How to use playEffect method of be.seeseemelk.mockbukkit.WorldMock class

Best MockBukkit code snippet using be.seeseemelk.mockbukkit.WorldMock.playEffect

Source:EntityMockTest.java Github

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...363 entity.setFireTicks(10);364 assertEquals(10, entity.getFireTicks());365 }366 @Test367 void playEffect()368 {369 entity.playEffect(EntityEffect.LOVE_HEARTS);370 }371 @Test372 void lastDamageCause()373 {374 World world = new WorldMock(Material.GRASS_BLOCK, 10);375 LivingEntity zombie = (LivingEntity) world.spawnEntity(new Location(world, 10, 10, 10), EntityType.ZOMBIE);376 assertNull(zombie.getLastDamageCause());377 zombie.damage(1);378 assertNotNull(zombie.getLastDamageCause());379 }380 @Test381 void setGliding()382 {383 PlayerMock player = server.addPlayer();...

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Source:WorldMockTest.java Github

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...326 @Test327 public void worldPlayEffect()328 {329 WorldMock world = new WorldMock(Material.DIRT, 3);330 world.playEffect(new Location(world, 0, 0, 0), Effect.STEP_SOUND, Material.STONE);331 }332 @Test333 public void worldPlayEffect_NullData()334 {335 WorldMock world = new WorldMock(Material.DIRT, 3);336 assertThrows(IllegalArgumentException.class, () ->337 {338 world.playEffect(new Location(world, 0, 0, 0), Effect.STEP_SOUND, null);339 });340 }341 @Test342 public void worldPlayEffect_IncorrectData()343 {344 WorldMock world = new WorldMock(Material.DIRT, 3);345 assertThrows(IllegalArgumentException.class, () ->346 {347 world.playEffect(new Location(world, 0, 0, 0), Effect.STEP_SOUND, 1.0f);348 });349 }350 @Test351 @SuppressWarnings("UnstableApiUsage")352 void testSendPluginMessage()353 {354 WorldMock world = new WorldMock(Material.DIRT, 3);355 MockPlugin plugin = MockBukkit.createMockPlugin();356 server.getMessenger().registerOutgoingPluginChannel(plugin, "BungeeCord");357 ByteArrayDataOutput out = ByteStreams.newDataOutput();358 out.writeUTF("Forward");359 out.writeUTF("ALL");360 out.writeUTF("MockBukkit");361 world.sendPluginMessage(plugin, "BungeeCord", out.toByteArray());...

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playEffect

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.MockBukkit;2import be.seeseemelk.mockbukkit.ServerMock;3import be.seeseemelk.mockbukkit.WorldMock;4import org.bukkit.Effect;5import org.bukkit.Location;6import org.bukkit.Material;7import org.bukkit.block.Block;8import org.bukkit.entity.Player;9import org.junit.After;10import org.junit.Before;11import org.junit.Test;12import static org.junit.Assert.*;13public class TestMockBukkit {14 private ServerMock server;15 private WorldMock world;16 private Player player;17 public void setUp() {18 server = MockBukkit.mock();19 world = server.addSimpleWorld("world");20 player = server.addPlayer();21 }22 public void tearDown() {23 MockBukkit.unmock();24 }25 public void testPlayEffect() {26 Location loc = new Location(world, 0, 0, 0);27 Block block = world.getBlockAt(loc);28 block.setType(Material.STONE);29 world.playEffect(loc, Effect.STEP_SOUND, Material.STONE);30 assertTrue(block.getType() == Material.COBBLESTONE);31 }32}33[INFO] --- maven-jar-plugin:3.1.0:jar (default-jar) @ mockbukkit ---34[INFO] --- maven-surefire-plugin:2.22.0:test (default-test) @ mockbukkit ---35[INFO] --- maven-jar-plugin:3.1.0:test-jar (default) @ mockbukkit ---

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playEffect

Using AI Code Generation

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1import org.bukkit.Location;2import org.bukkit.Particle;3import org.bukkit.World;4import org.junit.jupiter.api.Test;5import be.seeseemelk.mockbukkit.MockBukkit;6import be.seeseemelk.mockbukkit.ServerMock;7import be.seeseemelk.mockbukkit.WorldMock;8public class TestPlayEffect {9 public void testPlayEffect() {10 ServerMock server = MockBukkit.mock();11 WorldMock world = new WorldMock();12 server.addWorld(world);13 Location loc = new Location(world, 0, 0, 0);14 world.playEffect(loc, Particle.FIREWORKS_SPARK, 0);15 }16}17import org.bukkit.Location;18import org.bukkit.Particle;19import org.bukkit.World;20import org.junit.jupiter.api.Test;21import be.seeseemelk.mockbukkit.MockBukkit;22import be.seeseemelk.mockbukkit.ServerMock;23import be.seeseemelk.mockbukkit.WorldMock;24public class TestPlayEffect {25 public void testPlayEffect() {26 ServerMock server = MockBukkit.mock();27 WorldMock world = new WorldMock();28 server.addWorld(world);29 Location loc = new Location(world, 0, 0, 0);30 world.playEffect(loc, Particle.FIREWORKS_SPARK, 0);31 }32}

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playEffect

Using AI Code Generation

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1import be.seeseemelk.mockbukkit.MockBukkit;2import be.seeseemelk.mockbukkit.WorldMock;3import org.bukkit.Location;4import org.bukkit.Material;5import org.bukkit.Particle;6import org.bukkit.World;7import org.bukkit.entity.Player;8import java.util.ArrayList;9import java.util.List;10public class 2 {11 public static void main(String[] args) {12 MockBukkit mockBukkit = MockBukkit.mock();13 WorldMock world = new WorldMock(Material.AIR);14 List<Player> players = new ArrayList<>();15 Location location = new Location(world, 0, 0, 0);16 world.playEffect(location, Particle.CRIT, 1);17 mockBukkit.unmock();18 }19}20 at be.seeseemelk.mockbukkit.WorldMock.playEffect(WorldMock.java:107)21 at 2.main(2.java:19)22Your name to display (optional):23Your name to display (optional):24public void playEffect(Location location, Particle particle, int data) {25}26Your name to display (optional):

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playEffect

Using AI Code Generation

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1package be.seeseemelk.mockbukkit;2import org.bukkit.Location;3import org.bukkit.Particle;4import org.bukkit.World;5import org.bukkit.block.Block;6import org.bukkit.entity.Entity;7import org.bukkit.entity.Player;8import org.bukkit.event.entity.CreatureSpawnEvent;9import org.bukkit.generator.ChunkGenerator;10import org.bukkit.plugin.Plugin;11import org.bukkit.util.Vector;12import org.jetbrains.annotations.NotNull;13import org.jetbrains.annotations.Nullable;14import java.util.ArrayList;15import java.util.Collection;16import java.util.List;17import java.util.Random;18import java.util.UUID;19{20 private final String name;21 private final List<Entity> entities = new ArrayList<>();22 private final List<Player> players = new ArrayList<>();23 private final List<Block> blocks = new ArrayList<>();24 public WorldMock(String name)25 {26 this.name = name;27 }28 public @NotNull Block getBlockAt(int x, int y, int z)29 {30 return null;31 }32 public @NotNull Block getBlockAt(@NotNull Location location)33 {34 return null;35 }36 public int getBlockTypeIdAt(int x, int y, int z)37 {38 return 0;39 }40 public int getBlockTypeIdAt(@NotNull Location location)41 {42 return 0;43 }44 public int getHighestBlockYAt(int x, int z)45 {46 return 0;47 }48 public int getHighestBlockYAt(@NotNull Location location)49 {50 return 0;51 }52 public @NotNull Block getHighestBlockAt(int x, int z)53 {54 return null;55 }56 public @NotNull Block getHighestBlockAt(@NotNull Location location)57 {58 return null;59 }60 public @NotNull Chunk getChunkAt(int x, int z)61 {62 return null;63 }64 public @NotNull Chunk getChunkAt(@NotNull Location location)65 {66 return null;67 }68 public @NotNull Chunk getChunkAt(@NotNull Block block)69 {70 return null;71 }72 public boolean isChunkLoaded(@NotNull Chunk chunk)73 {74 return false;75 }

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playEffect

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1import static org.junit.Assert.assertEquals;2import java.util.ArrayList;3import java.util.List;4import org.bukkit.Location;5import org.bukkit.Particle;6import org.bukkit.Sound;7import org.bukkit.SoundCategory;8import org.bukkit.entity.Player;9import org.bukkit.util.Vector;10import org.junit.Before;11import org.junit.Test;12import be.seeseemelk.mockbukkit.MockBukkit;13import be.seeseemelk.mockbukkit.ServerMock;14import be.seeseemelk.mockbukkit.entity.PlayerMock;15import be.seeseemelk.mockbukkit.entity.ProjectileMock;16import be.seeseemelk.mockbukkit.entity.ProjectileMock.ProjectileType;17import be.seeseemelk.mockbukkit.entity.SnowballMock;18import be.seeseemelk.mockbukkit.entity.ThrownPotionMock;19import be.seeseemelk.mockbukkit.entity.ThrownTridentMock;20{21 private ServerMock server;22 private PlayerMock player;23 private ProjectileMock projectile;24 private SnowballMock snowball;25 private ThrownPotionMock thrownPotion;26 private ThrownTridentMock thrownTrident;27 public void setUp()28 {29 server = MockBukkit.mock();30 player = server.addPlayer();31 projectile = new ProjectileMock(server, ProjectileType.ARROW);32 snowball = new SnowballMock(server);33 thrownPotion = new ThrownPotionMock(server);34 thrownTrident = new ThrownTridentMock(server);35 }36 public void testGetShooter()37 {38 assertEquals(player, projectile.getShooter());39 assertEquals(null, snowball.getShooter());40 assertEquals(null, thrownPotion.getShooter());41 assertEquals(null, thrownTrident.getShooter());42 }43 public void testSetShooter()44 {45 PlayerMock player2 = server.addPlayer();46 projectile.setShooter(player2);47 assertEquals(player2, projectile.getShooter());48 }49 public void testGetVelocity()50 {51 Vector vector = new Vector(1, 2, 3);52 projectile.setVelocity(vector);53 assertEquals(vector, projectile.getVelocity());54 }55 public void testSetVelocity()56 {57 Vector vector = new Vector(1, 2, 3);58 projectile.setVelocity(vector);

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playEffect

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1package be.seeseemelk.mockbukkit;2import org.bukkit.Effect;3import org.bukkit.Location;4import org.bukkit.Material;5import org.bukkit.block.Block;6import org.bukkit.entity.Player;7import org.junit.Before;8import org.junit.Test;9import static org.junit.Assert.*;10public class WorldMockTest {11 private WorldMock world;12 private PlayerMock player;13 private Location location;14 private Block block;15 public void setUp() {16 world = new WorldMock();17 player = new PlayerMock(world, "test");18 location = new Location(world, 0, 0, 0);19 block = world.getBlockAt(location);20 }21 public void testPlayEffect() {22 world.playEffect(location, Effect.BLAZE_SHOOT, 1);23 assertTrue(player.hasPlayedEffect(Effect.BLAZE_SHOOT, location, 1));24 }25 public void testPlayEffectWithBlock() {26 world.playEffect(block, Effect.BLAZE_SHOOT, 1);27 assertTrue(player.hasPlayedEffect(Effect.BLAZE_SHOOT, block, 1));28 }29 public void testPlayEffectWithMaterial() {30 world.playEffect(location, Effect.STEP_SOUND, Material.DIRT);31 assertTrue(player.hasPlayedEffect(Effect.STEP_SOUND, location, Material.DIRT));32 }33 public void testPlayEffectWithBlockAndMaterial() {34 world.playEffect(block, Effect.STEP_SOUND, Material.DIRT);35 assertTrue(player.hasPlayedEffect(Effect.STEP_SOUND, block, Material.DIRT));36 }37}38package be.seeseemelk.mockbukkit;39import org.bukkit.Effect;40import org.bukkit.Location;41import org.bukkit.Material;42import org.bukkit.block.Block;43import org.bukkit.entity.Player;44import org.junit.Before;45import org.junit.Test;46import static org.junit.Assert.*;47public class WorldMockTest {48 private WorldMock world;49 private PlayerMock player;50 private Location location;51 private Block block;52 public void setUp() {53 world = new WorldMock();54 player = new PlayerMock(world,

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playEffect

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1package com.example;2import org.bukkit.Location;3import org.bukkit.Particle;4import org.bukkit.World;5import org.bukkit.plugin.java.JavaPlugin;6public class ExamplePlugin extends JavaPlugin {7 public void onEnable() {8 World world = getServer().getWorld("world");9 Location location = new Location(world, 0, 0, 0);10 world.playEffect(location, Particle.SMOKE_NORMAL, 0);11 }12}13package com.example;14import org.bukkit.Location;15import org.bukkit.Particle;16import org.bukkit.World;17import org.bukkit.plugin.java.JavaPlugin;18public class ExamplePlugin extends JavaPlugin {19 public void onEnable() {20 World world = getServer().getWorld("world");21 Location location = new Location(world, 0, 0, 0);22 world.playEffect(location, Particle.SMOKE_NORMAL, 0);23 }24}25package com.example;26import org.bukkit.Location;27import org.bukkit.Particle;28import org.bukkit.World;29import org.bukkit.plugin.java.JavaPlugin;30public class ExamplePlugin extends JavaPlugin {31 public void onEnable() {32 World world = getServer().getWorld("world");33 Location location = new Location(world, 0, 0, 0);34 world.playEffect(location, Particle.SMOKE_NORMAL, 0);35 }36}37package com.example;38import org.bukkit.Location;39import org.bukkit.Particle;40import org.bukkit.World;41import org.bukkit.plugin.java.JavaPlugin;42public class ExamplePlugin extends JavaPlugin {43 public void onEnable() {44 World world = getServer().getWorld("world");45 Location location = new Location(world, 0, 0, 0);46 world.playEffect(location, Particle.SMOKE_NORMAL, 0);

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playEffect

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1public class WorldMockTest {2 public void testPlayEffect() {3 WorldMock world = new WorldMock();4 Location location = new Location(world, 0, 0, 0);5 Effect effect = Effect.BLAZE_SHOOT;6 int data = 0;7 world.playEffect(location, effect, data);8 assertTrue(world.getEffects().containsKey(location));9 assertTrue(world.getEffects().get(location).contains(effect));10 assertEquals(world.getEffects().get(location).get(effect), data);11 }12}13public class WorldMockTest {14 public void testPlaySound() {15 WorldMock world = new WorldMock();16 Location location = new Location(world, 0, 0, 0);17 Sound sound = Sound.AMBIENT_CAVE;18 float volume = 0;19 float pitch = 0;20 world.playSound(location, sound, volume, pitch);21 assertTrue(world.getSounds().containsKey(location));22 assertTrue(world.getSounds().get(location).contains(sound));23 assertEquals(world.getSounds().get(location).get(sound), volume);24 }25}26public class WorldMockTest {27 public void testPlaySound() {28 WorldMock world = new WorldMock();29 Location location = new Location(world, 0, 0, 0);30 Sound sound = Sound.AMBIENT_CAVE;31 float volume = 0;32 float pitch = 0;33 world.playSound(location, sound, volume, pitch);34 assertTrue(world.getSounds().containsKey(location));35 assertTrue(world.getSounds().get(location).contains(sound));36 assertEquals(world.getSounds().get(location).get(sound), volume);37 }38}39public class WorldMockTest {

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playEffect

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1package com.example;2import org.bukkit.Location;3import org.bukkit.Particle;4import org.bukkit.entity.Player;5import org.bukkit.plugin.Plugin;6import org.bukkit.plugin.java.JavaPlugin;7import org.bukkit.scheduler.BukkitRunnable;8import org.bukkit.scheduler.BukkitTask;9public class ExamplePlugin extends JavaPlugin {10 private BukkitTask task;11 public void onEnable() {12 task = new BukkitRunnable() {13 public void run() {14 for (Player player : getServer().getOnlinePlayers()) {15 Location location = player.getLocation();16 player.getWorld().playEffect(location, Particle.FLAME, null);17 }18 }19 }.runTaskTimer(this, 0, 20);20 }21 public void onDisable() {22 task.cancel();23 }24}25package com.example;26import org.bukkit.Location;27import org.bukkit.Particle;28import org.bukkit.entity.Player;29import org.bukkit.plugin.Plugin;30import org.bukkit.plugin.java.JavaPlugin;31import org.bukkit.scheduler.BukkitRunnable;32import org.bukkit.scheduler.BukkitTask;33public class ExamplePlugin extends JavaPlugin {34 private BukkitTask task;35 public void onEnable() {36 task = new BukkitRunnable() {37 public void run() {38 for (Player player : getServer().getOnlinePlayers()) {39 Location location = player.getLocation();40 player.getWorld().playEffect(location, Particle.FLAME, 0);41 }42 }43 }.runTaskTimer(this, 0, 20);44 }45 public void onDisable() {46 task.cancel();47 }48}49package com.example;50import org.bukkit.Location;51import org.bukkit.Particle;52import

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