Best MockBukkit code snippet using be.seeseemelk.mockbukkit.WorldMock.getRaids
Source:WorldMock.java
...1276 // TODO Auto-generated method stub1277 throw new UnimplementedOperationException();1278 }1279 @Override1280 public List<Raid> getRaids()1281 {1282 // TODO Auto-generated method stub1283 throw new UnimplementedOperationException();1284 }1285 public boolean createExplosion(double x, double y, double z, float power, boolean setFire, boolean breakBlocks,1286 Entity source)1287 {1288 // TODO Auto-generated method stub1289 throw new UnimplementedOperationException();1290 }1291 public boolean createExplosion(Location loc, float power, boolean setFire, boolean breakBlocks)1292 {1293 // TODO Auto-generated method stub1294 throw new UnimplementedOperationException();...
getRaids
Using AI Code Generation
1public void getRaidsTest() {2 WorldMock world = MockBukkit.mock(WorldMock.class);3 Raid raid = world.getRaids().get(0);4 assertEquals(raid, world.getRaids().get(0));5}6[ERROR] getRaidsTest(com.example.MyClassTest) Time elapsed: 0.305 s <<< ERROR!7 at java.util.ArrayList.rangeCheck(ArrayList.java:657)8 at java.util.ArrayList.get(ArrayList.java:433)9 at be.seeseemelk.mockbukkit.WorldMock.getRaids(WorldMock.java:284)10 at com.example.MyClassTest.getRaidsTest(MyClassTest.java:31)11The problem is that the list returned by getRaids() method is empty, so the test fails. I tried to use the addRaid() method of WorldMock class, but it seems to be private. How can I add a raid to the list?12Field field = WorldMock.class.getDeclaredField("raids");13field.setAccessible(true);14List<Raid> raids = (List<Raid>) field.get(world);15raids.add(raid);16I tried to use the method setAccessible(true) for the field, but it didn't work. Any ideas?
getRaids
Using AI Code Generation
1import be.seeseemelk.mockbukkit.MockBukkit;2import be.seeseemelk.mockbukkit.ServerMock;3import be.seeseemelk.mockbukkit.WorldMock;4import be.seeseemelk.mockbukkit.entity.PlayerMock;5import be.seeseemelk.mockbukkit.entity.RaidMock;6import org.bukkit.Location;7import org.bukkit.entity.EntityType;8import org.junit.After;9import org.junit.Before;10import org.junit.Test;11import java.util.List;12import static org.junit.Assert.assertEquals;13import static org.junit.Assert.assertTrue;14{15 private ServerMock server;16 private WorldMock world;17 public void setUp()18 {19 server = MockBukkit.mock();20 world = server.addSimpleWorld("world");21 }22 public void tearDown()23 {24 MockBukkit.unmock();25 }26 public void testRaid()27 {28 PlayerMock player = server.addPlayer();29 Location location = new Location(world, 0, 0, 0);30 RaidMock raid = world.spawn(location, RaidMock.class);31 assertTrue(raid.isValid());32 assertEquals(raid, world.getRaids().g
getRaids
Using AI Code Generation
1List<Raid> raids = world.getRaids();2int size = raids.size();3Raid raid = raids.get(0);4boolean active = raid.getActive();5int badOmenLevel = raid.getBadOmenLevel();6List<RaidGroup> groups = raid.getGroups();7RaidGroup leader = groups.get(0).getLeader();8List<RaidGroup> members = groups.get(0).getMembers();9List<RaidGroup> raiders = groups.get(0).getRaiders();10int ticksActive = raid.getTicksActive();11int ticksUntilNextWave = raid.getTicksUntilNextWave();12int waveCount = raid.getWaveCount();13World world = raid.getWorld();14boolean active = raid.isActive();15boolean stopped = raid.isStopped();16raid.remove();17raid.setBadOmenLevel(1);18raid.setTicksUntilNextWave(1);19raid.start();20raid.stop();
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