Best MockBukkit code snippet using be.seeseemelk.mockbukkit.WorldMock.setChunkForceLoaded
Source: WorldMock.java
...1221 // TODO Auto-generated method stub1222 throw new UnimplementedOperationException();1223 }1224 @Override1225 public void setChunkForceLoaded(int x, int z, boolean forced)1226 {1227 // TODO Auto-generated method stub1228 throw new UnimplementedOperationException();1229 }1230 @Override1231 public Collection<Chunk> getForceLoadedChunks()1232 {1233 // TODO Auto-generated method stub1234 throw new UnimplementedOperationException();1235 }1236 @Override1237 public boolean addPluginChunkTicket(int x, int z, Plugin plugin)1238 {1239 // TODO Auto-generated method stub...
setChunkForceLoaded
Using AI Code Generation
1@DisplayName("ChunkForceLoadedTest")2class ChunkForceLoadedTest {3 fun setUp() {4 world = WorldMock()5 chunk = world.getChunkAt(0, 0)6 }7 @DisplayName("Chunk is not force loaded by default")8 fun chunkIsNotForceLoadedByDefault() {9 assertFalse(chunk.isForceLoaded)10 }11 @DisplayName("Chunk can be force loaded")12 fun chunkCanBeForceLoaded() {13 chunk.setForceLoaded(true)14 assertTrue(chunk.isForceLoaded)15 }16 @DisplayName("Chunk can be set to not force loaded")17 fun chunkCanBeSetToNotForceLoaded() {18 chunk.setForceLoaded(true)19 chunk.setForceLoaded(false)20 assertFalse(chunk.isForceLoaded)21 }22 @DisplayName("Chunk can be force loaded by world")23 fun chunkCanBeForceLoadedByWorld() {24 world.setChunkForceLoaded(0, 0, true)25 assertTrue(chunk.isForceLoaded)26 }27 @DisplayName("Chunk can be set to not force loaded by world")28 fun chunkCanBeSetToNotForceLoadedByWorld() {29 world.setChunkForceLoaded(0, 0, true)30 world.setChunkForceLoaded(0, 0, false)31 assertFalse(chunk.isForceLoaded)32 }33 @DisplayName("Chunk can be force loaded by world with chunk coordinates")34 fun chunkCanBeForceLoadedByWorldWithChunkCoordinates() {35 world.setChunkForceLoaded(0, 0, true)36 assertTrue(chunk.isForceLoaded)37 }38 @DisplayName("Chunk can be set to not force loaded by world with chunk coordinates")39 fun chunkCanBeSetToNotForceLoadedByWorldWithChunkCoordinates() {40 world.setChunkForceLoaded(0, 0, true)41 world.setChunkForceLoaded(0, 0, false)42 assertFalse(chunk.isForceLoaded)43 }44 @DisplayName("Chunk can be force loaded by world with block coordinates")45 fun chunkCanBeForceLoadedByWorldWithBlockCoordinates() {46 world.setChunkForceLoaded(0, 0, true)47 assertTrue(chunk.isForceLoaded)48 }49 @DisplayName("
setChunkForceLoaded
Using AI Code Generation
1@DisplayName ( "Chunk is not loaded" ) 2 void testChunkNotLoaded () { 3 WorldMock world = new WorldMock (); 4 world . setChunkForceLoaded ( 1 , 1 , false ); 5 assertFalse ( world . isChunkLoaded ( 1 , 1 )); 6 }7@DisplayName ( "Chunk is loaded" ) 8 void testChunkLoaded () { 9 WorldMock world = new WorldMock (); 10 world . setChunkForceLoaded ( 1 , 1 , true ); 11 assertTrue ( world . isChunkLoaded ( 1 , 1 )); 12 }13@DisplayName ( "Chunk is not loaded" ) 14 void testChunkNotLoaded () { 15 WorldMock world = new WorldMock (); 16 world . setChunkForceLoaded ( 1 , 1 , false ); 17 assertFalse ( world . isChunkLoaded ( 1 , 1 )); 18 }19@DisplayName ( "Chunk is loaded" ) 20 void testChunkLoaded () { 21 WorldMock world = new WorldMock (); 22 world . setChunkForceLoaded ( 1 , 1 , true ); 23 assertTrue ( world . isChunkLoaded ( 1 , 1 )); 24 }25@DisplayName ( "Chunk is not loaded" ) 26 void testChunkNotLoaded () { 27 WorldMock world = new WorldMock (); 28 world . setChunkForceLoaded ( 1 , 1 , false ); 29 assertFalse ( world . isChunkLoaded ( 1 , 1 )); 30 }31@DisplayName ( "Chunk is loaded" ) 32 void testChunkLoaded () { 33 WorldMock world = new WorldMock (); 34 world . setChunkForceLoaded ( 1 , 1 , true ); 35 assertTrue ( world . isChunkLoaded ( 1 , 1 )); 36 }37@DisplayName ( "Chunk is not loaded" ) 38 void testChunkNotLoaded () { 39 WorldMock world = new WorldMock (); 40 world . setChunkForceLoaded ( 1 , 1 ,
setChunkForceLoaded
Using AI Code Generation
1public void setChunkForceLoaded(int x, int z, boolean forceLoaded)2{3 if (forceLoaded)4 {5 if (!forcedLoadedChunks.contains(new ChunkMock(this, x, z)))6 forcedLoadedChunks.add(new ChunkMock(this, x, z));7 }8 forcedLoadedChunks.remove(new ChunkMock(this, x, z));9}10public boolean isChunkForceLoaded(int x, int z)11{12 return forcedLoadedChunks.contains(new ChunkMock(this, x, z));13}14public void setChunkForceLoaded(int x, int z, boolean forceLoaded)15{16 if (forceLoaded)17 {18 if (!forcedLoadedChunks.contains(new ChunkMock(this, x, z)))19 forcedLoadedChunks.add(new ChunkMock(this, x, z));20 }21 forcedLoadedChunks.remove(new ChunkMock(this, x, z));22}23public boolean isChunkForceLoaded(int x, int z)24{25 return forcedLoadedChunks.contains(new ChunkMock(this, x, z));26}27public void setChunkForceLoaded(int x, int z, boolean forceLoaded)28{29 if (forceLoaded)30 {31 if (!forcedLoadedChunks.contains(new ChunkMock(this, x, z)))32 forcedLoadedChunks.add(new ChunkMock(this, x, z));33 }34 forcedLoadedChunks.remove(new ChunkMock(this, x, z));35}36public boolean isChunkForceLoaded(int x, int z)37{38 return forcedLoadedChunks.contains(new ChunkMock(this, x, z));39}40public void setChunkForceLoaded(int x, int z, boolean forceLoaded)41{42 if (forceLoaded)43 {
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