Best MockBukkit code snippet using be.seeseemelk.mockbukkit.WorldMock.getKeepSpawnInMemory
Source: WorldMock.java
...740 // TODO Auto-generated method stub741 throw new UnimplementedOperationException();742 }743 @Override744 public boolean getKeepSpawnInMemory()745 {746 // TODO Auto-generated method stub747 throw new UnimplementedOperationException();748 }749 @Override750 public void setKeepSpawnInMemory(boolean keepLoaded)751 {752 // TODO Auto-generated method stub753 throw new UnimplementedOperationException();754 }755 @Override756 public boolean isAutoSave()757 {758 // TODO Auto-generated method stub...
getKeepSpawnInMemory
Using AI Code Generation
1public void testGetKeepSpawnInMemory() {2 WorldMock world = new WorldMock(Material.DIRT, 100);3 world.setKeepSpawnInMemory(true);4 assertTrue(world.getKeepSpawnInMemory());5}6public void testSetKeepSpawnInMemory() {7 WorldMock world = new WorldMock(Material.DIRT, 100);8 world.setKeepSpawnInMemory(true);9 assertTrue(world.getKeepSpawnInMemory());10}11public void testGetTicksPerAnimalSpawns() {12 WorldMock world = new WorldMock(Material.DIRT, 100);13 world.setTicksPerAnimalSpawns(50);14 assertEquals(50, world.getTicksPerAnimalSpawns());15}16public void testSetTicksPerAnimalSpawns() {17 WorldMock world = new WorldMock(Material.DIRT, 100);18 world.setTicksPerAnimalSpawns(50);19 assertEquals(50, world.getTicksPerAnimalSpawns());20}21public void testGetTicksPerMonsterSpawns() {22 WorldMock world = new WorldMock(Material.DIRT, 100);23 world.setTicksPerMonsterSpawns(50);24 assertEquals(50, world.getTicksPerMonsterSpawns());25}26public void testSetTicksPerMonsterSpawns() {27 WorldMock world = new WorldMock(Material.DIRT, 100);28 world.setTicksPerMonsterSpawns(50);29 assertEquals(50, world.getTicksPerMonsterSpawns());30}31public void testGetTicksPerWaterSpawns() {32 WorldMock world = new WorldMock(Material.DIRT, 100);33 world.setTicksPerWaterSpawns(50);34 assertEquals(50, world.getTicksPerWaterSpawns());35}
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