How to use createInventory method of be.seeseemelk.mockbukkit.block.state.ShulkerBoxMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.block.state.ShulkerBoxMock.createInventory

Source:ShulkerBoxMock.java Github

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...113 // TODO Auto-generated method stub114 throw new UnimplementedOperationException();115 }116 @Override117 protected InventoryMock createInventory()118 {119 return new ShulkerBoxInventoryMock(this);120 }121 @Override122 public BlockState getSnapshot()123 {124 return new ShulkerBoxMock(this);125 }126 @NotNull127 @Override128 public DyeColor getColor()129 {130 // Don't ask me why but it seems like calling this on an undyed Shulker box131 // throws a NullPointerException rather than simply returning null....

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createInventory

Using AI Code Generation

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1[Image] [GitHub](github.com/Seeseemelk/MockBukk...) [Image] 2### [Seeseemelk/MockBukkit](github.com/Seeseemelk/MockBukk...)3[Image] [GitHub](github.com/Seeseemelk/MockBukk...) [Image] 4### [Seeseemelk/MockBukkit](github.com/Seeseemelk/MockBukk...)5[Image] [GitHub](github.com/Seeseemelk/MockBukk...) [Image] 6### [Seeseemelk/MockBukkit](github.com/Seeseemelk/MockBukk...)7[Image] [GitHub](github.com/Seeseemelk/MockBukk...) [Image] 8### [Seeseemelk/MockBukkit](github.com/Seeseemelk/MockBukk...)9[Image] [GitHub](github.com/Seeseemelk/MockBukk...) [Image] 10### [Seeseemelk/MockBukkit](github.com/Seeseemelk/MockBukk...)11[Image] [GitHub](github.com/Seeseemelk/MockBukk...) [Image] 12### [Seeseemelk/MockBukkit](github.com/Seeseemelk/MockBukk...)13[Image] [GitHub](github.com/Seeseemelk/MockBukk...) [Image] 14### [Seeseemelk/MockBukkit](github.com/Seeseemelk/MockBukk...)15[Image] [GitHub](github.com/Seeseemelk/MockBukk...) [Image] 16### [Seeseemelk/MockBukkit](github.com/Seeseemelk/MockBukk...)

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createInventory

Using AI Code Generation

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1 ShulkerBoxMock shulkerBoxMock = new ShulkerBoxMock(Material.SHULKER_BOX);2 shulkerBoxMock.createInventory();3 shulkerBoxMock.getInventory().addItem(new ItemStack(Material.DIAMOND, 64));4 shulkerBoxMock.getInventory().addItem(new ItemStack(Material.GOLDEN_APPLE, 64));5 ItemStack shulkerBox = shulkerBoxMock.getItem();6 player.getInventory().addItem(shulkerBox);7 player.updateInventory();8 player.performCommand("shulkerbox");9 player.performCommand("shulkerbox");10 ShulkerBoxMock shulkerBoxMock2 = new ShulkerBoxMock(Material.SHULKER_BOX);11 shulkerBoxMock2.createInventory();12 shulkerBoxMock2.getInventory().addItem(new ItemStack(Material.DIAMOND, 64));13 shulkerBoxMock2.getInventory().addItem(new ItemStack(Material.GOLDEN_APPLE, 64));14 ItemStack shulkerBox2 = shulkerBoxMock2.getItem();15 player.getInventory().addItem(shulkerBox2);16 player.updateInventory();17 player.performCommand("shulkerbox");18 player.performCommand("shulkerbox");19 player.performCommand("shulkerbox");20 player.performCommand("shulkerbox");21 ShulkerBoxMock shulkerBoxMock3 = new ShulkerBoxMock(Material.SHULKER_BOX);22 shulkerBoxMock3.createInventory();23 shulkerBoxMock3.getInventory().addItem(new ItemStack(Material.DIAMOND, 64));24 shulkerBoxMock3.getInventory().addItem(new ItemStack(Material.GOLDEN_APPLE, 64));

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createInventory

Using AI Code Generation

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1ShulkerBoxMock shulkerBoxMock = new ShulkerBoxMock(Material.SHULKER_BOX);2shulkerBoxMock.createInventory();3Inventory inventory = shulkerBoxMock.getInventory();4ShulkerBoxMock shulkerBoxMock = new ShulkerBoxMock(Material.SHULKER_BOX);5inventory = shulkerBoxMock.getInventory();6ShulkerBoxMock shulkerBoxMock = new ShulkerBoxMock(Material.SHULKER_BOX);7inventory = shulkerBoxMock.getInventory();8ShulkerBoxMock shulkerBoxMock = new ShulkerBoxMock(Material.SHULKER_BOX);9inventory = shulkerBoxMock.getInventory();10ShulkerBoxMock shulkerBoxMock = new ShulkerBoxMock(Material.SHULKER_BOX);11inventory = shulkerBoxMock.getInventory();12ShulkerBoxMock shulkerBoxMock = new ShulkerBoxMock(Material.SHULKER_BOX);13inventory = shulkerBoxMock.getInventory();14ShulkerBoxMock shulkerBoxMock = new ShulkerBoxMock(Material.SHULKER_BOX);15inventory = shulkerBoxMock.getInventory();16ShulkerBoxMock shulkerBoxMock = new ShulkerBoxMock(Material.SHULKER_BOX);17inventory = shulkerBoxMock.getInventory();18ShulkerBoxMock shulkerBoxMock = new ShulkerBoxMock(Material.SHULKER_BOX);19inventory = shulkerBoxMock.getInventory();20ShulkerBoxMock shulkerBoxMock = new ShulkerBoxMock(Material.SHULKER_BOX);21inventory = shulkerBoxMock.getInventory();22ShulkerBoxMock shulkerBoxMock = new ShulkerBoxMock(Material.SHULKER_BOX);23inventory = shulkerBoxMock.getInventory();24ShulkerBoxMock shulkerBoxMock = new ShulkerBoxMock(Material.SHULKER_BOX);25inventory = shulkerBoxMock.getInventory();26ShulkerBoxMock shulkerBoxMock = new ShulkerBoxMock(Material.SHULKER_BOX);27inventory = shulkerBoxMock.getInventory();28ShulkerBoxMock shulkerBoxMock = new ShulkerBoxMock(Material.SHULKER_BOX);29inventory = shulkerBoxMock.getInventory();30ShulkerBoxMock shulkerBoxMock = new ShulkerBoxMock(Material.SHULKER_BOX);

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createInventory

Using AI Code Generation

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1Inventory inventory = new ShulkerBoxMock(Material.SHULKER_BOX).createInventory(27);2Inventory inventory = new ShulkerBoxMock(Material.SHULKER_BOX).createInventory(27);3Inventory inventory = new ShulkerBoxMock(Material.SHULKER_BOX).createInventory(27);4Inventory inventory = new ShulkerBoxMock(Material.SHULKER_BOX).createInventory(27);5Inventory inventory = new ShulkerBoxMock(Material.SHULKER_BOX).createInventory(27);6Inventory inventory = new ShulkerBoxMock(Material.SHULKER_BOX).createInventory(27);7Inventory inventory = new ShulkerBoxMock(Material.SHULKER_BOX).createInventory(27);8Inventory inventory = new ShulkerBoxMock(Material.SHULKER_BOX).createInventory(27);9Inventory inventory = new ShulkerBoxMock(Material.SHULKER_BOX).createInventory(27);10Inventory inventory = new ShulkerBoxMock(Material.SHULKER_BOX).createInventory(27);11Inventory inventory = new ShulkerBoxMock(Material.SHULKER_BOX).createInventory(27);

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createInventory

Using AI Code Generation

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1ShulkerBoxMock shulkerBox = new ShulkerBoxMock(Material.SHULKER_BOX, (byte) 0);2shulkerBox.createInventory(27, "Test");3shulkerBox.getInventory().addItem(new ItemStack(Material.DIAMOND, 1));4shulkerBox.getInventory().addItem(new ItemStack(Material.DIAMOND, 2));5shulkerBox.getInventory().addItem(new ItemStack(Material.DIAMOND, 3));6shulkerBox.getInventory().addItem(new ItemStack(Material.DIAMOND, 4));7shulkerBox.getInventory().addItem(new ItemStack(Material.DIAMOND, 5));8shulkerBox.getInventory().addItem(new ItemStack(Material.DIAMOND, 6));9shulkerBox.getInventory().addItem(new ItemStack(Material.DIAMOND, 7));10shulkerBox.getInventory().addItem(new ItemStack(Material.DIAMOND, 8));11shulkerBox.getInventory().addItem(new ItemStack(Material.DIAMOND, 9));12shulkerBox.getInventory().addItem(new ItemStack(Material.DIAMOND, 10));13shulkerBox.getInventory().addItem(new ItemStack(Material.DIAMOND, 11));14shulkerBox.getInventory().addItem(new ItemStack(Material.DIAMOND, 12));15shulkerBox.getInventory().addItem(new ItemStack(Material.DIAMOND, 13));16shulkerBox.getInventory().addItem(new ItemStack(Material.DIAMOND, 14));17shulkerBox.getInventory().addItem(new ItemStack(Material.DIAMOND, 15));18shulkerBox.getInventory().addItem(new ItemStack(Material.DIAMOND, 16));19shulkerBox.getInventory().addItem(new ItemStack(Material.DIAMOND, 17));20shulkerBox.getInventory().addItem(new ItemStack(Material.DIAMOND, 18));21shulkerBox.getInventory().addItem(new ItemStack(Material.DIAMOND, 19));22shulkerBox.getInventory().addItem(new ItemStack(Material.DIAMOND, 20));23shulkerBox.getInventory().addItem(new ItemStack(Material.DIAMOND, 21));24shulkerBox.getInventory().addItem(new ItemStack(Material.DIAMOND, 22));25shulkerBox.getInventory().addItem(new ItemStack(Material.DIAMOND, 23));26shulkerBox.getInventory().addItem(new ItemStack(Material.DIAMOND, 24));27shulkerBox.getInventory().addItem(new ItemStack(Material.DIAMOND

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createInventory

Using AI Code Generation

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1Inventory inventory = shulkerBox.createInventory();2inventory.addItem(new ItemStack(Material.DIAMOND));3inventory.addItem(new ItemStack(Material.GOLD_INGOT));4inventory.addItem(new ItemStack(Material.IRON_INGOT));5inventory.addItem(new ItemStack(Material.COAL));6inventory.addItem(new ItemStack(Material.REDSTONE));7inventory.addItem(new ItemStack(Material.LAPIS_LAZULI));8inventory.addItem(new ItemStack(Material.EMERALD));9inventory.addItem(new ItemStack(Material.QUARTZ));10inventory.addItem(new ItemStack(Material.ENDER_PEARL));11inventory.addItem(new ItemStack(Material.NETHER_STAR));12inventory.addItem(new ItemStack(Material.DIAMOND_BLOCK));13inventory.addItem(new ItemStack(Material.GOLD_BLOCK));14inventory.addItem(new ItemStack(Material.IRON_BLOCK));15inventory.addItem(new ItemStack(Material.COAL_BLOCK));16inventory.addItem(new ItemStack(Material.REDSTONE_BLOCK));17inventory.addItem(new ItemStack(Material.LAPIS_BLOCK));18inventory.addItem(new ItemStack(Material.EMERALD_BLOCK));19inventory.addItem(new ItemStack(Material.QUARTZ_BLOCK));20inventory.addItem(new ItemStack(Material.END_STONE));21inventory.addItem(new ItemStack(Material.OBSIDIAN));22inventory.addItem(new ItemStack(Material.NETHERITE_BLOCK));23inventory.addItem(new ItemStack(Material.DIAMOND_ORE));24inventory.addItem(new ItemStack(Material.GOLD_ORE));25inventory.addItem(new ItemStack(Material.IRON_ORE));26inventory.addItem(new ItemStack(Material.COAL_ORE));27inventory.addItem(new ItemStack(Material.REDSTONE_ORE));28inventory.addItem(new ItemStack(Material.LAPIS_ORE));29inventory.addItem(new ItemStack(Material.EMERALD_ORE));30inventory.addItem(new ItemStack(Material.NETHER_QUARTZ_ORE));31inventory.addItem(new ItemStack(Material.END_STONE));32inventory.addItem(new ItemStack(Material.OBSIDIAN));33inventory.addItem(new ItemStack(Material.NETHERITE_ORE));34inventory.addItem(new ItemStack(Material.BOOK));35inventory.addItem(new ItemStack(Material.ENCHANTED_BOOK));36inventory.addItem(new ItemStack(Material.NAME_TAG));

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createInventory

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.block.state.ShulkerBoxMock;2import be.seeseemelk.mockbukkit.entity.PlayerMock;3ShulkerBoxMock shulkerBoxMock = new ShulkerBoxMock(Material.SHULKER_BOX, "Custom Shulker Box");4player.getInventory().addItem(shulkerBoxMock.getItem());5player.openInventory(shulkerBoxMock.getInventory());6import be.seeseemelk.mockbukkit.inventory.InventoryMock;7import be.seeseemelk.mockbukkit.entity.PlayerMock;8InventoryMock inventoryMock = InventoryMock.createInventory(null, 27, "Custom Shulker Box");9player.getInventory().addItem(inventoryMock.getItem());10player.openInventory(inventoryMock);11import be.seeseemelk.mockbukkit.inventory.InventoryMock;12import be.seeseemelk.mockbukkit.entity.PlayerMock;13InventoryMock inventoryMock = InventoryMock.createInventory(null, InventoryType.SHULKER_BOX, "Custom Shulker Box");14player.getInventory().addItem(inventoryMock.getItem());15player.openInventory(inventoryMock);

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