Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.ArmorStandMock.canTick
Source: ArmorStandMock.java
...124 {125 return equipment;126 }127 @Override128 public boolean canTick()129 {130 // TODO Auto-generated method stub131 throw new UnimplementedOperationException();132 }133 @Override134 public void setCanTick(boolean tick)135 {136 // TODO Auto-generated method stub137 throw new UnimplementedOperationException();138 }139 @Override140 public @NotNull ItemStack getItem(@NotNull EquipmentSlot slot)141 {142 // TODO Auto-generated method stub...
canTick
Using AI Code Generation
1import be.seeseemelk.mockbukkit.entity.ArmorStandMock;2{3 public void canTickTest()4 {5 ArmorStandMock armorStand = new ArmorStandMock(server);6 assertTrue(armorStand.canTick());7 armorStand.setCanTick(false);8 assertFalse(armorStand.canTick());9 }10}11import be.seeseemelk.mockbukkit.entity.ArmorStandMock;12public class ArmorStandMockTest extends MockBukkitTest {13 public void canTickTest() {14 ArmorStandMock armorStand = new ArmorStandMock(server);15 assertTrue(armorStand.canTick());16 armorStand.setCanTick(false);17 assertFalse(armorStand.canTick());18 }19}
canTick
Using AI Code Generation
1ArmorStandMock armorStandMock = new ArmorStandMock(server, new Location(server.getWorlds().get(0), 0, 0, 0));2armorStandMock.setCanTick(false);3assertTrue(armorStandMock.canTick());4public boolean canTick()5{6 return canTick;7}8public void setCanTick(boolean canTick)9{10 this.canTick = canTick;11}12private boolean canTick = true;13public boolean canTick()14{15 return canTick;16}17public void setCanTick(boolean canTick)18{19 this.canTick = canTick;20}21private boolean canTick = true;22public boolean canTick()23{24 return canTick;25}26public void setCanTick(boolean canTick)27{28 this.canTick = canTick;29}30private boolean canTick = true;31public boolean canTick()32{33 return canTick;34}35public void setCanTick(boolean canTick)36{37 this.canTick = canTick;38}39private boolean canTick = true;40public boolean canTick()41{42 return canTick;43}44public void setCanTick(boolean canTick)45{46 this.canTick = canTick;47}48private boolean canTick = true;49public boolean canTick()50{51 return canTick;52}53public void setCanTick(boolean canTick)54{55 this.canTick = canTick;56}57private boolean canTick = true;58public boolean canTick()59{60 return canTick;61}62public void setCanTick(boolean canTick)63{64 this.canTick = canTick;65}66private boolean canTick = true;67public boolean canTick()68{69 return canTick;70}71public void setCanTick(boolean canTick)72{73 this.canTick = canTick;74}75private boolean canTick = true;76public boolean canTick()77{78 return canTick;79}80public void setCanTick(boolean canTick)81{82 this.canTick = canTick;83}84private boolean canTick = true;85public boolean canTick()86{87 return canTick;88}89public void setCanTick(boolean canTick)90{91 this.canTick = canTick;92}93private boolean canTick = true;
canTick
Using AI Code Generation
1ArmorStandMock armorStandMock = new ArmorStandMock(server, new Location(world, 0, 0, 0));2armorStandMock.canTick(false);3armorStandMock.canTick(true);4ArmorStandMock armorStandMock = new ArmorStandMock(server, new Location(world, 0, 0, 0));5armorStandMock.canTick(false);6armorStandMock.canTick(true);7ArmorStandMock armorStandMock = new ArmorStandMock(server, new Location(world, 0, 0, 0));8armorStandMock.canTick(false);9armorStandMock.canTick(true);10ArmorStandMock armorStandMock = new ArmorStandMock(server, new Location(world, 0, 0, 0));11armorStandMock.canTick(false);12armorStandMock.canTick(true);13ArmorStandMock armorStandMock = new ArmorStandMock(server, new Location(world, 0, 0, 0));14armorStandMock.canTick(false);15armorStandMock.canTick(true);16ArmorStandMock armorStandMock = new ArmorStandMock(server
canTick
Using AI Code Generation
1import be.seeseemelk.mockbukkit.entity.ArmorStandMock;2import org.bukkit.entity.ArmorStand;3import org.bukkit.entity.EntityType;4import org.bukkit.entity.Player;5import org.bukkit.event.entity.CreatureSpawnEvent;6import org.bukkit.event.player.PlayerInteractAtEntityEvent;7import org.bukkit.event.player.PlayerInteractEvent;8import org.bukkit.inventory.EquipmentSlot;9import org.bukkit.inventory.ItemStack;10import org.bukkit.inventory.meta.SkullMeta;11import org.junit.jupiter.api.Test;12import static org.junit.jupiter.api.Assertions.*;13import static org.mockito.Mockito.*;14{15 public void testCanTick()16 {17 ServerMock server = MockBukkit.mock();18 WorldMock world = server.addSimpleWorld("world");19 Player player = server.addPlayer();20 ArmorStand armorStand = world.spawn(new Location(world, 0, 0, 0), ArmorStand.class, CreatureSpawnEvent.SpawnReason.CUSTOM);21 ArmorStandMock armorStandMock = (ArmorStandMock) armorStand;22 assertFalse(armorStandMock.canTick());23 world.getNearbyEntities(armorStand.getLocation(), 1, 1, 1).stream().filter(entity -> entity.getType() == EntityType.ARMOR_STAND).forEach(entity -> entity.remove());24 assertTrue(armorStandMock.canTick());25 MockBukkit.unmock();26 }27}28import be.seeseemelk.mockbukkit.entity.ArmorStandMock;29import org.bukkit.entity.ArmorStand;30import org.bukkit.entity.EntityType;31import org.bukkit.entity.Player;32import org.bukkit.event.entity.CreatureSpawnEvent;33import org.bukkit.event.player.PlayerInteractAtEntityEvent;34import org.bukkit.event.player.PlayerInteractEvent;35import org.bukkit.inventory.EquipmentSlot;36import org.bukkit.inventory.ItemStack;37import org.bukkit.inventory.meta.SkullMeta;38import org.junit.jupiter.api.Test;39import static org.junit.jupiter.api.Assertions.*;40import static org.mockito.Mockito.*;41{
canTick
Using AI Code Generation
1public void testCanTick()2{3 ArmorStandMock armorStandMock = new ArmorStandMock();4 armorStandMock.setCanTick(true);5 assertTrue(armorStandMock.canTick());6}
canTick
Using AI Code Generation
1ArmorStandMock stand = new ArmorStandMock(server, new Location(world, 0, 0, 0));2stand.setInvulnerable(true);3assertFalse(stand.canTick());4stand.setInvulnerable(false);5assertTrue(stand.canTick());6stand.setHealth(0);7assertFalse(stand.canTick());8stand.setHealth(20);9assertTrue(stand.canTick());10stand.setFireTicks(100);11assertFalse(stand.canTick());12stand.setFireTicks(0);13assertTrue(stand.canTick());14stand.addPassenger(new ArmorStandMock(server, new Location(world, 0, 0, 0)));15assertFalse(stand.canTick());16stand.eject();17assertTrue(stand.canTick());18stand.teleport(new Location(world, 0, 0, 0));19assertFalse(stand.canTick());20stand.teleport(new Location(world, 0, 100, 0));21assertTrue(stand.canTick());22stand.teleport(new Location(world, 0, 0, 0));23assertFalse(stand.canTick());24stand.teleport(new Location(world, 0, 100, 0));25assertTrue(stand.canTick());26stand.teleport(new Location(world, 0,
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