Best MockBukkit code snippet using be.seeseemelk.mockbukkit.WorldMock.getInfiniburn
Source: WorldMock.java
...1565 // TODO Auto-generated method stub1566 throw new UnimplementedOperationException();1567 }1568 @Override1569 public @NotNull Collection<Material> getInfiniburn()1570 {1571 // TODO Auto-generated method stub1572 throw new UnimplementedOperationException();1573 }1574 @Override1575 public void sendGameEvent(@Nullable Entity sourceEntity, @NotNull GameEvent gameEvent, @NotNull Vector position)1576 {1577 // TODO Auto-generated method stub1578 throw new UnimplementedOperationException();1579 }1580 @Override1581 public boolean isChunkForceLoaded(int x, int z)1582 {1583 // TODO Auto-generated method stub...
getInfiniburn
Using AI Code Generation
1import be.seeseemelk.mockbukkit.command.CommandMock;2import be.seeseemelk.mockbukkit.command.ConsoleCommandSenderMock;3import be.seeseemelk.mockbukkit.entity.PlayerMock;4import org.junit.Assert;5import org.junit.Before;6import org.junit.Test;7{8 private ConsoleCommandSenderMock console;9 private PlayerMock player;10 public void setUp()11 {12 console = MockBukkit.getMock().getConsoleSender();13 player = MockBukkit.getMock().addPlayer();14 }15 public void testConsoleCommand()16 {17 CommandMock command = new CommandMock("command");18 command.execute(console);19 Assert.assertTrue(console.wasCommandExecuted());20 }21 public void testPlayerCommand()22 {23 CommandMock command = new CommandMock("command");24 command.execute(player);25 Assert.assertTrue(player.wasCommandExecuted());26 }27}28MockBukkit has a special class for testing plugin commands. It is called CommandMock . This class can be used to test the execution of commands. The following code shows how to use it: Be careful when using this class. It does not check if the command is registered in the plugin.yml file. It will just execute the command. If you want to test the registration of commands, you should use the MockCommandMap class. The CommandMock class has a method called wasCommandExecuted() . This method can be used to check if the command was executed. The following code shows how to use it:29import be.seeseemelk.mockbukkit
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