How to use setEating method of be.seeseemelk.mockbukkit.entity.AbstractHorseMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.entity.AbstractHorseMock.setEating

Source:AbstractHorseMock.java Github

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...110 {111 return this.isEating;112 }113 @Override114 public void setEatingHaystack(boolean eatingHaystack)115 {116 this.isEating = eatingHaystack;117 }118 @Override119 public @NotNull AbstractHorseInventory getInventory()120 {121 // TODO Auto-generated method stub122 throw new UnimplementedOperationException();123 }124 @Override125 @Deprecated126 public boolean isEatingGrass()127 {128 return this.isEatingHaystack();129 }130 @Override131 @Deprecated132 public void setEatingGrass(boolean eating)133 {134 this.setEatingHaystack(eating);135 }136 @Override137 public boolean isRearing()138 {139 return this.rearing;140 }141 @Override142 public void setRearing(boolean rearing)143 {144 this.rearing = rearing;145 }146 @Override147 public boolean isEating()148 {149 return this.isMouthOpen;150 }151 @Override152 public void setEating(boolean eating)153 {154 this.isMouthOpen = eating;155 }156}...

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setEating

Using AI Code Generation

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1import org.junit.jupiter.api.Assertions;2import org.junit.jupiter.api.BeforeEach;3import org.junit.jupiter.api.Test;4import org.junit.jupiter.api.extension.ExtendWith;5import be.seeseemelk.mockbukkit.MockBukkit;6import be.seeseemelk.mockbukkit.ServerMock;7import be.seeseemelk.mockbukkit.entity.AbstractHorseMock;8import be.seeseemelk.mockbukkit.entity.PlayerMock;9import be.seeseemelk.mockbukkit.entity.ZombieMock;10import be.seeseemelk.mockbukkit.inventory.InventoryMock;11import be.seeseemelk.mockbukkit.inventory.InventoryView;12import be.seeseemelk.mockbukkit.inventory.ItemStackBuilder;13import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;14import be.seeseemelk.mockbukkit.inventory.meta.ItemMetaMock;15import be.seeseemelk.mockbukkit.inventory.meta.SkullMetaMock;16import be.seeseemelk.mockbukkit.inventory.meta.SuspiciousStewMetaMock;17import be.seeseemelk.mockbukkit.inventory.meta.TropicalFishBucketMetaMock;18import be.seeseemelk.mockbukkit.inventory.meta.TropicalFishBucketMetaMock.Pattern;19import be.seeseemelk.mockbukkit.inventory.meta.TropicalFishBucketMetaMock.PatternColor;20import be.seeseemelk.mockbukkit.inventory.meta.TropicalFishBucketMetaMock.PatternShape;21import be.seeseemelk.mockbukkit.inventory.meta.TropicalFishBucketMetaMock.TropicalFishType;22import be.seeseemelk.mockbukkit.inventory.meta.TropicalFishBucketMetaMock.TropicalFishVariant;23import be.seeseemelk.mockbukkit.inventory.meta.TropicalFishBucketMetaMock.TropicalFishVariantBuilder;24import be.seeseemelk.mockbukkit.inventory.meta.TropicalFishBucketMetaMock.TropicalFishVariantBuilderImpl;25import be.seeseemelk.mockbukkit.inventory.meta.TropicalFishBucketMetaMock.TropicalFishVariantImpl;26import be.seeseemelk.mockbukkit.inventory.meta.TropicalFishBucketMetaMock.TropicalFishVariantImplBuilder;27import be.seeseemelk.mockbukkit.inventory.meta.TropicalFishBucketMetaMock.TropicalFishVariantImplBuilderImpl;28import be.seeseemelk.mockbukkit.inventory.meta.TropicalFishBucketMetaMock.TropicalFishVariantImplImpl;29import be.seeseemelk

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setEating

Using AI Code Generation

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1import org.junit.jupiter.api.BeforeEach;2import org.junit.jupiter.api.Test;3import org.junit.jupiter.api.extension.ExtendWith;4import org.mockito.junit.jupiter.MockitoExtension;5import org.bukkit.Material;6import org.bukkit.entity.Horse;7import org.bukkit.entity.Horse.Color;8import org.bukkit.entity.Horse.Style;9import org.bukkit.entity.Horse.Variant;10import org.bukkit.inventory.ItemStack;11import be.seeseemelk.mockbukkit.MockBukkit;12import be.seeseemelk.mockbukkit.entity.HorseMock;13import be.seeseemelk.mockbukkit.entity.PlayerMock;14@ExtendWith(MockitoExtension.class)15{16 private PlayerMock player;17 private HorseMock horse;18 public void setUp()19 {20 MockBukkit.mock();21 player = MockBukkit.createPlayer();22 horse = new HorseMock(player.getServer(), "horse");23 }24 public void testHorseMock()25 {26 horse.setVariant(Variant.HORSE);27 horse.setColor(Color.BLACK);28 horse.setStyle(Style.WHITE);29 horse.setJumpStrength(1.5);30 horse.setDomestication(100);31 horse.setMaxDomestication(100);32 horse.setAgeLock(true);33 horse.setBred(true);34 horse.setCarryingChest(true);35 horse.setEating(true);36 horse.setHasReproduced(true);37 horse.setTamed(true);38 horse.setOwner(player);39 horse.setSaddle(new ItemStack(Material.SADDLE));40 horse.setArmor(new ItemStack(Material.IRON_HORSE_ARMOR));41 horse.setInventorySlotContents(0, new ItemStack(Material.APPLE));42 horse.setInventorySlotContents(1, new ItemStack(Material.BREAD));43 horse.setInventorySlotContents(2, new ItemStack(Material.CARROT));44 horse.setInventorySlotContents(3, new ItemStack(Material.GOLDEN_CARROT));

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setEating

Using AI Code Generation

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1AbstractHorseMock horseMock = new AbstractHorseMock(server, Material.DIAMOND_HORSE_ARMOR);2horseMock.setEating(true);3assertEquals(true, horseMock.isEating());4AbstractHorseMock horseMock = new AbstractHorseMock(server, Material.DIAMOND_HORSE_ARMOR);5horseMock.setEating(true);6assertEquals(true, horseMock.isEating());7AbstractHorseMock horseMock = new AbstractHorseMock(server, Material.DIAMOND_HORSE_ARMOR);8horseMock.setEating(true);9assertEquals(true, horseMock.isEating());10AbstractHorseMock horseMock = new AbstractHorseMock(server, Material.DIAMOND_HORSE_ARMOR);11horseMock.setEating(true);12assertEquals(true, horseMock.isEating());13AbstractHorseMock horseMock = new AbstractHorseMock(server, Material.DIAMOND_HORSE_ARMOR);14horseMock.setEating(true);15assertEquals(true, horseMock.isEating());16AbstractHorseMock horseMock = new AbstractHorseMock(server, Material.DIAMOND_HORSE_ARMOR);17horseMock.setEating(true);18assertEquals(true, horseMock.isEating());19AbstractHorseMock horseMock = new AbstractHorseMock(server, Material.DIAMOND_HORSE_ARMOR);20horseMock.setEating(true);21assertEquals(true, horseMock.isEating());22AbstractHorseMock horseMock = new AbstractHorseMock(server, Material.DIAMOND_HORSE_ARMOR);23horseMock.setEating(true);24assertEquals(true, horseMock.isEating());

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setEating

Using AI Code Generation

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1setEating(boolean eating)2public void setEatingTest() {3 AbstractHorseMock horse = new AbstractHorseMock();4 horse.setEating(true);5 assertTrue(horse.isEating());6}7setEating(boolean eating) Sets whether the horse is eating. Parameters: eating - True if the horse is eating, false otherwise. Example: @Test public void setEatingTest() { AbstractHorseMock horse = new AbstractHorseMock(); horse.setEating(true); assertTrue(horse.isEating()); }

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