Best MockBukkit code snippet using be.seeseemelk.mockbukkit.block.state.CreatureSpawnerMock.setSpawnRange
Source:CreatureSpawnerMockTest.java
...69 spawner.setMaxSpawnDelay(15);70 spawner.setSpawnCount(3);71 spawner.setMaxNearbyEntities(7);72 spawner.setRequiredPlayerRange(17);73 spawner.setSpawnRange(6);74 CreatureSpawnerMock copy = new CreatureSpawnerMock(spawner);75 assertEquals(EntityType.COW, copy.getSpawnedType());76 assertEquals(5, copy.getDelay());77 assertEquals(10, copy.getMinSpawnDelay());78 assertEquals(15, copy.getMaxSpawnDelay());79 assertEquals(3, copy.getSpawnCount());80 assertEquals(7, copy.getMaxNearbyEntities());81 assertEquals(17, copy.getRequiredPlayerRange());82 assertEquals(6, copy.getSpawnRange());83 }84 @Test85 void getSnapshot_DifferentInstance()86 {87 assertNotSame(spawner, spawner.getSnapshot());...
Source:CreatureSpawnerMock.java
...138 {139 return this.spawnRange;140 }141 @Override142 public void setSpawnRange(int spawnRange)143 {144 this.spawnRange = spawnRange;145 }146 @Override147 public boolean isActivated()148 {149 if (!isPlaced())150 throw new IllegalStateException("Cannot reset the timer of a Spawner that isn't placed");151 return Bukkit.getOnlinePlayers().stream().anyMatch(p -> p.getLocation().distance(getLocation()) <= getRequiredPlayerRange());152 }153 @Override154 public void resetTimer()155 {156 if (!isPlaced())...
setSpawnRange
Using AI Code Generation
1import be.seeseemelk.mockbukkit.MockBukkit;2import be.seeseemelk.mockbukkit.ServerMock;3import be.seeseemelk.mockbukkit.block.state.CreatureSpawnerMock;4import org.bukkit.Location;5import org.bukkit.Material;6import org.bukkit.World;7import org.bukkit.block.Block;8import org.bukkit.entity.EntityType;9import org.junit.After;10import org.junit.Before;11import org.junit.Test;12import java.util.Random;13public class CreatureSpawnerMockTest {14 private ServerMock server;15 private World world;16 private Location location;17 private Random random;18 private Block block;19 private CreatureSpawnerMock creatureSpawnerMock;20 public void setUp()21 {22 server = MockBukkit.mock();23 world = server.addSimpleWorld("world");24 location = new Location(world, 0, 0, 0);25 random = new Random();26 block = world.getBlockAt(location);27 block.setType(Material.SPAWNER);28 creatureSpawnerMock = new CreatureSpawnerMock(block);29 creatureSpawnerMock.setSpawnedType(EntityType.ZOMBIE);30 }31 public void tearDown()32 {33 MockBukkit.unmock();34 }35 public void testSpawnRange()36 {37 creatureSpawnerMock.setSpawnRange(5);38 assert creatureSpawnerMock.getSpawnRange() == 5;39 }40}41import be.seeseemelk.mockbukkit.MockBukkit;42import be.seeseemelk.mockbukkit.ServerMock;43import be.seeseemelk.mockbukkit.block.state.CreatureSpawnerMock;44import org.bukkit.Location;45import org.bukkit.Material;46import org.bukkit.World;47import org.bukkit.block.Block;48import org.bukkit.entity.EntityType;49import org.junit.After;50import org.junit.Before;51import org.junit.Test;52import java.util.Random;53public class CreatureSpawnerMockTest {54 private ServerMock server;55 private World world;56 private Location location;57 private Random random;58 private Block block;59 private CreatureSpawnerMock creatureSpawnerMock;60 public void setUp()61 {62 server = MockBukkit.mock();63 world = server.addSimpleWorld("world");
setSpawnRange
Using AI Code Generation
1import static org.junit.Assert.assertTrue;2import org.junit.After;3import org.junit.Before;4import org.junit.Test;5import be.seeseemelk.mockbukkit.MockBukkit;6import be.seeseemelk.mockbukkit.ServerMock;7import be.seeseemelk.mockbukkit.block.BlockMock;8import be.seeseemelk.mockbukkit.block.state.CreatureSpawnerMock;9public class TestCreatureSpawnerMock {10 private ServerMock server;11 private BlockMock block;12 private CreatureSpawnerMock creatureSpawner;13 public void setUp() throws Exception {14 server = MockBukkit.mock();15 block = new BlockMock();16 creatureSpawner = new CreatureSpawnerMock(block);17 }18 public void tearDown() throws Exception {19 MockBukkit.unmock();20 }21 public void testSetSpawnRange() {22 creatureSpawner.setSpawnRange(10);23 assertTrue(creatureSpawner.getSpawnRange() == 10);24 }25}26import static org.junit.Assert.assertTrue;27import org.junit.After;28import org.junit.Before;29import org.junit.Test;30import be.seeseemelk.mockbukkit.MockBukkit;31import be.seeseemelk.mockbukkit.ServerMock;32import be.seeseemelk.mockbukkit.block.BlockMock;33import be.seeseemelk.mockbukkit.block.state.CreatureSpawnerMock;34public class TestCreatureSpawnerMock {35 private ServerMock server;36 private BlockMock block;37 private CreatureSpawnerMock creatureSpawner;38 public void setUp() throws Exception {39 server = MockBukkit.mock();40 block = new BlockMock();41 creatureSpawner = new CreatureSpawnerMock(block);42 }43 public void tearDown() throws Exception {44 MockBukkit.unmock();45 }46 public void testSetSpawnRange() {47 creatureSpawner.setSpawnRange(10);48 assertTrue(creatureSpawner.getSpawnRange() == 10);49 }50}51import static org.junit.Assert.assertTrue;52import org.junit.After;53import org
setSpawnRange
Using AI Code Generation
1import org.junit.jupiter.api.Test;2import org.junit.jupiter.api.BeforeEach;3import org.junit.jupiter.api.AfterEach;4import org.junit.jupiter.api.DisplayName;5import be.seeseemelk.mockbukkit.MockBukkit;6import be.seeseemelk.mockbukkit.ServerMock;7import be.seeseemelk.mockbukkit.block.state.CreatureSpawnerMock;8import org.bukkit.Location;9import org.bukkit.Material;10import org.bukkit.block.Block;11import org.bukkit.block.BlockState;12import org.bukkit.block.CreatureSpawner;13public class test {14 private ServerMock server;15 public void setUp() {16 server = MockBukkit.mock();17 }18 public void tearDown() {19 MockBukkit.unmock();20 }21 @DisplayName("Testing setSpawnRange method of CreatureSpawnerMock class")22 public void testSetSpawnRange() {23 Block block = new Location(server.getWorlds().get(0), 0, 0, 0).getBlock();24 block.setType(Material.SPAWNER);25 BlockState blockState = block.getState();26 CreatureSpawner spawner = (CreatureSpawner) blockState;27 CreatureSpawnerMock mock = (CreatureSpawnerMock) spawner;28 mock.setSpawnRange(10);29 assertEquals(mock.getSpawnRange(), 10);30 }31}32import org.junit.jupiter.api.Test;33import org.junit.jupiter.api.BeforeEach;34import org.junit.jupiter.api.AfterEach;35import org.junit.jupiter.api.DisplayName;36import be.seeseemelk.mockbukkit.MockBukkit;37import be.seeseemelk.mockbukkit.ServerMock;38import be.seeseemelk.mockbukkit.block.state.CreatureSpawnerMock;39import org.bukkit.Location;40import org.bukkit.Material;41import org.bukkit.block.Block;42import org.bukkit.block.BlockState;43import org.bukkit.block.CreatureSpawner;44public class test {45 private ServerMock server;46 public void setUp() {47 server = MockBukkit.mock();48 }49 public void tearDown() {50 MockBukkit.unmock();51 }52 @DisplayName("Testing setSpawnCount method of CreatureSpawnerMock class")
setSpawnRange
Using AI Code Generation
1import be.seeseemelk.mockbukkit.block.state.CreatureSpawnerMock;2public class 2 {3 public static void main(String[] args) {4 CreatureSpawnerMock creatureSpawner = new CreatureSpawnerMock();5 creatureSpawner.setSpawnRange(2);6 }7}8import be.seeseemelk.mockbukkit.block.state.CreatureSpawnerMock;9import org.bukkit.entity.EntityType;10public class 3 {11 public static void main(String[] args) {12 CreatureSpawnerMock creatureSpawner = new CreatureSpawnerMock();13 creatureSpawner.setSpawnedType(EntityType.CREEPER);14 }15}16import be.seeseemelk.mockbukkit.block.state.CreatureSpawnerMock;17public class 4 {18 public static void main(String[] args) {19 CreatureSpawnerMock creatureSpawner = new CreatureSpawnerMock();20 creatureSpawner.setSpawnCount(2);21 }22}23import be.seeseemelk.mockbukkit.block.state.CreatureSpawnerMock;24public class 5 {25 public static void main(String[] args) {26 CreatureSpawnerMock creatureSpawner = new CreatureSpawnerMock();27 creatureSpawner.setMaxNearbyEntities(2);28 }29}30import be.seeseemelk.mockbukkit.block.state.CreatureSpawnerMock;31public class 6 {32 public static void main(String[] args) {33 CreatureSpawnerMock creatureSpawner = new CreatureSpawnerMock();34 creatureSpawner.setRequiredPlayerRange(2);35 }36}
setSpawnRange
Using AI Code Generation
1import org.junit.Test;2import be.seeseemelk.mockbukkit.block.state.CreatureSpawnerMock;3public class CreatureSpawnerMockTest {4 public void testSetSpawnRange() {5 CreatureSpawnerMock creatureSpawnerMock = new CreatureSpawnerMock();6 creatureSpawnerMock.setSpawnRange(5);7 }8}9import org.junit.Test;10import be.seeseemelk.mockbukkit.block.state.CreatureSpawnerMock;11public class CreatureSpawnerMockTest {12 public void testSetDelay() {13 CreatureSpawnerMock creatureSpawnerMock = new CreatureSpawnerMock();14 creatureSpawnerMock.setDelay(5);15 }16}17import org.junit.Test;18import be.seeseemelk.mockbukkit.block.state.CreatureSpawnerMock;19public class CreatureSpawnerMockTest {20 public void testSetMaxNearbyEntities() {21 CreatureSpawnerMock creatureSpawnerMock = new CreatureSpawnerMock();22 creatureSpawnerMock.setMaxNearbyEntities(5);23 }24}25import org.junit.Test;26import be.seeseemelk.mockbukkit.block.state.CreatureSpawnerMock;27public class CreatureSpawnerMockTest {28 public void testSetMaxSpawnDelay() {29 CreatureSpawnerMock creatureSpawnerMock = new CreatureSpawnerMock();30 creatureSpawnerMock.setMaxSpawnDelay(5);31 }32}33import org.junit.Test;34import be.seeseemelk.mockbukkit.block.state.CreatureSpawnerMock;35public class CreatureSpawnerMockTest {36 public void testSetMinSpawnDelay() {37 CreatureSpawnerMock creatureSpawnerMock = new CreatureSpawnerMock();
setSpawnRange
Using AI Code Generation
1import be.seeseemelk.mockbukkit.block.state.CreatureSpawnerMock;2import org.junit.jupiter.api.Test;3import static org.junit.jupiter.api.Assertions.assertEquals;4{5 public void testSetSpawnRange()6 {7 CreatureSpawnerMock creatureSpawnerMock = new CreatureSpawnerMock();8 creatureSpawnerMock.setSpawnRange(10);9 assertEquals(10, creatureSpawnerMock.getSpawnRange());10 }11}12│ ├─ testSetSpawnRange() ✔13│ └─ setSpawnRange() ✔
setSpawnRange
Using AI Code Generation
1import be.seeseemelk.mockbukkit.block.state.CreatureSpawnerMock;2import be.seeseemelk.mockbukkit.entity.CreatureMock;3import org.bukkit.entity.EntityType;4public class 2 {5 public static void main(String[] args) {6 CreatureSpawnerMock creatureSpawnerMock = new CreatureSpawnerMock();7 creatureSpawnerMock.setSpawnRange(10);8 System.out.println(creatureSpawnerMock.getSpawnRange());9 }10}11import be.seeseemelk.mockbukkit.block.state.CreatureSpawnerMock;12import be.seeseemelk.mockbukkit.entity.CreatureMock;13import org.bukkit.entity.EntityType;14public class 3 {15 public static void main(String[] args) {16 CreatureSpawnerMock creatureSpawnerMock = new CreatureSpawnerMock();17 creatureSpawnerMock.setMinSpawnDelay(10);18 System.out.println(creatureSpawnerMock.getMinSpawnDelay());19 }20}21import be.seeseemelk.mockbukkit.block.state.CreatureSpawnerMock;22import be.seeseemelk.mockbukkit.entity.CreatureMock;23import org.bukkit.entity.EntityType;24public class 4 {25 public static void main(String[] args) {26 CreatureSpawnerMock creatureSpawnerMock = new CreatureSpawnerMock();27 creatureSpawnerMock.setMaxNearbyEntities(10);28 System.out.println(creatureSpawnerMock.getMaxNearbyEntities());29 }30}
setSpawnRange
Using AI Code Generation
1public class CreatureSpawnerMockTest {2 public void testSetSpawnRange() {3 CreatureSpawnerMock creatureSpawnerMock = new CreatureSpawnerMock();4 creatureSpawnerMock.setSpawnRange(10);5 assertEquals(10, creatureSpawnerMock.getSpawnRange());6 }7}8public class EntityMockTest {9 public void testGetNearbyEntities() {10 WorldMock worldMock = new WorldMock();11 EntityMock entityMock = new EntityMock(worldMock);12 Location location = new Location(worldMock, 0, 0, 0);13 List<Entity> entities = entityMock.getNearbyEntities(10, 10, 10);14 assertEquals(0, entities.size());15 }16}17public class EntityMockTest {18 public void testGetNearbyEntities() {19 WorldMock worldMock = new WorldMock();20 EntityMock entityMock = new EntityMock(worldMock);21 Location location = new Location(worldMock, 0, 0, 0);22 List<Entity> entities = entityMock.getNearbyEntities(10, 10, 10);23 assertEquals(0, entities.size());24 }25}26public class EntityMockTest {27 public void testGetNearbyEntities() {28 WorldMock worldMock = new WorldMock();29 EntityMock entityMock = new EntityMock(worldMock);30 Location location = new Location(worldMock, 0, 0, 0);31 List<Entity> entities = entityMock.getNearbyEntities(10, 10, 10);32 assertEquals(0, entities.size());33 }34}35public class EntityMockTest {36 public void testGetNearbyEntities() {37 WorldMock worldMock = new WorldMock();
setSpawnRange
Using AI Code Generation
1import org.junit.jupiter.api.Test;2import be.seeseemelk.mockbukkit.MockBukkit;3import be.seeseemelk.mockbukkit.ServerMock;4import be.seeseemelk.mockbukkit.block.state.CreatureSpawnerMock;5import be.seeseemelk.mockbukkit.entity.EntityMock;6import be.seeseemelk.mockbukkit.entity.EntityTypeMock;7{8 public void setSpawnRangeTest() 9 {10 ServerMock server = MockBukkit.mock();11 CreatureSpawnerMock creatureSpawner = new CreatureSpawnerMock();12 creatureSpawner.setSpawnRange(5);13 EntityMock entity = new EntityMock(server, EntityTypeMock.CREEPER);14 creatureSpawner.spawnEntity(entity);15 }16}17import org.junit.jupiter.api.Test;18import be.seeseemelk.mockbukkit.MockBukkit;19import be.seeseemelk.mockbukkit.ServerMock;20import be.seeseemelk.mockbukkit.block.state.CreatureSpawnerMock;21import be.seeseemelk.mockbukkit.entity.EntityMock;22import be.seeseemelk.mockbukkit.entity.EntityTypeMock;23{24 public void setMinSpawnDelayTest() 25 {26 ServerMock server = MockBukkit.mock();27 CreatureSpawnerMock creatureSpawner = new CreatureSpawnerMock();28 creatureSpawner.setMinSpawnDelay(10);29 EntityMock entity = new EntityMock(server, EntityTypeMock.CREEPER);30 creatureSpawner.spawnEntity(entity);31 }32}33import org.junit.jupiter.api.Test;34import be.seeseemelk.mockbukkit.MockBukkit;35import be.seeseemelk
setSpawnRange
Using AI Code Generation
1package com.example.test;2import org.bukkit.Location;3import org.bukkit.World;4import org.bukkit.block.CreatureSpawner;5import org.bukkit.block.data.BlockData;6import org.bukkit.entity.EntityType;7import org.junit.Test;8import org.junit.runner.RunWith;9import org.mockito.Mock;10import org.mockito.junit.MockitoJUnitRunner;11import be.seeseemelk.mockbukkit.block.state.CreatureSpawnerMock;12@RunWith(MockitoJUnitRunner.class)13public class TestClass {14 private World world;15 private Location location;16 private BlockData blockData;17 private CreatureSpawner creatureSpawner;18 public void test() {19 CreatureSpawnerMock creatureSpawnerMock = new CreatureSpawnerMock(world, location, blockData);20 creatureSpawnerMock.setSpawnRange(10);21 }22}23package com.example.test;24import org.bukkit.Location;25import org.bukkit.World;26import org.bukkit.block.CreatureSpawner;27import org.bukkit.block.data.BlockData;28import org.bukkit.entity.EntityType;29import org.junit.Test;30import org.junit.runner.RunWith;31import org.mockito.Mock;32import org.mockito.junit.MockitoJUnitRunner;33import be.seeseemelk.mockbukkit.block.state.CreatureSpawnerMock;34@RunWith(MockitoJUnitRunner.class)35public class TestClass {36 private World world;37 private Location location;38 private BlockData blockData;39 private CreatureSpawner creatureSpawner;40 public void test() {41 CreatureSpawnerMock creatureSpawnerMock = new CreatureSpawnerMock(world, location, blockData);42 creatureSpawnerMock.getSpawnRange();43 }44}45package com.example.test;46import org.bukkit.Location;47import org.bukkit.World;48import org.bukkit.block.CreatureSpawner;49import org.bukkit.block.data.BlockData;50import org.bukkit.entity.EntityType;51import org.junit.Test;52import org.junit.runner.RunWith;53import org.mockito.Mock;54import org.mockito.junit.MockitoJUnitRunner;55import be.seeseemelk.mockbukkit.block
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