How to use getPlayerProfile method of be.seeseemelk.mockbukkit.block.state.SkullMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.block.state.SkullMock.getPlayerProfile

Source:SkullMockTest.java Github

copy

Full Screen

...133 void setPlayerProfile()134 {135 PlayerProfileMock profile = new PlayerProfileMock("Player", null);136 skull.setPlayerProfile(profile);137 assertNotNull(skull.getPlayerProfile());138 assertEquals("Player", skull.getPlayerProfile().getName());139 }140 @Test141 void setPlayerProfile_Null_ThrowsException()142 {143 assertThrowsExactly(IllegalArgumentException.class, () -> skull.setPlayerProfile(null));144 }145 @Test146 void getOwnerProfile_NoOwner_ReturnsNull()147 {148 assertNull(skull.getOwnerProfile());149 }150 @Test151 void setOwnerProfile()152 {...

Full Screen

Full Screen

Source:SkullMock.java Github

copy

Full Screen

...81 @Override82 public void setOwningPlayer(@NotNull OfflinePlayer player)83 {84 Preconditions.checkNotNull(player, "Player cannot be null");85 // PlayerMock#getPlayerProfile isn't implemented yet86// if (player instanceof PlayerMock playerMock) {87// this.profile = (PlayerProfileMock) playerMock.getPlayerProfile();88// } else {89 this.profile = new PlayerProfileMock(player);90// }91 }92 @Override93 public void setPlayerProfile(@NotNull PlayerProfile profile)94 {95 Preconditions.checkArgument(profile instanceof PlayerProfileMock, "Profile must be a PlayerProfileMock!"); // Implicit null check96 this.profile = (PlayerProfileMock) profile;97 }98 @Override99 public @Nullable PlayerProfile getPlayerProfile()100 {101 return this.profile;102 }103 @Override104 @Deprecated105 public org.bukkit.profile.@Nullable PlayerProfile getOwnerProfile()106 {107 return !this.hasOwner() ? null : this.profile;108 }109 @Override110 @Deprecated111 public void setOwnerProfile(org.bukkit.profile.@Nullable PlayerProfile profile)112 {113 if (profile == null)...

Full Screen

Full Screen

getPlayerProfile

Using AI Code Generation

copy

Full Screen

1import be.seeseemelk.mockbukkit.block.state.SkullMock;2import org.bukkit.Bukkit;3import org.bukkit.block.Block;4import org.bukkit.block.BlockState;5import org.bukkit.block.Skull;6import org.bukkit.plugin.Plugin;7import org.bukkit.plugin.PluginManager;8import org.bukkit.plugin.java.JavaPlugin;9import org.bukkit.plugin.java.JavaPluginLoader;10import org.bukkit.scheduler.BukkitScheduler;11import org.bukkit.scheduler.BukkitTask;12import org.junit.After;13import org.junit.Before;14import org.junit.Test;15import org.junit.runner.RunWith;16import org.mockito.Mock;17import org.mockito.junit.MockitoJUnitRunner;18import java.io.File;19import java.util.UUID;20import static org.junit.Assert.assertEquals;21import static org.junit.Assert.assertNotNull;22import static org.mockito.Mockito.when;23@RunWith(MockitoJUnitRunner.class)24public class TestPlayerProfileSkull {25 private PluginManager pluginManager;26 private Plugin plugin;27 private BukkitScheduler scheduler;28 private BukkitTask task;29 private JavaPlugin javaPlugin;30 public void setUp() {31 when(plugin.isEnabled()).thenReturn(true);32 when(plugin.getName()).thenReturn("MockBukkit");33 when(plugin.getServer()).thenReturn(Bukkit.getPluginManager().getPlugin("MockBukkit").getServer());34 when(plugin.getDataFolder()).thenReturn(new File("test"));35 when(pluginManager.getPlugin("MockBukkit")).thenReturn(plugin);36 when(scheduler.runTaskAsynchronously(plugin, null)).thenReturn(task);37 when(scheduler.runTaskLaterAsynchronously(plugin, null, 1)).thenReturn(task);38 when(scheduler.runTaskTimerAsynchronously(plugin, null, 1, 1)).thenReturn(task);39 when(scheduler.runTask(plugin, null)).thenReturn(task);40 when(scheduler.runTaskLater(plugin, null, 1)).thenReturn(task);41 when(scheduler.runTaskTimer(plugin, null, 1, 1)).thenReturn(task);42 when(plugin.getServer().getPluginManager()).thenReturn(pluginManager);43 when(plugin.getServer().getScheduler()).thenReturn(scheduler);44 JavaPluginLoader loader = new JavaPluginLoader(Bukkit.getPluginManager().getPlugin("MockBukkit").getServer());45 javaPlugin = loader.createPlugin(new File("test"));46 javaPlugin.onLoad();47 javaPlugin.onEnable();48 }49 public void tearDown() {50 javaPlugin.onDisable();51 }

Full Screen

Full Screen

getPlayerProfile

Using AI Code Generation

copy

Full Screen

1package be.seeseemelk.mockbukkit.block.state;2import org.bukkit.block.Block;3import org.bukkit.block.BlockState;4import org.bukkit.block.Skull;5import org.bukkit.inventory.meta.SkullMeta;6{7 public SkullMock()8 {9 super();10 }11 public SkullMock(UUID uuid)12 {13 super(uuid);14 }15 public SkullMock(String owner)16 {17 super();18 setOwner(owner);19 }20 public SkullMock(UUID uuid, String owner)21 {22 super(uuid);23 setOwner(owner);24 }25 public SkullMeta getBlockData()26 {27 return (SkullMeta) super.getBlockData();28 }29 public BlockState getSnapshot()30 {31 SkullMock snapshot = new SkullMock(getUniqueId(), getOwner());32 snapshot.setMeta(getBlockData().clone());33 return snapshot;34 }35 public Block getBlock()36 {37 return new BlockMock(Material.PLAYER_HEAD, this);38 }39 public String getOwner()40 {41 return getBlockData().getOwner();42 }43 public void setOwner(String owner)44 {45 getBlockData().setOwner(owner);46 }47 public void setRotation(BlockFace rotation)48 {49 getBlockData().setRotation(rotation);50 }51 public BlockFace getRotation()52 {53 return getBlockData().getRotation();54 }55}56package be.seeseemelk.mockbukkit.block.state;57import java.util.UUID;58import org.bukkit.Material;59import org.bukkit.block.Block;60import org.bukkit.block.BlockState;61import org.bukkit.block.TileState;62import org.bukkit.inventory.ItemStack;63import org.bukkit.inventory.meta.BlockStateMeta;64import org.bukkit

Full Screen

Full Screen

getPlayerProfile

Using AI Code Generation

copy

Full Screen

1package com.example;2import org.bukkit.Bukkit;3import org.bukkit.Location;4import org.bukkit.Material;5import org.bukkit.World;6import org.bukkit.block.Block;7import org.bukkit.block.Skull;8import org.bukkit.plugin.java.JavaPlugin;9import org.bukkit.scheduler.BukkitRunnable;10public class Example extends JavaPlugin {11 public void onEnable() {12 new BukkitRunnable() {13 public void run() {14 World world = Bukkit.getWorld("world");15 Location loc = new Location(world, 0, 0, 0);16 Block block = world.getBlockAt(loc);17 block.setType(Material.PLAYER_HEAD);18 Skull skull = (Skull) block.getState();19 skull.setOwningPlayer(Bukkit.getOfflinePlayer("123456789"));20 skull.update();21 }22 }.runTaskLater(this, 20);23 }24}25package com.example;26import org.bukkit.Bukkit;27import org.bukkit.Location;28import org.bukkit.Material;29import org.bukkit.World;30import org.bukkit.block.Block;31import org.bukkit.block.Skull;32import org.bukkit.plugin.java.JavaPlugin;33import org.bukkit.scheduler.BukkitRunnable;34public class Example extends JavaPlugin {35 public void onEnable() {36 new BukkitRunnable() {37 public void run() {38 World world = Bukkit.getWorld("world");39 Location loc = new Location(world, 0, 0, 0);40 Block block = world.getBlockAt(loc);41 block.setType(Material.PLAYER_HEAD);42 Skull skull = (Skull) block.getState();43 skull.getGameProfile().setName("123456789");44 skull.update();45 }46 }.runTaskLater(this, 20);47 }48}

Full Screen

Full Screen

getPlayerProfile

Using AI Code Generation

copy

Full Screen

1package test;2import org.bukkit.block.Block;3import org.bukkit.block.BlockFace;4import org.bukkit.block.Skull;5import org.bukkit.entity.Player;6import org.junit.Test;7import be.seeseemelk.mockbukkit.MockBukkit;8import be.seeseemelk.mockbukkit.ServerMock;9import be.seeseemelk.mockbukkit.block.BlockMock;10import be.seeseemelk.mockbukkit.block.state.SkullMock;11import be.seeseemelk.mockbukkit.entity.PlayerMock;12public class test {13 public void test()14 {15 ServerMock server = MockBukkit.mock();16 PlayerMock player = server.addPlayer();17 BlockMock block = new BlockMock();18 SkullMock skull = new SkullMock();19 skull.setBlock(block);20 skull.setOwner(player);21 skull.setOwningPlayer(player);22 skull.setSkullType(Skull.SkullType.PLAYER);23 skull.setRotation(BlockFace.NORTH);24 skull.setSkullType(Skull.SkullType.PLAYER);25 skull.setPlayerProfile(player.getPlayerProfile());26 skull.update(true);27 server.shutdown();28 }29}30package test;31import org.bukkit.block.Block;32import org.bukkit.block.BlockFace;33import org.bukkit.block.Skull;34import org.bukkit.entity.Player;35import org.junit.Test;36import be.seeseemelk.mockbukkit.MockBukkit;37import be.seeseemelk.mockbukkit.ServerMock;38import be.seeseemelk.mockbukkit.block.BlockMock;39import be.seeseemelk.mockbukkit.block.state.SkullMock;40import be.seeseemelk.mockbukkit.entity.PlayerMock;41public class test {42 public void test()43 {44 ServerMock server = MockBukkit.mock();45 PlayerMock player = server.addPlayer();46 BlockMock block = new BlockMock();47 SkullMock skull = new SkullMock();48 skull.setBlock(block);49 skull.setOwner(player);50 skull.setOwningPlayer(player);51 skull.setSkullType(Skull.SkullType.PLAYER);52 skull.setRotation(BlockFace.NORTH);53 skull.setSkullType(Skull.SkullType.PLAYER);54 skull.setPlayerProfile(player.getPlayer

Full Screen

Full Screen

getPlayerProfile

Using AI Code Generation

copy

Full Screen

1import be.seeseemelk.mockbukkit.block.state.SkullMock;2import org.bukkit.block.BlockState;3import org.bukkit.block.Skull;4import org.bukkit.entity.Player;5import org.bukkit.inventory.meta.SkullMeta;6import org.bukkit.plugin.java.JavaPlugin;7import java.util.UUID;8public class TestPlugin extends JavaPlugin {9 public void onEnable() {10 getServer().getPluginManager().registerEvents(new TestListener(), this);11 }12}13import be.seeseemelk.mockbukkit.block.state.SkullMock;14import org.bukkit.block.BlockState;15import org.bukkit.block.Skull;16import org.bukkit.entity.Player;17import org.bukkit.inventory.meta.SkullMeta;18import org.bukkit.plugin.java.JavaPlugin;19import java.util.UUID;20public class TestPlugin extends JavaPlugin {21 public void onEnable() {22 getServer().getPluginManager().registerEvents(new TestListener(), this);23 }24}25import be.seeseemelk.mockbukkit.block.state.SkullMock;26import org.bukkit.block.BlockState;27import org.bukkit.block.Skull;28import org.bukkit.entity.Player;29import org.bukkit.inventory.meta.SkullMeta;30import org.bukkit.plugin.java.JavaPlugin;31import java.util.UUID;32public class TestPlugin extends JavaPlugin {33 public void onEnable() {34 getServer().getPluginManager().registerEvents(new TestListener(), this);35 }36}37import be.seeseemelk.mockbukkit.block.state.SkullMock;38import org.bukkit.block.BlockState;39import org.bukkit.block.Skull;40import org.bukkit.entity.Player;41import org.bukkit.inventory.meta.SkullMeta;42import org.bukkit.plugin.java.JavaPlugin;43import java.util.UUID;

Full Screen

Full Screen

getPlayerProfile

Using AI Code Generation

copy

Full Screen

1package be.seeseemelk.mockbukkit.block.state;2import static org.junit.Assert.assertEquals;3import java.util.UUID;4import org.bukkit.Bukkit;5import org.bukkit.OfflinePlayer;6import org.bukkit.block.Block;7import org.bukkit.block.BlockState;8import org.bukkit.block.Skull;9import org.bukkit.entity.Player;10import org.bukkit.inventory.meta.SkullMeta;11import org.junit.After;12import org.junit.Before;13import org.junit.Test;14import be.seeseemelk.mockbukkit.MockBukkit;15import be.seeseemelk.mockbukkit.ServerMock;16import be.seeseemelk.mockbukkit.entity.PlayerMock;17{18 private ServerMock server;19 private PlayerMock player;20 public void setUp()21 {22 server = MockBukkit.mock();23 player = server.addPlayer();24 }25 public void tearDown()26 {27 MockBukkit.unmock();28 }29 public void testGetPlayerProfile()30 {31 Block block = server.addSimpleWorld("world").getBlockAt(0, 0, 0);32 block.setType(org.bukkit.Material.PLAYER_HEAD);33 BlockState state = block.getState();34 Skull skull = (Skull) state;35 SkullMeta meta = (SkullMeta) skull.getItemMeta();36 meta.setOwningPlayer(player);37 skull.setItemMeta(meta);38 OfflinePlayer profile = skull.getPlayerProfile();39 assertEquals(player.getUniqueId(), profile.getUniqueId());40 }41}42package be.seeseemelk.mockbukkit.block.state;43import java.util.UUID;44import org.bukkit.OfflinePlayer;45import org.bukkit.block.Skull;46import org.bukkit.entity.Player;47{48 private OfflinePlayer profile;49 public OfflinePlayer getPlayerProfile()50 {51 return profile;52 }53 public void setPlayerProfile(OfflinePlayer profile)54 {55 this.profile = profile;56 }57 public boolean hasPlayerProfile()58 {59 return profile != null;60 }61 public String getSkullType()62 {63 return "player";64 }65 public void setSkullType(String type)

Full Screen

Full Screen

getPlayerProfile

Using AI Code Generation

copy

Full Screen

1import java.util.UUID;2import org.bukkit.Bukkit;3import org.bukkit.OfflinePlayer;4import org.bukkit.block.Skull;5import org.bukkit.entity.Player;6import be.seeseemelk.mockbukkit.block.state.SkullMock;7public class TestClass {8 public static void main(String[] args) {9 MockBukkit.mock();10 Player player = MockBukkit.addPlayer();11 Skull skull = new SkullMock();12 UUID uuid = player.getUniqueId();13 OfflinePlayer offlinePlayer = Bukkit.getOfflinePlayer(uuid);14 skull.setOwningPlayer(offlinePlayer);15 SkullMock skullMock = (SkullMock) skull;16 System.out.println(skullMock.getPlayerProfile());17 MockBukkit.unmock();18 }19}20import java.util.UUID;21import org.bukkit.Bukkit;22import org.bukkit.OfflinePlayer;23import org.bukkit.block.Skull;24import org.bukkit.entity.Player;25import be.seeseemelk.mockbukkit.block.state.SkullMock;26public class TestClass {27 public static void main(String[] args) {28 MockBukkit.mock();29 Player player = MockBukkit.addPlayer();30 Skull skull = new SkullMock();31 UUID uuid = player.getUniqueId();32 OfflinePlayer offlinePlayer = Bukkit.getOfflinePlayer(uuid);33 skull.setOwningPlayer(offlinePlayer);34 SkullMock skullMock = (SkullMock) skull;35 System.out.println(skullMock.getPlayerProfile());36 MockBukkit.unmock();37 }38}

Full Screen

Full Screen

Automation Testing Tutorials

Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.

LambdaTest Learning Hubs:

YouTube

You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.

Run MockBukkit automation tests on LambdaTest cloud grid

Perform automation testing on 3000+ real desktop and mobile devices online.

Try LambdaTest Now !!

Get 100 minutes of automation test minutes FREE!!

Next-Gen App & Browser Testing Cloud

Was this article helpful?

Helpful

NotHelpful