Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.ArmorStandMock.getRightLegPose
Source:ArmorStandMock.java
...147 // TODO Auto-generated method stub148 throw new UnimplementedOperationException();149 }150 @Override151 public EulerAngle getRightLegPose()152 {153 // TODO Auto-generated method stub154 throw new UnimplementedOperationException();155 }156 @Override157 public void setRightLegPose(EulerAngle pose)158 {159 // TODO Auto-generated method stub160 throw new UnimplementedOperationException();161 }162 @Override163 public EulerAngle getHeadPose()164 {165 // TODO Auto-generated method stub...
Source:ArmorStandMockTest.java
...136 void testRightLeg()137 {138 ArmorStand armorStand = new ArmorStandMock(server, UUID.randomUUID());139 armorStand.setRightLegPose(new EulerAngle(5, 5, 5));140 assertEquals(armorStand.getRightLegPose(), new EulerAngle(5, 5, 5));141 }142}...
getRightLegPose
Using AI Code Generation
1package be.seeseemelk.mockbukkit.entity;2import org.bukkit.Location;3import org.bukkit.entity.ArmorStand;4import org.bukkit.entity.EntityType;5import org.bukkit.util.EulerAngle;6import be.seeseemelk.mockbukkit.MockBukkit;7import be.seeseemelk.mockbukkit.ServerMock;8{9 public static void main(String[] args)10 {11 ServerMock server = MockBukkit.mock();12 Location location = new Location(server.getWorld("world"), 0, 0, 0);13 ArmorStand armorStand = (ArmorStand) server.addEntity(EntityType.ARMOR_STAND, location);14 EulerAngle angle = armorStand.getRightLegPose();15 System.out.println(angle);16 MockBukkit.unmock();17 }18}19 EulerAngle angle = armorStand.getRightLegPose();20 symbol: method getRightLegPose()21package be.seeseemelk.mockbukkit.entity;22import org.bukkit.Location;23import org.bukkit.entity.ArmorStand;24import org.bukkit.entity.EntityType;25import org.bukkit.util.EulerAngle;26import be.seeseemelk.mockbukkit.MockBukkit;27import be.seeseemelk.mockbukkit.ServerMock;28{29 public static void main(String[] args)30 {31 ServerMock server = MockBukkit.mock();32 Location location = new Location(server.getWorld("world"), 0, 0, 0);33 ArmorStand armorStand = (ArmorStand) server.addEntity(EntityType.ARMOR_STAND, location);34 EulerAngle angle = armorStand.getRightLegPose();35 System.out.println(angle);
getRightLegPose
Using AI Code Generation
1package be.seeseemelk.mockbukkit.entity;2import static org.junit.Assert.*;3import org.bukkit.Location;4import org.bukkit.entity.ArmorStand;5import org.bukkit.entity.EntityType;6import org.bukkit.util.EulerAngle;7import org.junit.After;8import org.junit.Before;9import org.junit.Test;10public class ArmorStandMockTest {11 private ArmorStand armorStand;12 public void setUp() throws Exception {13 armorStand = new ArmorStandMock(new Location(null, 0, 0, 0));14 }15 public void tearDown() throws Exception {16 armorStand = null;17 }18 public void testGetRightLegPose() {19 EulerAngle angle = new EulerAngle(1, 1, 1);20 armorStand.setRightLegPose(angle);21 assertEquals(angle, armorStand.getRightLegPose());22 }23}24package be.seeseemelk.mockbukkit.entity;25import static org.junit.Assert.*;26import org.bukkit.Location;27import org.bukkit.entity.ArmorStand;28import org.bukkit.entity.EntityType;29import org.bukkit.util.EulerAngle;30import org.junit.After;31import org.junit.Before;32import org.junit.Test;33public class ArmorStandMockTest {34 private ArmorStand armorStand;35 public void setUp() throws Exception {36 armorStand = new ArmorStandMock(new Location(null, 0, 0, 0));37 }38 public void tearDown() throws Exception {39 armorStand = null;40 }41 public void testSetRightLegPose() {42 EulerAngle angle = new EulerAngle(1, 1, 1);43 armorStand.setRightLegPose(angle);44 assertEquals(angle, armorStand.getRightLegPose());45 }46}47package be.seeseemelk.mockbukkit.entity;48import static org.junit.Assert.*;49import org.bukkit.Location;50import org.bukkit.entity.ArmorStand;51import org.bukkit.entity.EntityType;52import org.bukkit.util.EulerAngle;53import org.junit.After;54import org.junit.Before;55import org.junit.Test;
getRightLegPose
Using AI Code Generation
1package be.seeseemelk.mockbukkit.entity;2import org.bukkit.Location;3import org.bukkit.entity.ArmorStand;4import org.bukkit.util.EulerAngle;5{6 public EulerAngle getRightLegPose()7 {8 return new EulerAngle(0, 0, 0);9 }10}11package be.seeseemelk.mockbukkit.entity;12import org.bukkit.Location;13import org.bukkit.entity.ArmorStand;14import org.bukkit.util.EulerAngle;15{16 public EulerAngle getRightLegPose()17 {18 return new EulerAngle(0, 0, 0);19 }20}21package be.seeseemelk.mockbukkit.entity;22import org.bukkit.Location;23import org.bukkit.entity.ArmorStand;24import org.bukkit.util.EulerAngle;25{26 public EulerAngle getRightLegPose()27 {28 return new EulerAngle(0, 0, 0);29 }30}31package be.seeseemelk.mockbukkit.entity;32import org.bukkit.Location;33import org.bukkit.entity.ArmorStand;34import org.bukkit.util.EulerAngle;35{36 public EulerAngle getRightLegPose()37 {38 return new EulerAngle(0, 0, 0);39 }40}41package be.seeseemelk.mockbukkit.entity;42import org.bukkit.Location;43import org.bukkit.entity.ArmorStand;44import org.bukkit.util.EulerAngle;45{
getRightLegPose
Using AI Code Generation
1package be.seeseemelk.mockbukkit.entity;2import org.bukkit.entity.ArmorStand;3import org.bukkit.entity.EntityType;4import org.bukkit.inventory.ItemStack;5import org.bukkit.util.EulerAngle;6import org.bukkit.util.Vector;7import org.junit.jupiter.api.AfterEach;8import org.junit.jupiter.api.BeforeEach;9import org.junit.jupiter.api.Test;10import be.seeseemelk.mockbukkit.MockBukkit;11import be.seeseemelk.mockbukkit.ServerMock;12import static org.junit.jupiter.api.Assertions.*;13{14 private ServerMock server;15 private ArmorStandMock entity;16 void setUp() throws Exception17 {18 server = MockBukkit.mock();19 entity = new ArmorStandMock(server, new Vector(0, 0, 0));20 }21 void tearDown() throws Exception22 {23 MockBukkit.unmock();24 }25 void testSetArms()26 {27 assertFalse(entity.hasArms());28 entity.setArms(true);29 assertTrue(entity.hasArms());30 }31 void testSetBasePlate()32 {33 assertTrue(entity.hasBasePlate());34 entity.setBasePlate(false);35 assertFalse(entity.hasBasePlate());36 }37 void testSetGravity()38 {39 assertTrue(entity.hasGravity());40 entity.setGravity(false);41 assertFalse(entity.hasGravity());42 }43 void testSetSmall()44 {45 assertFalse(entity.isSmall());46 entity.setSmall(true);47 assertTrue(entity.isSmall());48 }49 void testSetVisible()50 {51 assertTrue(entity.isVisible());52 entity.setVisible(false);53 assertFalse(entity.isVisible());54 }55 void testSetHeadPose()56 {57 assertEquals(new EulerAngle(0, 0, 0), entity.getHeadPose());58 entity.setHeadPose(new EulerAngle(1, 2, 3));59 assertEquals(new EulerAngle(1, 2, 3), entity.getHeadPose());60 }61 void testSetBodyPose()62 {63 assertEquals(new EulerAngle(0, 0, 0), entity.getBodyPose());64 entity.setBodyPose(new EulerAngle(1, 2, 3));65 assertEquals(new EulerAngle(1, 2, 3), entity.getBodyPose());66 }67 void testSetLeftArmPose()68 {69 assertEquals(new EulerAngle(0,
getRightLegPose
Using AI Code Generation
1package be.seeseemelk.mockbukkit;2import org.bukkit.Location;3import org.bukkit.entity.EntityType;4import org.bukkit.entity.Player;5import org.bukkit.entity.ArmorStand;6import org.bukkit.util.EulerAngle;7import org.junit.After;8import org.junit.Before;9import org.junit.Test;10import be.seeseemelk.mockbukkit.entity.ArmorStandMock;11import static org.junit.Assert.*;12{13 private ServerMock server;14 private Player player;15 private ArmorStand armorstand;16 public void setUp() throws Exception17 {18 server = MockBukkit.mock();19 player = server.addPlayer();20 armorstand = player.getWorld().spawn(new Location(player.getWorld(), 0, 0, 0), ArmorStand.class);21 }22 public void tearDown() throws Exception23 {24 MockBukkit.unmock();25 }26 public void getRightLegPoseTest()27 {28 armorstand.setRightLegPose(new EulerAngle(0, 0, 0));29 EulerAngle angle = armorstand.getRightLegPose();30 assertEquals(0, angle.getX(), 0);31 assertEquals(0, angle.getY(), 0);32 assertEquals(0, angle.getZ(), 0);33 }34}35package be.seeseemelk.mockbukkit;36import org.bukkit.Location;37import org.bukkit.entity.EntityType;38import org.bukkit.entity.Player;39import org.bukkit.entity.ArmorStand;40import org.bukkit.util.EulerAngle;41import org.junit.After;42import org.junit.Before;43import org.junit.Test;44import be.seeseemelk.mockbukkit.entity.ArmorStandMock;45import static org.junit.Assert.*;46{47 private ServerMock server;48 private Player player;49 private ArmorStand armorstand;50 public void setUp() throws Exception51 {52 server = MockBukkit.mock();53 player = server.addPlayer();54 armorstand = player.getWorld().spawn(new Location(player.getWorld(), 0, 0, 0), ArmorStand.class);55 }56 public void tearDown() throws Exception57 {58 MockBukkit.unmock();59 }60 public void getRightLegPoseTest()61 {
getRightLegPose
Using AI Code Generation
1package be.seeseemelk.mockbukkit.entity;2import org.bukkit.util.EulerAngle;3import org.junit.Test;4import static org.junit.Assert.*;5{6 public void getRightLegPoseTest()7 {8 ArmorStandMock armorStand = new ArmorStandMock();9 EulerAngle angle = new EulerAngle(1, 2, 3);10 armorStand.setRightLegPose(angle);11 assertEquals(angle, armorStand.getRightLegPose());12 }13}14package be.seeseemelk.mockbukkit.entity;15import org.bukkit.util.EulerAngle;16import org.junit.Test;17import static org.junit.Assert.*;18{19 public void getRightLegPoseTest()20 {21 ArmorStandMock armorStand = new ArmorStandMock();22 EulerAngle angle = new EulerAngle(1, 2, 3);23 armorStand.setRightLegPose(angle);24 assertEquals(angle, armorStand.getRightLegPose());25 }26}27package be.seeseemelk.mockbukkit.entity;28import org.bukkit.util.EulerAngle;29import org.junit.Test;30import static org.junit.Assert.*;31{32 public void getRightLegPoseTest()33 {34 ArmorStandMock armorStand = new ArmorStandMock();35 EulerAngle angle = new EulerAngle(1, 2, 3);36 armorStand.setRightLegPose(angle);37 assertEquals(angle, armorStand.getRightLegPose());38 }39}40package be.seeseemelk.mockbukkit.entity;41import org.bukkit.util.EulerAngle;42import org.junit.Test;43import static org.junit.Assert.*;44{45 public void getRightLegPoseTest()46 {47 ArmorStandMock armorStand = new ArmorStandMock();48 EulerAngle angle = new EulerAngle(1, 2, 3);
getRightLegPose
Using AI Code Generation
1package test;2import be.seeseemelk.mockbukkit.entity.ArmorStandMock;3import org.bukkit.util.EulerAngle;4public class 2 {5 public static void main(String[] args) {6 ArmorStandMock armorStandMock = new ArmorStandMock();7 EulerAngle eulerAngle = armorStandMock.getRightLegPose();8 System.out.println(eulerAngle);9 }10}11package test;12import be.seeseemelk.mockbukkit.entity.ArmorStandMock;13import org.bukkit.util.EulerAngle;14public class 3 {15 public static void main(String[] args) {16 ArmorStandMock armorStandMock = new ArmorStandMock();17 EulerAngle eulerAngle = new EulerAngle(1.0, 2.0, 3.0);18 armorStandMock.setRightLegPose(eulerAngle);19 System.out.println(armorStandMock.getRightLegPose());20 }21}22package test;23import be.seeseemelk.mockbukkit.entity.ArmorStandMock;24import org.bukkit.util.EulerAngle;25public class 4 {26 public static void main(String[] args) {27 ArmorStandMock armorStandMock = new ArmorStandMock();28 EulerAngle eulerAngle = armorStandMock.getLeftLegPose();29 System.out.println(eulerAngle);30 }31}32package test;33import be.seeseemelk.mockbukkit.entity.ArmorStandMock;34import org.bukkit.util.EulerAngle;35public class 5 {36 public static void main(String[] args) {
getRightLegPose
Using AI Code Generation
1import org.junit.Test;2import static org.junit.Assert.assertEquals;3import org.bukkit.util.EulerAngle;4import org.bukkit.Location;5import org.bukkit.World;6import org.bukkit.entity.ArmorStand;7import org.bukkit.entity.EntityType;8import org.bukkit.util.Vector;9import be.seeseemelk.mockbukkit.MockBukkit;10import be.seeseemelk.mockbukkit.ServerMock;11import be.seeseemelk.mockbukkit.entity.ArmorStandMock;12public class MockBukkitTest {13 public void getRightLegPoseTest() {14 ServerMock server = MockBukkit.mock();15 World world = server.addSimpleWorld("test");16 ArmorStand armorStand = world.spawn(new Location(world, 0, 0, 0), ArmorStand.class);17 ArmorStandMock armorStandMock = new ArmorStandMock((ArmorStand) armorStand);18 armorStandMock.setRightLegPose(new EulerAngle(0, 0, 0));19 assertEquals(armorStandMock.getRightLegPose(), new EulerAngle(0, 0, 0));20 MockBukkit.unmock();21 }22}23import org.junit.Test;24import static org.junit.Assert.assertEquals;25import org.bukkit.util.EulerAngle;26import org.bukkit.Location;27import org.bukkit.World;28import org.bukkit.entity.ArmorStand;29import org.bukkit.entity.EntityType;30import org.bukkit.util.Vector;31import be.seeseemelk.mockbukkit.MockBukkit;32import be.seeseemelk.mockbukkit.ServerMock;33import be.seeseemelk.mockbukkit.entity.ArmorStandMock;34public class MockBukkitTest {35 public void getRightArmPoseTest() {36 ServerMock server = MockBukkit.mock();37 World world = server.addSimpleWorld("test");38 ArmorStand armorStand = world.spawn(new Location(world, 0, 0, 0), ArmorStand.class);39 ArmorStandMock armorStandMock = new ArmorStandMock((ArmorStand) armorStand);40 armorStandMock.setRightArmPose(new EulerAngle(0, 0, 0));41 assertEquals(armorStandMock.getRightArmPose(), new EulerAngle(0, 0, 0));42 MockBukkit.unmock();
getRightLegPose
Using AI Code Generation
1public class 2 {2 public static void main(String[] args) {3 ArmorStandMock armorStandMock = new ArmorStandMock();4 armorStandMock.getRightLegPose();5 }6}
getRightLegPose
Using AI Code Generation
1package com.example.test;2import org.bukkit.Location;3import org.bukkit.World;4import org.bukkit.entity.ArmorStand;5import org.bukkit.entity.EntityType;6import org.junit.Test;7import be.seeseemelk.mockbukkit.MockBukkit;8import be.seeseemelk.mockbukkit.ServerMock;9import be.seeseemelk.mockbukkit.entity.ArmorStandMock;10{11 public void testGetRightLegPose()12 {13 ServerMock server = MockBukkit.mock();14 World world = server.addSimpleWorld("world");15 ArmorStand armorStand = (ArmorStand) world.spawnEntity(new Location(world, 0, 0, 0), EntityType.ARMOR_STAND);16 ArmorStandMock armorStandMock = (ArmorStandMock) armorStand;17 armorStandMock.setRightLegPose(armorStandMock.getRightLegPose());18 MockBukkit.unmock();19 }20}21package com.example.test;22import org.bukkit.Location;23import org.bukkit.World;24import org.bukkit.entity.ArmorStand;25import org.bukkit.entity.EntityType;26import org.junit.Test;27import be.seeseemelk.mockbukkit.MockBukkit;28import be.seeseemelk.mockbukkit.ServerMock;29import be.seeseemelk.mockbukkit.entity.ArmorStandMock;30{31 public void testGetRightLegPose()32 {33 ServerMock server = MockBukkit.mock();34 World world = server.addSimpleWorld("world");35 ArmorStand armorStand = (ArmorStand) world.spawnEntity(new Location(world, 0, 0, 0), EntityType.ARMOR_STAND);36 ArmorStandMock armorStandMock = (ArmorStandMock) armorStand;37 armorStandMock.setRightLegPose(armorStandMock.getRightLegPose());38 MockBukkit.unmock();39 }40}
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