How to use setPlayingDead method of be.seeseemelk.mockbukkit.entity.AxolotlMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.AxolotlMock.setPlayingDead

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...45 }46 @Test47 void testSetPlayingDead()48 {49 axolotl.setPlayingDead(true);50 assertTrue(axolotl.isPlayingDead());51 }52 @Test53 void testIsFromBucketDefault()54 {55 assertFalse(axolotl.isFromBucket());56 }57 @Test58 void testSetFromBucket()59 {60 axolotl.setFromBucket(true);61 assertTrue(axolotl.isFromBucket());62 }63 @Test...

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...22 {23 return this.isPlayingDead;24 }25 @Override26 public void setPlayingDead(boolean playingDead)27 {28 this.isPlayingDead = playingDead;29 }30 @Override31 public @NotNull Variant getVariant()32 {33 return this.variant;34 }35 @Override36 public void setVariant(@NotNull Variant variant)37 {38 Preconditions.checkNotNull(variant, "Variant can't be null");39 this.variant = variant;40 }...

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setPlayingDead

Using AI Code Generation

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1package be.seeseemelk.mockbukkit.entity;2import org.bukkit.entity.Axolotl;3import org.junit.jupiter.api.Test;4import be.seeseemelk.mockbukkit.MockBukkit;5import be.seeseemelk.mockbukkit.ServerMock;6{7 public void setPlayingDead()8 {9 ServerMock server = MockBukkit.mock();10 Axolotl axolotl = server.addSimpleWorld("world").spawn(server.getLocation(0, 0, 0), Axolotl.class);11 axolotl.setPlayingDead(true);12 axolotl.setPlayingDead(false);13 }14}15package be.seeseemelk.mockbukkit.entity;16import org.bukkit.entity.Panda;17import org.junit.jupiter.api.Test;18import be.seeseemelk.mockbukkit.MockBukkit;19import be.seeseemelk.mockbukkit.ServerMock;20{21 public void setPlayingDead()22 {23 ServerMock server = MockBukkit.mock();24 Panda panda = server.addSimpleWorld("world").spawn(server.getLocation(0, 0, 0), Panda.class);25 panda.setPlayingDead(true);26 panda.setPlayingDead(false);27 }28}29package be.seeseemelk.mockbukkit.entity;30import org.bukkit.entity.Phantom;31import org.junit.jupiter.api.Test;32import be.seeseemelk.mockbukkit.MockBukkit;33import be.seeseemelk.mockbukkit.ServerMock;34{35 public void setPlayingDead()36 {37 ServerMock server = MockBukkit.mock();38 Phantom phantom = server.addSimpleWorld("world").spawn(server.getLocation(0, 0, 0), Phantom.class);39 phantom.setPlayingDead(true);40 phantom.setPlayingDead(false);41 }42}

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setPlayingDead

Using AI Code Generation

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1package be.seeseemelk.mockbukkit.entity;2import org.bukkit.entity.Axolotl;3import org.junit.Test;4import be.seeseemelk.mockbukkit.MockBukkit;5import be.seeseemelk.mockbukkit.ServerMock;6public class AxolotlMockTest {7 public void testSetPlayingDead() {8 ServerMock server = MockBukkit.mock();9 Axolotl axolotl = new AxolotlMock(server);10 axolotl.setPlayingDead(true);11 server.shutdown();12 }13}14package be.seeseemelk.mockbukkit.entity;15import org.bukkit.entity.Axolotl;16import org.junit.Test;17import be.seeseemelk.mockbukkit.MockBukkit;18import be.seeseemelk.mockbukkit.ServerMock;19public class AxolotlMockTest {20 public void testSetPlayingDead() {21 ServerMock server = MockBukkit.mock();22 Axolotl axolotl = new AxolotlMock(server);23 axolotl.setPlayingDead(true);24 server.shutdown();25 }26}27package be.seeseemelk.mockbukkit.entity;28import org.bukkit.entity.Axolotl;29import org.junit.Test;30import be.seeseemelk.mockbukkit.MockBukkit;31import be.seeseemelk.mockbukkit.ServerMock;32public class AxolotlMockTest {33 public void testSetPlayingDead() {34 ServerMock server = MockBukkit.mock();35 Axolotl axolotl = new AxolotlMock(server);36 axolotl.setPlayingDead(true);37 server.shutdown();38 }39}40package be.seeseemelk.mockbukkit.entity;41import org.bukkit.entity.Axolotl;42import org.junit.Test;43import be.seeseemelk.mockb

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setPlayingDead

Using AI Code Generation

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1package com.example.mockbukkit;2import org.bukkit.entity.Axolotl;3import org.bukkit.entity.EntityType;4import be.seeseemelk.mockbukkit.MockBukkit;5import be.seeseemelk.mockbukkit.ServerMock;6import be.seeseemelk.mockbukkit.entity.AxolotlMock;7{8 public static void main(String[] args)9 {10 ServerMock server = MockBukkit.mock();11 AxolotlMock axolotl = new AxolotlMock(server, 1);12 System.out.println(axolotl.isAlive());13 axolotl.setPlayingDead(true);14 System.out.println(axolotl.isAlive());15 server.shutdown();16 }17}18package com.example.mockbukkit;19import org.bukkit.entity.Bat;20import org.bukkit.entity.EntityType;21import be.seeseemelk.mockbukkit.MockBukkit;22import be.seeseemelk.mockbukkit.ServerMock;23import be.seeseemelk.mockbukkit.entity.BatMock;24{25 public static void main(String[] args)26 {27 ServerMock server = MockBukkit.mock();28 BatMock bat = new BatMock(server, 1);29 System.out.println(bat.isAlive());30 bat.setPlayingDead(true);31 System.out.println(bat.isAlive());32 server.shutdown();33 }34}35package com.example.mockbukkit;36import org.bukkit.entity.Bee;37import org.bukkit.entity.EntityType;38import be.seeseemelk.mockbukkit.MockBukkit;39import be.seeseemelk.mockbukkit.ServerMock;40import be.seeseemelk.mockbukkit.entity.BeeMock;41{42 public static void main(String[] args)43 {44 ServerMock server = MockBukkit.mock();45 BeeMock bee = new BeeMock(server, 1);46 System.out.println(bee.isAlive());47 bee.setPlayingDead(true);48 System.out.println(bee.isAlive());

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setPlayingDead

Using AI Code Generation

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1package be.seeseemelk.mockbukkit.entity;2import org.junit.jupiter.api.BeforeEach;3import org.junit.jupiter.api.Test;4import static org.junit.jupiter.api.Assertions.assertEquals;5import static org.junit.jupiter.api.Assertions.assertFalse;6import static org.junit.jupiter.api.Assertions.assertTrue;7public class AxolotlMockTest {8 private AxolotlMock axolotl;9 public void setUp() throws Exception {10 axolotl = new AxolotlMock();11 }12 public void testGetSetPlayingDead() {13 assertFalse(axolotl.isPlayingDead());14 axolotl.setPlayingDead(true);15 assertTrue(axolotl.isPlayingDead());16 axolotl.setPlayingDead(false);17 assertFalse(axolotl.isPlayingDead());18 }19}20package be.seeseemelk.mockbukkit.entity;21import org.junit.jupiter.api.BeforeEach;22import org.junit.jupiter.api.Test;23import static org.junit.jupiter.api.Assertions.assertEquals;24import static org.junit.jupiter.api.Assertions.assertFalse;25import static org.junit.jupiter.api.Assertions.assertTrue;26public class AxolotlMockTest {27 private AxolotlMock axolotl;28 public void setUp() throws Exception {29 axolotl = new AxolotlMock();30 }31 public void testGetSetPlayingDead() {32 assertFalse(axolotl.isPlayingDead());33 axolotl.setPlayingDead(true);34 assertTrue(axolotl.isPlayingDead());35 axolotl.setPlayingDead(false);36 assertFalse(axolotl.isPlayingDead());37 }38}39package be.seeseemelk.mockbukkit.entity;40import org.junit.jupiter.api.BeforeEach;41import org.junit.jupiter.api.Test;42import static org.junit.jupiter.api.Assertions.assertEquals;43import static org.junit.jupiter.api.Assertions.assertFalse;44import static org.junit.jupiter.api.Assertions.assertTrue;45public class AxolotlMockTest {46 private AxolotlMock axolotl;47 public void setUp() throws Exception {

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setPlayingDead

Using AI Code Generation

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1package com.example.axolotl;2import org.bukkit.entity.Axolotl;3import org.bukkit.entity.Axolotl.Variant;4import org.bukkit.entity.EntityType;5import be.seeseemelk.mockbukkit.MockBukkit;6import be.seeseemelk.mockbukkit.ServerMock;7import be.seeseemelk.mockbukkit.entity.AxolotlMock;8public class AxolotlMockTest {9 public static void main(String[] args) {10 ServerMock server = MockBukkit.mock();11 Axolotl axolotl = new AxolotlMock(server, EntityType.AXOLOTL);12 System.out.println(axolotl.getVariant());13 axolotl.setVariant(Variant.BLUE);14 System.out.println(axolotl.getVariant());15 axolotl.setVariant(Variant.LUCY);16 System.out.println(axolotl.getVariant());17 axolotl.setVariant(Variant.WILD);18 System.out.println(axolotl.getVariant());19 axolotl.setPlayingDead(true);20 System.out.println(axolotl.isDead());21 axolotl.setPlayingDead(false);22 System.out.println(axolotl.isDead());23 MockBukkit.unmock();24 }25}26package be.seeseemelk.mockbukkit.entity;27import org.bukkit.entity.Axolotl;28import org.bukkit.entity.Axolotl.Variant;29import org.bukkit.entity.EntityType;30{31 private Variant variant = Variant.WILD;32 private boolean playingDead = false;33 public AxolotlMock(ServerMock server, EntityType type)34 {35 super(server, type);36 }37 public Variant getVariant()38 {39 return variant;40 }41 public void setVariant(Variant variant)42 {43 this.variant = variant;44 }45 public boolean isPlayingDead()46 {47 return playingDead;48 }49 public void setPlayingDead(boolean playingDead)50 {51 this.playingDead = playingDead;52 }53}

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setPlayingDead

Using AI Code Generation

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1package com.example.plugin;2import org.bukkit.entity.Axolotl;3import org.bukkit.entity.EntityType;4import org.bukkit.plugin.java.JavaPlugin;5{6 public void onEnable()7 {8 Axolotl axolotl = (Axolotl) getServer().getWorld("world").spawnEntity(getServer().getWorld("world").getSpawnLocation(), EntityType.AXOLOTL);9 axolotl.setPlayingDead(true);10 }11}12package com.example.plugin;13import org.bukkit.entity.Axolotl;14import org.bukkit.entity.EntityType;15import org.bukkit.plugin.java.JavaPlugin;16{17 public void onEnable()18 {19 Axolotl axolotl = (Axolotl) getServer().getWorld("world").spawnEntity(getServer().getWorld("world").getSpawnLocation(), EntityType.AXOLOTL);20 axolotl.setPlayingDead(false);21 }22}23package com.example.plugin;24import org.bukkit.entity.Axolotl;25import org.bukkit.entity.EntityType;26import org.bukkit.plugin.java.JavaPlugin;27{28 public void onEnable()29 {30 Axolotl axolotl = (Axolotl) getServer().getWorld("world").spawnEntity(getServer().getWorld("world").getSpawnLocation(), EntityType.AXOLOTL);31 axolotl.setPlayingDead(true);32 axolotl.setPlayingDead(false);33 }34}

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