Best MockBukkit code snippet using be.seeseemelk.mockbukkit.block.BlockMock.getHumidity
Source:BlockMock.java
...280 // TODO Auto-generated method stub281 throw new UnimplementedOperationException();282 }283 @Override284 public double getHumidity()285 {286 // TODO Auto-generated method stub287 throw new UnimplementedOperationException();288 }289 @Override290 public PistonMoveReaction getPistonMoveReaction()291 {292 // TODO Auto-generated method stub293 throw new UnimplementedOperationException();294 }295 @Override296 public boolean breakNaturally()297 {298 if (this.isEmpty())...
getHumidity
Using AI Code Generation
1import org.junit.jupiter.api.Test;2import be.seeseemelk.mockbukkit.block.BlockMock;3public class BlockMockTest {4 public void getHumidityTest() {5 BlockMock blockMock = new BlockMock();6 blockMock.getHumidity();7 }8}9dependencies { testImplementation ' be.seeseemelk:MockBukkit:0.9.0 ' }
getHumidity
Using AI Code Generation
1import org.junit.jupiter.api.Test;2import be.seeseemelk.mockbukkit.block.BlockMock;3public class BlockMockTest {4 public void getHumidityTest() {5 BlockMock blockMock = new BlockMock();6 blockMock.getHumidity();7 }8}9dependencies { testImplementation ' be.seeseemelk:MockBukkit:0.9.0 ' }
getHumidity
Using AI Code Generation
1 public void testGetHumidity() {2 BlockMock block = new BlockMock(Material.CAVE_AIR);3 assertEquals(0.0, block.getHumidity());4 }5}6public class BlockMock extends org.bukkit.block.Block {7 private final Material type;8 private final BlockData blockData;9 private final Location location;10 private final World world;11 private final Biome biome;12 private final int x;13 private final int y;14 private final int z;15 public BlockMock(Material type) {16 this(type, null);17 }18 public BlockMock(Material type, BlockData blockData) {19 this(type, blockData, null, null);20 }21 public BlockMock(Material type, BlockData blockData, World world, Location location) {22 this(type, blockData, world, location, null, 0, 0, 0);23 }24 public BlockMock(Material type, BlockData blockData, World world, Location location, Biome biome, int x, int y, int z) {25 this.type = type;26 this.blockData = blockData;27 this.world = world;28 this.location = location;29 this.biome = biome;30 this.x = x;31 this.y = y;32 this.z = z;33 }34 public BlockFace getFace(Block block) {35 return null;36 }37 public BlockState getState() {38 return null;39 }40 public Biome getBiome() {41 return biome;42 }43 public void setBiome(Biome biome) {44 }45 public double getTemperature() {46 return 0;47 }48 public double getHumidity() {49 return 0;50 }51 public int getX() {52 return x;53 }54 public int getY() {55 return y;56 }57 public int getZ() {58 return z;59 }60 public Location getLocation() {61 return location;62 }63 public Location getLocation(Location location) {64 return null;65 }66 public Chunk getChunk() {67 return null;68 }
getHumidity
Using AI Code Generation
1 public void testGetHumidity() {2 BlockMock block = new BlockMock(Material.CAVE_AIR);3 assertEquals(0.0, block.getHumidity());4 }5}6public class BlockMock extends org.bukkit.block.Block {7 private final Material type;8 private final BlockData blockData;9 private final Location location;10 private final World world;11 private final Biome biome;12 private final int x;13 private final int y;14 private final int z;15 public BlockMock(Material type) {16 this(type, null);17 }18 public BlockMock(Material type, BlockData blockData) {19 this(type, blockData, null, null);20 }21 public BlockMock(Material type, BlockData blockData, World world, Location location) {22 this(type, blockData, world, location, null, 0, 0, 0);23 }24 public BlockMock(Material type, BlockData blockData, World world, Location location, Biome biome, int x, int y, int z) {25 this.type = type;26 this.blockData = blockData;27 this.world = world;28 this.location = location;29 this.biome = biome;30 this.x = x;31 this.y = y;32 this.z = z;33 }34 public BlockFace getFace(Block block) {35 return null;36 }37 public BlockState getState() {38 return null;39 }40 public Biome getBiome() {41 return biome;42 }43 public void setBiome(Biome biome) {44 }45 public double getTemperature() {46 return 0;47 }48 public double getHumidity() {49 return 0;50 }51 public int getX() {52 return x;53 }54 public int getY() {55 return y;56 }57 public int getZ() {58 return z;59 }60 public Location getLocation() {61 return location;62 }63 public Location getLocation(Location location) {64 return null;65 }66 public Chunk getChunk() {67 return null;68 }
getHumidity
Using AI Code Generation
1The @Timeout annotation indicates that the test method will be aborted after the specified durationnit.Test;2import be.seeseemelk.mockbukkit.MockBukkit;3import be.seeseemelk.mockbukkit.ServerMock;4import be.seeseemelk.mockbukkit.block.BlockMock;5import be.seeseemelk.mockbukkit.block.BlockStateMock;6{7 private ServerMock server;8 private BlockStateMock blockState;9 private BlockMock block;10 public void setUp() throws Exception11 {12 server = MockBukkit.mock();13 block = new BlockMock(Material.DIRT, 1);14 blockState = new BlockStateMock(block);15 }16 public void getHumidityTest()17 {18 assertEquals(0.8, blockState.getHumidity(), 0.1);19 }20}
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