How to use setLootTable method of be.seeseemelk.mockbukkit.block.state.DropperMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.block.state.DropperMock.setLootTable

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...28 {29 super(state);30 }31 @Override32 public void setLootTable(LootTable table)33 {34 /​/​ TODO Auto-generated method stub35 throw new UnimplementedOperationException();36 }37 @Override38 public LootTable getLootTable()39 {40 /​/​ TODO Auto-generated method stub41 throw new UnimplementedOperationException();42 }43 @Override44 public void setSeed(long seed)45 {46 /​/​ TODO Auto-generated method stub...

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setLootTable

Using AI Code Generation

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1DropperMock dropper = new DropperMock(Material.DROPPER);2LootTable lootTable = new LootTable();3dropper.setLootTable(lootTable);4LootTable actualLootTable = dropper.getLootTable();5assertThat(actualLootTable).isSameAs(lootTable);6assertThat(actualLootTable).isNotNull();7assertThat(actualLootTable).isNotSameAs(new LootTable());8assertThat(actualLootTable).isNotSameAs(new LootTable());9assertThat(actualLootTable).isNotSameAs(new LootTable());10assertThat(actualLootTable).isNotSameAs(new LootTable());11assertThat(actualLootTable).isNotSameAs(new LootTable());12assertThat(actualLootTable).isNotSameAs(new LootTable());13assertThat(actualLootTable).isNotSameAs(new LootTable());14assertThat(actualLootTable).isNotSameAs(new LootTable());15assertThat(actualLootTable).isNotSameAs(new LootTable());16assertThat(actualLootTable).isNotSameAs(new LootTable());

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setLootTable

Using AI Code Generation

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1DropperMock dropper = new DropperMock();2LootTableMock lootTable = new LootTableMock();3dropper.setLootTable(lootTable);4LootTableMock dropperLootTable = (LootTableMock) dropper.getLootTable();5assertEquals(lootTable, dropperLootTable);6assertSame(lootTable, dropperLootTable);7assertNotSame(lootTable, dropperLootTable);8assertNotNull(lootTable);9assertNull(lootTable);10assertNotEmpty(lootTable);11assertEmpty(lootTable);12assertEquals(lootTable, dropperLootTable);13assertNotEquals(lootTable, dropperLootTable);14assertEquals(lootTable, dropperLootTable);15assertNotEquals(lootTable, dropperLootTable);16assertEquals(lootTable, dropperLootTable);17assertNotEquals(lootTable, dropperLootTable);18assertEquals(lootTable, dropperLootTable);

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setLootTable

Using AI Code Generation

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1DropperMock dropper = new DropperMock(Material.DROPPER);2LootTable lootTable = dropper.getLootTable();3dropper.setLootTable(lootTable);4LootTable lootTable = new LootTable();5dropper.setLootTable(lootTable);6LootTable lootTable = new LootTable();7dropper.setLootTable(lootTable);8LootTable lootTable = new LootTable();9dropper.setLootTable(lootTable);10LootTable lootTable = new LootTable();11dropper.setLootTable(lootTable);12LootTable lootTable = new LootTable();13dropper.setLootTable(lootTable);14LootTable lootTable = new LootTable();15dropper.setLootTable(lootTable);16LootTable lootTable = new LootTable();17dropper.setLootTable(lootTable);18LootTable lootTable = new LootTable();19dropper.setLootTable(lootTable);20LootTable lootTable = new LootTable();21dropper.setLootTable(lootTable);22LootTable lootTable = new LootTable();23dropper.setLootTable(lootTable);24LootTable lootTable = new LootTable();25dropper.setLootTable(lootTable);26LootTable lootTable = new LootTable();27dropper.setLootTable(lootTable);

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setLootTable

Using AI Code Generation

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1package com.example;2import static org.junit.jupiter.api.Assertions.assertEquals;3import static org.junit.jupiter.api.Assertions.assertNotEquals;4import org.bukkit.Bukkit;5import org.bukkit.block.Block;6import org.bukkit.block.BlockFace;7import org.bukkit.block.Dropper;8import org.bukkit.loot.LootTable;9import org.bukkit.loot.LootTables;10import org.junit.jupiter.api.BeforeEach;11import org.junit.jupiter.api.Test;12import be.seeseemelk.mockbukkit.MockBukkit;13import be.seeseemelk.mockbukkit.ServerMock;14{15 private ServerMock server;16 private Dropper dropperBlock;17 private LootTable testLootTable;18 private LootTable testLootTable2;19 public void setUp()20 {21 server = MockBukkit.mock();22 dropperBlock = (Dropper) server.addSimpleWorld("world").getBlockAt(0, 0, 0).getState();23 testLootTable = server.getLootTableManager().addLootTable("testLootTable");24 testLootTable2 = server.getLootTableManager().addLootTable("testLootTable2");25 }26 public void testLootTable()27 {28 dropperBlock.setLootTable(testLootTable);29 assertEquals(dropperBlock.getLootTable(), testLootTable);30 assertNotEquals(dropperBlock.getLootTable(), testLootTable2);31 }32 public void testLootTable2()33 {34 dropperBlock.setLootTable(testLootTable2);35 assertEquals(dropperBlock.getLootTable(), testLootTable2);36 assertNotEquals(dropperBlock.getLootTable(), testLootTable);37 }

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setLootTable

Using AI Code Generation

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1Block block = server.getWorld("world").getBlockAt(new Location(server.getWorld("world"), 0, 0, 0));2BlockState state = block.getState();3if (state instanceof Dropper)4{5 DropperMock dropper = (DropperMock) state;6 dropper.setLootTable(LootTableKey.fromString("minecraft:chests/​village/​village_fishing"));7 dropper.update();8}9Block block = server.getWorld("world").getBlockAt(new Location(server.getWorld("world"), 0, 0, 0));10BlockState state = block.getState();11if (state instanceof Dropper)12{13 DropperMock dropper = (DropperMock) state;14 List<ItemStack> drops = dropper.getDrops();15 for (ItemStack item : drops)16 {17 System.out.println(item.toString());18 }19}

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