Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.EntityMock.isInRain
Source:EntityMock.java
...802 // TODO Auto-generated method stub803 throw new UnimplementedOperationException();804 }805 @Override806 public boolean isInRain()807 {808 // TODO Auto-generated method stub809 throw new UnimplementedOperationException();810 }811 @Override812 public boolean isInBubbleColumn()813 {814 // TODO Auto-generated method stub815 throw new UnimplementedOperationException();816 }817 @Override818 public boolean isInWaterOrRain()819 {820 // TODO Auto-generated method stub...
isInRain
Using AI Code Generation
1public void isInRain() {2 return this.player.isInRain();3}4public void isInRain() {5 Player player = server.addPlayer();6 player.setPlayerWeather(WeatherType.DOWNFALL);7 EntityMock entityMock = new EntityMock(server, player);8 assertTrue(entityMock.isInRain());9}10public void isNotInRain() {11 Player player = server.addPlayer();12 player.setPlayerWeather(WeatherType.CLEAR);13 EntityMock entityMock = new EntityMock(server, player);14 assertFalse(entityMock.isInRain());15}16public void isNotInRainWhenWeatherIsNotSet() {17 Player player = server.addPlayer();18 EntityMock entityMock = new EntityMock(server, player);19 assertFalse(entityMock.isInRain());20}21public class SpeedBoostPlugin extends JavaPlugin implements Listener {22 public void onPlayerMove(PlayerMoveEvent event) {23 Player player = event.getPlayer();24 if (player.isInRain()) {25 player.addPotionEffect(new PotionEffect(PotionEffectType.SPEED, 100
isInRain
Using AI Code Generation
1EntityMock entity = new EntityMock();2entity.isInRain();3EntityMock entity = new EntityMock();4entity.isInRain();5EntityMock entity = new EntityMock();6entity.isInRain();7EntityMock entity = new EntityMock();8entity.isInRain();9EntityMock entity = new EntityMock();10entity.isInRain();11EntityMock entity = new EntityMock();12entity.isInRain();13EntityMock entity = new EntityMock();14entity.isInRain();15EntityMock entity = new EntityMock();16entity.isInRain();
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