Best MockBukkit code snippet using be.seeseemelk.mockbukkit.block.state.DispenserProjectileSourceMock.launchProjectile
Source:DispenserProjectileSourceMock.java
...18 {19 this.dispenser = dispenser;20 }21 @Override22 public <T extends Projectile> T launchProjectile(Class<? extends T> projectile)23 {24 // TODO Auto-generated method stub25 throw new UnimplementedOperationException();26 }27 @Override28 public <T extends Projectile> T launchProjectile(Class<? extends T> projectile, Vector velocity)29 {30 // TODO Auto-generated method stub31 throw new UnimplementedOperationException();32 }33 @Override34 public Block getBlock()35 {36 return dispenser.getBlock();37 }38}...
launchProjectile
Using AI Code Generation
1import be.seeseemelk.mockbukkit.ServerMock;2import be.seeseemelk.mockbukkit.entity.ProjectileMock;3import be.seeseemelk.mockbukkit.inventory.InventoryMock;4import be.seeseemelk.mockbukkit.inventory.ItemStackBuilder;5import be.seeseemelk.mockbukkit.inventory.meta.ItemMetaMock;6import be.seeseemelk.mockbukkit.block.state.DispenserProjectileSourceMock;7import org.bukkit.Material;8import org.bukkit.entity.EntityType;9import org.bukkit.entity.Player;10import org.bukkit.inventory.ItemStack;11import org.bukkit.inventory.meta.ItemMeta;12import org.junit.jupiter.api.BeforeEach;13import org.junit.jupiter.api.Test;14import org.junit.jupiter.api.extension.ExtendWith;15import org.mockito.junit.jupiter.MockitoExtension;16import java.util.ArrayList;17import java.util.List;18import static org.junit.jupiter.api.Assertions.assertEquals;19import static org.junit.jupiter.api.Assertions.assertTrue;20@ExtendWith(MockitoExtension.class)21{22 private ServerMock server;23 private DispenserProjectileSourceMock dispenser;24 private Player player;25 void setUp()26 {27 server = MockBukkit.mock();28 dispenser = new DispenserProjectileSourceMock();29 player = server.addPlayer();30 }31 void launchProjectile()32 {33 ItemStack item = new ItemStackBuilder(Material.ARROW)34 .name("Arrow")35 .build();36 dispenser.getInventory().addItem(item);37 ProjectileMock projectile = dispenser.launchProjectile(EntityType.ARROW);38 assertTrue(dispenser.getInventory().isEmpty());39 assertEquals(EntityType.ARROW, projectile.getType());40 }41 void launchProjectileWithCustomName()42 {43 ItemStack item = new ItemStackBuilder(Material.ARROW)44 .name("Arrow")45 .build();46 dispenser.getInventory().addItem(item);47 ProjectileMock projectile = dispenser.launchProjectile(EntityType.ARROW, "CustomName");48 assertTrue(dispenser.getInventory().isEmpty());49 assertEquals(EntityType.ARROW, projectile.getType());50 assertEquals("CustomName", projectile.getCustomName());51 }52 void launchProjectileWithCustomNameAndCustomNameVisible()53 {54 ItemStack item = new ItemStackBuilder(Material.ARROW)55 .name("Arrow")56 .build();57 dispenser.getInventory().addItem(item);58 ProjectileMock projectile = dispenser.launchProjectile(EntityType.ARROW, "CustomName", true);59 assertTrue(dispenser.getInventory().isEmpty
launchProjectile
Using AI Code Generation
1DispenserProjectileSourceMock dispenserProjectileSourceMock = new DispenserProjectileSourceMock();2dispenserProjectileSourceMock.launchProjectile(Snowball.class);3PlayerMock playerMock = new PlayerMock(server, "player");4playerMock.launchProjectile(Snowball.class);5ProjectileMock projectileMock = new ProjectileMock(server);6projectileMock.launchProjectile(Snowball.class);7SnowballMock snowballMock = new SnowballMock(server);8snowballMock.launchProjectile(Snowball.class);9ThrownPotionMock thrownPotionMock = new ThrownPotionMock(server);10thrownPotionMock.launchProjectile(Snowball.class);11ThrownExpBottleMock thrownExpBottleMock = new ThrownExpBottleMock(server);12thrownExpBottleMock.launchProjectile(Snowball.class);13EggMock eggMock = new EggMock(server);14eggMock.launchProjectile(Snowball.class);15ArrowMock arrowMock = new ArrowMock(server);16arrowMock.launchProjectile(Snowball.class);17TridentMock tridentMock = new TridentMock(server);18tridentMock.launchProjectile(Snowball.class);19SpectralArrowMock spectralArrowMock = new SpectralArrowMock(server);20spectralArrowMock.launchProjectile(Snowball.class);21ShulkerBulletMock shulkerBulletMock = new ShulkerBulletMock(server);
launchProjectile
Using AI Code Generation
1import org.bukkit.Location;2import org.bukkit.Material;3import org.bukkit.block.Block;4import org.bukkit.block.BlockFace;5import org.bukkit.block.Dispenser;6import org.bukkit.entity.EntityType;7import org.bukkit.entity.Projectile;8import org.bukkit.entity.Snowball;9import org.bukkit.event.block.BlockDispenseEvent;10import org.bukkit.inventory.Inventory;11import org.bukkit.inventory.ItemStack;12import org.bukkit.util.Vector;13import be.seeseemelk.mockbukkit.MockBukkit;14import be.seeseemelk.mockbukkit.ServerMock;15import be.seeseemelk.mockbukkit.block.state.DispenserProjectileSourceMock;16{17 public static void main(String[] args)18 {19 ServerMock server = MockBukkit.mock();20 Location dispenserLocation = new Location(server.getWorld("world"), 0, 0, 0);21 Block dispenserBlock = server.addSimpleWorld("world").getBlockAt(dispenserLocation);22 dispenserBlock.setType(Material.DISPENSER);23 Dispenser dispenser = (Dispenser) dispenserBlock.getState();24 DispenserProjectileSourceMock dispenserProjectileSource = new DispenserProjectileSourceMock(dispenser);25 Inventory inventory = dispenser.getInventory();26 inventory.addItem(new ItemStack(Material.SNOWBALL, 1));27 BlockDispenseEvent event = new BlockDispenseEvent(dispenserBlock, new ItemStack(Material.SNOWBALL, 1), new Vector(1, 1, 1));28 dispenserProjectileSource.launchProjectile(event);29 Projectile projectile = (Projectile) dispenserProjectileSource.getLaunchedEntities().get(0);30 System.out.println("projectile type: " + projectile.getType());31 System.out.println("projectile location: " + projectile.getLocation());32 System.out.println("projectile velocity: " + projectile.getVelocity());33 System.out.println("projectile speed: " + projectile.getVelocity().length());34 server.shutdown();35 }36}
launchProjectile
Using AI Code Generation
1import be.seeseemelk.mockbukkit.block.state.DispenserProjectileSourceMock;2import org.bukkit.Location;3import org.bukkit.Material;4import org.bukkit.block.Block;5import org.bukkit.block.BlockFace;6import org.bukkit.block.Dispenser;7import org.bukkit.block.data.BlockData;8import org.bukkit.entity.Projectile;9import org.bukkit.entity.Snowball;10import org.bukkit.util.Vector;11import be.seeseemelk.mockbukkit.MockBukkit;12import be.seeseemelk.mockbukkit.ServerMock;13{14 public static void main(String[] args)15 {16 ServerMock server = MockBukkit.mock();17 Location location = new Location(server.getWorld("world"), 0, 0, 0);18 BlockData blockData = server.createBlockData(Material.DISPENSER);19 Block block = server.addSimpleWorld("world").getBlockAt(location);20 block.setBlockData(blockData);21 Dispenser dispenser = (Dispenser) block.getState();22 DispenserProjectileSourceMock dispenserProjectileSourceMock = new DispenserProjectileSourceMock(dispenser);23 Projectile projectile = dispenserProjectileSourceMock.launchProjectile(Snowball.class);24 System.out.println("dispenserProjectileSourceMock.launchProjectile(Snowball.class) = " + projectile);25 Vector vector = dispenserProjectileSourceMock.getVelocity();26 System.out.println("dispenserProjectileSourceMock.getVelocity() = " + vector);27 BlockFace blockFace = dispenserProjectileSourceMock.getFacing();28 System.out.println("dispenserProjectileSourceMock.getFacing() = " + blockFace);29 MockBukkit.unmock();30 }31}
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