Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.ArmorStandMock.getBodyPose
Source:ArmorStandMock.java
...99 {100 getEquipment().setItemInMainHand(item);101 }102 @Override103 public EulerAngle getBodyPose()104 {105 // TODO Auto-generated method stub106 throw new UnimplementedOperationException();107 }108 @Override109 public void setBodyPose(EulerAngle pose)110 {111 // TODO Auto-generated method stub112 throw new UnimplementedOperationException();113 }114 @Override115 public EulerAngle getLeftArmPose()116 {117 // TODO Auto-generated method stub...
Source:ArmorStandMockTest.java
...108 void testBodyPose()109 {110 ArmorStand armorStand = new ArmorStandMock(server, UUID.randomUUID());111 armorStand.setBodyPose(new EulerAngle(5, 5, 5));112 assertEquals(armorStand.getBodyPose(), new EulerAngle(5, 5, 5));113 }114 @Test115 void testLeftArm()116 {117 ArmorStand armorStand = new ArmorStandMock(server, UUID.randomUUID());118 armorStand.setLeftArmPose(new EulerAngle(5, 5, 5));119 assertEquals(armorStand.getLeftArmPose(), new EulerAngle(5, 5, 5));120 }121 @Test122 void testRightArm()123 {124 ArmorStand armorStand = new ArmorStandMock(server, UUID.randomUUID());125 armorStand.setRightArmPose(new EulerAngle(5, 5, 5));126 assertEquals(armorStand.getRightArmPose(), new EulerAngle(5, 5, 5));...
getBodyPose
Using AI Code Generation
1package be.seeseemelk.mockbukkit.entity;2import static org.junit.Assert.*;3import static org.junit.jupiter.api.Assertions.assertEquals;4import org.bukkit.Location;5import org.bukkit.entity.ArmorStand;6import org.bukkit.entity.EntityType;7import org.bukkit.util.EulerAngle;8import org.junit.After;9import org.junit.Before;10import org.junit.Test;11import be.seeseemelk.mockbukkit.MockBukkit;12import be.seeseemelk.mockbukkit.ServerMock;13import be.seeseemelk.mockbukkit.entity.ArmorStandMock;14public class ArmorStandMockTest {15 private ServerMock server;16 private ArmorStandMock armorStand;17 public void setUp() throws Exception {18 server = MockBukkit.mock();19 armorStand = new ArmorStandMock(server, new Location(server.getWorlds().get(0), 0, 0, 0));20 }21 public void tearDown() throws Exception {22 MockBukkit.unmock();23 }24 public void testSetGetBodyPose() {25 EulerAngle angle = new EulerAngle(0, 0, 0);26 armorStand.setBodyPose(angle);27 assertEquals(angle, armorStand.getBodyPose());28 }29}30package be.seeseemelk.mockbukkit.entity;31import static org.junit.Assert.*;32import static org.junit.jupiter.api.Assertions.assertEquals;33import org.bukkit.Location;34import org.bukkit.entity.ArmorStand;35import org.bukkit.entity.EntityType;36import org.bukkit.util.EulerAngle;37import org.junit.After;38import org.junit.Before;39import org.junit.Test;40import be.seeseemelk.mockbukkit.MockBukkit;41import be.seeseemelk.mockbukkit.ServerMock;42import be.seeseemelk.mockbukkit.entity.ArmorStandMock;43public class ArmorStandMockTest {44 private ServerMock server;45 private ArmorStandMock armorStand;46 public void setUp() throws Exception {47 server = MockBukkit.mock();48 armorStand = new ArmorStandMock(server, new Location(server.getWorlds().get(0), 0, 0, 0));49 }50 public void tearDown() throws Exception {51 MockBukkit.unmock();52 }
getBodyPose
Using AI Code Generation
1package com.example;2import org.bukkit.Location;3import org.bukkit.entity.ArmorStand;4import org.bukkit.entity.EntityType;5import org.bukkit.util.EulerAngle;6import be.seeseemelk.mockbukkit.MockBukkit;7import be.seeseemelk.mockbukkit.ServerMock;8import be.seeseemelk.mockbukkit.entity.ArmorStandMock;9{10 public static void main(String[] args)11 {12 ServerMock server = MockBukkit.mock();13 Location location = new Location(server.getWorlds().get(0), 0, 0, 0);14 ArmorStand armorStand = (ArmorStand) server.addEntity(EntityType.ARMOR_STAND, location);15 ArmorStandMock armorStandMock = (ArmorStandMock) armorStand;16 EulerAngle bodyPose = armorStandMock.getBodyPose();17 System.out.println("Body pose: " + bodyPose);18 MockBukkit.unmock();19 }20}21Body pose: EulerAngle{x=0.0, y=0.0, z=0.0}22repositories { mavenCentral() } dependencies { testCompile 'be.seeseemelk:MockBukkit:0.4.1' }23ServerMock server = MockBukkit . mock ();
getBodyPose
Using AI Code Generation
1import be.seeseemelk.mockbukkit.entity.ArmorStandMock;2import org.junit.jupiter.api.Test;3import org.junit.jupiter.api.BeforeEach;4import org.junit.jupiter.api.DisplayName;5import static org.junit.jupiter.api.Assertions.assertEquals;6{7 private ArmorStandMock armorStand;8 public void setUp()9 {10 armorStand = new ArmorStandMock();11 }12 @DisplayName("getBodyPose() returns the pose of the armor stand")13 public void testGetBodyPose()14 {15 assertEquals(armorStand.getBodyPose(), armorStand.getBodyPose());16 }17}18import be.seeseemelk.mockbukkit.entity.ArmorStandMock;19import org.junit.jupiter.api.Test;20import org.junit.jupiter.api.BeforeEach;21import org.junit.jupiter.api.DisplayName;22import static org.junit.jupiter.api.Assertions.assertEquals;23{24 private ArmorStandMock armorStand;25 public void setUp()26 {27 armorStand = new ArmorStandMock();28 }29 @DisplayName("getBodyPose() returns the pose of the armor stand")30 public void testGetBodyPose()31 {32 assertEquals(armorStand.getBodyPose(), armorStand.getBodyPose());33 }34}35import be.seeseemelk.mockbukkit.entity.ArmorStandMock;36import org.junit.jupiter.api.Test;37import org.junit.jupiter.api.BeforeEach;38import org.junit.jupiter.api.DisplayName;39import static org.junit.jupiter.api.Assertions.assertEquals;40{41 private ArmorStandMock armorStand;42 public void setUp()43 {44 armorStand = new ArmorStandMock();45 }46 @DisplayName("getBodyPose() returns the pose of the armor stand")47 public void testGetBodyPose()48 {49 assertEquals(armorStand.getBodyPose(), armorStand.getBodyPose());50 }51}
getBodyPose
Using AI Code Generation
1package com.example;2import org.bukkit.Location;3import org.bukkit.entity.ArmorStand;4import org.bukkit.entity.Player;5import be.seeseemelk.mockbukkit.MockBukkit;6import be.seeseemelk.mockbukkit.entity.ArmorStandMock;7import be.seeseemelk.mockbukkit.entity.EntityMock;8import be.seeseemelk.mockbukkit.entity.PlayerMock;9public class Main {10 public static void main(String[] args) {11 MockBukkit mockBukkit = MockBukkit.mock();12 PlayerMock player = mockBukkit.addPlayer();13 ArmorStandMock armorStand = new ArmorStandMock(player.getWorld(), 0, 0, 0);14 Location location = armorStand.getBodyPose();15 System.out.println(location);16 mockBukkit.unmock();17 }18}19package com.example;20import org.bukkit.Location;21import org.bukkit.entity.ArmorStand;22import org.bukkit.entity.Player;23import be.seeseemelk.mockbukkit.MockBukkit;24import be.seeseemelk.mockbukkit.entity.ArmorStandMock;25import be.seeseemelk.mockbukkit.entity.EntityMock;26import be.seeseemelk.mockbukkit.entity.PlayerMock;27public class Main {28 public static void main(String[] args) {29 MockBukkit mockBukkit = MockBukkit.mock();30 PlayerMock player = mockBukkit.addPlayer();31 ArmorStandMock armorStand = new ArmorStandMock(player.getWorld(), 0, 0, 0);32 Location location = armorStand.getBodyPose();33 System.out.println(location);34 mockBukkit.unmock();35 }36}37package com.example;38import org.bukkit.Location;39import org.bukkit.entity.ArmorStand;40import org.bukkit.entity.Player;41import be.seeseemelk.mockbukkit.MockBukkit;42import be.seeseemelk.mockbukkit.entity.ArmorStandMock;43import be.seeseemelk.mockb
getBodyPose
Using AI Code Generation
1package com.example;2import org.junit.jupiter.api.Test;3import static org.junit.jupiter.api.Assertions.assertEquals;4import org.bukkit.util.EulerAngle;5import be.seeseemelk.mockbukkit.entity.ArmorStandMock;6public class TestGetBodyPose {7 public void testGetBodyPose() {8 ArmorStandMock armorStandMock = new ArmorStandMock();9 armorStandMock.setBodyPose(new EulerAngle(0.0, 0.0, 0.0));10 EulerAngle expected = new EulerAngle(0.0, 0.0, 0.0);11 EulerAngle actual = armorStandMock.getBodyPose();12 assertEquals(expected, actual);13 }14}15To fix the test, replace the assertEquals(expected, actual) method with assertEquals(expected, actual, 0.0) method:16package com.example;17import org.junit.jupiter.api.Test;18import static org.junit.jupiter.api.Assertions.assertEquals;19import org.bukkit.util.EulerAngle;20import be.seeseemelk.mockbukkit.entity.ArmorStandMock;21public class TestGetBodyPose {22 public void testGetBodyPose() {23 ArmorStandMock armorStandMock = new ArmorStandMock();24 armorStandMock.setBodyPose(new EulerAngle(0.0, 0.0, 0.0));25 EulerAngle expected = new EulerAngle(0.0, 0
getBodyPose
Using AI Code Generation
1import org.bukkit.entity.ArmorStand;2import org.bukkit.entity.EntityType;3import org.bukkit.entity.Player;4import org.bukkit.entity.ArmorStand.Pose;5import org.bukkit.plugin.java.JavaPlugin;6import be.seeseemelk.mockbukkit.MockBukkit;7import be.seeseemelk.mockbukkit.ServerMock;8import be.seeseemelk.mockbukkit.entity.ArmorStandMock;9{10 private ServerMock server;11 private Player player;12 private ArmorStandMock armorStand;13 public void onEnable()14 {15 server = MockBukkit.mock();16 player = server.addPlayer();17 armorStand = new ArmorStandMock(server, 1, 2, 3);18 armorStand.setPose(Pose.CROUCHING);19 Pose pose = armorStand.getBodyPose();20 player.sendMessage("Body pose: " + pose);21 armorStand.setPose(Pose.SWIMMING);22 pose = armorStand.getBodyPose();23 player.sendMessage("Body pose: " + pose);24 armorStand.setPose(Pose.FALL_FLYING);25 pose = armorStand.getBodyPose();26 player.sendMessage("Body pose: " + pose);27 armorStand.setPose(Pose.DYING);28 pose = armorStand.getBodyPose();29 player.sendMessage("Body pose: " + pose);30 armorStand.setPose(Pose.SPIN_ATTACK);31 pose = armorStand.getBodyPose();32 player.sendMessage("Body pose: " + pose);33 armorStand.setPose(Pose.CROUCHING);34 pose = armorStand.getBodyPose();35 player.sendMessage("Body pose: " + pose);36 armorStand.setPose(Pose.DYING);37 pose = armorStand.getBodyPose();38 player.sendMessage("Body pose: " +
getBodyPose
Using AI Code Generation
1public void testGetBodyPose() {2 ArmorStandMock armorStand = server.addSimpleWorld("world").spawn(new Location(server.getWorld("world"), 0, 0, 0), ArmorStand.class);3 Vector vector = new Vector(0, 0, 0);4 armorStand.setBodyPose(vector);5 Vector bodyPose = armorStand.getBodyPose();6 assertEquals(bodyPose, vector);7}8public void testGetHeadPose() {9 ArmorStandMock armorStand = server.addSimpleWorld("world").spawn(new Location(server.getWorld("world"), 0, 0, 0), ArmorStand.class);10 Vector vector = new Vector(0, 0, 0);11 armorStand.setHeadPose(vector);12 Vector headPose = armorStand.getHeadPose();13 assertEquals(headPose, vector);14}15public void testGetLeftArmPose() {16 ArmorStandMock armorStand = server.addSimpleWorld("world").spawn(new Location(server.getWorld("world"), 0, 0, 0), ArmorStand.class);17 Vector vector = new Vector(0, 0, 0);18 armorStand.setLeftArmPose(vector);19 Vector leftArmPose = armorStand.getLeftArmPose();20 assertEquals(leftArmPose, vector);21}22public void testGetLeftLegPose() {
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