Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.EntityMock.getFallDistance
Source:EntityMock.java
...499 throw new UnimplementedOperationException();500 }501 502 @Override503 public float getFallDistance()504 {505 // TODO Auto-generated constructor stub506 throw new UnimplementedOperationException();507 }508 509 @Override510 public void setFallDistance(float distance)511 {512 // TODO Auto-generated constructor stub513 throw new UnimplementedOperationException();514 515 }516 517 @Override...
getFallDistance
Using AI Code Generation
1java.lang.NoSuchMethodError: org.bukkit.entity.Player.getFallDistance()F2 at be.seeseemelk.mockbukkit.entity.PlayerMock.getFallDistance(PlayerMock.java:1)3 at be.seeseemelk.mockbukkit.entity.PlayerMock.getFallDistance(PlayerMock.java:1)4java.lang.NoSuchMethodError: org.bukkit.entity.Entity.getFallDistance()F5 at be.seeseemelk.mockbukkit.entity.EntityMock.getFallDistance(EntityMock.java:1)6 at be.seeseemelk.mockbukkit.entity.EntityMock.getFallDistance(EntityMock.java:1)7java.lang.NoSuchMethodError: org.bukkit.entity.Player.getFallDistance()F8 at be.seeseemelk.mockbukkit.entity.PlayerMock.getFallDistance(PlayerMock.java:1)9 at be.seeseemelk.mockbukkit.entity.PlayerMock.getFallDistance(PlayerMock.java:1)10java.lang.NoSuchMethodError: org.bukkit.entity.Entity.getFallDistance()F11 at be.seeseemelk.mockbukkit.entity.EntityMock.getFallDistance(EntityMock.java:1)
getFallDistance
Using AI Code Generation
1import org.junit.jupiter.api.AfterEach;2import org.junit.jupiter.api.BeforeEach;3import org.junit.jupiter.api.DisplayName;4import org.junit.jupiter.api.Test;5import org.junit.jupiter.api.extension.ExtendWith;6import org.mockito.Mock;7import org.mockito.junit.jupiter.MockitoExtension;8import org.mockito.junit.jupiter.MockitoSettings;9import org.mockito.quality.Strictness;10import org.bukkit.entity.Player;11import be.seeseemelk.mockbukkit.MockBukkit;12import be.seeseemelk.mockbukkit.entity.EntityMock;13import be.seeseemelk.mockbukkit.entity.PlayerMock;14@ExtendWith(MockitoExtension.class)15@MockitoSettings(strictness = Strictness.LENIENT)16{17 private PlayerMock player;18 public void setUp()19 {20 MockBukkit.mock();21 player = MockBukkit.createMockPlayer("player");22 }23 public void tearDown()24 {25 MockBukkit.unmock();26 }27 @DisplayName("Test getFallDistance method")28 public void testGetFallDistance()29 {30 EntityMock entity = new EntityMock();31 player.teleport(entity);32 player.setFallDistance(10);33 assertEquals(10, player.getFallDistance());34 }35}36import org.junit.jupiter.api.AfterEach;37import org.junit.jupiter.api.BeforeEach;38import org.junit.jupiter.api.DisplayName;39import org.junit.jupiter.api.Test;40import org.junit.jupiter.api.extension.ExtendWith;41import org.mockito.Mock;42import org.mockito.junit.jupiter.MockitoExtension;43import org.mockito.junit.jupiter.MockitoSettings;44import org.mockito.quality.Strictness;45import org.bukkit.entity.Player;46import be.seeseemelk.mockbukkit.MockBukkit;47import be.seeseemelk.mockbukkit.entity.EntityMock;48import be.seeseemelk.mockbukkit.entity.PlayerMock;49@ExtendWith(MockitoExtension.class)50@MockitoSettings(strictness = Strictness.LENIENT)51{52 private PlayerMock player;53 public void setUp()54 {55 MockBukkit.mock();56 player = MockBukkit.createMockPlayer("player");57 }58 public void tearDown()59 {60 MockBukkit.unmock();61 }
getFallDistance
Using AI Code Generation
1public void testFallDistance()2{3 PlayerMock player = server.addPlayer();4 player.setFallDistance(10);5 assertEquals(10, player.getFallDistance());6}7public void testFallDistance()8{9 PlayerMock player = server.addPlayer();10 player.setFallDistance(10);11 assertEquals(10, player.getFallDistance());12}13public void testFireTicks()14{15 PlayerMock player = server.addPlayer();16 player.setFireTicks(100);17 assertEquals(100, player.getFireTicks());18}19public void testFireTicks()20{21 PlayerMock player = server.addPlayer();22 player.setFireTicks(100);23 assertEquals(100, player.getFireTicks());24}25public void testFirstPlayed()26{27 PlayerMock player = server.addPlayer();28 assertEquals(0, player.getFirstPlayed());29}30public void testFlySpeed()31{32 PlayerMock player = server.addPlayer();
getFallDistance
Using AI Code Generation
1import be.seeseemelk.mockbukkit.entity.EntityMock;2EntityMock entity = new EntityMock();3float fallDistance = entity.getFallDistance();4entity.setFallDistance(10.0f);5entity.resetFallDistance();6entity.resetFallDistance();7assertEquals(0.0f, entity.getFallDistance());8entity.setFallDistance(10.0f);9assertEquals(10.0f, entity.getFallDistance());10entity.resetFallDistance();11assertEquals(0.0f, entity.getFallDistance());12entity.setFallDistance(10.0f);13entity.resetFallDistance();14assertEquals(0.0f, entity.getFallDistance());15float fallDistance = entity.getFallDistance();16assertEquals(0.0f, fallDistance);17entity.setFallDistance(10.0f);18fallDistance = entity.getFallDistance();19assertEquals(10.0f, fallDistance);20entity.resetFallDistance();21fallDistance = entity.getFallDistance();22assertEquals(0.0f, fallDistance);
getFallDistance
Using AI Code Generation
1import be.seeseemelk.mockbukkit.entity.EntityMock;2import org.bukkit.entity.Player;3import org.junit.jupiter.api.Assertions;4import org.junit.jupiter.api.BeforeEach;5import org.junit.jupiter.api.Test;6import org.junit.jupiter.api.extension.ExtendWith;7import org.mockito.Mock;8import org.mockito.junit.jupiter.MockitoExtension;9@ExtendWith(MockitoExtension.class)10{11 private Player player;12 public void setUp()13 {14 player = MockBukkit.mock(Player.class);15 }16 public void testFallDistance()17 {18 ((EntityMock) player).setFallDistance(10);19 Assertions.assertEquals(((EntityMock) player).getFallDistance(), 10);20 }21}
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