Best MockBukkit code snippet using be.seeseemelk.mockbukkit.block.state.ContainerMock.isLocked
Source:ContainerMock.java
...36 protected abstract InventoryMock createInventory();37 @Override38 public abstract BlockState getSnapshot();39 @Override40 public boolean isLocked()41 {42 return !lock.isEmpty();43 }44 @Override45 @NotNull46 public String getLock()47 {48 return lock;49 }50 @Override51 public void setLock(String key)52 {53 if (key == null)54 {...
isLocked
Using AI Code Generation
1import be.seeseemelk.mockbukkit.block.state.ContainerMock;2import org.bukkit.block.Block;3import org.bukkit.block.BlockState;4import org.bukkit.block.Container;5import org.bukkit.Material;6import org.bukkit.inventory.Inventory;7import org.bukkit.inventory.ItemStack;8import org.junit.jupiter.api.BeforeEach;9import org.junit.jupiter.api.Test;10import static org.junit.jupiter.api.Assertions.*;11{12 private ServerMock server;13 private Block block;14 private BlockState state;15 private Container container;16 public void setUp()17 {18 server = MockBukkit.mock();19 block = server.addSimpleWorld("world").getBlockAt(0, 0, 0);20 state = block.getState();21 container = (Container) state;22 }23 public void testLockedContainer()24 {25 block.setType(Material.CHEST);26 ContainerMock containerMock = (ContainerMock) container;27 containerMock.setLocked(true);28 assertTrue(containerMock.isLocked());29 }30}
isLocked
Using AI Code Generation
1containerMock.setLock("key");2assertTrue(containerMock.isLocked());3containerMock.setLock(null);4assertFalse(containerMock.isLocked());5containerMock.setLock("");6assertFalse(containerMock.isLocked());
isLocked
Using AI Code Generation
1getChunk()2getBlock()3getBlockData()4getLightLevel()5getLightFromBlocks()6getLightFromSky()7getRawData()8getBiome()9getTemperature()10getHumidity()11getLightFromNeighbors()12getLightFromNeighbors()
isLocked
Using AI Code Generation
1ServerMock server = MockBukkit.mock();2Player player = server.addPlayer();3Chest chest = new ChestMock(Material.CHEST);4ItemStack key = new ItemStack(Material.TRIPWIRE_HOOK);5ItemMeta meta = key.getItemMeta();6meta.setDisplayName("Key");7key.setItemMeta(meta);8Inventory inventory = server.createInventory(player, InventoryType.PLAYER);9inventory.addItem(key);10player.setInventory(inventory);11chest.setLock("Key");12chest.isLocked();13chest.isLocked(player.getName());14chest.isLocked("AnotherPlayer");15chest.setLock(null);16chest.isLocked();17ItemStack key2 = new ItemStack(Material.TRIPWIRE_HOOK);18ItemMeta meta2 = key2.getItemMeta();19meta2.setDisplayName("Key2");20key2.setItemMeta(meta2);21inventory.addItem(key2);
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