How to use setRequiredPlayerRange method of be.seeseemelk.mockbukkit.block.state.CreatureSpawnerMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.block.state.CreatureSpawnerMock.setRequiredPlayerRange

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...68 spawner.setMinSpawnDelay(10);69 spawner.setMaxSpawnDelay(15);70 spawner.setSpawnCount(3);71 spawner.setMaxNearbyEntities(7);72 spawner.setRequiredPlayerRange(17);73 spawner.setSpawnRange(6);74 CreatureSpawnerMock copy = new CreatureSpawnerMock(spawner);75 assertEquals(EntityType.COW, copy.getSpawnedType());76 assertEquals(5, copy.getDelay());77 assertEquals(10, copy.getMinSpawnDelay());78 assertEquals(15, copy.getMaxSpawnDelay());79 assertEquals(3, copy.getSpawnCount());80 assertEquals(7, copy.getMaxNearbyEntities());81 assertEquals(17, copy.getRequiredPlayerRange());82 assertEquals(6, copy.getSpawnRange());83 }84 @Test85 void getSnapshot_DifferentInstance()86 {87 assertNotSame(spawner, spawner.getSnapshot());88 }89 @Test90 void setCreatureTypeByName_ValidName_SetsType()91 {92 spawner.setCreatureTypeByName("cow");93 assertEquals(EntityType.COW, spawner.getSpawnedType());94 }95 @Test96 void setCreatureTypeByName_InvalidName_DoesNothing()97 {98 assertDoesNotThrow(() -> spawner.setCreatureTypeByName("not-a-cow"));99 }100 @Test101 void setMinSpawnDelay_LessThanMax()102 {103 assertDoesNotThrow(() -> spawner.setMinSpawnDelay(799));104 }105 @Test106 void setMinSpawnDelay_EqualToMax()107 {108 assertDoesNotThrow(() -> spawner.setMinSpawnDelay(800));109 }110 @Test111 void setMinSpawnDelay_GreaterThanMax_ThrowsException()112 {113 assertThrows(IllegalArgumentException.class, () -> spawner.setMinSpawnDelay(801));114 }115 @Test116 void setMaxSpawnDelay_LessThanZero_ThrowsException()117 {118 assertThrows(IllegalArgumentException.class, () -> spawner.setMaxSpawnDelay(-1));119 }120 @Test121 void setMaxSpawnDelay_LassThanMin_ThrowsException()122 {123 assertThrows(IllegalArgumentException.class, () -> spawner.setMaxSpawnDelay(199));124 }125 @Test126 void setMaxSpawnDelay_GreaterThanMin()127 {128 assertDoesNotThrow(() -> spawner.setMaxSpawnDelay(201));129 }130 @Test131 void isActivated_NotPlaced_ThrowsException()132 {133 CreatureSpawnerMock spawner = new CreatureSpawnerMock(Material.SPAWNER);134 assertThrowsExactly(IllegalStateException.class, spawner::isActivated);135 }136 @Test137 void isActivated_NoPlayers_False()138 {139 assertFalse(spawner.isActivated());140 }141 @Test142 void isActivated_PlayerInRange_True()143 {144 spawner.setRequiredPlayerRange(10);145 PlayerMock player = server.addPlayer();146 player.setLocation(new Location(world, 10, 10, 0));147 assertTrue(spawner.isActivated());148 }149 @Test150 void isActivated_PlayerOutsideRange_False()151 {152 spawner.setRequiredPlayerRange(10);153 PlayerMock player = server.addPlayer();154 player.setLocation(new Location(world, 11, 10, 0));155 assertFalse(spawner.isActivated());156 }157 @Test158 void resetTimer_NotPlaced_ThrowsException()159 {160 CreatureSpawnerMock spawner = new CreatureSpawnerMock(Material.SPAWNER);161 assertThrowsExactly(IllegalStateException.class, spawner::resetTimer);162 }163 @Test164 void resetTimer_MinDelayLessThanMax_SetsRandomDelay()165 {166 spawner.resetTimer();...

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...128 {129 return this.requiredPlayerRange;130 }131 @Override132 public void setRequiredPlayerRange(int requiredPlayerRange)133 {134 this.requiredPlayerRange = requiredPlayerRange;135 }136 @Override137 public int getSpawnRange()138 {139 return this.spawnRange;140 }141 @Override142 public void setSpawnRange(int spawnRange)143 {144 this.spawnRange = spawnRange;145 }146 @Override...

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setRequiredPlayerRange

Using AI Code Generation

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1import static org.junit.Assert.assertEquals;2import static org.junit.Assert.assertFalse;3import static org.junit.Assert.assertTrue;4import org.bukkit.Location;5import org.bukkit.Material;6import org.bukkit.block.Block;7import org.bukkit.block.CreatureSpawner;8import org.bukkit.entity.EntityType;9import org.junit.After;10import org.junit.Before;11import org.junit.Test;12import be.seeseemelk.mockbukkit.MockBukkit;13import be.seeseemelk.mockbukkit.ServerMock;14import be.seeseemelk.mockbukkit.block.BlockMock;15import be.seeseemelk.mockbukkit.block.state.CreatureSpawnerMock;16{17 private ServerMock server;18 private CreatureSpawnerMock creatureSpawnerMock;19 public void setUp() throws Exception20 {21 server = MockBukkit.mock();22 BlockMock blockMock = new BlockMock(Material.SPAWNER);23 creatureSpawnerMock = (CreatureSpawnerMock) blockMock.getState();24 }25 public void tearDown() throws Exception26 {27 MockBukkit.unmock();28 }29 public void testSetRequiredPlayerRange()30 {31 assertEquals(16, creatureSpawnerMock.getRequiredPlayerRange());32 creatureSpawnerMock.setRequiredPlayerRange(32);33 assertEquals(32, creatureSpawnerMock.getRequiredPlayerRange());34 }35}36import static org.junit.Assert.assertEquals;37import static org.junit.Assert.assertFalse;38import static org.junit.Assert.assertTrue;39import org.bukkit.Location;40import org.bukkit.Material;41import org.bukkit.block.Block;42import org.bukkit.block.CreatureSpawner;43import org.bukkit.entity.EntityType;44import org.junit.After;45import org.junit.Before;46import org.junit.Test;47import be.seeseemelk.mockbukkit.MockBukkit;48import be.seeseemelk.mockbukkit.ServerMock;49import be.seeseemelk.mockbukkit.block.BlockMock;50import be.seeseemelk.mockbukkit.block.state.CreatureSpawnerMock;51{52 private ServerMock server;53 private CreatureSpawnerMock creatureSpawnerMock;54 public void setUp() throws Exception55 {56 server = MockBukkit.mock();

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setRequiredPlayerRange

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.block.state.CreatureSpawnerMock;2CreatureSpawnerMock creatureSpawnerMock = new CreatureSpawnerMock();3creatureSpawnerMock.setRequiredPlayerRange(40);4import be.seeseemelk.mockbukkit.block.state.CreatureSpawnerMock;5CreatureSpawnerMock creatureSpawnerMock = new CreatureSpawnerMock();6creatureSpawnerMock.getRequiredPlayerRange();7import be.seeseemelk.mockbukkit.block.state.CreatureSpawnerMock;8CreatureSpawnerMock creatureSpawnerMock = new CreatureSpawnerMock();9creatureSpawnerMock.setSpawnCount(40);10import be.seeseemelk.mockbukkit.block.state.CreatureSpawnerMock;11CreatureSpawnerMock creatureSpawnerMock = new CreatureSpawnerMock();12creatureSpawnerMock.getSpawnCount();13import be.seeseemelk.mockbukkit.block.state.CreatureSpawnerMock;14CreatureSpawnerMock creatureSpawnerMock = new CreatureSpawnerMock();15creatureSpawnerMock.setSpawnRange(40);16import be.seeseemelk.mockbukkit.block.state.CreatureSpawnerMock;17CreatureSpawnerMock creatureSpawnerMock = new CreatureSpawnerMock();18creatureSpawnerMock.getSpawnRange();19import be.seeseemelk.mockbukkit.block.state.CreatureSpawnerMock;20CreatureSpawnerMock creatureSpawnerMock = new CreatureSpawnerMock();

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setRequiredPlayerRange

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1import org.junit.jupiter.api.BeforeEach;2import org.junit.jupiter.api.Test;3import be.seeseemelk.mockbukkit.MockBukkit;4import be.seeseemelk.mockbukkit.ServerMock;5import be.seeseemelk.mockbukkit.block.state.CreatureSpawnerMock;6import org.bukkit.block.CreatureSpawner;7{8 private ServerMock server;9 private CreatureSpawnerMock creatureSpawnerMock;10 public void setUp()11 {12 server = MockBukkit.mock();13 creatureSpawnerMock = new CreatureSpawnerMock();14 }15 public void testSetRequiredPlayerRange()16 {17 creatureSpawnerMock.setRequiredPlayerRange(20);18 }19}20import org.junit.jupiter.api.BeforeEach;21import org.junit.jupiter.api.Test;22import be.seeseemelk.mockbukkit.MockBukkit;23import be.seeseemelk.mockbukkit.ServerMock;24import be.seeseemelk.mockbukkit.block.state.CreatureSpawnerMock;25import org.bukkit.block.CreatureSpawner;26{27 private ServerMock server;28 private CreatureSpawnerMock creatureSpawnerMock;29 public void setUp()30 {31 server = MockBukkit.mock();32 creatureSpawnerMock = new CreatureSpawnerMock();33 }34 public void testSetSpawnCount()35 {36 creatureSpawnerMock.setSpawnCount(20);37 }38}39import org.junit.jupiter.api.BeforeEach;40import org.junit.jupiter.api.Test;41import be.seeseemelk.mockbukkit.MockBukkit;42import be.seeseemelk.mockbukkit.ServerMock;43import be.seeseemelk.mockbukkit.block.state.CreatureSpawnerMock;44import org.bukkit.block.CreatureSpawner;45{

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setRequiredPlayerRange

Using AI Code Generation

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1import org.bukkit.Location;2import org.bukkit.Material;3import org.bukkit.block.Block;4import org.bukkit.block.CreatureSpawner;5import be.seeseemelk.mockbukkit.block.state.CreatureSpawnerMock;6import be.seeseemelk.mockbukkit.MockBukkit;7import be.seeseemelk.mockbukkit.ServerMock;8{9 public static void main(String[] args)10 {11 ServerMock server = MockBukkit.mock();12 Location loc = new Location(null, 0, 0, 0);13 Block block = server.addSimpleWorld("world").getBlockAt(loc);14 block.setType(Material.SPAWNER);15 CreatureSpawner spawner = (CreatureSpawner) block.getState();16 ((CreatureSpawnerMock) spawner).setRequiredPlayerRange(10);17 System.out.println("Required player range: " + spawner.getRequiredPlayerRange());18 MockBukkit.unmock();19 }20}21public void setRequiredPlayerRange(int requiredPlayerRange)

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setRequiredPlayerRange

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.block.state.CreatureSpawnerMock;2import org.bukkit.Location;3import org.bukkit.block.Block;4import org.bukkit.block.BlockFace;5import org.bukkit.block.BlockState;6import org.bukkit.block.CreatureSpawner;7import org.bukkit.entity.EntityType;8import org.bukkit.plugin.java.JavaPlugin;9{10 public void onEnable()11 {12 Location location = getServer().getWorlds().get(0).getSpawnLocation();13 Block block = location.getBlock();14 block.setType(Material.SPAWNER);15 block.getState().update(true);16 BlockState state = block.getState();17 CreatureSpawner spawner = (CreatureSpawner) state;18 spawner.setRequiredPlayerRange(16);19 spawner.setSpawnedType(EntityType.COW);20 }21}

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