How to use getColor method of be.seeseemelk.mockbukkit.block.state.SignMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.block.state.SignMock.getColor

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...66 /​/​ TODO Auto-generated method stub67 throw new UnimplementedOperationException();68 }69 @Override70 public DyeColor getColor()71 {72 /​/​ TODO Auto-generated method stub73 throw new UnimplementedOperationException();74 }75 @Override76 public void setColor(DyeColor color)77 {78 /​/​ TODO Auto-generated method stub79 throw new UnimplementedOperationException();80 }81 @Override82 public BlockState getSnapshot()83 {84 return new SignMock(this);...

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getColor

Using AI Code Generation

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1SignMock sign = new SignMock(Material.OAK_SIGN);2sign.setColor(DyeColor.BLUE);3assertEquals(DyeColor.BLUE, sign.getColor());4BannerMock banner = new BannerMock(Material.BLACK_BANNER);5banner.setColor(DyeColor.BLUE);6assertEquals(DyeColor.BLUE, banner.getColor());7WallBannerMock wallBanner = new WallBannerMock(Material.BLACK_WALL_BANNER);8wallBanner.setColor(DyeColor.BLUE);9assertEquals(DyeColor.BLUE, wallBanner.getColor());10WoolMock wool = new WoolMock(Material.BLUE_WOOL);11wool.setColor(DyeColor.BLUE);12assertEquals(DyeColor.BLUE, wool.getColor());13StainedGlassMock stainedGlass = new StainedGlassMock(Material.BLUE_STAINED_GLASS);14stainedGlass.setColor(DyeColor.BLUE);15assertEquals(DyeColor.BLUE, stainedGlass.getColor());16StainedGlassPaneMock stainedGlassPane = new StainedGlassPaneMock(Material.BLUE_STAINED_GLASS_PANE);17stainedGlassPane.setColor(DyeColor.BLUE);18assertEquals(DyeColor.BLUE, stainedGlassPane.getColor());19CarpetMock carpet = new CarpetMock(Material.BLUE_CARPET);20carpet.setColor(DyeColor.BLUE);21assertEquals(DyeColor.BLUE, carpet.getColor());22TerracottaMock terracotta = new TerracottaMock(Material.BLUE_TERRACOTTA);23terracotta.setColor(DyeColor.BLUE);24assertEquals(DyeColor.BLUE, terracotta.getColor());

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getColor

Using AI Code Generation

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1SignMock sign = new SignMock(Material.OAK_SIGN, 0);2sign.setColor(ChatColor.RED);3assertEquals(ChatColor.RED, sign.getColor());4SignMock sign = new SignMock(Material.OAK_SIGN, 0);5sign.setLine(0, "Hello");6assertEquals("Hello", sign.getLine(0));7SignMock sign = new SignMock(Material.OAK_SIGN, 0);8sign.setLines("Hello", "World");9assertEquals("Hello", sign.getLine(0));10assertEquals("World", sign.getLine(1));11SignMock sign = new SignMock(Material.OAK_SIGN, 0);12sign.update();13assertTrue(sign.isUpdated());14SignMock sign = new SignMock(Material.OAK_SIGN, 0);15sign.update(true);16assertTrue(sign.isUpdated());17assertTrue(sign.isDirty());18SignMock sign = new SignMock(Material.OAK_SIGN, 0);19sign.update(false);20assertTrue(sign.isUpdated());21assertFalse(sign.isDirty());22SignMock sign = new SignMock(Material.OAK_SIGN, 0);23sign.update(true, false);24assertTrue(sign.isUpdated());25assertFalse(sign.isDirty());26SignMock sign = new SignMock(Material.OAK_SIGN, 0);27sign.update(false, true);28assertTrue(sign.isUpdated());29assertTrue(sign.isDirty());30SignMock sign = new SignMock(Material.OAK_SIGN, 0);31sign.update(false, false);32assertTrue(sign.isUpdated());33assertFalse(sign.isDirty());34SignMock sign = new SignMock(Material.OAK_SIGN, 0);

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getColor

Using AI Code Generation

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1String signColor = sign.getColor().toString();2sign.setColor(ChatColor.DARK_BLUE);3String signLine = sign.getLine(1);4sign.setLine(1, "Test");5String[] signLines = sign.getLines();6sign.setLines(new String[]{"Test1", "Test2", "Test3", "Test4"});

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getColor

Using AI Code Generation

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1signMock.getColor().setColor(Color.RED);2signMock.getBlockData().setColor(Color.RED);3signMock.getBlockData().setColor(Color.RED);4signMock.getBlockData().setColor(Color.RED);5signMock.getBlockData().setColor(Color.RED);6signMock.getBlockData().setColor(Color.RED);7signMock.getBlockData().setColor(Color.RED);8signMock.getBlockData().setColor(Color.RED);9signMock.getBlockData().setColor(Color.RED);

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getColor

Using AI Code Generation

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1import org.bukkit.ChatColor;2import org.bukkit.block.Block;3import org.bukkit.block.BlockFace;4import org.bukkit.block.BlockState;5import org.bukkit.block.Sign;6import org.bukkit.entity.Player;7import org.bukkit.event.block.SignChangeEvent;8import org.bukkit.event.player.PlayerInteractEvent;9import org.bukkit.inventory.EquipmentSlot;10import org.bukkit.inventory.ItemStack;11import org.bukkit.inventory.meta.ItemMeta;12import org.bukkit.plugin.java.JavaPlugin;13import org.bukkit.util.Vector;14import org.jetbrains.annotations.NotNull;15import org.jetbrains.annotations.Nullable;16import be.seeseemelk.mockbukkit.MockBukkit;17import be.seeseemelk.mockbukkit.block.state.SignMock;18import be.seeseemelk.mockbukkit.scheduler.BukkitSchedulerMock;19{20 {21 };22 public void onEnable()23 {24 BukkitSchedulerMock scheduler = MockBukkit.getScheduler();25 scheduler.advanceTime(1);26 MockBukkit.getMock().createSimpleWorld("world");27 scheduler.advanceTime(1);28 Player player = MockBukkit.getMock().addPlayer();29 scheduler.advanceTime(1);30 ItemStack item = new ItemStack(Material.OAK_SIGN);31 ItemMeta meta = item.getItemMeta();32 meta.setDisplayName("Sign");33 item.setItemMeta(meta);34 scheduler.advanceTime(1);35 player.getInventory().addItem(item);36 scheduler.advanceTime(1);37 player.performCommand("give @s oak_sign{display:{Name:\"Sign\"}}");38 scheduler.advanceTime(1);39 player.getInventory().getItemInMainHand().setAmount(64);40 scheduler.advanceTime(1);41 player.getInventory().setItemInMainHand(item);42 scheduler.advanceTime(1);43 player.getInventory().setItemInOffHand(item);44 scheduler.advanceTime(1);45 player.getInventory().setItem(0, item);

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