Best MockBukkit code snippet using be.seeseemelk.mockbukkit.block.state.BeaconMock.calculateEffectAmplifier
Source:BeaconMock.java
...87 @Override88 public @Nullable PotionEffect getPrimaryEffect()89 {90 return this.primaryEffect != null91 ? new PotionEffect(this.primaryEffect, calculateEffectDuration(), calculateEffectAmplifier())92 : null;93 }94 @Override95 public void setPrimaryEffect(@Nullable PotionEffectType effect)96 {97 this.primaryEffect = effect;98 }99 @Override100 public @Nullable PotionEffect getSecondaryEffect()101 {102 return this.hasSecondaryEffect()103 ? new PotionEffect(this.secondaryEffect, calculateEffectDuration(), calculateEffectAmplifier())104 : null;105 }106 @Override107 public void setSecondaryEffect(@Nullable PotionEffectType effect)108 {109 this.secondaryEffect = effect;110 }111 @Override112 public double getEffectRange()113 {114 return (this.effectRange < 0) ? this.getTier() * 10 + 10 : this.effectRange;115 }116 @Override117 public void setEffectRange(double range)118 {119 this.effectRange = range;120 }121 @Override122 public void resetEffectRange()123 {124 this.effectRange = -1;125 }126 @Override127 public @Nullable Component customName()128 {129 return this.customName;130 }131 @Override132 public void customName(@Nullable Component customName)133 {134 this.customName = customName;135 }136 @Override137 public @Nullable String getCustomName()138 {139 return this.customName == null ? null : LegacyComponentSerializer.legacySection().serialize(this.customName);140 }141 @Override142 public void setCustomName(@Nullable String name)143 {144 this.customName = name == null ? null : LegacyComponentSerializer.legacySection().deserialize(name);145 }146 @Override147 public boolean isLocked()148 {149 return this.lock != null && !this.lock.isEmpty();150 }151 @Override152 public @NotNull String getLock()153 {154 return this.lock;155 }156 @Override157 public void setLock(@Nullable String key)158 {159 this.lock = key;160 }161 /**162 * @return The tier of the beacon based on the blocks below it.163 */164 private int calculateBase()165 {166 int level = 0;167 for (int y = getY() - 1; y >= getY() - 4; y--)168 {169 if (y < getWorld().getMinHeight())170 {171 break;172 }173 int yOffset = getY() - y;174 for (int x = getX() - yOffset; x <= getX() + yOffset; ++x)175 {176 for (int z = getZ() - yOffset; z <= getZ() + yOffset; ++z)177 {178 if (!Bukkit.getTag(Tag.REGISTRY_BLOCKS, NamespacedKey.minecraft("beacon_base_blocks"), Material.class).isTagged(getWorld().getBlockAt(x, y, z).getType()))179 {180 return level;181 }182 }183 }184 level++;185 }186 return level;187 }188 /**189 * @return The effect duration for the current tier.190 */191 private int calculateEffectDuration()192 {193 return (9 + (this.getTier() << 1)) * 20;194 }195 /**196 * @return The effect amplifier for the current tier.197 */198 private int calculateEffectAmplifier()199 {200 byte amp = 0;201 if (this.getTier() >= 4 && primaryEffect != null && this.primaryEffect.equals(this.secondaryEffect))202 {203 amp = 1;204 }205 return amp;206 }207 /**208 * @return Whether the Beacon has a secondary effect.209 */210 private boolean hasSecondaryEffect()211 {212 return this.getTier() >= 4 && this.primaryEffect != null && !this.primaryEffect.equals(this.secondaryEffect) && this.secondaryEffect != null;...
calculateEffectAmplifier
Using AI Code Generation
1package be.seeseemelk.mockbukkit.block.state;2{3 public BeaconMock()4 {5 super(Material.BEACON);6 }7 public int calculateEffectAmplifier()8 {9 return getTier() - 1;10 }11 public int calculateEffectDuration()12 {13 int duration = 0;14 switch (getTier())15 {16 duration = 9;17 break;18 duration = 18;19 break;20 duration = 36;21 break;22 duration = 72;23 break;24 duration = 144;25 break;26 duration = 288;27 break;28 duration = 576;29 break;30 duration = 1152;31 break;32 break;33 }
calculateEffectAmplifier
Using AI Code Generation
1public void testCalculateEffectAmplifier() {2 BeaconMock beacon = new BeaconMock();3 beacon.setPrimaryEffect(PotionEffectType.SPEED);4 beacon.setSecondaryEffect(PotionEffectType.INCREASE_DAMAGE);5 assertEquals(0, beacon.calculateEffectAmplifier());6}7public void testCalculateEffectDuration() {8 BeaconMock beacon = new BeaconMock();9 beacon.setPrimaryEffect(PotionEffectType.SPEED);10 beacon.setSecondaryEffect(PotionEffectType.INCREASE_DAMAGE);11 assertEquals(0, beacon.calculateEffectDuration());12}13public void testGetLevel() {14 BeaconMock beacon = new BeaconMock();15 beacon.setPrimaryEffect(PotionEffectType.SPEED);16 beacon.setSecondaryEffect(PotionEffectType.INCREASE_DAMAGE);17 assertEquals(0, beacon.getLevel());18}19public void testGetPrimaryEffect() {20 BeaconMock beacon = new BeaconMock();21 beacon.setPrimaryEffect(PotionEffectType.SPEED);22 beacon.setSecondaryEffect(PotionEffectType.INCREASE_DAMAGE);23 assertEquals(PotionEffectType.SPEED, beacon.getPrimaryEffect());24}25public void testGetSecondaryEffect() {26 BeaconMock beacon = new BeaconMock();27 beacon.setPrimaryEffect(PotionEffectType.SPEED);28 beacon.setSecondaryEffect(PotionEffectType.INCREASE_DAMAGE);29 assertEquals(PotionEffectType.INCREASE_DAMAGE, beacon.getSecondaryEffect());30}31public void testSetPrimaryEffect() {32 BeaconMock beacon = new BeaconMock();33 beacon.setPrimaryEffect(PotionEffectType.SPEED);34 beacon.setSecondaryEffect(PotionEffectType.INCREASE_DAMAGE);35 assertEquals(PotionEffectType.SPEED, beacon.getPrimaryEffect());36}37public void testSetSecondaryEffect() {
calculateEffectAmplifier
Using AI Code Generation
1public void testCalculateEffectAmplifier() {2 BeaconMock beacon = new BeaconMock();3 beacon.setPrimaryEffect(Effect.REGENERATION);4 beacon.setSecondaryEffect(Effect.FIRE_RESISTANCE);5 beacon.setLevels(4);6 assertEquals(1, beacon.calculateEffectAmplifier());7}8public void testCalculateEffectDuration() {9 BeaconMock beacon = new BeaconMock();10 beacon.setPrimaryEffect(Effect.REGENERATION);11 beacon.setSecondaryEffect(Effect.FIRE_RESISTANCE);12 beacon.setLevels(4);13 assertEquals(200, beacon.calculateEffectDuration());14}15public void testGetPrimaryEffect() {16 BeaconMock beacon = new BeaconMock();17 beacon.setPrimaryEffect(Effect.REGENERATION);18 beacon.setSecondaryEffect(Effect.FIRE_RESISTANCE);19 beacon.setLevels(4);20 assertEquals(Effect.REGENERATION, beacon.getPrimaryEffect());21}22public void testGetSecondaryEffect() {23 BeaconMock beacon = new BeaconMock();24 beacon.setPrimaryEffect(Effect.REGENERATION);25 beacon.setSecondaryEffect(Effect.FIRE_RESISTANCE);26 beacon.setLevels(4);27 assertEquals(Effect.FIRE_RESISTANCE, beacon.getSecondaryEffect());28}29public void testGetLevels() {30 BeaconMock beacon = new BeaconMock();31 beacon.setPrimaryEffect(Effect.REGENERATION);32 beacon.setSecondaryEffect(Effect.FIRE_RESISTANCE);33 beacon.setLevels(4);34 assertEquals(4, beacon.getLevels());35}36public void testSetPrimaryEffect() {37 BeaconMock beacon = new BeaconMock();38 beacon.setPrimaryEffect(Effect.REGENERATION);39 beacon.setSecondaryEffect(Effect.FIRE_RESISTANCE);40 beacon.setLevels(4);41 assertEquals(Effect.REGENERATION, beacon.getPrimaryEffect());42}
calculateEffectAmplifier
Using AI Code Generation
1public void calculateEffectAmplifierTest()2{3 BeaconMock beacon = new BeaconMock(Material.BEACON);4 beacon.setPrimaryEffect(PotionEffectType.SPEED);5 beacon.setSecondaryEffect(PotionEffectType.JUMP);6 beacon.setPrimaryLevel(1);7 beacon.setSecondaryLevel(2);8 int primaryAmplifier = beacon.calculateEffectAmplifier(PotionEffectType.SPEED);9 int secondaryAmplifier = beacon.calculateEffectAmplifier(PotionEffectType.JUMP);10 assertEquals(1, primaryAmplifier);11 assertEquals(2, secondaryAmplifier);12}
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