How to use setAutoSave method of be.seeseemelk.mockbukkit.WorldMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.WorldMock.setAutoSave

Source:WorldMock.java Github

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...758 // TODO Auto-generated method stub759 throw new UnimplementedOperationException();760 }761 @Override762 public void setAutoSave(boolean value)763 {764 // TODO Auto-generated method stub765 throw new UnimplementedOperationException();766 }767 @Override768 public void setDifficulty(Difficulty difficulty)769 {770 // TODO Auto-generated method stub771 throw new UnimplementedOperationException();772 }773 @Override774 public Difficulty getDifficulty()775 {776 // TODO Auto-generated method stub...

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setAutoSave

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1private WorldMock worldMock;2public void setUp() throws Exception {3 worldMock = new WorldMock();4}5public void testGetAutoSave() {6 assertTrue(worldMock.getAutoSave());7}8public void testSetAutoSave() {9 worldMock.setAutoSave(false);10 assertFalse(worldMock.getAutoSave());11}

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setAutoSave

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.MockBukkit;2import be.seeseemelk.mockbukkit.ServerMock;3import be.seeseemelk.mockbukkit.WorldMock;4import org.junit.After;5import org.junit.Before;6import org.junit.Test;7import static org.junit.Assert.*;8{9 private ServerMock server;10 private WorldMock world;11 public void setUp() throws Exception12 {13 server = MockBukkit.mock();14 world = new WorldMock();15 }16 public void tearDown() throws Exception17 {18 MockBukkit.unmock();19 }20 public void testSetAutoSave()21 {22 world.setAutoSave(false);23 assertFalse(world.getAutoSave());24 }25}

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setAutoSave

Using AI Code Generation

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1public void testSetAutoSave()2{3 WorldMock world = new WorldMock();4 world.setAutoSave(false);5 assertFalse(world.getAutoSave());6}7public void testSetAutoSave()8{9 WorldMock world = new WorldMock();10 world.setAutoSave(true);11 assertTrue(world.getAutoSave());12}13public void testSetDifficulty()14{15 WorldMock world = new WorldMock();16 world.setDifficulty(Difficulty.HARD);17 assertEquals(Difficulty.HARD, world.getDifficulty());18}19public void testSetDifficulty()20{21 WorldMock world = new WorldMock();22 world.setDifficulty(Difficulty.NORMAL);23 assertEquals(Difficulty.NORMAL, world.getDifficulty());24}25public void testSetDifficulty()26{27 WorldMock world = new WorldMock();28 world.setDifficulty(Difficulty.PEACEFUL);29 assertEquals(Difficulty.PEACEFUL, world.getDifficulty());30}31public void testSetGameRuleValue()32{33 WorldMock world = new WorldMock();34 world.setGameRuleValue("doDaylightCycle", "true");35 assertEquals("true", world.getGameRuleValue("doDay

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