How to use isCollidable method of be.seeseemelk.mockbukkit.block.state.BlockStateMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.block.state.BlockStateMock.isCollidable

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...328 /​/​ TODO Auto-generated method stub329 throw new UnimplementedOperationException();330 }331 @Override332 public boolean isCollidable()333 {334 /​/​ TODO Auto-generated method stub335 throw new UnimplementedOperationException();336 }337 @Override338 public boolean isReplaceable()339 {340 /​/​ TODO Auto-generated method stub341 throw new UnimplementedOperationException();342 }343 @Override344 public boolean isLiquid()345 {346 return material == Material.LAVA...

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...173 {174 return block != null;175 }176 @Override177 public boolean isCollidable()178 {179 /​/​ TODO Auto-generated method stub180 throw new UnimplementedOperationException();181 }182 @Override183 public BlockData getBlockData()184 {185 /​/​ TODO Auto-generated method stub186 throw new UnimplementedOperationException();187 }188 @Override189 public void setBlockData(BlockData data)190 {191 /​/​ TODO Auto-generated method stub...

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isCollidable

Using AI Code Generation

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1import static org.junit.Assert.assertEquals;2import static org.junit.Assert.assertFalse;3import static org.junit.Assert.assertTrue;4import org.bukkit.Material;5import org.junit.Test;6import be.seeseemelk.mockbukkit.block.state.BlockStateMock;7{8 public void testIsCollidable()9 {10 BlockStateMock blockStateMock = new BlockStateMock(Material.AIR);11 assertFalse(blockStateMock.isCollidable());12 blockStateMock.setType(Material.ACACIA_BUTTON);13 assertTrue(blockStateMock.isCollidable());14 blockStateMock.setType(Material.ACACIA_DOOR);15 assertTrue(blockStateMock.isCollidable());16 blockStateMock.setType(Material.ACACIA_FENCE);17 assertTrue(blockStateMock.isCollidable());18 blockStateMock.setType(Material.ACACIA_FENCE_GATE);19 assertTrue(blockStateMock.isCollidable());20 blockStateMock.setType(Material.ACACIA_LEAVES);21 assertFalse(blockStateMock.isCollidable());22 blockStateMock.setType(Material.ACACIA_LOG);23 assertFalse(blockStateMock.isCollidable());24 blockStateMock.setType(Material.ACACIA_PLANKS);25 assertFalse(blockStateMock.isCollidable());26 blockStateMock.setType(Material.ACACIA_PRESSURE_PLATE);27 assertTrue(blockStateMock.isCollidable());28 blockStateMock.setType(Material.ACACIA_SAPLING);29 assertFalse(blockStateMock.isCollidable());30 blockStateMock.setType(Material.ACACIA_SIGN);31 assertFalse(blockStateMock.isCollidable());32 blockStateMock.setType(Material.ACACIA_SLAB);33 assertFalse(blockStateMock.isCollidable());34 blockStateMock.setType(Material.ACACIA_STAIRS);35 assertFalse(blockStateMock.isCollidable());36 blockStateMock.setType(Material.ACACIA_TRAPDOOR);37 assertTrue(blockStateMock.isCollidable());38 blockStateMock.setType(Material.ACACIA_WALL_SIGN);39 assertFalse(blockStateMock.isCollidable());40 blockStateMock.setType(Material.ACACIA_WOOD);41 assertFalse(blockStateMock.isCollidable());42 blockStateMock.setType(Material.ACTIVATOR_RAIL);43 assertTrue(blockStateMock.isCollidable());44 blockStateMock.setType(Material.AIR);45 assertFalse(blockStateMock.isCollidable());46 blockStateMock.setType(Material.ALLIUM);47 assertFalse(blockStateMock.isCollidable());48 blockStateMock.setType(Material.ANDESITE);49 assertFalse(blockStateMock.isCollidable());

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isCollidable

Using AI Code Generation

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1public void testIsCollidable() {2 BlockStateMock blockState = new BlockStateMock(Material.GLASS);3 assertTrue(blockState.isCollidable());4 blockState.setType(Material.AIR);5 assertFalse(blockState.isCollidable());6}7public void testIsCollidable() {8 BlockStateMock blockState = new BlockStateMock(Material.GLASS);9 assertTrue(blockState.isCollidable());10 blockState.setType(Material.AIR);11 assertFalse(blockState.isCollidable());12}13public void testIsCollidable() {14 BlockStateMock blockState = new BlockStateMock(Material.GLASS);15 assertTrue(blockState.isCollidable());16 blockState.setType(Material.AIR);17 assertFalse(blockState.isCollidable());18}19public void testIsCollidable() {20 BlockStateMock blockState = new BlockStateMock(Material.GLASS);21 assertTrue(blockState.isCollidable());22 blockState.setType(Material.AIR);23 assertFalse(blockState.isCollidable());24}25public void testIsCollidable() {26 BlockStateMock blockState = new BlockStateMock(Material.GLASS);27 assertTrue(blockState.isCollidable());28 blockState.setType(Material.AIR);29 assertFalse(blockState.isCollidable());30}31public void testIsCollidable() {32 BlockStateMock blockState = new BlockStateMock(Material.GLASS);33 assertTrue(blockState.isCollidable());34 blockState.setType(Material.AIR);35 assertFalse(blockState.isCollidable());36}37public void testIsCollidable() {

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isCollidable

Using AI Code Generation

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1package be.seeseemelk.mockbukkit.block.state;2import static org.junit.jupiter.api.Assertions.*;3import org.junit.jupiter.api.*;4import org.bukkit.*;5import org.bukkit.block.*;6import org.bukkit.block.data.*;7import be.seeseemelk.mockbukkit.*;8{9 private ServerMock server;10 public void setUp() throws Exception11 {12 server = MockBukkit.mock();13 }14 public void tearDown() throws Exception15 {16 MockBukkit.unmock();17 }18 public void testIsCollidable()19 {20 BlockStateMock blockState = new BlockStateMock(Material.STONE);21 assertTrue(blockState.isCollidable());22 }23 public void testIsCollidable_WhenBlockIsNotCollidable()24 {25 BlockStateMock blockState = new BlockStateMock(Material.AIR);26 assertFalse(blockState.isCollidable());27 }28 public void testIsCollidable_WhenBlockIsNotCollidableButHasCollisionShape()

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isCollidable

Using AI Code Generation

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1public class CollidableBlockTest {2 public void testCollidableBlock() {3 BlockStateMock block = new BlockStateMock(Material.STONE, (byte) 0);4 assertFalse(block.isCollidable());5 }6}7public class CollidableBlockTest {8 public void testCollidableBlock() {9 BlockStateMock block = new BlockStateMock(Material.STONE, (byte) 0);10 assertFalse(block.isCollidable());11 }12}13public class CollidableBlockTest {14 public void testCollidableBlock() {15 BlockStateMock block = new BlockStateMock(Material.STONE, (byte) 0);16 assertFalse(block.isCollidable());17 }18}19public class CollidableBlockTest {20 public void testCollidableBlock() {21 BlockStateMock block = new BlockStateMock(Material.STONE, (byte) 0);22 assertFalse(block.isCollidable());23 }24}25public class CollidableBlockTest {26 public void testCollidableBlock() {27 BlockStateMock block = new BlockStateMock(Material.STONE, (byte) 0);28 assertFalse(block.isCollidable());29 }30}

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isCollidable

Using AI Code Generation

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1import org.bukkit.Material;2import org.bukkit.block.Block;3import be.seeseemelk.mockbukkit.block.BlockMock;4import be.seeseemelk.mockbukkit.block.state.BlockStateMock;5public class Test {6 public static void main(String[] args) {7 BlockMock blockMock = new BlockMock(Material.STONE);8 BlockStateMock blockStateMock = (BlockStateMock) blockMock.getState();9 if (blockStateMock.isCollidable()) {10 Block block = blockMock.getBlock();11 if (block.getType().isSolid()) {12 System.out.println("Block is solid");13 }14 else {15 System.out.println("Block is not solid");16 }17 }18 else {19 System.out.println("Block is not collidable");20 }21 }22}

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