Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.ArmorStandMock.setBoots
Source:ArmorStandMock.java
...46 return getEquipment().getBoots();47 }48 @Override49 @Deprecated50 public void setBoots(ItemStack item)51 {52 getEquipment().setBoots(item);53 }54 @Override55 @Deprecated56 public ItemStack getLeggings()57 {58 return getEquipment().getLeggings();59 }60 @Override61 @Deprecated62 public void setLeggings(ItemStack item)63 {64 getEquipment().setLeggings(item);65 }66 @Override...
Source:EntityEquipmentMockTest.java
...86 ArmorStand armorStand = new ArmorStandMock(server, UUID.randomUUID());87 EntityEquipment equipment = armorStand.getEquipment();88 ItemStack item = new ItemStack(Material.DIAMOND);89 assertNull(equipment.getBoots());90 equipment.setBoots(item);91 assertEquals(item, equipment.getBoots());92 assertEquals(item, equipment.getItem(EquipmentSlot.FEET));93 }94}...
setBoots
Using AI Code Generation
1ArmorStandMock armorStand = new ArmorStandMock();2ItemStack boots = new ItemStack(Material.DIAMOND_BOOTS);3armorStand.setBoots(boots);4ArmorStandMock armorStand = new ArmorStandMock();5ItemStack boots = new ItemStack(Material.DIAMOND_BOOTS);6armorStand.setBoots(boots);7ArmorStandMock armorStand = new ArmorStandMock();8ItemStack boots = new ItemStack(Material.DIAMOND_BOOTS);9armorStand.setBoots(boots);10ArmorStandMock armorStand = new ArmorStandMock();11ItemStack boots = new ItemStack(Material.DIAMOND_BOOTS);12armorStand.setBoots(boots);13ArmorStandMock armorStand = new ArmorStandMock();14ItemStack boots = new ItemStack(Material.DIAMOND_BOOTS);15armorStand.setBoots(boots);16ArmorStandMock armorStand = new ArmorStandMock();17ItemStack boots = new ItemStack(Material.DIAMOND_BOOTS);18armorStand.setBoots(boots);19ArmorStandMock armorStand = new ArmorStandMock();20ItemStack boots = new ItemStack(Material.DIAMOND_BOOTS);21armorStand.setBoots(boots);22ArmorStandMock armorStand = new ArmorStandMock();23ItemStack boots = new ItemStack(Material.DIAMOND_BOOTS);24armorStand.setBoots(boots);
setBoots
Using AI Code Generation
1ArmorStandMock armorStand = new ArmorStandMock();2ItemStack boots = new ItemStack(Material.DIAMOND_BOOTS);3armorStand.setBoots(boots);4assertEquals(boots, armorStand.getBoots());5ArmorStandMock armorStand = new ArmorStandMock();6ItemStack boots = new ItemStack(Material.DIAMOND_BOOTS);7armorStand.setBoots(boots);8assertNotNull(armorStand.getBoots());9ArmorStandMock armorStand = new ArmorStandMock();10ItemStack boots = new ItemStack(Material.DIAMOND_BOOTS);11armorStand.setBoots(boots);12assertNull(armorStand.getBoots());13ArmorStandMock armorStand = new ArmorStandMock();14ItemStack boots = new ItemStack(Material.DIAMOND_BOOTS);15armorStand.setBoots(boots);16assertNull(armorStand.getBoots());17ArmorStandMock armorStand = new ArmorStandMock();18ItemStack boots = new ItemStack(Material.DIAMOND_BOOTS);19armorStand.setBoots(boots);20assertNull(armorStand.getBoots());21ArmorStandMock armorStand = new ArmorStandMock();22ItemStack boots = new ItemStack(Material.DIAMOND_BOOTS);23armorStand.setBoots(boots);24assertNull(armorStand.getBoots());25ArmorStandMock armorStand = new ArmorStandMock();26ItemStack boots = new ItemStack(Material.DIAMOND_BOOTS);27armorStand.setBoots(boots);28assertNull(armorStand.getBoots());
setBoots
Using AI Code Generation
1package be.seeseemelk.mockbukkit.entity;2import be.seeseemelk.mockbukkit.UnimplementedOperationException;3import be.seeseemelk.mockbukkit.inventory.InventoryMock;4import org.bukkit.Location;5import org.bukkit.Material;6import org.bukkit.block.BlockFace;7import org.bukkit.entity.ArmorStand;8import org.bukkit.entity.Entity;9import org.bukkit.entity.EntityType;10import org.bukkit.entity.HumanEntity;11import org.bukkit.entity.LivingEntity;12import org.bukkit.entity.Player;13import org.bukkit.event.entity.CreatureSpawnEvent;14import org.bukkit.event.player.PlayerArmorStandManipulateEvent;15import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause;16import org.bukkit.inventory.EntityEquipment;17import org.bukkit.inventory.Inventory;18import org.bukkit.inventory.InventoryHolder;19import org.bukkit.inventory.ItemStack;20import org.bukkit.inventory.PlayerInventory;21import org.bukkit.util.EulerAngle;22import org.bukkit.util.Vector;23import java.util.ArrayList;24import java.util.List;25import java.util.UUID;26{27 private boolean visible = true;28 private boolean hasArms = false;29 private boolean hasBasePlate = true;30 private boolean isSmall = false;31 private boolean isMarker = false;32 private EulerAngle leftArmPose = new EulerAngle(0, 0, 0);33 private EulerAngle rightArmPose = new EulerAngle(0, 0, 0);34 private EulerAngle leftLegPose = new EulerAngle(0, 0, 0);35 private EulerAngle rightLegPose = new EulerAngle(0, 0, 0);36 private EulerAngle headPose = new EulerAngle(0, 0, 0);37 private EulerAngle bodyPose = new EulerAngle(0, 0, 0);38 private ItemStack helmet;39 private ItemStack chestplate;40 private ItemStack leggings;41 private ItemStack boots;42 private ItemStack itemInHand;43 public ArmorStandMock(ServerMock server, Location location)44 {45 super(server, EntityType.ARMOR_STAND, location);46 }47 public boolean isVisible()48 {49 return visible;50 }51 public void setVisible(boolean visible)52 {53 this.visible = visible;54 }55 public boolean hasArms()56 {57 return hasArms;58 }59 public void setArms(boolean arms)60 {61 hasArms = arms;62 }63 public boolean hasBasePlate()64 {
setBoots
Using AI Code Generation
1ArmorStandMock armorStandMock = new ArmorStandMock();2ItemStack itemStack = new ItemStack(Material.DIAMOND_BOOTS);3armorStandMock.setBoots(itemStack);4ArmorStandMock armorStandMock = new ArmorStandMock();5ItemStack itemStack = new ItemStack(Material.DIAMOND_BOOTS);6armorStandMock.setBoots(itemStack);
setBoots
Using AI Code Generation
1package be.seeseemelk.mockbukkit;2import org.bukkit.Material;3import org.bukkit.inventory.ItemStack;4import be.seeseemelk.mockbukkit.entity.ArmorStandMock;5{6 public static void main(String[] args)7 {8 ArmorStandMock armorStand = new ArmorStandMock();9 armorStand.setBoots(new ItemStack(Material.LEATHER_BOOTS));10 }11}
setBoots
Using AI Code Generation
1ArmorStandMock armorStandMock = new ArmorStandMock();2ItemStack boots = new ItemStack(Material.LEATHER_BOOTS);3armorStandMock.setBoots(boots);4ArmorStandMock armorStandMock = new ArmorStandMock();5ItemStack boots = new ItemStack(Material.LEATHER_BOOTS);6armorStandMock.setBoots(boots);7ArmorStandMock armorStandMock = new ArmorStandMock();8ItemStack boots = new ItemStack(Material.LEATHER_BOOTS);9armorStandMock.setBoots(boots);10ArmorStandMock armorStandMock = new ArmorStandMock();11ItemStack boots = new ItemStack(Material.LEATHER_BOOTS);12armorStandMock.setBoots(boots);13ArmorStandMock armorStandMock = new ArmorStandMock();14ItemStack boots = new ItemStack(Material.LEATHER_BOOTS);15armorStandMock.setBoots(boots);16ArmorStandMock armorStandMock = new ArmorStandMock();17ItemStack boots = new ItemStack(Material.LEATHER_BOOTS);18armorStandMock.setBoots(boots);19ArmorStandMock armorStandMock = new ArmorStandMock();20ItemStack boots = new ItemStack(Material.LEATHER_BOOTS);
setBoots
Using AI Code Generation
1public class 2 {2 public static void main(String[] args) {3 ArmorStandMock armorStand = new ArmorStandMock();4 armorStand.setBoots(new ItemStack(Material.DIAMOND_BOOTS));5 }6}
setBoots
Using AI Code Generation
1import org.junit.jupiter.api.BeforeEach;2import org.junit.jupiter.api.Test;3import org.junit.jupiter.api.extension.ExtendWith;4import org.mockito.Mock;5import org.mockito.junit.jupiter.MockitoExtension;6import org.bukkit.Material;7import org.bukkit.inventory.ItemStack;8import be.seeseemelk.mockbukkit.entity.ArmorStandMock;9@ExtendWith(MockitoExtension.class)10{11 private ArmorStandMock armorStandMock;12 public void setUp()13 {14 armorStandMock = new ArmorStandMock();15 }16 public void test1()17 {18 armorStandMock.setBoots(new ItemStack(Material.LEATHER_BOOTS));19 }20}21import org.junit.jupiter.api.BeforeEach;22import org.junit.jupiter.api.Test;23import org.junit.jupiter.api.extension.ExtendWith;24import org.mockito.Mock;25import org.mockito.junit.jupiter.MockitoExtension;26import org.bukkit.Material;27import org.bukkit.inventory.ItemStack;28import be.seeseemelk.mockbukkit.entity.ArmorStandMock;29@ExtendWith(MockitoExtension.class)30{31 private ArmorStandMock armorStandMock;32 public void setUp()33 {34 armorStandMock = new ArmorStandMock();35 }36 public void test1()37 {38 armorStandMock.setBoots(new ItemStack(Material.LEATHER_BOOTS));39 }40}
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