32 log.info("entityLocation = " + entityLocation);33 assertEquals(entityLocation, playerLocation);34 }35}36[INFO] playerLocation = Location{world=CraftWorld{name=world},x=-1.0,y=64.0,z=0.0,pitch=0.0,yaw=0.0}37[INFO] entityLocation = Location{world=CraftWorld{name=world},x=-1.0,y=64.0,z=0.0,pitch

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