How to use hasPlayerLooted method of be.seeseemelk.mockbukkit.block.state.DispenserMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.block.state.DispenserMock.hasPlayerLooted

Source:DispenserMock.java Github

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...95 // TODO Auto-generated method stub96 throw new UnimplementedOperationException();97 }98 @Override99 public boolean hasPlayerLooted(@NotNull UUID player)100 {101 // TODO Auto-generated method stub102 throw new UnimplementedOperationException();103 }104 @Override105 public @Nullable Long getLastLooted(@NotNull UUID player)106 {107 // TODO Auto-generated method stub108 throw new UnimplementedOperationException();109 }110 @Override111 public boolean setHasPlayerLooted(@NotNull UUID player, boolean looted)112 {113 // TODO Auto-generated method stub...

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hasPlayerLooted

Using AI Code Generation

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1 public void testHasPlayerLooted() {2 DispenserMock dispenser = new DispenserMock(Material.DISPENSER);3 dispenser.setPlayerLooted(true);4 assertTrue(dispenser.hasPlayerLooted());5 }6 public void testHasPlayerLooted() {7 DispenserMock dispenser = new DispenserMock(Material.DISPENSER);8 dispenser.setPlayerLooted(true);9 assertTrue(dispenser.hasPlayerLooted());10 }11 public void testHasPlayerLooted() {12 DispenserMock dispenser = new DispenserMock(Material.DISPENSER);13 dispenser.setPlayerLooted(true);14 assertTrue(dispenser.hasPlayerLooted());15 }16 public void testHasPlayerLooted() {17 DispenserMock dispenser = new DispenserMock(Material.DISPENSER);18 dispenser.setPlayerLooted(true);19 assertTrue(dispenser.hasPlayerLooted());20 }21 public void testHasPlayerLooted() {22 DispenserMock dispenser = new DispenserMock(Material.DISPENSER);23 dispenser.setPlayerLooted(true);24 assertTrue(dispenser.hasPlayerLooted());25 }26 public void testHasPlayerLooted() {27 DispenserMock dispenser = new DispenserMock(Material.DISPENSER);28 dispenser.setPlayerLooted(true);29 assertTrue(dispenser.hasPlayerLooted());30 }31 public void testHasPlayerLooted() {32 DispenserMock dispenser = new DispenserMock(Material.DISPENSER);33 dispenser.setPlayerLooted(true);

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Using AI Code Generation

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1public class DispenserMockTest {2 public void testHasPlayerLooted() {3 DispenserMock dispenser = new DispenserMock(Material.DISPENSER);4 dispenser.setLootTable(LootTables.EMPTY);5 dispenser.setLootTableSeed(1);6 dispenser.setLootedStatus(true);7 assertTrue(dispenser.hasPlayerLooted());8 }9}10public class DispenserMockTest {11 public void testHasPlayerLooted() {12 DispenserMock dispenser = new DispenserMock(Material.DISPENSER);13 dispenser.setLootTable(LootTables.EMPTY);14 dispenser.setLootTableSeed(1);15 dispenser.setLootedStatus(true);16 assertTrue(dispenser.hasPlayerLooted());17 }18}19public class DispenserMockTest {20 public void testHasPlayerLooted() {21 DispenserMock dispenser = new DispenserMock(Material.DISPENSER);22 dispenser.setLootTable(LootTables.EMPTY);23 dispenser.setLootTableSeed(1);24 dispenser.setLootedStatus(true);25 assertTrue(dispenser.hasPlayerLooted());26 }27}28public class DispenserMockTest {29 public void testHasPlayerLooted() {30 DispenserMock dispenser = new DispenserMock(Material.DISPENSER);31 dispenser.setLootTable(LootTables.EMPTY);32 dispenser.setLootTableSeed(1);33 dispenser.setLootedStatus(true);34 assertTrue(dispenser.hasPlayerLooted());35 }36}37public class DispenserMockTest {38 public void testHasPlayerLooted() {39 DispenserMock dispenser = new DispenserMock(Material.DISPENSER);40 dispenser.setLootTable(LootTables.EMPTY);41 dispenser.setLootTableSeed(1

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hasPlayerLooted

Using AI Code Generation

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1@DisplayName("Test if the item has been dispensed")2void testIfItemHasBeenDispensed()3{4 DispenserMock dispenserMock = new DispenserMock(Material.DISPENSER);5 dispenserMock.getInventory().addItem(new ItemStack(Material.APPLE));6 dispenserMock.dispense();7 assertTrue(dispenserMock.hasPlayerLooted(new ItemStack(Material.APPLE)));8}9@DisplayName("Test if the item has not been dispensed")10void testIfItemHasNotBeenDispensed()11{12 DispenserMock dispenserMock = new DispenserMock(Material.DISPENSER);13 dispenserMock.getInventory().addItem(new ItemStack(Material.APPLE));14 dispenserMock.dispense();15 assertFalse(dispenserMock.hasPlayerLooted(new ItemStack(Material.BREAD)));16}17@DisplayName("Test if the item has not been dispensed")18void testIfItemHasNotBeenDispensed()19{20 DispenserMock dispenserMock = new DispenserMock(Material.DISPENSER);21 dispenserMock.getInventory().addItem(new ItemStack(Material.APPLE));22 dispenserMock.dispense();23 assertFalse(dispenserMock.hasPlayerLooted(new ItemStack(Material.BREAD)));24}

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