Best MockBukkit code snippet using be.seeseemelk.mockbukkit.block.state.SculkSensorMock.setLastVibrationFrequency
Source:SculkSensorMockTest.java
...52 }53 @Test54 void constructor_Clone_CopiesAllValues()55 {56 sculkSensor.setLastVibrationFrequency(5);57 sculkSensor.setListenerRange(6);58 SculkSensorMock clone = new SculkSensorMock(sculkSensor);59 assertEquals(5, clone.getLastVibrationFrequency());60 assertEquals(6, clone.getListenerRange());61 }62 @Test63 void setLastVibrationFrequency()64 {65 sculkSensor.setLastVibrationFrequency(5);66 assertEquals(5, sculkSensor.getLastVibrationFrequency());67 }68 @Test69 void setLastVibrationFrequency_GreaterThan15_ThrowsException()70 {71 assertThrowsExactly(IllegalArgumentException.class, () -> sculkSensor.setLastVibrationFrequency(16));72 }73 @Test74 void setLastVibrationFrequency_LessThan0_ThrowsException()75 {76 assertThrowsExactly(IllegalArgumentException.class, () -> sculkSensor.setLastVibrationFrequency(-1));77 }78 @Test79 void setListenerRange()80 {81 sculkSensor.setListenerRange(5);82 assertEquals(5, sculkSensor.getListenerRange());83 }84 @Test85 void setListenerRange_LessThan0_ThrowsException()86 {87 assertThrowsExactly(IllegalArgumentException.class, () -> sculkSensor.setListenerRange(-1));88 }89 @Test90 void getSnapshot_DifferentInstance()...
Source:SculkSensorMock.java
...35 {36 return this.lastVibrationFrequency;37 }38 @Override39 public void setLastVibrationFrequency(int lastVibrationFrequency)40 {41 Preconditions.checkArgument(0 <= lastVibrationFrequency && lastVibrationFrequency <= 15, "Vibration frequency must be between 0-15");42 this.lastVibrationFrequency = lastVibrationFrequency;43 }44 @Override45 public int getListenerRange()46 {47 return this.listenerRange;48 }49 @Override50 public void setListenerRange(int range)51 {52 Preconditions.checkArgument(range > 0, "Vibration listener range must be greater than 0");53 this.listenerRange = range;...
setLastVibrationFrequency
Using AI Code Generation
1import be.seeseemelk.mockbukkit.block.state.SculkSensorMock;2import org.bukkit.block.Block;3import org.bukkit.block.BlockFace;4import org.bukkit.block.data.BlockData;5import org.bukkit.block.data.type.SculkSensor;6import org.bukkit.event.block.BlockRedstoneEvent;7import org.bukkit.event.block.BlockVibrationEvent;8import org.bukkit.plugin.Plugin;9import java.util.ArrayList;10import java.util.List;11public class MockSculkSensor {12 public static void main(String[] args) {13 Plugin plugin = MockBukkit.load(SimplePlugin.class);14 SculkSensorMock sensorMock = new SculkSensorMock();15 sensorMock.setLastVibrationFrequency(20);16 System.out.println(sensorMock.getLastVibrationFrequency());17 MockBukkit.unmock();18 }19}20import be.seeseemelk.mockbukkit.block.state.SculkSensorMock;21import org.bukkit.block.Block;22import org.bukkit.block.BlockFace;23import org.bukkit.block.data.BlockData;24import org.bukkit.block.data.type.SculkSensor;25import org.bukkit.event.block.BlockRedstoneEvent;26import org.bukkit.event.block.BlockVibrationEvent;27import org.bukkit.plugin.Plugin;28import java.util.ArrayList;29import java.util.List;30public class MockSculkSensor {31 public static void main(String[] args) {32 Plugin plugin = MockBukkit.load(SimplePlugin.class);33 SculkSensorMock sensorMock = new SculkSensorMock();34 sensorMock.setLastVibrationFrequency(20);35 System.out.println(sensorMock.getLastVibrationFrequency());36 MockBukkit.unmock();37 }38}39import be.seeseemelk.mockbukkit.block.state.SculkSensorMock;40import org.bukkit.block.Block;41import org.bukkit.block.BlockFace;42import org.bukkit.block.data.BlockData;43import org.bukkit.block.data.type.SculkSensor;44import org.bukkit.event.block.BlockRedstoneEvent;45import org.bukkit.event.block.BlockVibrationEvent;46import org.bukkit.plugin.Plugin;47import java.util.ArrayList;48import java.util.List;49public class MockSculkSensor {
setLastVibrationFrequency
Using AI Code Generation
1import be.seeseemelk.mockbukkit.block.state.SculkSensorMock;2import org.bukkit.block.Block;3import org.bukkit.block.BlockFace;4import org.bukkit.block.data.BlockData;5import org.bukkit.block.data.type.SculkSensor;6import org.bukkit.entity.Player;7public class MockBukkitTest {8 public static void main(String[] args) {9 SculkSensorMock sculkSensorMock = new SculkSensorMock();10 sculkSensorMock.setLastVibrationFrequency(2);11 }12}13import be.seeseemelk.mockbukkit.block.state.SculkSensorMock;14import org.bukkit.block.Block;15import org.bukkit.block.BlockFace;16import org.bukkit.block.data.BlockData;17import org.bukkit.block.data.type.SculkSensor;18import org.bukkit.entity.Player;19public class MockBukkitTest {20 public static void main(String[] args) {21 SculkSensorMock sculkSensorMock = new SculkSensorMock();22 sculkSensorMock.setLastVibrationFrequency(2);23 }24}
setLastVibrationFrequency
Using AI Code Generation
1import be.seeseemelk.mockbukkit.block.state.SculkSensorMock;2import be.seeseemelk.mockbukkit.block.state.BlockStateMock;3import org.bukkit.block.Block;4import org.bukkit.block.BlockState;5import org.bukkit.block.data.BlockData;6import org.bukkit.block.data.type.SculkSensor;7import org.bukkit.block.data.type.SculkSensor.Mode;8import org.bukkit.block.data.type.SculkSensor.VibrationDirection;9import org.bukkit.block.data.type.SculkSensor.VibrationFrequency;10import org.bukkit.Material;11import org.bukkit.Location;12import org.bukkit.World;13import org.bukkit.plugin.PluginManager;14import org.bukkit.plugin.Plugin;15import org.bukkit.plugin.PluginDescriptionFile;16import org.bukkit.plugin.PluginLoader;17import org.bukkit.plugin.UnknownDependencyException;18import org.bukkit.Server;19import org.bukkit.command.Command;20import org.bukkit.command.CommandSender;21import org.bukkit.event.Listener;22import org.bukkit.event.Event;23import org.bukkit.event.EventPriority;24import org.bukkit.event.EventHandler;25import org.bukkit.event.EventException;26import org.bukkit.event.block.BlockEvent;27import org.bukkit.event.block.BlockBreakEvent;28import org.bukkit.event.block.BlockPhysicsEvent;29import org.bukkit.event.block.BlockPlaceEvent;30import org.bukkit.event.block.BlockBurnEvent;31import org.bukkit.event.block.BlockCanBuildEvent;32import org.bukkit.event.block.BlockDamageEvent;33import org.bukkit.event.block.BlockDispenseEvent;34import org.bukkit.event.block.BlockExpEvent;35import org.bukkit.event.block.BlockFadeEvent;36import org.bukkit.event.block.BlockFormEvent;37import org.bukkit.event.block.BlockFromToEvent;38import org.bukkit.event.block.BlockGrowEvent;39import org.bukkit.event.block.BlockIgniteEvent;40import org.bukkit.event.block.BlockMultiPlaceEvent;41import org.bukkit.event.block.BlockPistonEvent;42import org.bukkit.event.block.BlockPistonExtendEvent;43import org.bukkit.event.block.BlockPistonRetractEvent;44import org.bukkit.event.block.BlockRedstoneEvent;45import org.bukkit.event.block.BlockSpreadEvent;46import org.bukkit.event.block.EntityBlockFormEvent;47import org.bukkit.event.block.LeavesDecayEvent;48import org.bukkit.event.block.NotePlayEvent;49import org.bukkit.event.block.SignChangeEvent;50import org.bukkit.event.block.Action;51import org.bukkit.event.block.BlockEvent;52import org.bukkit.event.block.BlockExpEvent;53import org.bukkit.event.block.BlockFormEvent;54import org.bukkit.event.block.BlockFromToEvent;55import org.bukkit.event.block.BlockGrowEvent;56import org.bukkit.event.block.BlockIgniteEvent
setLastVibrationFrequency
Using AI Code Generation
1package com.example;2import org.bukkit.Material;3import org.bukkit.block.Block;4import org.bukkit.block.BlockFace;5import org.bukkit.block.BlockState;6import org.bukkit.block.data.BlockData;7import org.bukkit.block.data.type.SculkSensor;8import org.bukkit.event.block.BlockRedstoneEvent;9import org.bukkit.event.block.BlockRedstoneEv
setLastVibrationFrequency
Using AI Code Generation
1package com.example;2import org.bukkit.Material;3import org.bukkit.block.Block;4import org.bukkit.block.BlockFace;5import org.bukkit.block.BlockState;6import org.bukkit.block.SculkSensor;7import org.bukkit.block.data.BlockData;8import org.bukkit.block.data.type.SculkSensor;9import org.junit.jupiter.api.Test;10import be.seeseemelk.mockbukkit.MockBukkit;11import be.seeseemelk.mockbukkit.ServerMock;12import be.seeseemelk.mockbukkit.block.BlockMock;13import be.seeseemelk.mockbukkit.block.BlockStateMock;14import be.seeseemelk.mockbukkit.block.state.SculkSensorMock;15import be.seeseemelk.mockbukkit.block.state.SignMock;16public class Test1 {17 public void test1() {18 ServerMock server = MockBukkit.mock();19 Block block = new BlockMock(Material.SCULK_SENSOR, 0);20 BlockState blockState = block.getState();21 SculkSensor sculkSensor = (SculkSensor)blockState;22 sculkSensor.setLastVibrationFrequency(10);23 sculkSensor.update();24 }25}26 at be.seeseemelk.mockbukkit.block.BlockMock.<init>(BlockMock.java:33)27 at com.example.Test1.test1(Test1.java:23)28 at com.example.Test1.main(Test1.java:19)29 at be.seeseemelk.mockbukkit.block.BlockMock.<init>(BlockMock.java:33)30 at com.example.Test1.test1(Test1.java:23)31 at com.example.Test1.main(Test1.java:19)
setLastVibrationFrequency
Using AI Code Generation
1public void testSetLastVibrationFrequency() {2 SculkSensorMock sculkSensor = new SculkSensorMock(Material.SCAFFOLDING);3 sculkSensor.setLastVibrationFrequency(1);4 assertEquals(1, sculkSensor.getLastVibrationFrequency());5}6public void testSetLastVibrationFrequency() {7 SculkSensorMock sculkSensor = new SculkSensorMock(Material.SCAFFOLDING);8 sculkSensor.setLastVibrationFrequency(1);9 assertEquals(1, sculkSensor.getLastVibrationFrequency());10}11public void testSetLastVibrationFrequency() {12 SculkSensorMock sculkSensor = new SculkSensorMock(Material.SCAFFOLDING);13 sculkSensor.setLastVibrationFrequency(1);14 assertEquals(1, sculkSensor.getLastVibrationFrequency());15}16public void testSetLastVibrationFrequency() {17 SculkSensorMock sculkSensor = new SculkSensorMock(Material.SCAFFOLDING);18 sculkSensor.setLastVibrationFrequency(1);19 assertEquals(1, sculkSensor.getLastVibrationFrequency());20}21public void testSetLastVibrationFrequency() {22 SculkSensorMock sculkSensor = new SculkSensorMock(Material.SCAFFOLDING);23 sculkSensor.setLastVibrationFrequency(1);24 assertEquals(1, sculkSensor.getLastVibrationFrequency());25}26public void testSetLastVibrationFrequency() {
setLastVibrationFrequency
Using AI Code Generation
1package com.example;2import org.bukkit.Material;3import org.bukkit.block.Block;4import org.bukkit.block.BlockFace;5import org.bukkit.block.SculkSensor;6import org.bukkit.event.block.BlockRedstoneEvent;7import org.junit.jupiter.api.Test;8import org.junit.jupiter.api.extension.ExtendWith;9import be.seeseemelk.mockbukkit.MockBukkit;10import be.seeseemelk.mockbukkit.ServerMock;11import be.seeseemelk.mockbukkit.block.BlockMock;12import be.seeseemelk.mockbukkit.block.BlockStateMock;13import be.seeseemelk.mockbukkit.block.state.SculkSensorMock;14@ExtendWith(MockBukkitExtension.class)15{16 public void test2()17 {18 ServerMock server = MockBukkit.mock();19 BlockMock block = new BlockMock(Material.SCULK_SENSOR);20 SculkSensorMock sensor = (SculkSensorMock) block.getState();21 sensor.setLastVibrationFrequency(0);22 sensor.setLastVibrationFrequency(1);23 sensor.setLastVibrationFrequency(2);24 sensor.setLastVibrationFrequency(3);25 sensor.setLastVibrationFrequency(4);26 sensor.setLastVibrationFrequency(5);27 sensor.setLastVibrationFrequency(6);28 sensor.setLastVibrationFrequency(7);29 sensor.setLastVibrationFrequency(8);30 sensor.setLastVibrationFrequency(9);31 sensor.setLastVibrationFrequency(10);32 sensor.setLastVibrationFrequency(11);33 sensor.setLastVibrationFrequency(12);34 sensor.setLastVibrationFrequency(13);35 sensor.setLastVibrationFrequency(14);36 sensor.setLastVibrationFrequency(15);37 sensor.setLastVibrationFrequency(16);38 sensor.setLastVibrationFrequency(17);39 sensor.setLastVibrationFrequency(18);40 sensor.setLastVibrationFrequency(19);41 sensor.setLastVibrationFrequency(20);42 sensor.setLastVibrationFrequency(21);43 sensor.setLastVibrationFrequency(22);44 sensor.setLastVibrationFrequency(23);45 sensor.setLastVibrationFrequency(24);46 sensor.setLastVibrationFrequency(25);47 sensor.setLastVibrationFrequency(26);48 sensor.setLastVibrationFrequency(27);49 sensor.setLastVibrationFrequency(28);50 sensor.setLastVibrationFrequency(29
setLastVibrationFrequency
Using AI Code Generation
1import be.seeseemelk.mockbukkit.block.state.SculkSensorMock;2import org.bukkit.Material;3SculkSensorMock sculkSensor = new SculkSensorMock(Material.SCULK_SENSOR);4sculkSensor.setLastVibrationFrequency(5);5import be.seeseemelk.mockbukkit.block.state.SculkSensorMock;6import org.bukkit.Material;7SculkSensorMock sculkSensor = new SculkSensorMock(Material.SCULK_SENSOR);8sculkSensor.setLastVibrationFrequency(5);9int lastVibrationFrequency = sculkSensor.getLastVibrationFrequency();10import be.seeseemelk.mockbukkit.block.state.SculkSensorMock;11import org.bukkit.Material;12SculkSensorMock sculkSensor = new SculkSensorMock(Material.SCULK_SENSOR);13sculkSensor.setLastVibrationFrequency(5);14int previousVibrationFrequency = sculkSensor.getPreviousVibrationFrequency();15import be.seeseemelk.mockbukkit.block.state.SculkSensorMock;16import org.bukkit.Material;17SculkSensorMock sculkSensor = new SculkSensorMock(Material.SCULK_SENSOR);18sculkSensor.setLastVibrationFrequency(5);19int previousVibrationFrequency = sculkSensor.getPreviousVibrationFrequency();20import be.seeseemelk.mockbukkit.block.state.SculkSensorMock;21import org.bukkit.Material;
setLastVibrationFrequency
Using AI Code Generation
1package be.seeseemelk.mockbukkit.block.state;2import org.bukkit.block.Block;3import org.bukkit.block.SculkSensor;4import org.bukkit.block.data.type.SculkSensor.Type;5{6 public SculkSensorMock(Block block)7 {8 super(block);9 }10 public Type getType()11 {12 return Type.NORMAL;13 }14 public void setType(Type type)15 {16 }17 public int getLastVibrationFrequency()18 {19 return 0;20 }21 public void setLastVibrationFrequency(int frequency)22 {23 }24}25package be.seeseemelk.mockbukkit.block.state;26import org.bukkit.block.Block;27import org.bukkit.block.SculkSensor;28import org.bukkit.block.data.type.SculkSensor.Type;29{30 public SculkSensorMock(Block block)31 {32 super(block);33 }34 public Type getType()35 {36 return Type.NORMAL;37 }38 public void setType(Type type)39 {40 }41 public int getLastVibrationFrequency()42 {43 return 0;44 }45 public void setLastVibrationFrequency(int frequency)46 {47 }48}49package be.seeseemelk.mockbukkit.block.state;50import org.bukkit.block.Block;51import org.bukkit.block.SculkSensor;52import org.bukkit.block.data.type.SculkSensor.Type;53{54 public SculkSensorMock(Block block)55 {56 super(block);57 }58 public Type getType()59 {60 return Type.NORMAL;61 }62 public void setType(Type type)63 {64 }65 public int getLastVibrationFrequency()66 {67 return 0;
setLastVibrationFrequency
Using AI Code Generation
1package com.example.demo;2import org.bukkit.Material;3import org.bukkit.block.Block;4import org.bukkit.block.BlockFace;5import org.bukkit.block.data.BlockData;6import org.bukkit.block.data.type.SculkSensor;7import org.bukkit.entity.Player;8import org.bukkit.event.block.BlockRedstoneEvent;9import org.bukkit.event.player.PlayerInteractEvent;10import org.bukkit.inventory.ItemStack;11import org.bukkit.inventory.meta.ItemMeta;12import org.bukkit.plugin.java.JavaPlugin;13import org.jetbrains.annotations.NotNull;14import java.util.ArrayList;15import java.util.List;16public class Main extends JavaPlugin {17 public void onEnable() {18 }19 public void onDisable() {20 }21 public void test(@NotNull PlayerInteractEvent event) {22 Player player = event.getPlayer();23 ItemStack item = player.getInventory().getItemInMainHand();24 ItemMeta itemMeta = item.getItemMeta();25 if (itemMeta != null) {26 List<String> lore = itemMeta.getLore();27 if (lore != null) {28 if (lore.contains("Sculk Sensor")) {29 Block block = event.getClickedBlock();30 if (block != null) {31 if (block.getType() == Material.SCULK_SENSOR) {32 BlockData blockData = block.getBlockData();33 if (blockData instanceof SculkSensor) {34 SculkSensor sculkSensor = (SculkSensor) blockData;35 if (sculkSensor.getFace() == BlockFace.DOWN) {36 BlockRedstoneEvent blockRedstoneEvent = new BlockRedstoneEvent(block, 0, 15);37 blockRedstoneEvent.setNewCurrent(15);38 blockRedstoneEvent.setOldCurrent(0);39 getServer().getPluginManager().callEvent(blockRedstoneEvent);40 sculkSensor.setLastVibrationFrequency(1);41 block.setBlockData(sculkSensor);42 }43 }44 }45 }46 }47 }48 }49 }50}
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