Best MockBukkit code snippet using be.seeseemelk.mockbukkit.block.BlockMock.breakNaturally
Source:BlockMock.java
...378 // TODO Auto-generated method stub379 throw new UnimplementedOperationException();380 }381 @Override382 public boolean breakNaturally(@NotNull ItemStack tool, boolean triggerEffect)383 {384 // TODO Auto-generated method stub385 throw new UnimplementedOperationException();386 }387 @Override388 public boolean breakNaturally(boolean triggerEffect)389 {390 // TODO Auto-generated method stub391 throw new UnimplementedOperationException();392 }393 @Override394 public double getTemperature()395 {396 // TODO Auto-generated method stub397 throw new UnimplementedOperationException();398 }399 @Override400 public double getHumidity()401 {402 // TODO Auto-generated method stub403 throw new UnimplementedOperationException();404 }405 @Override406 public PistonMoveReaction getPistonMoveReaction()407 {408 // TODO Auto-generated method stub409 throw new UnimplementedOperationException();410 }411 @Override412 public boolean breakNaturally()413 {414 if (this.isEmpty())415 {416 return false;417 }418 this.setType(Material.AIR);419 return true;420 }421 @Override422 public boolean breakNaturally(ItemStack tool)423 {424 return this.breakNaturally();425 }426 @Override427 public Collection<ItemStack> getDrops()428 {429 // TODO Auto-generated method stub430 throw new UnimplementedOperationException();431 }432 @Override433 public Collection<ItemStack> getDrops(ItemStack tool)434 {435 // TODO Auto-generated method stub436 throw new UnimplementedOperationException();437 }438 @Override...
Source:BlockMockTest.java
...185 @Test186 void testBreakNaturally()187 {188 block.setType(Material.STONE);189 block.breakNaturally();190 assertTrue(block.isEmpty());191 }192 @Test193 void testGetFace_Valid()194 {195 Block b = block.getRelative(BlockFace.NORTH);196 assertEquals(block.getFace(b), BlockFace.NORTH);197 }198 @Test199 void testGetFace_Invalid()200 {201 Block b = block.getRelative(BlockFace.NORTH, 2);202 assertNull(block.getFace(b));203 }...
breakNaturally
Using AI Code Generation
1import be.seeseemelk.mockbukkit.MockBukkit;2import be.seeseemelk.mockbukkit.ServerMock;3import be.seeseemelk.mockbukkit.block.BlockMock;4import be.seeseemelk.mockbukkit.block.data.BlockDataMock;5import org.bukkit.Material;6import org.bukkit.block.Block;7import org.bukkit.block.data.BlockData;8import org.junit.After;9import org.junit.Before;10import org.junit.Test;11{12 private ServerMock server;13 public void setUp()14 {15 server = MockBukkit.mock();16 }17 public void tearDown()18 {19 MockBukkit.unmock();20 }21 public void test()22 {23 BlockData blockData = new BlockDataMock(Material.STONE);24 BlockMock block = new BlockMock(Material.STONE, blockData);25 block.breakNaturally();26 }27}28import be.seeseemelk.mockbukkit.MockBukkit;29import be.seeseemelk.mockbukkit.ServerMock;30import be.seeseemelk.mockbukkit.block.BlockMock;31import be.seeseemelk.mockbukkit.block.data.BlockDataMock;32import org.bukkit.Material;33import org.bukkit.block.Block;34import org.bukkit.block.data.BlockData;35import org.junit.After;36import org.junit.Before;37import org.junit.Test;38{39 private ServerMock server;40 public void setUp()41 {42 server = MockBukkit.mock();43 }44 public void tearDown()45 {46 MockBukkit.unmock();47 }48 public void test()49 {50 BlockData blockData = new BlockDataMock(Material.STONE);51 BlockMock block = new BlockMock(Material.STONE, blockData);52 block.breakNaturally();53 }54}
breakNaturally
Using AI Code Generation
1package be.seeseemelk.mockbukkit.block;2import be.seeseemelk.mockbukkit.MockBukkit;3import be.seeseemelk.mockbukkit.ServerMock;4import org.bukkit.Material;5import org.bukkit.block.Block;6import org.bukkit.block.BlockFace;7import org.bukkit.inventory.ItemStack;8import org.junit.After;9import org.junit.Before;10import org.junit.Test;11import static org.junit.Assert.*;12public class BlockMockTest {13 private ServerMock server;14 public void setUp() throws Exception {15 server = MockBukkit.mock();16 }17 public void tearDown() throws Exception {18 MockBukkit.unmock();19 }20 public void breakNaturallyTest() {21 Block block = new BlockMock(Material.STONE, BlockFace.NORTH);22 block.breakNaturally();23 assertEquals(1, block.getDrops().size());24 assertEquals(Material.STONE, block.getDrops().get(0).getType());25 }26 public void breakNaturallyTest2() {27 Block block = new BlockMock(Material.STONE, BlockFace.NORTH);28 block.breakNaturally(new ItemStack(Material.DIAMOND_PICKAXE));29 assertEquals(1, block.getDrops().size());30 assertEquals(Material.STONE, block.getDrops().get(0).getType());31 }32}33package be.seeseemelk.mockbukkit.block;34import be.seeseemelk.mockbukkit.block.data.BlockDataMock;35import be.seeseemelk.mockbukkit.block.data.LightableMock;36import be.seeseemelk.mockbukkit.block.state.BlockStateMock;37import be.seeseemelk.mockbukkit.block.state.SignMock;38import be.seeseemelk.mockbukkit.inventory.InventoryMock;39import be.seeseemelk.mockbukkit.inventory.ItemStackBuilder;40import be.seeseemelk.mockbukkit.inventory.meta.SkullMetaMock;41import be.seeseemelk.mockbukkit.material.MaterialMock;42import be.seeseemelk.mockbukkit.material.MaterialMockData;43import be.seeseemelk.mockbukkit.scheduler.BukkitSchedulerMock;44import org.bukkit.*;45import org.bukkit.block.*;46import org.bukkit.block.data.BlockData;47import org.bukkit.block.data.Lightable;48import org.bukkit.block.data.type.Switch;49import org.bukkit.entity.Entity;50import org.bukkit.entity.Player;51import org.bukkit
breakNaturally
Using AI Code Generation
1import be.seeseemelk.mockbukkit.block.BlockMock;2import be.seeseemelk.mockbukkit.block.BlockStateMock;3import be.seeseemelk.mockbukkit.block.data.BlockDataMock;4import be.seeseemelk.mockbukkit.block.data.BlockDataState;5import org.bukkit.Material;6import org.bukkit.block.Block;7import org.bukkit.block.BlockFace;8import org.bukkit.block.BlockState;9import org.bukkit.block.data.BlockData;10import org.bukkit.event.block.BlockBreakEvent;11import org.bukkit.event.block.BlockPlaceEvent;12import org.bukkit.inventory.ItemStack;13{14 public static void main(String[] args)15 {16 BlockMock block = new BlockMock(Material.STONE);17 BlockDataMock blockData = new BlockDataMock(Material.STONE);18 BlockStateMock blockState = new BlockStateMock(block, blockData);19 BlockPlaceEvent placeEvent = new BlockPlaceEvent(block, blockState, block, new ItemStack(Material.STONE), null, true);20 BlockBreakEvent breakEvent = new BlockBreakEvent(block, null);21 BlockData data = block.getBlockData();22 Block block1 = block.getState().getBlock();23 BlockFace face = BlockFace.NORTH;24 block.breakNaturally();25 block.breakNaturally(null);26 block.breakNaturally(null, true);27 block.breakNaturally(null, true, null);28 block.breakNaturally(null, true, null, null);29 block.breakNaturally(null, true, null, null, null);30 block.breakNaturally(null, true, null, null, null, null);31 block.breakNaturally(null, true, null, null, null, null, null);32 block.breakNaturally(null, true, null, null, null, null, null, null);33 blockState.breakNaturally();34 blockState.breakNaturally(null);35 blockState.breakNaturally(null, true);36 blockState.breakNaturally(null, true, null);
breakNaturally
Using AI Code Generation
1import org.bukkit.Material;2import org.junit.After;3import org.junit.Before;4import org.junit.Test;5import be.seeseemelk.mockbukkit.MockBukkit;6import be.seeseemelk.mockbukkit.block.BlockMock;7import be.seeseemelk.mockbukkit.block.BlockStateMock;8{9 private BlockMock block;10 public void setUp() throws Exception11 {12 MockBukkit.mock();13 block = new BlockMock(Material.STONE);14 }15 public void tearDown() throws Exception16 {17 MockBukkit.unmock();18 }19 public void testBreakNaturally()20 {21 BlockStateMock state = block.getState();22 state.breakNaturally();23 }24}25import org.bukkit.Material;26import org.junit.After;27import org.junit.Before;28import org.junit.Test;29import be.seeseemelk.mockbukkit.MockBukkit;30import be.seeseemelk.mockbukkit.block.BlockMock;31import be.seeseemelk.mockbukkit.block.BlockStateMock;32{33 private BlockMock block;34 public void setUp() throws Exception35 {36 MockBukkit.mock();37 block = new BlockMock(Material.STONE);38 }39 public void tearDown() throws Exception40 {41 MockBukkit.unmock();42 }43 public void testBreakNaturally()44 {45 BlockStateMock state = block.getState();46 state.breakNaturally(new ItemStack(Material.STONE_AXE));47 }48}49import org.bukkit.Material;50import org.junit.After;51import org.junit.Before;52import org.junit.Test;53import be.seeseemelk.mockbukkit.MockBukkit;54import be.seeseemelk.mockbukkit.block.BlockMock;55import be.seeseemelk.mockbukkit.block.BlockStateMock;56{57 private BlockMock block;
breakNaturally
Using AI Code Generation
1package be.seeseemelk.mockbukkit.block;2import org.bukkit.Material;3import org.bukkit.block.Block;4import org.bukkit.event.block.BlockBreakEvent;5import org.bukkit.inventory.ItemStack;6import be.seeseemelk.mockbukkit.ServerMock;7{8 public BlockMock(org.bukkit.block.Block block)9 {10 super(block);11 }12 public BlockMock(ServerMock server, int x, int y, int z)13 {14 super(server, new net.minecraft.server.v1_16_R3.BlockPosition(x, y, z));15 }16 public BlockMock(ServerMock server, int x, int y, int z, Material material)17 {18 super(server, new net.minecraft.server.v1_16_R3.BlockPosition(x, y, z));19 setType(material);20 }21 public BlockMock(ServerMock server, int x, int y, int z, Material material, byte data)22 {23 super(server, new net.minecraft.server.v1_16_R3.BlockPosition(x, y, z));24 setType(material);25 setData(data);26 }27 public void setType(Material material)28 {29 setType(material, true);30 }31 public void setType(Material material, boolean applyPhysics)32 {33 net.minecraft.server.v1_16_R3.WorldServer world = getWorldHandle();34 net.minecraft.server.v1_16_R3.BlockPosition position = getPosition();35 net.minecraft.server.v1_16_R3.Block block = net.minecraft.server.v1_16_R3.Block.getByCombinedId(material.getId());36 world.setTypeAndData(position, block.getBlockData(), applyPhysics ? 3 : 2);37 }38 public void setData(byte data)39 {40 setData(data, true);41 }42 public void setData(byte data, boolean applyPhysics)43 {44 net.minecraft.server.v1_16_R3.WorldServer world = getWorldHandle();45 net.minecraft.server.v1_16_R3.BlockPosition position = getPosition();46 net.minecraft.server.v1_16_R3.IBlockData blockData = world.getType(position);47 world.setTypeAndData(position, blockData.set(net.minecraft.server.v1_16_R3.Block.BLOCK_DATA_BITS, data), applyPhysics ? 3 : 2);48 }49 public Material getType()50 {
breakNaturally
Using AI Code Generation
1package be.seeseemelk.mockbukkit;2import org.bukkit.Material;3import org.bukkit.block.Block;4import org.bukkit.event.block.BlockBreakEvent;5import org.bukkit.event.block.BlockDamageEvent;6import org.bukkit.event.block.BlockPlaceEvent;7import org.bukkit.event.player.PlayerInteractEvent;8import org.bukkit.inventory.ItemStack;9import be.seeseemelk.mockbukkit.block.BlockMock;10import be.seeseemelk.mockbukkit.block.BlockStateMock;11import be.seeseemelk.mockbukkit.block.data.BlockDataMock;12import be.seeseemelk.mockbukkit.entity.PlayerMock;13import be.seeseemelk.mockbukkit.inventory.InventoryMock;14{15 public static void main(String[] args)16 {17 ServerMock server = new ServerMock();18 PlayerMock player = server.addPlayer();19 BlockMock block = new BlockMock(Material.DIRT, 0);20 BlockStateMock blockState = block.getState();21 BlockDataMock blockData = block.getBlockData();22 InventoryMock inventory = player.getInventory();23 ItemStack item = new ItemStack(Material.DIAMOND_PICKAXE, 1);24 inventory.addItem(item);25 player.setItemInHand(item);26 player.setSneaking(true);27 player.setSprinting(true);28 player.setGameMode(org.bukkit.GameMode.CREATIVE);29 player.setAllowFlight(true);30 player.setFlying(true);31 player.setHealth(10);32 player.setFoodLevel(20);33 player.setLevel(10);34 player.setExp(0.5f);35 player.setSaturation(20);36 player.setRemainingAir(10);37 player.setFallDistance(10);
breakNaturally
Using AI Code Generation
1{2 public void onEnable()3 {4 getServer().getPluginManager().registerEvents(new Listener()5 {6 public void onBlockBreak(BlockBreakEvent event)7 {8 if (event.getBlock().getType() == Material.STONE)9 {10 event.getBlock().breakNaturally();11 }12 }13 }, this);14 }15}16{17 public void onEnable()18 {19 getServer().getPluginManager().registerEvents(new Listener()20 {21 public void onBlockBreak(BlockBreakEvent event)22 {23 if (event.getBlock().getType() == Material.STONE)24 {25 event.getBlock().breakNaturally(new ItemStack(Material.DIAMOND));26 }27 }28 }, this);29 }30}31{32 public void onEnable()33 {34 getServer().getPluginManager().registerEvents(new Listener()35 {36 public void onBlockBreak(BlockBreakEvent event)37 {38 if (event.getBlock().getType() == Material.STONE)39 {40 event.getBlock().breakNaturally(new ItemStack(Material.DIAMOND), true);41 }42 }43 }, this);44 }45}46{47 public void onEnable()48 {49 getServer().getPluginManager().registerEvents(new Listener()50 {51 public void onBlockBreak(BlockBreakEvent event)52 {53 if (event.getBlock().getType() == Material.STONE)54 {55 event.getBlock().breakNaturally(new ItemStack(Material.DIAMOND), false);56 }57 }58 }, this);59 }60}
breakNaturally
Using AI Code Generation
1import java.util.ArrayList;2import java.util.List;3import org.bukkit.Material;4import org.bukkit.block.Block;5import org.bukkit.block.BlockFace;6import org.bukkit.block.data.BlockData;7import org.bukkit.event.block.BlockBreakEvent;8import org.bukkit.inventory.ItemStack;9import org.bukkit.inventory.PlayerInventory;10import org.bukkit.inventory.meta.Damageable;11import org.bukkit.inventory.meta.ItemMeta;12import org.bukkit.plugin.Plugin;13import org.junit.Before;14import org.junit.Test;15import be.seeseemelk.mockbukkit.MockBukkit;16import be.seeseemelk.mockbukkit.ServerMock;17import be.seeseemelk.mockbukkit.block.BlockMock;18import be.seeseemelk.mockbukkit.entity.PlayerMock;19import be.seeseemelk.mockbukkit.inventory.ItemStackMock;20import be.seeseemelk.mockbukkit.inventory.PlayerInventoryMock;21import be.seeseemelk.mockbukkit.plugin.PluginManagerMock;22import be.seeseemelk.mockbukkit.scheduler.BukkitSchedulerMock;23public class BreakNaturallyTest {24 private Plugin plugin;25 private ServerMock server;26 private PlayerMock player;27 private PluginManagerMock pluginManager;28 private PlayerInventoryMock inventory;29 private BukkitSchedulerMock scheduler;30 private BlockMock block;31 private BlockMock block2;32 private BlockMock block3;33 private BlockMock block4;34 private BlockMock block5;35 private BlockMock block6;36 private BlockMock block7;37 private BlockMock block8;38 private BlockMock block9;39 private BlockMock block10;40 private BlockMock block11;41 private BlockMock block12;42 private BlockMock block13;43 private BlockMock block14;44 private BlockMock block15;45 private BlockMock block16;46 private BlockMock block17;47 private BlockMock block18;48 private BlockMock block19;49 private BlockMock block20;50 private BlockMock block21;51 private BlockMock block22;52 private BlockMock block23;53 private BlockMock block24;54 private BlockMock block25;55 private BlockMock block26;56 private BlockMock block27;57 private BlockMock block28;58 private BlockMock block29;59 private BlockMock block30;60 private BlockMock block31;61 private BlockMock block32;62 private BlockMock block33;63 private BlockMock block34;64 private BlockMock block35;65 private BlockMock block36;66 private BlockMock block37;67 private BlockMock block38;68 private BlockMock block39;69 private BlockMock block40;70 private BlockMock block41;71 private BlockMock block42;
breakNaturally
Using AI Code Generation
1public void breakNaturally()2{3 BlockMock block = new BlockMock(Material.STONE);4 block.breakNaturally();5}6public void breakNaturally()7{8 BlockMock block = new BlockMock(Material.STONE);9 ItemStack itemStack = new ItemStack(Material.DIAMOND);10 block.breakNaturally(itemStack);11}12public void breakNaturally()13{14 BlockMock block = new BlockMock(Material.STONE);15 ItemStack itemStack = new ItemStack(Material.DIAMOND);16 block.breakNaturally(itemStack);17}18public void breakNaturally()19{20 BlockMock block = new BlockMock(Material.STONE);21 ItemStack itemStack = new ItemStack(Material.DIAMOND);22 block.breakNaturally(itemStack);23}24public void breakNaturally()25{26 BlockMock block = new BlockMock(Material.STONE);27 ItemStack itemStack = new ItemStack(Material.DIAMOND);28 block.breakNaturally(itemStack);29}30public void breakNaturally()31{32 BlockMock block = new BlockMock(Material.STONE);33 ItemStack itemStack = new ItemStack(Material.DIAMOND);34 block.breakNaturally(itemStack);35}36public void breakNaturally()37{38 BlockMock block = new BlockMock(Material.STONE);39 ItemStack itemStack = new ItemStack(Material.DIAMOND);40 block.breakNaturally(itemStack);41}42public void breakNaturally()43{44 BlockMock block = new BlockMock(Material.STONE);45 ItemStack itemStack = new ItemStack(Material.DIAMOND);46 block.breakNaturally(itemStack
breakNaturally
Using AI Code Generation
1public class BreakNaturally {2 public void testBreakNaturally() {3 ServerMock server = MockBukkit.mock();4 WorldMock world = server.addSimpleWorld("world");5 BlockMock block = new BlockMock(Material.STONE, 1);6 block.breakNaturally(new ItemStack(Material.STONE));7 block.breakNaturally(new ItemStack(Material.STONE), 0.5f);8 block.breakNaturally(new ItemStack(Material.STONE), 0.5f, 0.5f);9 block.breakNaturally(new ItemStack(Material.STONE), 0.5f, 0.5f, 0.5f);10 block.breakNaturally(new ItemStack(Material.STONE), 0.5f, 0.5f, 0.5f, 0.5f);11 }12}13public class BreakNaturally {14 public void testBreakNaturally() {15 ServerMock server = MockBukkit.mock();16 WorldMock world = server.addSimpleWorld("world");17 BlockMock block = new BlockMock(Material.STONE, 1);18 block.breakNaturally(null);19 block.breakNaturally(null, 0.5f);20 block.breakNaturally(null, 0.5f, 0.5f);21 block.breakNaturally(null, 0.5f, 0.5f, 0.5f);22 block.breakNaturally(null, 0.5f, 0.5f, 0.5f, 0.5f);23 }24}25public class BreakNaturally {26 public void testBreakNaturally() {27 ServerMock server = MockBukkit.mock();28 WorldMock world = server.addSimpleWorld("world");29 BlockMock block = new BlockMock(Material.STONE, 1);30 block.breakNaturally(new ItemStack(Material.STONE), 0.5f);31 block.breakNaturally(new ItemStack(Material.STONE), 0.5f
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