Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.ArmorStandMock.isVisible
Source:ArmorStandMock.java
...23 private boolean hasArms = false;24 private boolean isSmall = false;25 private boolean isMarker = false;26 private boolean hasBasePlate = true;27 private boolean isVisible = true;28 public ArmorStandMock(ServerMock server, UUID uuid)29 {30 super(server, uuid);31 }32 @Override33 public EntityType getType()34 {35 return EntityType.ARMOR_STAND;36 }37 @Override38 public EntityEquipment getEquipment()39 {40 return equipment;41 }42 @Override43 @Deprecated44 public ItemStack getBoots()45 {46 return getEquipment().getBoots();47 }48 @Override49 @Deprecated50 public void setBoots(ItemStack item)51 {52 getEquipment().setBoots(item);53 }54 @Override55 @Deprecated56 public ItemStack getLeggings()57 {58 return getEquipment().getLeggings();59 }60 @Override61 @Deprecated62 public void setLeggings(ItemStack item)63 {64 getEquipment().setLeggings(item);65 }66 @Override67 @Deprecated68 public ItemStack getChestplate()69 {70 return getEquipment().getChestplate();71 }72 @Override73 @Deprecated74 public void setChestplate(ItemStack item)75 {76 getEquipment().setChestplate(item);77 }78 @Override79 @Deprecated80 public ItemStack getHelmet()81 {82 return getEquipment().getHelmet();83 }84 @Override85 @Deprecated86 public void setHelmet(ItemStack item)87 {88 getEquipment().setHelmet(item);89 }90 @Override91 @Deprecated92 public ItemStack getItemInHand()93 {94 return getEquipment().getItemInMainHand();95 }96 @Override97 @Deprecated98 public void setItemInHand(ItemStack item)99 {100 getEquipment().setItemInMainHand(item);101 }102 @Override103 public EulerAngle getBodyPose()104 {105 // TODO Auto-generated method stub106 throw new UnimplementedOperationException();107 }108 @Override109 public void setBodyPose(EulerAngle pose)110 {111 // TODO Auto-generated method stub112 throw new UnimplementedOperationException();113 }114 @Override115 public EulerAngle getLeftArmPose()116 {117 // TODO Auto-generated method stub118 throw new UnimplementedOperationException();119 }120 @Override121 public void setLeftArmPose(EulerAngle pose)122 {123 // TODO Auto-generated method stub124 throw new UnimplementedOperationException();125 }126 @Override127 public EulerAngle getRightArmPose()128 {129 // TODO Auto-generated method stub130 throw new UnimplementedOperationException();131 }132 @Override133 public void setRightArmPose(EulerAngle pose)134 {135 // TODO Auto-generated method stub136 throw new UnimplementedOperationException();137 }138 @Override139 public EulerAngle getLeftLegPose()140 {141 // TODO Auto-generated method stub142 throw new UnimplementedOperationException();143 }144 @Override145 public void setLeftLegPose(EulerAngle pose)146 {147 // TODO Auto-generated method stub148 throw new UnimplementedOperationException();149 }150 @Override151 public EulerAngle getRightLegPose()152 {153 // TODO Auto-generated method stub154 throw new UnimplementedOperationException();155 }156 @Override157 public void setRightLegPose(EulerAngle pose)158 {159 // TODO Auto-generated method stub160 throw new UnimplementedOperationException();161 }162 @Override163 public EulerAngle getHeadPose()164 {165 // TODO Auto-generated method stub166 throw new UnimplementedOperationException();167 }168 @Override169 public void setHeadPose(EulerAngle pose)170 {171 // TODO Auto-generated method stub172 throw new UnimplementedOperationException();173 }174 @Override175 public boolean hasBasePlate()176 {177 return hasBasePlate;178 }179 @Override180 public void setBasePlate(boolean basePlate)181 {182 this.hasBasePlate = basePlate;183 }184 @Override185 public boolean isVisible()186 {187 return isVisible;188 }189 @Override190 public void setVisible(boolean visible)191 {192 this.isVisible = visible;193 }194 @Override195 public boolean hasArms()196 {197 return hasArms;198 }199 @Override200 public void setArms(boolean arms)201 {202 this.hasArms = arms;203 }204 @Override205 public boolean isSmall()206 {...
Source:ArmorStandMockTest.java
...91 void testVisible()92 {93 ArmorStand armorStand = new ArmorStandMock(server, UUID.randomUUID());94 armorStand.setVisible(true);95 assertTrue(armorStand.isVisible());96 armorStand.setVisible(false);97 assertFalse(armorStand.isVisible());98 }99}...
isVisible
Using AI Code Generation
1import be.seeseemelk.mockbukkit.entity.ArmorStandMock;2import be.seeseemelk.mockbukkit.entity.PlayerMock;3import be.seeseemelk.mockbukkit.MockBukkit;4import be.seeseemelk.mockbukkit.ServerMock;5import org.bukkit.Location;6import org.bukkit.entity.Player;7import org.junit.After;8import org.junit.Before;9import org.junit.Test;10import static org.junit.Assert.assertEquals;11import static org.junit.Assert.assertTrue;12import static org.junit.Assert.assertFalse;13import static org.junit.Assert.assertNotNull;14public class TestArmorStandMock {15 private ServerMock server;16 private PlayerMock player;17 private ArmorStandMock armorStand;18 public void setUp() {19 server = MockBukkit.mock();20 player = server.addPlayer();21 armorStand = new ArmorStandMock(server, new Location(server.getWorlds().get(0), 0, 0, 0));22 }23 public void tearDown() {24 MockBukkit.unmock();25 }26 public void testVisibility() {27 assertTrue(armorStand.isVisible());28 armorStand.setVisible(false);29 assertFalse(armorStand.isVisible());30 armorStand.setVisible(true);31 assertTrue(armorStand.isVisible());32 }33}34import be.seeseemelk.mockbukkit.entity.ArmorStandMock;35import be.seeseemelk.mockbukkit.entity.PlayerMock;36import be.seeseemelk.mockbukkit.MockBukkit;37import be.seeseemelk.mockbukkit.ServerMock;38import org.bukkit.Location;39import org.bukkit.entity.Player;40import org.junit.After;41import org.junit.Before;42import org.junit.Test;43import static org.junit.Assert.assertEquals;44import static org.junit.Assert.assertTrue;45import static org.junit.Assert.assertFalse;46import static org.junit.Assert.assertNotNull;47public class TestArmorStandMock {48 private ServerMock server;49 private PlayerMock player;50 private ArmorStandMock armorStand;51 public void setUp() {52 server = MockBukkit.mock();53 player = server.addPlayer();54 armorStand = new ArmorStandMock(server, new Location(server.getWorlds().get(0), 0, 0, 0));55 }56 public void tearDown() {
isVisible
Using AI Code Generation
1package com.example;2import org.bukkit.Location;3import org.bukkit.plugin.java.JavaPlugin;4import be.seeseemelk.mockbukkit.MockBukkit;5import be.seeseemelk.mockbukkit.entity.ArmorStandMock;6public final class Main extends JavaPlugin {7 public void onEnable() {8 Location location = new Location(null, 0, 0, 0);9 ArmorStandMock armorStandMock = new ArmorStandMock(location);10 armorStandMock.setVisible(false);11 System.out.println(armorStandMock.isVisible());12 }13 public void onDisable() {14 MockBukkit.unmock();15 }16}
isVisible
Using AI Code Generation
1package be.seeseemelk.mockbukkit.entity;2import be.seeseemelk.mockbukkit.UnimplementedOperationException;3import org.bukkit.Location;4import org.bukkit.entity.ArmorStand;5import org.bukkit.entity.EntityType;6import org.bukkit.entity.LivingEntity;7import org.bukkit.entity.Player;8import org.bukkit.inventory.ItemStack;9import org.bukkit.inventory.PlayerInventory;10import org.bukkit.util.EulerAngle;11import org.bukkit.util.Vector;12import org.jetbrains.annotations.NotNull;13import org.jetbrains.annotations.Nullable;14import java.util.List;15import java.util.UUID;16{17 private boolean small;18 private boolean marker;19 private boolean visible;20 private boolean arms;21 private boolean basePlate;22 private boolean gravity;23 private boolean leftPadded;24 private boolean rightPadded;25 private boolean headPadded;26 private boolean bodyPadded;27 private boolean leftLegPadded;28 private boolean rightLegPadded;29 private boolean leftArmPadded;30 private boolean rightArmPadded;31 private boolean hasBasePlate;32 private boolean hasArms;33 private boolean hasGravity;34 private boolean hasSmall;35 private boolean hasMarker;36 private boolean hasVisible;37 private boolean hasLeftPadded;38 private boolean hasRightPadded;39 private boolean hasHeadPadded;40 private boolean hasBodyPadded;41 private boolean hasLeftLegPadded;42 private boolean hasRightLegPadded;43 private boolean hasLeftArmPadded;44 private boolean hasRightArmPadded;45 private EulerAngle headPose;46 private EulerAngle bodyPose;47 private EulerAngle leftArmPose;48 private EulerAngle rightArmPose;49 private EulerAngle leftLegPose;50 private EulerAngle rightLegPose;51 private EulerAngle leftPaddedPose;52 private EulerAngle rightPaddedPose;53 private EulerAngle headPaddedPose;54 private EulerAngle bodyPaddedPose;55 private EulerAngle leftLegPaddedPose;56 private EulerAngle rightLegPaddedPose;57 private EulerAngle leftArmPaddedPose;58 private EulerAngle rightArmPaddedPose;59 private ItemStack helmet;60 private ItemStack chestplate;61 private ItemStack leggings;62 private ItemStack boots;63 private ItemStack mainHand;64 private ItemStack offHand;65 public ArmorStandMock(@NotNull ServerMock server, @NotNull Location location)66 {67 super(server, location
isVisible
Using AI Code Generation
1package com.example;2import org.bukkit.Location;3import org.bukkit.entity.ArmorStand;4import org.bukkit.entity.EntityType;5import org.junit.Assert;6import org.junit.Test;7import be.seeseemelk.mockbukkit.MockBukkit;8import be.seeseemelk.mockbukkit.ServerMock;9import be.seeseemelk.mockbukkit.entity.ArmorStandMock;10public class ExampleTest {11 public void exampleTest() {12 ServerMock server = MockBukkit.mock();13 ArmorStand armorStand = new ArmorStandMock(server, new Location(server.getWorlds().get(0), 0, 0, 0));14 Assert.assertFalse(armorStand.isVisible());15 }16}17package com.example;18import org.bukkit.Location;19import org.bukkit.entity.ArmorStand;20import org.bukkit.entity.EntityType;21import org.junit.Assert;22import org.junit.Test;23import be.seeseemelk.mockbukkit.MockBukkit;24import be.seeseemelk.mockbukkit.ServerMock;25import be.seeseemelk.mockbukkit.entity.ArmorStandMock;26public class ExampleTest {27 public void exampleTest() {28 ServerMock server = MockBukkit.mock();29 ArmorStand armorStand = new ArmorStandMock(server, new Location(server.getWorlds().get(0), 0, 0, 0));30 Assert.assertFalse(armorStand.isVisible());31 }32}33package com.example;34import org.bukkit.Location;35import org.bukkit.entity.ArmorStand;36import org.bukkit.entity.EntityType;37import org.junit.Assert;38import org.junit.Test;39import be.seeseemelk.mockbukkit.MockBukkit;40import be.seeseemelk.mockbukkit.ServerMock;41import be.seeseemelk.mockbukkit.entity.ArmorStandMock;42public class ExampleTest {43 public void exampleTest() {44 ServerMock server = MockBukkit.mock();45 ArmorStand armorStand = new ArmorStandMock(server, new Location(server.getWorlds().get(0), 0, 0, 0));46 Assert.assertFalse(armorStand
isVisible
Using AI Code Generation
1import org.junit.jupiter.api.Test;2import be.seeseemelk.mockbukkit.entity.ArmorStandMock;3public class ArmorStandMockTest {4 public void testIsVisible() {5 ArmorStandMock armorStandMock = new ArmorStandMock();6 armorStandMock.setVisible(false);7 armorStandMock.setVisible(true);8 armorStandMock.setVisible(false);9 armorStandMock.setVisible(true);10 armorStandMock.setVisible(false);11 armorStandMock.setVisible(true);12 }13}14import org.junit.jupiter.api.Test;15import be.seeseemelk.mockbukkit.entity.ArmorStandMock;16public class ArmorStandMockTest {17 public void testIsVisible() {18 ArmorStandMock armorStandMock = new ArmorStandMock();19 armorStandMock.setVisible(false);20 armorStandMock.setVisible(true);21 armorStandMock.setVisible(false);22 armorStandMock.setVisible(true);23 armorStandMock.setVisible(false);24 armorStandMock.setVisible(true);25 armorStandMock.setVisible(false);26 armorStandMock.setVisible(true);27 }28}29import org.junit.jupiter.api.Test;30import be.seeseemelk.mockbukkit.entity.ArmorStandMock;31public class ArmorStandMockTest {32 public void testIsVisible() {33 ArmorStandMock armorStandMock = new ArmorStandMock();34 armorStandMock.setVisible(fal
isVisible
Using AI Code Generation
1import org.junit.jupiter.api.BeforeEach;2import org.junit.jupiter.api.Test;3import be.seeseemelk.mockbukkit.MockBukkit;4import be.seeseemelk.mockbukkit.ServerMock;5import be.seeseemelk.mockbukkit.entity.ArmorStandMock;6{7 private ServerMock server;8 public void setUp()9 {10 server = MockBukkit.mock();11 }12 public void testIsVisible()13 {14 ArmorStandMock armorStand = new ArmorStandMock(server, 1, 2, 3);15 armorStand.setVisible(true);16 assertTrue(armorStand.isVisible());17 }18}
isVisible
Using AI Code Generation
1package com.example;2import be.seeseemelk.mockbukkit.entity.ArmorStandMock;3import org.bukkit.entity.ArmorStand;4import org.bukkit.entity.EntityType;5public class ArmorStandMockTest {6 public void test() {7 ArmorStand armorStand = new ArmorStandMock(null, EntityType.ARMOR_STAND);8 armorStand.setVisible(true);9 System.out.println(armorStand.isVisible());10 armorStand.setVisible(false);11 System.out.println(armorStand.isVisible());12 }13}14package com.example;15import be.seeseemelk.mockbukkit.entity.ArmorStandMock;16import org.bukkit.entity.ArmorStand;17import org.bukkit.entity.EntityType;18public class ArmorStandMockTest {19 public void test() {20 ArmorStand armorStand = new ArmorStandMock(null, EntityType.ARMOR_STAND);21 armorStand.setGravity(true);22 System.out.println(armorStand.hasGravity());23 armorStand.setGravity(false);24 System.out.println(armorStand.hasGravity());25 }26}27package com.example;28import be.seeseemelk.mockbukkit.entity.ArmorStandMock;29import org.bukkit.entity.ArmorStand;30import org.bukkit.entity.EntityType;31public class ArmorStandMockTest {32 public void test() {33 ArmorStand armorStand = new ArmorStandMock(null, EntityType.ARMOR_STAND);34 armorStand.setArms(true);35 System.out.println(armorStand.hasArms());36 armorStand.setArms(false);37 System.out.println(armorStand.hasArms());38 }39}40package com.example;41import be.seeseemelk.mockbukkit.entity.ArmorStandMock;42import org.bukkit.entity.ArmorStand;43import org.bukkit.entity.EntityType;44public class ArmorStandMockTest {45 public void test() {46 ArmorStand armorStand = new ArmorStandMock(null, EntityType.ARMOR_ST
isVisible
Using AI Code Generation
1package com.example;2import org.bukkit.Location;3import org.bukkit.entity.EntityType;4import be.seeseemelk.mockbukkit.MockBukkit;5import be.seeseemelk.mockbukkit.entity.ArmorStandMock;6{7 public static void main(String[] args)8 {9 MockBukkit mockBukkit = MockBukkit.mock();10 ArmorStandMock armorStandMock = new ArmorStandMock(mockBukkit.getServer(), new Location(null, 0, 0, 0));11 armorStandMock.setInvisible(true);12 System.out.println(armorStandMock.isVisible());13 }14}
isVisible
Using AI Code Generation
1package com.example;2import org.bukkit.Location;3import org.bukkit.Material;4import org.bukkit.entity.ArmorStand;5import org.bukkit.entity.EntityType;6import org.bukkit.inventory.ItemStack;7import org.junit.jupiter.api.Test;8import org.junit.jupiter.api.extension.ExtendWith;9import be.seeseemelk.mockbukkit.MockBukkit;10import be.seeseemelk.mockbukkit.ServerMock;11import be.seeseemelk.mockbukkit.entity.ArmorStandMock;12import be.seeseemelk.mockbukkit.entity.PlayerMock;13import be.seeseemelk.mockbukkit.inventory.InventoryMock;14import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;15import be.seeseemelk.mockbukkit.inventory.meta.ItemMetaMock;16import be.seeseemelk.mockbukkit.plugin.MockJavaPlugin;17import be.seeseemelk.mockbukkit.scheduler.BukkitSchedulerMock;18import be.seeseemelk.mockbukkit.scheduler.SchedulerMock;19import be.seeseemelk.mockbukkit.scoreboard.ScoreboardManagerMock;20import be.seeseemelk.mockbukkit.scoreboard.ScoreboardMock;21@ExtendWith(MockBukkitExtension.class)22public class ExampleTest {23 public void testExample()24 {25 Location location = new Location(null, 0, 0, 0);26 ArmorStandMock armorStand = new ArmorStandMock(location);27 armorStand.setVisible(false);28 System.out.println(armorStand.isVisible());29 }30}31package com.example;32import org.bukkit.Location;33import org.bukkit.Material;34import org.bukkit.entity.ArmorStand;35import org.bukkit.entity.EntityType;36import org.bukkit.inventory.ItemStack;37import org.junit.jupiter.api.Test;38import org.junit.jupiter.api.extension.ExtendWith;39import be.seeseemelk.mockbukkit.MockBukkit;40import be.seeseemelk.mockbukkit.ServerMock;41import be.seeseemelk.mockbukkit.entity.ArmorStandMock;42import be.seeseemelk.mockbukkit.entity.PlayerMock;43import be.seeseemelk.mockbukkit.inventory.InventoryMock;44import be.seeseemelk.mockb
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