Best MockBukkit code snippet using be.seeseemelk.mockbukkit.boss.BossBarMock.addFlag
Source:BossBarMock.java
...24 this.color = color;25 this.style = style;26 for (BarFlag flag : flags)27 {28 addFlag(flag);29 }30 }31 @Override32 public String getTitle()33 {34 return title;35 }36 @Override37 public void setTitle(String title)38 {39 this.title = title;40 }41 @Override42 public BarColor getColor()43 {44 return color;45 }46 @Override47 public void setColor(BarColor color)48 {49 this.color = color;50 }51 @Override52 public BarStyle getStyle()53 {54 return style;55 }56 @Override57 public void setStyle(BarStyle style)58 {59 this.style = style;60 }61 @Override62 public void removeFlag(BarFlag flag)63 {64 barFlags.remove(flag);65 }66 @Override67 public void addFlag(BarFlag flag)68 {69 barFlags.add(flag);70 }71 @Override72 public boolean hasFlag(BarFlag flag)73 {74 return barFlags.contains(flag);75 }76 @Override77 public void setProgress(double progress)78 {79 if (progress > 1.0 || progress < 0)80 {81 throw new IllegalArgumentException("Progress must be between 0.0 and 1.0");...
addFlag
Using AI Code Generation
1BossBarMock bossBar = new BossBarMock("Hello", BarColor.RED, BarStyle.SEGMENTED_10);2bossBar.addFlag(BarFlag.DARKEN_SKY);3bossBar.addFlag(BarFlag.CREATE_FOG);4bossBar.addFlag(BarFlag.PLAY_BOSS_MUSIC);5bossBar.addFlag(BarFlag.PLAY_END_CRYSTAL_SOUND);6bossBar.addFlag(BarFlag.PLAY_END_GATEWAY_SOUND);7bossBar.addFlag(BarFlag.PLAY_VILLAGER_YES_SOUND);8bossBar.addFlag(BarFlag.PLAY_VILLAGER_NO_SOUND);9public void testCommand()10{11 PlayerMock player = server.addPlayer();12 player.performCommand("test
addFlag
Using AI Code Generation
1import be.seeseemelk.mockbukkit.boss.BossBarMock;2import org.bukkit.boss.BarColor;3import org.bukkit.boss.BarStyle;4import org.bukkit.boss.BarFlag;5import org.bukkit.boss.BossBar;6import org.junit.Test;7import static org.junit.Assert.*;8{9public void testAddFlag()10{11BossBar bossBar = new BossBarMock("Test", BarColor.WHITE, BarStyle.SOLID);12bossBar.addFlag(BarFlag.DARKEN_SKY);13assertTrue(bossBar.hasFlag(BarFlag.DARKEN_SKY));14}15}
addFlag
Using AI Code Generation
1import org.junit.Test;2import org.junit.Before;3import org.junit.After;4import org.junit.runner.RunWith;5import org.junit.runners.JUnit4;6import org.junit.Assert;7import be.seeseemelk.mockbukkit.MockBukkit;8import be.seeseemelk.mockbukkit.ServerMock;9import be.seeseemelk.mockbukkit.boss.BossBarMock;10import be.seeseemelk.mockbukkit.boss.BossBarMock.Flag;11@RunWith(JUnit4.class)12{13 private ServerMock server;14 private BossBarMock bossBar;15 public void setUp()16 {17 server = MockBukkit.mock();18 bossBar = new BossBarMock("test", 0.5, BossBarMock.Color.BLUE, BossBarMock.Style.SOLID);19 }20 public void tearDown()21 {22 MockBukkit.unmock();23 }24 public void testAddFlag()25 {26 bossBar.addFlag(Flag.DARKEN_SKY);27 Assert.assertTrue(bossBar.hasFlag(Flag.DARKEN_SKY));28 }29}30import org.junit.Test;31import org.junit.Before;32import org.junit.After;33import org.junit.runner.RunWith;34import org.junit.runners.JUnit4;35import org.junit.Assert;36import be.seeseemelk.mockbukkit.MockBukkit;37import be.seeseemelk.mockbukkit.ServerMock;38import be.seeseemelk.mockbukkit.boss.BossBarMock;39import be.seeseemelk.mockbukkit.boss.BossBarMock.Flag;40@RunWith(JUnit4.class)41{42 private ServerMock server;43 private BossBarMock bossBar;44 public void setUp()45 {46 server = MockBukkit.mock();47 bossBar = new BossBarMock("test", 0.5, BossBarMock.Color.BLUE, BossBarMock.Style.SOLID);48 }49 public void tearDown()50 {51 MockBukkit.unmock();52 }53 public void testAddFlag()54 {55 bossBar.addFlag(Flag.DARKEN_SKY);56 Assert.assertTrue(bossBar.hasFlag(Flag.DARKEN_SK
addFlag
Using AI Code Generation
1public class MyTest extends MockBukkitTest {2 public void testAddFlag() {3 BossBarMock bossBar = new BossBarMock();4 bossBar.addFlag(BossBar.Flag.CREATE_FOG);5 }6}
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