Best MockBukkit code snippet using be.seeseemelk.mockbukkit.WorldMock.isNatural
Source: WorldMock.java
...2252 // TODO Auto-generated method stub2253 throw new UnimplementedOperationException();2254 }2255 @Override2256 public boolean isNatural()2257 {2258 // TODO Auto-generated method stub2259 throw new UnimplementedOperationException();2260 }2261 @Override2262 public boolean isBedWorks()2263 {2264 // TODO Auto-generated method stub2265 throw new UnimplementedOperationException();2266 }2267 @Override2268 public boolean hasSkyLight()2269 {2270 // TODO Auto-generated method stub...
isNatural
Using AI Code Generation
1import static org.junit.jupiter.api.Assertions.assertEquals;2import static org.junit.jupiter.api.Assertions.assertTrue;3import be.seeseemelk.mockbukkit.MockBukkit;4import be.seeseemelk.mockbukkit.ServerMock;5import be.seeseemelk.mockbukkit.WorldMock;6import be.seeseemelk.mockbukkit.entity.PlayerMock;7import org.bukkit.Location;8import org.bukkit.Material;9import org.bukkit.block.Biome;10import org.bukkit.entity.Player;11import org.junit.jupiter.api.AfterAll;12import org.junit.jupiter.api.BeforeAll;13import org.junit.jupiter.api.BeforeEach;14import org.junit.jupiter.api.Test;15{16 private static ServerMock server;17 private WorldMock world;18 private PlayerMock player;19 public static void setUpServer()20 {21 server = MockBukkit.mock();22 }23 public static void tearDown()24 {25 MockBukkit.unmock();26 }27 public void setUp()28 {29 world = server.addSimpleWorld("world");30 player = server.addPlayer();31 }32 public void testNatural()33 {34 Location location = new Location(world, 0, 0, 0);35 world.setBlock(location, Material.STONE);36 assertTrue(world.isNatural(location));37 }38 public void testGetPlayers()39 {40 assertEquals(1, world.getPlayers().size());41 }42 public void testGetPlayer()43 {44 Player player = world.getPlayer("test");45 assertEquals("test", player.getName());46 }47 public void testGetSpawnLocation()48 {49 Location spawnLocation = world.getSpawnLocation();50 assertEquals(0, spawnLocation.getBlockX());51 assertEquals(0, spawnLocation.getBlockY());52 assertEquals(0, spawnLocation.getBlockZ());53 }54 public void testGetBiome()55 {56 assertEquals(Biome.PLAINS, world.getBiome(0, 0));57 }58 public void testGetTime()59 {60 assertEquals(0, world.getTime());61 }62 public void testSetTime()63 {64 world.setTime(1000);65 assertEquals(1000, world.getTime());66 }67 public void testGetFullTime()68 {69 assertEquals(0,
isNatural
Using AI Code Generation
1@DisplayName("Tests for the WorldMock class")2{3 @DisplayName("Test isNatural method")4 void testIsNatural()5 {6 WorldMock world = new WorldMock();7 world.setBlockAt(0, 0, 0, Material.DIRT);8 world.setBlockAt(0, 1, 0, Material.GRASS_BLOCK);9 world.setBlockAt(0, 2, 0, Material.GRASS_BLOCK);10 world.setBlockAt(0, 3, 0, Material.GRASS_BLOCK);11 world.setBlockAt(0, 4, 0, Material.STONE);12 world.setBlockAt(0, 5, 0, Material.STONE);13 world.setBlockAt(0, 6, 0, Material.STONE);14 world.setBlockAt(0, 7, 0, Material.STONE);15 world.setBlockAt(0, 8, 0, Material.STONE);16 world.setBlockAt(0, 9, 0, Material.STONE);17 world.setBlockAt(0, 10, 0, Material.STONE);18 world.setBlockAt(0, 11, 0, Material.STONE);19 world.setBlockAt(0, 12, 0, Material.STONE);20 world.setBlockAt(0, 13, 0, Material.STONE);21 world.setBlockAt(0, 14, 0, Material.STONE);22 world.setBlockAt(0, 15, 0, Material.STONE);23 world.setBlockAt(0, 16, 0, Material.STONE);24 world.setBlockAt(0, 17, 0, Material.STONE);25 world.setBlockAt(0, 18, 0, Material.STONE);26 world.setBlockAt(0, 19, 0, Material.STONE);27 world.setBlockAt(0, 20, 0, Material.STONE);28 world.setBlockAt(0, 21, 0, Material.STONE);29 world.setBlockAt(0, 22, 0, Material.STONE);30 world.setBlockAt(0, 23, 0, Material.STONE);31 world.setBlockAt(0, 24, 0,
isNatural
Using AI Code Generation
1{2 public void testMockBukkit()3 {4 WorldMock world = new WorldMock();5 world.setEnvironment(Environment.NORMAL);6 world.setDifficulty(Difficulty.NORMAL);7 world.setStorm(false);8 world.setThundering(false);9 world.setFullTime(1000);10 world.setPVP(false);11 world.setAnimalSpawnLimit(15);12 world.setMonsterSpawnLimit(70);13 world.setWaterAnimalSpawnLimit(5);14 world.setAmbientSpawnLimit(10);15 world.setTicksPerAnimalSpawns(400);16 world.setTicksPerMonsterSpawns(1);17 world.setTicksPerWaterSpawns(1);18 world.setTicksPerAmbientSpawns(1);19 world.setKeepSpawnInMemory(false);20 world.setSpawnFlags(true, true);21 world.setSpawnLocation(0, 64, 0);22 world.setGameRuleValue("doDaylightCycle", "false");23 world.setGameRuleValue("doFireTick", "false");24 world.setGameRuleValue("doMobSpawning", "false");25 world.setGameRuleValue("doMobLoot", "false");26 world.setGameRuleValue("doTileDrops", "false");27 world.setGameRuleValue("doWeatherCycle", "false");28 world.setGameRuleValue("keepInventory", "true");29 world.setGameRuleValue("mobGriefing", "false");30 world.setGameRuleValue("naturalRegeneration", "false");31 world.setGameRuleValue("randomTickSpeed", "0");32 world.setGameRuleValue("showDeathMessages", "false");33 world.setGameRuleValue("spawnRadius", "0");34 world.setGameRuleValue("doLimitedCrafting", "false");35 world.setGameRuleValue("doEntityDrops", "false");36 world.setGameRuleValue("doInsomnia", "false");37 world.setGameRuleValue("reducedDebugInfo", "true");38 world.setGameRuleValue("announceAdvancements", "false");39 world.setGameRuleValue("disableElytraMovementCheck", "true");40 world.setGameRuleValue("logAdminCommands", "true");41 world.setGameRuleValue("maxCommandChainLength", "65536");42 world.setGameRuleValue("
isNatural
Using AI Code Generation
1WorldMock world = new WorldMock();2assertTrue(world.getBlockAt(0, 0, 0).isNatural());3assertFalse(world.getBlockAt(0, 0, 0).isNatural());4WorldMock world = new WorldMock();5assertTrue(world.getBlockAt(0, 0, 0).isPassable());6assertFalse(world.getBlockAt(0, 0, 0).isPassable());7WorldMock world = new WorldMock();8assertTrue(world.getBlockAt(0, 0, 0).isPersistent());9assertFalse(world.getBlockAt(0, 0, 0).isPersistent());10WorldMock world = new WorldMock();11assertTrue(world.getBlockAt(0, 0, 0).isPlaced());12assertFalse(world.getBlockAt(0, 0, 0).isPlaced());13WorldMock world = new WorldMock();14assertTrue(world.getBlockAt(0, 0, 0).isPowered());15assertFalse(world.getBlockAt(0, 0, 0).isPowered());16WorldMock world = new WorldMock();17assertTrue(world.getBlockAt(0, 0, 0).isSolid());18assertFalse(world.getBlockAt(0, 0, 0).isSolid());
isNatural
Using AI Code Generation
1public boolean isNatural(Block block)2{3 BlockState state = block.getState();4 Material material = state.getType();5 return material.isBlock() && !material.isOccluding();6}7public boolean isNatural(Block block)8{9 BlockState state = block.getState();10 Material material = state.getType();11 return material.isBlock() && !material.isOccluding();12}
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