How to use createInventory method of be.seeseemelk.mockbukkit.block.state.DispenserMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.block.state.DispenserMock.createInventory

Source:DispenserMock.java Github

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...53 // TODO Auto-generated method stub54 throw new UnimplementedOperationException();55 }56 @Override57 protected InventoryMock createInventory()58 {59 return new DispenserInventoryMock(this);60 }61 @Override62 public BlockState getSnapshot()63 {64 return new DispenserMock(this);65 }66 @Override67 public BlockProjectileSource getBlockProjectileSource()68 {69 if (isPlaced())70 {71 return new DispenserProjectileSourceMock(this);...

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createInventory

Using AI Code Generation

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1DispenserMock dispenserMock = (DispenserMock) dispenser.getState();2dispenserMock.createInventory();3Inventory inventory = dispenserMock.getInventory();4inventory.addItem(new ItemStack(Material.DIAMOND));5inventory.addItem(new ItemStack(Material.DIAMOND_SWORD));6inventory.addItem(new ItemStack(Material.DIAMOND_AXE));7inventory.addItem(new ItemStack(Material.DIAMOND_PICKAXE));8inventory.addItem(new ItemStack(Material.DIAMOND_SHOVEL));9inventory.addItem(new ItemStack(Material.DIAMOND_HOE));10inventory.addItem(new ItemStack(Material.DIAMOND_HELMET));11inventory.addItem(new ItemStack(Material.DIAMOND_CHESTPLATE));12inventory.addItem(new ItemStack(Material.DIAMOND_LEGGINGS));13inventory.addItem(new ItemStack(Material.DIAMOND_BOOTS));14inventory.addItem(new ItemStack(Material.DIAMOND_HORSE_ARMOR));15inventory.addItem(new ItemStack(Material.DIAMOND_BLOCK));

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createInventory

Using AI Code Generation

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1DispenserMock dispenser = new DispenserMock(Material.DISPENSER);2Inventory inventory = dispenser.createInventory(9);3assertThat(inventory, is(notNullValue()));4ChestMock chest = new ChestMock(Material.CHEST);5Inventory inventory = chest.createInventory(9);6assertThat(inventory, is(notNullValue()));7FurnaceMock furnace = new FurnaceMock(Material.FURNACE);8Inventory inventory = furnace.createInventory(3);9assertThat(inventory, is(notNullValue()));10BrewingStandMock brewingStand = new BrewingStandMock(Material.BREWING_STAND);11Inventory inventory = brewingStand.createInventory(5);12assertThat(inventory, is(notNullValue()));13HopperMock hopper = new HopperMock(Material.HOPPER);14Inventory inventory = hopper.createInventory(5);15assertThat(inventory, is(notNullValue()));16ShulkerBoxMock shulkerBox = new ShulkerBoxMock(Material.SHULKER_BOX);17Inventory inventory = shulkerBox.createInventory(27);18assertThat(inventory, is(notNullValue()));19BeaconMock beacon = new BeaconMock(Material.BEACON);20Inventory inventory = beacon.createInventory(1);21assertThat(inventory, is(notNullValue()));22AnvilMock anvil = new AnvilMock(Material.ANVIL);23Inventory inventory = anvil.createInventory(3);24assertThat(inventory, is(notNullValue()));

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createInventory

Using AI Code Generation

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1public void testDispenserInventory()2{3 DispenserMock dispenserMock = new DispenserMock(Material.DISPENSER);4 Inventory inventory = dispenserMock.getInventory();5 assertEquals(9, inventory.getSize());6 ItemStack itemStack = new ItemStack(Material.COBBLESTONE);7 inventory.addItem(itemStack);8 assertEquals(1, inventory.getSize());9 assertEquals(1, inventory.getItem(0).getAmount());10}

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createInventory

Using AI Code Generation

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1DispenserMock dispenser = new DispenserMock(Material.DISPENSER, 1);2dispenser.createInventory(2);3dispenser.getInventory().addItem(new ItemStack(Material.DIAMOND_SWORD, 1));4dispenser.getInventory().addItem(new ItemStack(Material.DIAMOND_PICKAXE, 1));5assertThat(dispenser.getInventory().getContents(), hasItemInArray(new ItemStack(Material.DIAMOND_SWORD, 1)));6assertThat(dispenser.getInventory().getContents(), hasItemInArray(new ItemStack(Material.DIAMOND_PICKAXE, 1)));7ShulkerBoxMock shulkerBox = new ShulkerBoxMock(Material.SHULKER_BOX, 1);8shulkerBox.createInventory(2);9shulkerBox.getInventory().addItem(new ItemStack(Material.DIAMOND_SWORD, 1));10shulkerBox.getInventory().addItem(new ItemStack(Material.DIAMOND_PICKAXE, 1));11assertThat(shulkerBox.getInventory().getContents(), hasItemInArray(new ItemStack(Material.DIAMOND_SWORD, 1)));12assertThat(shulkerBox.getInventory().getContents(), hasItemInArray(new ItemStack(Material.DIAMOND_PICKAXE, 1)));13HopperMock hopper = new HopperMock(Material.HOPPER, 1);14hopper.createInventory(2);15hopper.getInventory().addItem(new ItemStack(Material.DIAMOND_SWORD, 1));16hopper.getInventory().addItem(new ItemStack(Material.DIAMOND_PICKAXE, 1));17assertThat(hopper.getInventory().getContents(), hasItemInArray(new ItemStack(Material.DIAMOND_SWORD, 1)));18assertThat(hopper.getInventory().getContents(), hasItemInArray(new ItemStack(Material.DIAMOND_PICKAXE, 1)));

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createInventory

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.block.state.DispenserMock;2DispenserMock dispenserMock = new DispenserMock(Material.DISPENSER, "Custom Dispenser");3dispenserMock.setCustomName("Custom Dispenser");4String customName = dispenserMock.getCustomName();5dispenserMock.setCustomName(null);6customName = dispenserMock.getCustomName();7boolean hasCustomName = dispenserMock.hasCustomName();8Inventory inventory = dispenserMock.getInventory();9int inventorySize = inventory.getSize();10String inventoryName = inventory.getName();11InventoryType inventoryType = inventory.getType();12InventoryHolder inventoryHolder = inventory.getHolder();13ItemStack[] inventoryContents = inventory.getContents();14List<ItemStack> inventoryContentsList = inventory.getContentsList();15int inventoryItemCount = inventory.getItemCount();16int inventoryMaxStackSize = inventory.getMaxStackSize();17int inventoryMaxStackSizeOfItem = inventory.getMaxStackSize(new ItemStack(Material.STONE));18int inventoryMaxStackSizeOfItem2 = inventory.getMaxStackSize(Material.STONE);19boolean inventoryContainsItem = inventory.contains(new ItemStack(Material.STONE));20boolean inventoryContainsItem2 = inventory.contains(Material.STONE);21boolean inventoryContainsItem3 = inventory.contains(new ItemStack(Material.STONE), 1);22boolean inventoryContainsItem4 = inventory.contains(Material.STONE, 1

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