Best MockBukkit code snippet using be.seeseemelk.mockbukkit.boss.BossBarMock.setVisible
Source:BossBarMock.java
...109 {110 return new ArrayList<Player>(players);111 }112 @Override113 public void setVisible(boolean visible)114 {115 this.visible = visible;116 }117 @Override118 public boolean isVisible()119 {120 return visible;121 }122 @Deprecated123 @Override124 public void show()125 {126 setVisible(true);127 }128 @Deprecated129 @Override130 public void hide()131 {132 setVisible(false);133 }134}...
setVisible
Using AI Code Generation
1import be.seeseemelk.mockbukkit.boss.BossBarMock2import be.seeseemelk.mockbukkit.entity.PlayerMock3import org.bukkit.boss.BarColor4import org.bukkit.boss.BarStyle5import org.bukkit.boss.BarFlag6import org.bukkit.boss.BossBar7import org.bukkit.entity.Player8BossBarMock mockBossBar = new BossBarMock("This is a boss bar", BarColor.RED, BarStyle.SEGMENTED_20, BarFlag.DARKEN_SKY)9mockBossBar.setVisible(true)10PlayerMock mockPlayer = server.addPlayer()11mockBossBar.addPlayer(mockPlayer)12mockBossBar.removePlayer(mockPlayer)13List<Player> players = mockBossBar.getPlayers()14List<Player> players = mockBossBar.getPlayers()15boolean hasPlayer = mockBossBar.hasPlayer(mockPlayer)16mockBossBar.setProgress(0.5)17double progress = mockBossBar.getProgress()18mockBossBar.setColor(BarColor.RED
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