How to use addEquipmentLock method of be.seeseemelk.mockbukkit.entity.ArmorStandMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.ArmorStandMock.addEquipmentLock

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...221 {222 this.isMarker = marker;223 }224 @Override225 public void addEquipmentLock(EquipmentSlot slot, LockType lockType)226 {227 /​/​ TODO Equipment Locks use byte operations internally, they might be hard to implement228 throw new UnimplementedOperationException();229 }230 @Override231 public void removeEquipmentLock(EquipmentSlot slot, LockType lockType)232 {233 /​/​ TODO Equipment Locks use byte operations internally, they might be hard to implement234 throw new UnimplementedOperationException();235 }236 @Override237 public boolean hasEquipmentLock(EquipmentSlot slot, LockType lockType)238 {239 /​/​ TODO Equipment Locks use byte operations internally, they might be hard to implement...

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addEquipmentLock

Using AI Code Generation

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1 public void testAddEquipmentLock() {2 ArmorStandMock armorStand = new ArmorStandMock(server, new Location(server.getWorlds().get(0), 0, 0, 0));3 armorStand.addEquipmentLock(EquipmentSlot.HEAD);4 assertTrue(armorStand.getEquipmentLocks().contains(EquipmentSlot.HEAD));5 }6 public void testAddEquipmentLock() {7 ArmorStandMock armorStand = new ArmorStandMock(server, new Location(server.getWorlds().get(0), 0, 0, 0));8 armorStand.addEquipmentLock(EquipmentSlot.HEAD);9 assertTrue(armorStand.getEquipmentLocks().contains(EquipmentSlot.HEAD));10 }11 public void testAddEquipmentLock() {12 ArmorStandMock armorStand = new ArmorStandMock(server, new Location(server.getWorlds().get(0), 0, 0, 0));13 armorStand.addEquipmentLock(EquipmentSlot.HEAD);14 assertTrue(armorStand.getEquipmentLocks().contains(EquipmentSlot.HEAD));15 }16 public void testAddEquipmentLock() {17 ArmorStandMock armorStand = new ArmorStandMock(server, new Location(server.getWorlds().get(0), 0, 0, 0));18 armorStand.addEquipmentLock(EquipmentSlot.HEAD);19 assertTrue(armorStand.getEquipmentLocks().contains(EquipmentSlot.HEAD));20 }21 public void testAddEquipmentLock() {22 ArmorStandMock armorStand = new ArmorStandMock(server, new Location(server.getWorlds().get(0), 0, 0, 0));23 armorStand.addEquipmentLock(EquipmentSlot.HEAD);24 assertTrue(armorStand.getEquipmentLocks().contains(EquipmentSlot.HEAD));25 }

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Using AI Code Generation

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1 void testAddEquipmentLock() {2 ArmorStandMock armorStandMock = new ArmorStandMock(server, new Location(server.getWorld("world"), 0, 0, 0));3 armorStandMock.addEquipmentLock(EquipmentSlot.HAND, ArmorStand.LockType.ADDING_OR_CHANGING);4 assertEquals(ArmorStand.LockType.ADDING_OR_CHANGING, armorStandMock.getEquipmentLock(EquipmentSlot.HAND));5 }6 void testAddEquipmentLock() {7 ArmorStandMock armorStandMock = new ArmorStandMock(server, new Location(server.getWorld("world"), 0, 0, 0));8 armorStandMock.addEquipmentLock(EquipmentSlot.HAND, ArmorStand.LockType.ADDING_OR_CHANGING);9 assertEquals(ArmorStand.LockType.ADDING_OR_CHANGING, armorStandMock.getEquipmentLock(EquipmentSlot.HAND));10 }11void testAddEquipmentLock() { 12ArmorStandMock armorStandMock = new ArmorStandMock(server, new Location(server.getWorld(“world”), 0, 0, 0)); 13armorStandMock.addEquipmentLock(EquipmentSlot.HAND, ArmorStand.LockType.ADDING_OR_CHANGING); 14assertEquals(ArmorStand.LockType.ADDING_OR_CHANGING, armorStandMock.getEquipmentLock(EquipmentSlot.HAND)); 15}16void testAddEquipmentLock() { 17ArmorStandMock armorStandMock = new ArmorStandMock(server, new Location(server.getWorld(“world”), 0, 0, 0)); 18armorStandMock.addEquipmentLock(EquipmentSlot.HAND, ArmorStand.LockType.ADDING_OR_CHANGING); 19assertEquals(ArmorStand.LockType.ADDING_OR_CHANGING, armorStandMock.getEquipmentLock(EquipmentSlot.HAND)); 20}21void testAddEquipmentLock() {

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addEquipmentLock

Using AI Code Generation

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1@DisplayName ( "addEquipmentLock()" ) 2 public void testAddEquipmentLock () { 3 ArmorStandMock armorStandMock = new ArmorStandMock ( plugin , new Location ( server , 0 , 0 , 0 )); 4 EquipmentSlot equipmentSlot = EquipmentSlot . HAND ; 5 armorStandMock . addEquipmentLock ( equipmentSlot ); 6 assertAll ( 7 () -> assertTrue ( armorStandMock . hasEquipmentLock ( equipmentSlot )), 8 () -> assertTrue ( armorStandMock . hasEquipmentLock ( EquipmentSlot . LEGS )), 9 () -> assertTrue ( armorStandMock . hasEquipmentLock ( EquipmentSlot . FEET )), 10 () -> assertTrue ( armorStandMock . hasEquipmentLock ( EquipmentSlot . HEAD )), 11 () -> assertTrue ( armorStandMock . hasEquipmentLock ( EquipmentSlot . CHEST )) 12 ); 13 }14@DisplayName ( "Test ArmorStandMock#addEquipmentLock" ) 15 public void testAddEquipmentLock () { 16 ArmorStandMock armorStandMock = new ArmorStandMock ( plugin , new Location ( server , 0 , 0 , 0 )); 17 EquipmentSlot equipmentSlot = EquipmentSlot . HAND ; 18 armorStandMock . addEquipmentLock ( equipmentSlot ); 19 assertAll ( 20 () -> assertTrue ( armorStandMock . hasEquipmentLock ( equipmentSlot )), 21 () -> assertTrue ( armorStandMock . hasEquipmentLock ( EquipmentSlot . LEGS )), 22 () -> assertTrue ( armorStandMock . hasEquipmentLock ( EquipmentSlot . FEET )), 23 () -> assertTrue ( armorStandMock . hasEquipmentLock ( EquipmentSlot . HEAD )), 24 () -> assertTrue ( armorStandMock . hasEquipmentLock ( EquipmentSlot . CHEST )) 25 ); 26 }27@DisplayName ( "Test ArmorStandMock#addEquipmentLock" ) 28 public void testAddEquipmentLock () { 29 ArmorStandMock armorStandMock = new ArmorStandMock ( plugin , new Location ( server , 0 , 0 ,

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