Best MockBukkit code snippet using be.seeseemelk.mockbukkit.WorldMock.dropItem
Source:WorldListenerTest.java
...75 entity -> entity.isValid() && boundingBox.contains(entity.getLocation().toVector()))76 .collect(Collectors.toList());77 }78 @Override79 public @NotNull ItemEntityMock dropItem(@NotNull Location loc, @NotNull ItemStack item, @Nullable Consumer<Item> function) {80 Preconditions.checkNotNull(loc, "The provided location must not be null.");81 Preconditions.checkNotNull(item, "Cannot drop items that are null.");82 Preconditions.checkArgument(!item.getType().isAir(), "Cannot drop air.");83 ItemEntityMock entity = new ItemEntityMock(serverMock, UUID.randomUUID(), item);84 entity.setLocation(loc);85 if (function != null) {86 function.accept(entity);87 }88 serverMock.registerEntity(entity);89 return entity;90 }91 };92 worldMock.setName("world");93 serverMock.addWorld(worldMock);...
Source:ItemEntityMockTest.java
...35 void testDropItem()36 {37 ItemStack item = new ItemStack(Material.DIAMOND);38 Location location = new Location(world, 100, 100, 100);39 Item entity = world.dropItem(location, item);40 // Is this the same Item we wanted to drop?41 assertEquals(item, entity.getItemStack());42 // Does our Item exist in the correct World?43 assertTrue(world.getEntities().contains(entity));44 // Is it at the right location?45 assertEquals(location, entity.getLocation());46 }47 @Test48 void testDropItemNaturally()49 {50 ItemStack item = new ItemStack(Material.EMERALD);51 Location location = new Location(world, 200, 100, 200);52 Item entity = world.dropItemNaturally(location, item);53 // Is this the same Item we wanted to drop?54 assertEquals(item, entity.getItemStack());55 // Does our Item exist in the correct World?56 assertTrue(world.getEntities().contains(entity));57 // Has the Location been slightly nudged?58 assertNotEquals(location, entity.getLocation());59 }60 @Test61 void testDropItemConsumer()62 {63 ItemStack item = new ItemStack(Material.BEACON);64 Location location = new Location(world, 200, 50, 500);65 Item entity = world.dropItem(location, item, n ->66 {67 // This consumer should be invoked BEFORE the actually spawned.68 assertFalse(world.getEntities().contains(n));69 });70 assertEquals(item, entity.getItemStack());71 assertTrue(world.getEntities().contains(entity));72 }73 @Test74 void testIllegalArgumentForSpawning()75 {76 Location location = new Location(world, 300, 100, 300);77 assertThrows(IllegalArgumentException.class, () -> world.spawnEntity(location, EntityType.DROPPED_ITEM));78 }79 @Test80 void testEntityType()81 {82 Item item = new ItemEntityMock(server, UUID.randomUUID(), new ItemStack(Material.STONE));83 assertEquals(EntityType.DROPPED_ITEM, item.getType());84 }85 @Test86 void testPickupDelay()87 {88 ItemStack item = new ItemStack(Material.GOLD_INGOT);89 Location location = new Location(world, 300, 100, 300);90 Item entity = world.dropItem(location, item);91 // Default value92 assertEquals(10, entity.getPickupDelay());93 entity.setPickupDelay(50);94 assertEquals(50, entity.getPickupDelay());95 }96 @Test97 void testMaximumPickupDelay()98 {99 int maximum = 32767;100 ItemStack item = new ItemStack(Material.IRON_INGOT);101 Location location = new Location(world, 400, 100, 400);102 Item entity = world.dropItem(location, item);103 entity.setPickupDelay(100000000);104 assertEquals(maximum, entity.getPickupDelay());105 }106 @Test107 void testSetItemStack()108 {109 ItemStack item = new ItemStack(Material.QUARTZ);110 Location location = new Location(world, 500, 100, 500);111 Item entity = world.dropItem(location, item);112 ItemStack newItem = new ItemStack(Material.ENDER_PEARL);113 entity.setItemStack(newItem);114 assertEquals(newItem, entity.getItemStack());115 }116 @Test117 void testSetItemStackNull()118 {119 ItemStack item = new ItemStack(Material.REDSTONE);120 Location location = new Location(world, 600, 100, 600);121 Item entity = world.dropItem(location, item);122 // Spigot really just throws a NPE here, so this is accurate behaviour123 assertThrows(NullPointerException.class, () -> entity.setItemStack(null));124 }125}...
dropItem
Using AI Code Generation
1import be.seeseemelk.mockbukkit.MockBukkit;2import be.seeseemelk.mockbukkit.ServerMock;3import be.seeseemelk.mockbukkit.WorldMock;4import be.seeseemelk.mockbukkit.entity.PlayerMock;5import org.bukkit.Location;6import org.bukkit.Material;7import org.bukkit.entity.Player;8import org.bukkit.inventory.ItemStack;9import org.junit.After;10import org.junit.Before;11import org.junit.Test;12public class TestClass {13 private ServerMock server;14 private WorldMock world;15 private PlayerMock player;16 public void setUp() {17 server = MockBukkit.mock();18 world = server.addSimpleWorld("world");19 player = server.addPlayer();20 }21 public void tearDown() {22 MockBukkit.unmock();23 }24 public void testDropItem() {25 Location location = new Location(world, 0, 0, 0);26 ItemStack item = new ItemStack(Material.DIAMOND);27 world.dropItem(location, item);28 }29}30import be.seeseemelk.mockbukkit.MockBukkit;31import be.seeseemelk.mockbukkit.ServerMock;32import be.seeseemelk.mockbukkit.WorldMock;33import be.seeseemelk.mockbukkit.entity.PlayerMock;34import org.bukkit.Location;35import org.bukkit.Material;36import org.bukkit.entity.Player;37import org.bukkit.inventory.ItemStack;38import org.junit.After;39import org.junit.Before;40import org.junit.Test;41public class TestClass {42 private ServerMock server;43 private WorldMock world;44 private PlayerMock player;45 public void setUp() {46 server = MockBukkit.mock();47 world = server.addSimpleWorld("world");48 player = server.addPlayer();49 }50 public void tearDown() {51 MockBukkit.unmock();52 }53 public void testDropItem() {54 Location location = new Location(world, 0, 0, 0);55 ItemStack item = new ItemStack(Material.DIAMOND);56 world.dropItem(location, item);57 }58}
dropItem
Using AI Code Generation
1import be.seeseemelk.mockbukkit.MockBukkit;2import be.seeseemelk.mockbukkit.ServerMock;3import be.seeseemelk.mockbukkit.WorldMock;4import be.seeseemelk.mockbukkit.entity.Item;5import be.seeseemelk.mockbukkit.entity.PlayerMock;6import org.bukkit.Material;7import org.bukkit.inventory.ItemStack;8import org.junit.jupiter.api.AfterEach;9import org.junit.jupiter.api.BeforeEach;10import org.junit.jupiter.api.Test;11public class TestPlugin {12 private ServerMock server;13 private PlayerMock player;14 private WorldMock world;15 public void setUp()16 {17 server = MockBukkit.mock();18 player = server.addPlayer();19 world = server.addSimpleWorld("world");20 }21 public void tearDown()22 {23 MockBukkit.unmock();24 }25 public void testDropItem()26 {27 ItemStack itemStack = new ItemStack(Material.DIAMOND);28 Item item = world.dropItem(player.getLocation(), itemStack);29 }30}
dropItem
Using AI Code Generation
1import org.bukkit.Material;2import org.bukkit.Location;3import org.bukkit.inventory.ItemStack;4import be.seeseemelk.mockbukkit.WorldMock;5import be.seeseemelk.mockbukkit.inventory.ItemStackBuilder;6public class 2 {7 public static void main(String[] args) {8 WorldMock world = new WorldMock();9 Location location = new Location(world, 0, 0, 0);10 ItemStack item = new ItemStackBuilder(Material.DIAMOND).amount(1).build();11 world.dropItem(location, item);12 }13}14import org.bukkit.Material;15import org.bukkit.Location;16import org.bukkit.inventory.ItemStack;17import be.seeseemelk.mockbukkit.WorldMock;18import be.seeseemelk.mockbukkit.inventory.ItemStackBuilder;19public class 3 {20 public static void main(String[] args) {21 WorldMock world = new WorldMock();22 Location location = new Location(world, 0, 0, 0);23 ItemStack item = new ItemStackBuilder(Material.DIAMOND).amount(1).build();24 world.dropItemNaturally(location, item);25 }26}27import org.bukkit.Material;28import org.bukkit.Location;29import org.bukkit.inventory.ItemStack;30import be.seeseemelk.mockbukkit.WorldMock;31import be.seeseemelk.mockbukkit.inventory.ItemStackBuilder;32public class 4 {33 public static void main(String[] args) {34 WorldMock world = new WorldMock();35 Location location = new Location(world, 0, 0, 0);36 ItemStack item = new ItemStackBuilder(Material.DIAMOND).amount(1).build();37 world.dropItem(location, item);38 }39}40import org.bukkit.Material;41import org.bukkit.Location;42import org.bukkit.inventory.ItemStack;43import be.seeseemelk
dropItem
Using AI Code Generation
1import be.seeseemelk.mockbukkit.WorldMock;2import org.bukkit.Location;3import org.bukkit.Material;4import org.bukkit.inventory.ItemStack;5public class DropItemTest {6 public static void main(String[] args) {7 WorldMock world = new WorldMock();8 Location loc = new Location(world, 0, 0, 0);9 ItemStack item = new ItemStack(Material.DIAMOND, 1);10 world.dropItem(loc, item);11 }12}13import be.seeseemelk.mockbukkit.WorldMock;14import org.bukkit.Location;15import org.bukkit.Material;16import org.bukkit.inventory.ItemStack;17public class DropItemNaturallyTest {18 public static void main(String[] args) {19 WorldMock world = new WorldMock();20 Location loc = new Location(world, 0, 0, 0);21 ItemStack item = new ItemStack(Material.DIAMOND, 1);22 world.dropItemNaturally(loc, item);23 }24}25import be.seeseemelk.mockbukkit.WorldMock;26import org.bukkit.Location;27import org.bukkit.Material;28import org.bukkit.inventory.ItemStack;29public class DropItemTest {30 public static void main(String[] args) {31 WorldMock world = new WorldMock();32 Location loc = new Location(world, 0, 0, 0);33 ItemStack item = new ItemStack(Material.DIAMOND, 1);34 world.dropItem(loc, item);35 }36}37import be.seeseemelk.mockbukkit.WorldMock;38import org.bukkit.Location;39import org.bukkit.Material;40import org.bukkit.inventory.ItemStack;41public class DropItemNaturallyTest {42 public static void main(String[] args) {43 WorldMock world = new WorldMock();44 Location loc = new Location(world, 0, 0, 0);45 ItemStack item = new ItemStack(Material.DIAMOND, 1
dropItem
Using AI Code Generation
1package be.seeseemelk.mockbukkit;2import java.util.logging.Level;3import java.util.logging.Logger;4import org.bukkit.Material;5import org.bukkit.entity.Item;6import org.bukkit.entity.Player;7import org.bukkit.inventory.ItemStack;8import org.bukkit.plugin.java.JavaPlugin;9{10 public void onEnable()11 {12 Logger.getGlobal().log(Level.INFO, "MyPlugin enabled!");13 }14}15package be.seeseemelk.mockbukkit;16import java.util.logging.Level;17import java.util.logging.Logger;18import org.bukkit.Material;19import org.bukkit.entity.Item;20import org.bukkit.entity.Player;21import org.bukkit.inventory.ItemStack;22import org.bukkit.plugin.java.JavaPlugin;23{24 public void onEnable()25 {26 Logger.getGlobal().log(Level.INFO, "MyPlugin enabled!");27 }28}29package be.seeseemelk.mockbukkit;30import java.util.logging.Level;31import java.util.logging.Logger;32import org.bukkit.Material;33import org.bukkit.entity.Item;34import org.bukkit.entity.Player;35import org.bukkit.inventory.ItemStack;36import org.bukkit.plugin.java.JavaPlugin;37{38 public void onEnable()39 {40 Logger.getGlobal().log(Level.INFO, "MyPlugin enabled!");41 }42}43package be.seeseemelk.mockbukkit;44import java.util.logging.Level;45import java.util.logging.Logger;46import org.bukkit.Material;47import org.bukkit.entity.Item;48import org.bukkit.entity.Player;49import org.bukkit.inventory.ItemStack;50import org.bukkit.plugin.java.JavaPlugin;51{52 public void onEnable()53 {54 Logger.getGlobal().log(Level.INFO, "MyPlugin enabled!");55 }56}
dropItem
Using AI Code Generation
1package com.wowserman.tests;2import org.bukkit.Location;3import org.bukkit.Material;4import org.bukkit.World;5import org.bukkit.inventory.ItemStack;6import be.seeseemelk.mockbukkit.MockBukkit;7import be.seeseemelk.mockbukkit.ServerMock;8import be.seeseemelk.mockbukkit.WorldMock;9public class TestDropItem {10 public static void main(String[] args) {11 ServerMock server = MockBukkit.mock();12 WorldMock world = new WorldMock();13 world.setName("world");14 ItemStack item = new ItemStack(Material.DIAMOND);15 Location loc = new Location(world, 0, 0, 0);16 world.dropItem(loc, item);17 server.addWorld(world);18 server.getOnlinePlayers().forEach(player -> {19 player.teleport(loc);20 });21 server.shutdown();22 }23}24package com.wowserman.tests;25import org.bukkit.Location;26import org.bukkit.Material;27import org.bukkit.World;28import org.bukkit.inventory.ItemStack;29import be.seeseemelk.mockbukkit.MockBukkit;30import be.seeseemelk.mockbukkit.ServerMock;31import be.seeseemelk.mockbukkit.WorldMock;32public class TestDropItemNaturally {33 public static void main(String[] args) {34 ServerMock server = MockBukkit.mock();35 WorldMock world = new WorldMock();36 world.setName("world");37 ItemStack item = new ItemStack(Material.DIAMOND);38 Location loc = new Location(world, 0, 0, 0);39 world.dropItemNaturally(loc, item);40 server.addWorld(world);41 server.getOnlinePlayers().forEach(player -> {42 player.teleport(loc);43 });44 server.shutdown();45 }46}47package com.wowserman.tests;48import org.bukkit.Location;49import org.bukkit.Material;50import
Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
You could also refer to video tutorials over LambdaTest YouTube channel to get step by step demonstration from industry experts.
Get 100 minutes of automation test minutes FREE!!