Best MockBukkit code snippet using be.seeseemelk.mockbukkit.block.state.ContainerMock.customName
Source: BarrelMock.java
...80 {81 return new BarrelMock(this);82 }83 @Override84 public @Nullable Component customName()85 {86 // TODO Auto-generated method stub87 throw new UnimplementedOperationException();88 }89 @Override90 public void customName(@Nullable Component customName)91 {92 // TODO Auto-generated method stub93 throw new UnimplementedOperationException();94 }95}...
Source: ContainerMock.java
...15 */16public abstract class ContainerMock extends TileStateMock implements Container17{18 private final Inventory inventory;19 private String customName;20 private String lock = "";21 public ContainerMock(@NotNull Material material)22 {23 super(material);24 this.inventory = createInventory();25 }26 protected ContainerMock(@NotNull Block block)27 {28 super(block);29 this.inventory = createInventory();30 }31 protected ContainerMock(@NotNull ContainerMock state)32 {33 super(state);34 this.inventory = state.getInventory();35 }36 protected abstract InventoryMock createInventory();37 @Override38 public abstract BlockState getSnapshot();39 @Override40 public boolean isLocked()41 {42 return !lock.isEmpty();43 }44 @Override45 @NotNull46 public String getLock()47 {48 return lock;49 }50 @Override51 public void setLock(String key)52 {53 if (key == null)54 {55 lock = "";56 }57 else58 {59 lock = key;60 }61 }62 @Override63 @Nullable64 public String getCustomName()65 {66 return customName;67 }68 @Override69 public void setCustomName(String name)70 {71 this.customName = name;72 }73 @Override74 public Inventory getInventory()75 {76 return inventory;77 }78 @Override79 public Inventory getSnapshotInventory()80 {81 return ((InventoryMock) inventory).getSnapshot();82 }83}...
customName
Using AI Code Generation
1import be.seeseemelk.mockbukkit.MockBukkit;2import be.seeseemelk.mockbukkit.ServerMock;3import be.seeseemelk.mockbukkit.block.BlockMock;4import be.seeseemelk.mockbukkit.block.BlockStateMock;5import be.seeseemelk.mockbukkit.block.state.ContainerMock;6import org.bukkit.Material;7import org.bukkit.block.Block;8import org.bukkit.block.BlockState;9import org.bukkit.block.Chest;10import org.bukkit.inventory.Inventory;11import org.bukkit.inventory.ItemStack;12{13 public static void main(String[] args)14 {15 ServerMock server = MockBukkit.mock();16 BlockMock block = new BlockMock(Material.CHEST);17 ContainerMock container = new ContainerMock(block);18 container.customName("Chest");19 System.out.println(container.getCustomName());20 }21}
customName
Using AI Code Generation
1import be.seeseemelk.mockbukkit.MockBukkit;2import be.seeseemelk.mockbukkit.ServerMock;3import be.seeseemelk.mockbukkit.block.state.ContainerMock;4import be.seeseemelk.mockbukkit.entity.PlayerMock;5import be.seeseemelk.mockbukkit.inventory.InventoryMock;6import be.seeseemelk.mockbukkit.inventory.InventoryMock.ItemMatcher;7import be.seeseemelk.mockbukkit.inventory.InventoryMock.SlotPos;8import be.seeseemelk.mockbukkit.inventory.ItemFactoryMock;9import be.seeseemelk.mockbukkit.inventory.ItemStackBuilder;10import be.seeseemelk.mockbukkit.inventory.meta.ItemMetaMock;11import be.seeseemelk.mockbukkit.inventory.meta.SkullMetaMock;12import be.seeseemelk.mockbukkit.location.LocationMock;13import be.seeseemelk.mockbukkit.scheduler.BukkitSchedulerMock;14import be.seeseemelk.mockbukkit.scheduler.BukkitTaskMock;15import be.seeseemelk.mockbukkit.scheduler.SchedulerMock;16import be.seeseemelk.mockbukkit.scheduler.SchedulerMock.ScheduledTask;17import be.seeseemelk.mockbukkit.scoreboard.ScoreboardMock;18import be.seeseemelk.mockbukkit.scoreboard.TeamMock;19import be.seeseemelk.mockbukkit.unittest.TestPlugin;20import be.seeseemelk.mockbukkit.world.WorldMock;21import java.util.ArrayList;22import java.util.HashMap;23import java.util.List;24import java.util.Map;25import java.util.UUID;26import org.bukkit.Bukkit;27import org.bukkit.ChatColor;28import org.bukkit.Material;29import org.bukkit.NamespacedKey;30import org.bukkit.Server;31import org.bukkit.SkullType;32import org.bukkit.Statistic;33import org.bukkit.World;34import org.bukkit.block.Block;35import org.bukkit.block.BlockFace;36import org.bukkit.block.BlockState;37import org.bukkit.block.Chest;38import org.bukkit.block.Container;39import org.bukkit.block.Sign;40import org.bukkit.block.data.BlockData;41import org.bukkit.block.data.type.Chest.Type;42import org.bukkit.block.data.type.Chest;43import org.bukkit.block.data.type.Sign;44import org.bukkit.block.data.type.Switch;45import org.bukkit.block.data.type.WallSign;46import org.bukkit.command.Command;47import org.bukkit.command.CommandSender;48import org
customName
Using AI Code Generation
1ContainerMock containerMock = new ContainerMock(Material.CHEST);2containerMock.customName("Custom Name");3ContainerMock containerMock = new ContainerMock(Material.CHEST);4containerMock.customName("Custom Name");5ContainerMock containerMock = new ContainerMock(Material.CHEST);6containerMock.customName("Custom Name");7ContainerMock containerMock = new ContainerMock(Material.CHEST);8containerMock.customName("Custom Name");9ContainerMock containerMock = new ContainerMock(Material.CHEST);10containerMock.customName("Custom Name");11ContainerMock containerMock = new ContainerMock(Material.CHEST);12containerMock.customName("Custom Name");13ContainerMock containerMock = new ContainerMock(Material.CHEST);14containerMock.customName("Custom Name");15ContainerMock containerMock = new ContainerMock(Material.CHEST);16containerMock.customName("Custom Name");17ContainerMock containerMock = new ContainerMock(Material.CHEST);18containerMock.customName("Custom Name");19ContainerMock containerMock = new ContainerMock(Material.CHEST);20containerMock.customName("Custom Name");
customName
Using AI Code Generation
1public class Test1 extends JavaPlugin {2 public void onEnable() {3 ServerMock server = MockBukkit.mock();4 World world = server.addSimpleWorld("world");5 Location location = new Location(world, 0, 0, 0);6 Block block = new BlockMock(Material.CHEST, location);7 BlockState blockState = new BlockStateMock(block);8 InventoryHolder inventoryHolder = new InventoryHolderMock();9 Inventory inventory = new InventoryMock(inventoryHolder);10 ContainerMock container = new ContainerMock(blockState, inventory);11 container.customName("test");12 getLogger().info(container.getCustomName());13 }14}
customName
Using AI Code Generation
1package be.seeseemelk.mockbukkit;2import org.bukkit.Material;3import org.bukkit.block.Block;4import org.bukkit.block.BlockState;5import org.bukkit.block.Container;6import org.bukkit.block.data.Directional;7import org.bukkit.block.data.type.Chest;8import org.bukkit.event.block.BlockPlaceEvent;9import org.bukkit.inventory.Inventory;10import org.bukkit.inventory.ItemStack;11import org.bukkit.inventory.meta.ItemMeta;12import be.seeseemelk.mockbukkit.block.BlockMock;13import be.seeseemelk.mockbukkit.block.BlockStateMock;14import be.seeseemelk.mockbukkit.block.state.ContainerMock;15import be.seeseemelk.mockbukkit.block.state.SignMock;16public class TestClass {17public static void main(String[] args) {18 ServerMock server = new ServerMock();19 PlayerMock player = server.addPlayer();20 BlockMock block = new BlockMock(Material.CHEST, 0);21 BlockStateMock blockState = new BlockStateMock(block);22 ContainerMock container = new ContainerMock(blockState);23 ItemStack itemStack = new ItemStack(Material.CHEST, 1);24 ItemMeta itemMeta = itemStack.getItemMeta();25 itemMeta.setDisplayName("customName");26 itemStack.setItemMeta(itemMeta);27 container.setItem(0, itemStack);28 container.customName = "customName";29 BlockPlaceEvent event = new BlockPlaceEvent(block, blockState, block, itemStack, player, true);30 server.getPluginManager().callEvent(event);31 System.out.println(container.customName);32 System.out.println(container.getItem(0));33 System.out.println(block.getCustomName());34 System.out.println(block.get
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