Best MockBukkit code snippet using be.seeseemelk.mockbukkit.WorldMock.isChunkLoaded
Source: WorldMockTest.java
...272 WorldMock world = new WorldMock();273 assertEquals(0, world.getLoadedChunks().length);274 }275 @Test276 public void isChunkLoaded_IsFalseForUnloadedChunk()277 {278 WorldMock world = new WorldMock();279 assertFalse(world.isChunkLoaded(0, 0));280 }281 @Test282 public void isChunkloaded_IsTrueForLoadedChunk()283 {284 WorldMock world = new WorldMock();285 BlockMock block = world.getBlockAt(64, 64, 64);286 assertNotNull(block.getChunk());287 Chunk chunk = block.getChunk();288 assertTrue(world.isChunkLoaded(chunk.getX(), chunk.getZ()));289 }290 @Test291 public void getBlockState_ChangeBlock()292 {293 WorldMock world = new WorldMock(Material.DIRT, 3);294 assertEquals(Material.DIRT, world.getType(0, 1, 0));295 Location location = new Location(world, 0, 1, 0);296 Block block = world.getBlockAt(0, 1, 0);297 BlockMock block2 = new BlockMock();298 block2.setBlockData(block.getBlockData());299 BlockStateMock state = BlockStateMock.mockState(block);300 block2.setState(state);301 assertEquals(block2.getState().getType(), world.getBlockState(0, 1, 0).getType());302 assertEquals(block2.getState().getType(), world.getBlockState(location).getType());...
Source: RegionInUseCheckTest.java
...114 this.loaded = loaded;115 setName(this.loaded ? "loaded" : "unloaded");116 }117 @Override118 public boolean isChunkLoaded(@NotNull Chunk chunk) {119 return isChunkLoaded(chunk.getX(), chunk.getZ());120 }121 @Override122 public boolean isChunkLoaded(int x, int z) {123 return this.loaded;124 }125 public boolean getLoadedState() {126 return this.loaded;127 }128 }129}...
isChunkLoaded
Using AI Code Generation
1import be.seeseemelk.mockbukkit.MockBukkit;2import be.seeseemelk.mockbukkit.ServerMock;3import be.seeseemelk.mockbukkit.WorldMock;4import be.seeseemelk.mockbukkit.entity.PlayerMock;5import org.bukkit.Location;6import org.bukkit.Material;7import org.bukkit.block.Block;8import org.bukkit.entity.Player;9import org.junit.After;10import org.junit.Before;11import org.junit.Test;12import static org.junit.Assert.assertTrue;13public class ChunkTest {14 private ServerMock server;15 private WorldMock world;16 private PlayerMock player;17 public void setUp() {18 server = MockBukkit.mock();19 world = server.addSimpleWorld("world");20 player = server.addPlayer();21 }22 public void tearDown() {23 MockBukkit.unmock();24 }25 public void testChunk() {26 Location location = player.getLocation();27 Block block = world.getBlockAt(location);28 block.setType(Material.DIAMOND_BLOCK);29 assertTrue(world.isChunkLoaded(0, 0));30 }31}32import be.seeseemelk.mockbukkit.MockBukkit;33import be.seeseemelk.mockbukkit.ServerMock;34import be.seeseemelk.mockbukkit.WorldMock;35import be.seeseemelk.mockbukkit.entity.PlayerMock;36import org.bukkit.Location;37import org.bukkit.Material;38import org.bukkit.block.Block;39import org.bukkit.entity.Player;40import org.junit.After;41import org.junit.Before;42import org.junit.Test;43import static org.junit.Assert.assertTrue;44public class ChunkTest {45 private ServerMock server;46 private WorldMock world;47 private PlayerMock player;48 public void setUp() {49 server = MockBukkit.mock();50 world = server.addSimpleWorld("world");51 player = server.addPlayer();52 }53 public void tearDown() {54 MockBukkit.unmock();55 }56 public void testChunk() {57 Location location = player.getLocation();58 Block block = world.getBlockAt(location);59 block.setType(Material.DIAMOND_BLOCK);60 assertTrue(world.isChunkLoaded(0, 0));
isChunkLoaded
Using AI Code Generation
1import static org.junit.jupiter.api.Assertions.assertFalse;2import static org.junit.jupiter.api.Assertions.assertTrue;3import org.bukkit.Chunk;4import org.bukkit.Location;5import org.bukkit.World;6import org.bukkit.entity.Player;7import org.junit.jupiter.api.BeforeEach;8import org.junit.jupiter.api.Test;9import be.seeseemelk.mockbukkit.MockBukkit;10import be.seeseemelk.mockbukkit.ServerMock;11import be.seeseemelk.mockbukkit.WorldMock;12{13 private ServerMock server;14 private WorldMock world;15 private Player player;16 public void setUp()17 {18 server = MockBukkit.mock();19 world = server.addSimpleWorld("world");20 player = server.addPlayer();21 }22 public void testChunkIsLoaded()23 {24 Location location = new Location(world, 0, 0, 0);25 player.teleport(location);26 Chunk chunk = world.getChunkAt(location);27 assertTrue(world.isChunkLoaded(chunk));28 }29 public void testChunkIsNotLoaded()30 {31 Location location = new Location(world, 0, 0, 0);32 Chunk chunk = world.getChunkAt(location);33 assertFalse(world.isChunkLoaded(chunk));34 }35}36[INFO] --- maven-resources-plugin:2.6:resources (default-resources) @ ChunkIsLoaded ---37[INFO] --- maven-compiler-plugin:3.1:compile (default-compile) @ ChunkIsLoaded ---
isChunkLoaded
Using AI Code Generation
1package be.seeseemelk.mockbukkit;2import org.bukkit.Location;3import org.bukkit.World;4import org.bukkit.World.Environment;5import org.bukkit.WorldType;6import org.bukkit.generator.ChunkGenerator;7import org.bukkit.plugin.Plugin;8import be.seeseemelk.mockbukkit.block.BlockMock;9{10 public BlockMock getBlockAt(int x, int y, int z)11 {12 return new BlockMock(this, x, y, z);13 }14 public BlockMock getBlockAt(Location location)15 {16 return getBlockAt(location.getBlockX(), location.getBlockY(), location.getBlockZ());17 }18 public int getMinHeight()19 {20 return 0;21 }22 public int getMaxHeight()23 {24 return 0;25 }26 public int getSeaLevel()27 {28 return 0;29 }30 public boolean getKeepSpawnInMemory()31 {32 return false;33 }34 public void setKeepSpawnInMemory(boolean keepLoaded)35 {36 }37 public boolean isAutoSave()38 {39 return false;40 }41 public void setAutoSave(boolean value)42 {43 }44 public void setDifficulty(Difficulty difficulty)45 {46 }47 public Difficulty getDifficulty()48 {49 return null;50 }51 public File getWorldFolder()52 {53 return null;54 }55 public WorldType getWorldType()56 {57 return null;58 }59 public boolean canGenerateStructures()60 {61 return false;62 }63 public long getTicksPerAnimalSpawns()64 {65 return 0;66 }
isChunkLoaded
Using AI Code Generation
1package be.seeseemelk.mockbukkit;2import org.bukkit.Chunk;3import org.bukkit.Location;4import org.bukkit.World;5public class WorldMock extends World {6 public WorldMock(String name) {7 super(name);8 }9 public Chunk getChunkAt(Location location) {10 return null;11 }12 public Chunk getChunkAt(int x, int z) {13 return null;14 }15 public Chunk getChunkAt(Block block) {16 return null;17 }18 public Chunk[] getLoadedChunks() {19 return new Chunk[0];20 }21 public void loadChunk(Chunk chunk) {22 }23 public boolean isChunkLoaded(Chunk chunk) {24 return false;25 }26 public boolean isChunkLoaded(int x, int z) {27 return false;28 }29 public boolean isChunkInUse(int x, int z) {30 return false;31 }32 public void loadChunk(int x, int z) {33 }34 public boolean loadChunk(int x, int z, boolean generate) {35 return false;36 }37 public boolean unloadChunk(Chunk chunk) {38 return false;39 }40 public boolean unloadChunk(int x, int z) {41 return false;42 }43 public boolean unloadChunk(int x, int z, boolean save) {44 return false;45 }46 public boolean unloadChunk(int x, int z, boolean save, boolean safe) {47 return false;48 }49 public boolean unloadChunkRequest(int x, int z) {50 return false;51 }52 public boolean unloadChunkRequest(int x, int z, boolean safe) {53 return false;54 }55 public boolean regenerateChunk(int x, int z) {56 return false;57 }58 public boolean refreshChunk(int x, int z) {59 return false;60 }61 public Item dropItem(Location location, ItemStack item) {62 return null;63 }64 public Item dropItemNaturally(Location location, ItemStack item)
isChunkLoaded
Using AI Code Generation
1import be.seeseemelk.mockbukkit.*;2import org.bukkit.*;3import org.bukkit.block.*;4import org.bukkit.entity.*;5import org.junit.*;6import static org.junit.Assert.*;7{8 public void testChunkLoaded()9 {10 ServerMock server = MockBukkit.mock();11 WorldMock world = server.addSimpleWorld("world");12 World world2 = server.getWorld("world");13 assertEquals(world.isChunkLoaded(0,0), true);14 assertEquals(world.isChunkLoaded(1,1), false);15 assertEquals(world2.isChunkLoaded(0,0), true);16 assertEquals(world2.isChunkLoaded(1,1), false);17 MockBukkit.unmock();18 }19}20import be.seeseemelk.mockbukkit.*;21import org.bukkit.*;22import org.bukkit.block.*;23import org.bukkit.entity.*;24import org.junit.*;25import static org.junit.Assert.*;26{27 public void testChunkLoaded()28 {29 ServerMock server = MockBukkit.mock();30 WorldMock world = server.addSimpleWorld("world");31 World world2 = server.getWorld("world");32 assertEquals(world.isChunkLoaded(0,0), true);33 assertEquals(world.isChunkLoaded(1,1), false);34 assertEquals(world2.isChunkLoaded(0,0), true);
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