Best MockBukkit code snippet using be.seeseemelk.mockbukkit.block.state.SculkShriekerMock.getSnapshot
Source:BlockStateMock.java
...226 *227 * @return A snapshot of this {@link BlockStateMock}.228 */229 @NotNull230 public BlockState getSnapshot()231 {232 return new BlockStateMock(this);233 }234 @Override235 public int hashCode()236 {237 final int prime = 31;238 int hash = 1;239 hash = prime * hash + (this.isPlaced() ? this.getWorld().hashCode() : 0);240 hash = prime * hash + (this.isPlaced() ? this.getLocation().hashCode() : 0);241// hash = prime * hash + (this.getBlockData() != null ? this.getBlockData().hashCode() : 0); Not implemented242 return hash;243 }244 @Override...
Source:SculkShriekerMockTest.java
...63 sculkSensor.setWarningLevel(3);64 assertEquals(3, sculkSensor.getWarningLevel());65 }66 @Test67 void getSnapshot_DifferentInstance()68 {69 assertNotSame(sculkSensor, sculkSensor.getSnapshot());70 }71 @Test72 void blockStateMock_Mock_CorrectType()73 {74 assertInstanceOf(SculkShriekerMock.class, BlockStateMock.mockState(block));75 }76}...
Source:SculkShriekerMock.java
...22 super(state);23 this.warningLevel = state.warningLevel;24 }25 @Override26 public @NotNull BlockState getSnapshot()27 {28 return new SculkShriekerMock(this);29 }30 @Override31 public int getWarningLevel()32 {33 return this.warningLevel;34 }35 @Override36 public void setWarningLevel(int level)37 {38 this.warningLevel = level;39 }40}...
getSnapshot
Using AI Code Generation
1package be.seeseemelk.mockbukkit.block.state;2import be.seeseemelk.mockbukkit.MockBukkit;3import be.seeseemelk.mockbukkit.ServerMock;4import be.seeseemelk.mockbukkit.UnimplementedOperationException;5import be.seeseemelk.mockbukkit.entity.PlayerMock;6import org.bukkit.Material;7import org.bukkit.block.Block;8import org.bukkit.block.BlockFace;9import org.bukkit.block.BlockState;10import org.bukkit.block.data.BlockData;11import org.bukkit.block.data.type.SculkSensor;12import org.bukkit.entity.Player;13import org.bukkit.inventory.ItemStack;14import org.bukkit.inventory.PlayerInventory;15import org.bukkit.loot.LootContext;16import org.bukkit.loot.LootTable;17import org.bukkit.util.Vector;18import org.junit.jupiter.api.AfterEach;19import org.junit.jupiter.api.BeforeEach;20import org.junit.jupiter.api.Test;21import java.util.ArrayList;22import java.util.Collection;23import java.util.List;24import java.util.UUID;25import static org.junit.jupiter.api.Assertions.*;26{27 private ServerMock server;28 private PlayerMock player;29 private Block block;30 private SculkShriekerMock state;31 private SculkSensor data;32 public void setUp()33 {34 server = MockBukkit.mock();35 player = server.addPlayer();36 block = server.addSimpleWorld("world").getBlockAt(0, 0, 0);37 block.setType(Material.SCULK_SENSOR);38 state = (SculkShriekerMock) block.getState();39 data = (SculkSensor) block.getBlockData();40 }41 public void tearDown()42 {43 MockBukkit.unmock();44 }45 public void getSnapshot()46 {47 state.setDelay(10);48 state.setActive(true);49 state.setFacing(BlockFace.UP);50 BlockState snapshot = state.getSnapshot();51 assertEquals(Material.SCULK_SENSOR, snapshot.getType());52 assertEquals(10, ((SculkSensor) snapshot.getBlockData()).getDelay());53 assertTrue(((SculkSensor) snapshot.getBlockData()).isActive());54 assertEquals(BlockFace.UP, ((SculkSensor) snapshot.getBlockData()).getFacing());55 }56}
getSnapshot
Using AI Code Generation
1package com.example;2import be.seeseemelk.mockbukkit.MockBukkit;3import be.seeseemelk.mockbukkit.ServerMock;4import be.seeseemelk.mockbukkit.block.state.SculkSensorMock;5import be.seeseemelk.mockbukkit.block.state.SculkShriekerMock;6import org.bukkit.block.Block;7import org.bukkit.block.BlockState;8import org.bukkit.block.data.BlockData;9import org.bukkit.block.data.type.SculkSensor;10import org.bukkit.block.data.type.SculkSensor.Mode;11import org.junit.After;12import org.junit.Before;13import org.junit.Test;14public class TestSculkSensor {15 private ServerMock server;16 private Block block;17 private BlockState state;18 private BlockData data;19 public void setUp() {20 server = MockBukkit.mock();21 block = server.addSimpleWorld("world").getBlockAt(0, 0, 0);22 state = block.getState();23 data = block.getBlockData();24 }25 public void tearDown() {26 MockBukkit.unmock();27 }28 public void testSculkSensor() {29 data = state.getBlockData();30 SculkSensor sensor = (SculkSensor) data;31 sensor.setMode(Mode.POWERED);32 state.update(true);33 data = state.getBlockData();34 sensor = (SculkSensor) data;35 assert sensor.getMode() == Mode.POWERED;36 }37 public void testSculkShrieker() {38 data = state.getBlockData();39 SculkShriekerMock sensor = (SculkShriekerMock) data;40 sensor.setCharged(true);41 state.update(true);42 data = state.getBlockData();43 sensor = (SculkShriekerMock) data;44 assert sensor.isCharged();45 }46}
getSnapshot
Using AI Code Generation
1import org.bukkit.Material;2import org.bukkit.block.Block;3import org.bukkit.block.BlockFace;4import org.bukkit.block.SculkSensor;5import org.bukkit.block.data.BlockData;6import org.bukkit.block.data.type.SculkSensor;7import org.bukkit.block.data.type.SculkSensor.Mode;8import org.bukkit.block.data.type.SculkSensor;9import org.bukkit.entity.Player;10import org.bukkit.event.block.BlockPlaceEvent;11import org.bukkit.inventory.ItemStack;12import org.bukkit.inventory.meta.ItemMeta;13import org.bukkit.plugin.java.JavaPlugin;14import org.bukkit.util.Vector;15import be.seeseemelk.mockbukkit.MockBukkit;16import be.seeseemelk.mockbukkit.ServerMock;17import be.seeseemelk.mockbukkit.block.BlockMock;18import be.seeseemelk.mockbukkit.block.state.SculkShriekerMock;19import be.seeseemelk.mockbukkit.entity.PlayerMock;20{21 private ServerMock server;22 private PlayerMock player;23 private BlockMock block;24 private SculkShriekerMock sculkShrieker;25 private BlockPlaceEvent event;26 public void onEnable()27 {28 server = MockBukkit.mock();29 player = server.addPlayer();30 block = new BlockMock(Material.SCULK_SENSOR);31 sculkShrieker = new SculkShriekerMock(block);32 event = new BlockPlaceEvent(block, block.getState(), block.getRelative(BlockFace.UP), new ItemStack(Material.SCULK_SENSOR), player, true);33 }34 public void onDisable()35 {36 MockBukkit.unmock();37 }38 public void testBlockPlaceEvent()39 {40 server.getPluginManager().callEvent(event);41 }42 public void testBlockData()43 {44 BlockData data = block.getBlockData();45 }46 public void testSculkSensor()47 {48 sculkShrieker.setMode(Mode.DETECT);49 }50 public void testSculkShrieker()51 {52 sculkShrieker.setCooldown(0);53 sculkShrieker.setDirection(new Vector(0, 0, 0));54 }55}56import org.bukkit.Material;57import org.bukkit.block.Block
getSnapshot
Using AI Code Generation
1package be.seeseemelk.mockbukkit.block.state;2import org.bukkit.block.Block;3import org.bukkit.block.Skull;4import org.bukkit.block.data.BlockData;5import org.bukkit.block.data.Directional;6import org.bukkit.block.data.type.Skull;7import org.bukkit.inventory.ItemStack;8import org.bukkit.inventory.meta.SkullMeta;9import org.junit.Test;10import be.seeseemelk.mockbukkit.MockBukkit;11import be.seeseemelk.mockbukkit.ServerMock;12import be.seeseemelk.mockbukkit.block.BlockMock;13import be.seeseemelk.mockbukkit.block.BlockStateMock;14import be.seeseemelk.mockbukkit.block.BlockStateSnapshot;15import be.seeseemelk.mockbukkit.block.data.BlockDataMock;16import be.seeseemelk.mockbukkit.inventory.meta.SkullMetaMock;17{18 private ServerMock server;19 private BlockStateMock state;20 private BlockDataMock data;21 private BlockMock block;22 private SkullMeta meta;23 private ItemStack item;24 public void setUp()25 {26 server = MockBukkit.mock();27 block = new BlockMock(Material.SCULK_BLOCK);28 state = new SculkShriekerMock(block);29 data = new BlockDataMock(Material.SCULK_BLOCK);30 meta = new SkullMetaMock();31 item = new ItemStack(Material.PLAYER_HEAD);32 }33 public void testSetSkullType()34 {35 state.setSkullType(SkullType.PLAYER);36 assertEquals(SkullType.PLAYER, state.getSkullType());37 }38 public void testSetRotation()39 {40 state.setRotation(BlockFace.SELF);41 assertEquals(BlockFace.SELF, state.getRotation());42 }43 public void testSetOwner()44 {45 state.setOwner("Herobrine");46 assertEquals("Herobrine", state.getOwner());47 }48 public void testSetOwningPlayer()49 {50 OfflinePlayer player = server.getOfflinePlayer("Herobrine");51 state.setOwningPlayer(player);52 assertEquals(player, state.getOwningPlayer());53 }54 public void testSetBlockData()55 {56 data.setBlockData(data);57 assertEquals(data, state.getBlockData());58 }
getSnapshot
Using AI Code Generation
1public class SculkShriekerMockTest {2 public void testGetSnapshot() {3 SculkShriekerMock sculkShrieker = new SculkShriekerMock(Material.SCULK_SENSOR);4 SculkShrieker sculkShriekerSnapshot = sculkShrieker.getSnapshot();5 assertEquals(sculkShrieker.getType(), sculkShriekerSnapshot.getType());6 assertEquals(sculkShrieker.getBlockData(), sculkShriekerSnapshot.getBlockData());7 assertEquals(sculkShrieker.getBiome(), sculkShriekerSnapshot.getBiome());8 }9}10public class SculkShriekerMockTest {11 public void testGetBlockData() {12 SculkShriekerMock sculkShrieker = new SculkShriekerMock(Material.SCULK_SENSOR);13 assertEquals(sculkShrieker.getBlockData().getMaterial(), Material.SCULK_SENSOR);14 }15}16public class SculkShriekerMockTest {17 public void testGetBiome() {18 SculkShriekerMock sculkShrieker = new SculkShriekerMock(Material.SCULK_SENSOR);19 assertEquals(sculkShrieker.getBiome(), Biome.PLAINS);20 }21}22public class SculkShriekerMockTest {23 public void testGetLightLevel() {24 SculkShriekerMock sculkShrieker = new SculkShriekerMock(Material.SCULK_SENSOR);25 assertEquals(sculkShrieker.getLightLevel(), 0);26 }27}28public class SculkShriekerMockTest {
getSnapshot
Using AI Code Generation
1package com.github.jonathanxd.mockbukkit;2import be.seeseemelk.mockbukkit.MockBukkit;3import be.seeseemelk.mockbukkit.ServerMock;4import be.seeseemelk.mockbukkit.block.state.SculkShriekerMock;5import be.seeseemelk.mockbukkit.entity.PlayerMock;6import be.seeseemelk.mockbukkit.inventory.InventoryMock;7import be.seeseemelk.mockbukkit.inventory.InventoryViewMock;8import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;9import org.bukkit.Location;10import org.bukkit.Material;11import org.bukkit.block.Block;12import org.bukkit.block.BlockFace;13import org.bukkit.block.BlockState;14import org.bukkit.block.SculkSensor;15import org.bukkit.entity.Player;16import org.bukkit.event.block.BlockBreakEvent;17import org.bukkit.inventory.Inventory;18import org.bukkit.inventory.InventoryView;19import org.bukkit.inventory.ItemStack;20import org.junit.jupiter.api.AfterEach;21import org.junit.jupiter.api.BeforeEach;22import org.junit.jupiter.api.Test;23import java.util.Arrays;24import java.util.List;25import static org.junit.jupiter.api.Assertions.*;26public class SculkShriekerMockTest {27 private ServerMock server;28 private Player player;29 private SculkShriekerMock sculkShriekerMock;30 public void setUp() {31 server = MockBukkit.mock();32 player = server.addPlayer();33 sculkShriekerMock = new SculkShriekerMock(Material.SCULK_SENSOR, 0);34 }35 public void tearDown() {36 MockBukkit.unmock();37 }38 public void getSnapshotTest() {39 SculkSensor sculkSensor = (SculkSensor) sculkShriekerMock.getSnapshot();40 assertNotNull(sculkSensor);41 }42}43package com.github.jonathanxd.mockbukkit;44import be.seeseemelk.mockbukkit.MockBukkit;45import be.seeseemelk.mockbukkit.ServerMock;46import be.seeseemelk.mockbukkit.block.state.SculkShriekerMock;47import be.seeseemelk.mockbukkit.entity.PlayerMock;48import be.seeseemelk.mockbukkit
getSnapshot
Using AI Code Generation
1import be.seeseemelk.mockbukkit.block.state.SculkShriekerMock;2import org.bukkit.Material;3import org.bukkit.block.Block;4import org.bukkit.inventory.ItemStack;5import org.junit.Test;6import java.util.Arrays;7import java.util.List;8import static org.junit.Assert.assertEquals;9{10 public void testGetSnapshot()11 {12 SculkShriekerMock sculkShriekerMock = new SculkShriekerMock(Material.SCULK_SENSOR);13 sculkShriekerMock.setShriekCooldown(10);14 sculkShriekerMock.setShriekRange(20);15 Block block = sculkShriekerMock.getBlock();16 ItemStack itemStack = block.getSnapshot();17 List<String> lore = Arrays.asList("Shriek Cooldown: 10", "Shriek Range: 20");18 assertEquals(itemStack.getItemMeta().getLore(), lore);19 }20}21import be.seeseemelk.mockbukkit.block.state.SculkSensorMock;22import org.bukkit.Material;23import org.bukkit.block.Block;24import org.bukkit.inventory.ItemStack;25import org.junit.Test;26import java.util.Arrays;27import java.util.List;28import static org.junit.Assert.assertEquals;29{30 public void testGetSnapshot()31 {32 SculkSensorMock sculkSensorMock = new SculkSensorMock(Material.SCULK_SENSOR);33 sculkSensorMock.setActivationRange(10);34 Block block = sculkSensorMock.getBlock();35 ItemStack itemStack = block.getSnapshot();36 List<String> lore = Arrays.asList("Activation Range: 10");37 assertEquals(itemStack.getItemMeta().getLore(), lore);38 }39}40import be.seeseemelk.mockbukkit.block.state.ShulkerBoxMock;41import org.bukkit.Material;42import org.bukkit.block.Block;43import org.bukkit.inventory.ItemStack;44import org.junit.Test;45import java.util.Arrays;46import java.util.List;47import static org.junit.Assert.assertEquals;48{
getSnapshot
Using AI Code Generation
1import be.seeseemelk.mockbukkit.block.state.SculkShriekerMock;2public class SculkShriekerMockGetSnapshot {3 public static void main(String[] args) {4 SculkShriekerMock sculkShriekerMock = new SculkShriekerMock();5 System.out.println(sculkShriekerMock.getSnapshot());6 }7}8SculkShriekerMock{isPowered=false}9import be.seeseemelk.mockbukkit.block.state.SculkShriekerMock;10public class SculkShriekerMockGetSnapshot {11 public static void main(String[] args) {12 SculkShriekerMock sculkShriekerMock = new SculkShriekerMock();13 sculkShriekerMock.setPowered(true);14 System.out.println(sculkShriekerMock.getSnapshot());15 }16}17SculkShriekerMock{isPowered=true}18Recommended Posts: Java | getSnapshot() method in be.seeseemelk.mockbukkit.block.state.BannerMock19Java | getSnapshot() method in be.seeseemelk.mockbukkit.block.state.BeaconMock20Java | getSnapshot() method in be.seeseemelk.mockbukkit.block.state.BedMock21Java | getSnapshot() method in be.seeseemelk.mockbukkit.block.state.BeehiveMock22Java | getSnapshot() method in be.seeseemelk.mockbukkit.block.state.BellMock23Java | getSnapshot() method in be.seeseemelk.mockbukkit.block.state.BlastFurnaceMock24Java | getSnapshot() method in be.seeseemelk.mockbukkit.block.state.BrewingStandMock25Java | getSnapshot() method in be.seeseemelk.mockbukkit.block.state.CampfireMock26Java | getSnapshot() method in be.seeseemelk.mockbukkit.block.state.ChestMock27Java | getSnapshot() method in be.seeseemelk.mockbukkit.block.state
getSnapshot
Using AI Code Generation
1import org.bukkit.Location;2import be.seeseemelk.mockbukkit.block.state.SculkShriekerMock;3public class getSnapshot {4public static void main(String[] args) {5 Location location = new Location(null, 0, 0, 0);6 SculkShriekerMock sculkShriekerMock = new SculkShriekerMock();7 sculkShriekerMock.getSnapshot();8}9}10import org.bukkit.Location;11import be.seeseemelk.mockbukkit.block.state.SculkShriekerMock;12public class getSnapshot {13public static void main(String[] args) {14 Location location = new Location(null, 0, 0, 0);15 SculkShriekerMock sculkShriekerMock = new SculkShriekerMock(location);16 sculkShriekerMock.getSnapshot();17}18}
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